User Profile

Vanya

Vanya

United States

Joined:
Thu 17th October, 2013

Recent Comments

Vanya

#2

Vanya commented on Nintendo Begins Takedown Proceedings on Super ...:

Really, people? It's not a "game" it's a tech demo.
Don't bitch and moan about others demonizing Nintendo for taking down something with their assets, and then demonize the programmer who did in fact work hard to make the underlying code.
@terop: If you're really a game developer then you'd recognize that the bulk of the work that went into this is the physics which is much more complex than a handful of 3D models. The models themselves are largely irrelevant to the coding of the physics themselves.
You know what, this IS a harmless demo. Is Nintendo losing anything by it's existence? No.
And anyone that says otherwise if full of crap.
Is Nintendo a dick to want their content removed, No.
But they do look like overprotective paranoids.
As a matter of fact it's even a bit counter productive because they are expending money to take down a piece of software that is intended for educational purposes.

Vanya

#3

Vanya commented on Sega Producer Explains Exactly What Went Wron...:

They totally misread what the focus groups were saying. I partially blame the bad communication skills of the general public, but the problem with the type of "speed" they use in the modern 3D Sonic games is bad because of the angle of the camera they always use that doesn't give you any time to react to anything.
You can solve that by slowing down the game in those sections, or you could be smart and just change the view so players have more time to react.
And all of that is moot in the face of them having slowed Sonic down in the platforming areas which is just stupid.
Sonic is and always will be about speed. Like everyone else said, the real problem isn't speed it's lack of development time, understanding of what makes the old games so much fun, and proper vision of what needs to be accomplished.

The dumbest part is the assumption that the core fans are dwindling because of disinterest in the franchise, when the truth of the matter is that the constant re-imagining of the franchise is what is to blame.
Hey, morons, if you keep trying to do the same thing over and over and the results are worse and worse then stop it.
Here's a clue, make a sonic game where you one hit kill neat little robots with animals inside you have to rescue, you get to play with a bunch of different established sonic characters, add local and online co-op, and write a story that is simple and intelligent enough for at least a teenager to appreciate and you're done. Oh, and fire those Saturday morning cartoon writers. They're idiots and shouldn't be writing video game scripts.

PS- Stop trying to make Sonic edgy. Sonic is based on Bill Clinton. Bill Clinton isn't edgy. AND NO MORE SPORTS TAPE!!
...
Get the echidna off the 'roids. Drugs are bad for you.

Vanya

#6

Vanya commented on YouTube Stars Aren't Happy With Nintendo's Rev...:

@Snugglebutt

The best example and "hard evidence" is Flappy Bird. PewDiePie MADE that a thing.
And you don't need any more evidence than the practices of every other game company.
And besides that, there is also the fact that there are millions of people who don't watch TV at all. Where do you think we get our advertisements from? It's from watching YouTube.
Anyone who thinks YouTube doesn't have a significant influence one gaming and gaming sales is either supremely naive or just plain lying to themselves.

Here's an article from Gamesutra if you need more proof.
http://www.gamasutra.com/view/news/219122/Is_YouTube_killing_the_traditional_games_press.php

Here are some quotes:
"... pulling in hundreds and thousands of rabid fans and causing incredible traffic and sales spikes for game developers..."

"Getting covered by a big-name YouTuber is now essentially the dream of many game developers."

Here's a quote from Cliff Harris of Postitech Games from the above article.
"I'm not really aware of any games site for whom coverage of your game will result in an immediately noticeable sales spike," he notes, "but I have seen that with a YouTube Let's Play."

Vanya

#7

Vanya commented on YouTube Stars Aren't Happy With Nintendo's Rev...:

This isn't about the YouTubers at all.
It's the fact that Nintendo is being backwards in their policy and is causing themselves more damage than good and squandering an opportunity to catch up with their biggest competitors.
And comparing LPs to posting a movie is absurd. How many people posting here have literally said they don't like watching people play games and that they'd rather play themselves?
Nintendo makes interactive experiences, watching someone play a game is not the same as going out to buy the game and play it yourself.
It cannot be argued that LPs don't increase sales significantly.
How many of you have watched an LP and then decided not to buy the game because watching it was GOOD ENOUGH?
Plus a lot of people watch LPs AFTER they already played the game they are watching specifically for the commentary on the game.
And claiming ad revenue on videos that have a negative view of the game when others get to share profits is plain wrong. That borderlines on infringing on First Amendment rights.

Vanya

#8

Vanya commented on YouTube Stars Aren't Happy With Nintendo's Rev...:

Wow! These comments are bloated with gross misunderstanding and people talking right out of their butts.

First off, stop talking about EULA like there was one universal document that encompasses everything everywhere. A EULA is a contract like any other. EULAs vary from licensor to licensor. Most companies have a EULA that is posted on their website that covers their own specific preferences. Individual games can even have their own specific EULA or none at all. And they are often not included with console games.

Second. Most of you have no idea how ad revenue works on YouTube. It is, in fact, not dissimilar from TV. You choose to monetize your video and what happens is that your video now has commercials just like any TV show does. YouTube makes money from advertisers and the owner of the video get's a cut of that.

As for networks, you don't have to be in a network to monetize your videos. That is just blatantly wrong. When you are part of a network you are, in most cases, getting a smaller cut of your ad revenue for the support and resources of that given network. This again is not very dissimilar to how TV works.
So the problem for YouTubers that are part of a network is even worse when it comes to Nintendo's program as they are then seeing even less than the 42% mentioned in an earlier post.

Objectively, Let's Play videos are in fact functioning as an influential source of free advertisement for developers. Take into consideration that there are in fact millions of people that watch YouTube and Netflix INSTEAD of TV. (I'm one of 'em.) So we basically never see any of the paid advertisement that companies invest in. That is why almost every game developer allows monetized game play videos and reviews. The bottom line is that when your game get's played by a well known YouTuber your sales go up... unless your game is of poor quality... and often you still get a boost in sales even if it is.

This does not mean that the software developers don't have every right to claim ad revenue from content creators. They do. However, it is counter intuitive to go after the ad revenue from these videos when the revenue from increased sales of your game is greater.

And as for the people who think that making money as a YouTuber is all that easy. Go try it. These videos don't make themselves. Video editing is a tedious job that takes time. The equipment to make good quality videos is also very expensive. And making these videos isn't stealing anything from anyone. That idea is BS. It's like saying a video game magazine is stealing from a game company when they publish pictures of a game in a review and make money from selling the magazine. And guess what? Magazines usually don't have explicit permission to publish pictures of games or the reviews about them.

As for the actual controversy with Nintendo. Besides the fact that they are the only company going against the grain on this issue. What I don't get is what the real point of making a cash grab for YouTube ad revenue is. Supposedly Nintendo, despite the problems with their profits last year, has so much money banked that they can easily survive 10 years of profit loss without really breaking a sweat. So why? Why bring on what is obviously bad press during a time of financial troubles? Why risk loosing customers and alienating a source of free advertising?

Sometimes just because you can do something to make more money doesn't mean that you should.

PS- No one cares and it is irrelevant to the conversation if you don't personally like Let's Play videos or YouTubers. Get over yourselves.

Vanya

#9

Vanya commented on Fans Demonstrate Changes From Sonic Boom: Rise...:

This still doesn't do anything to improve the garbage game play design.
Posting a link to the Sequelitis video about CV1 vs CV2 is very appropriate.
This is a perfect example of how even if you fix bugs it doesn't really amount to much when the basic design of the game isn't fun.

Vanya

#12

Vanya commented on Weirdness: The Pokémon Timeline Seems as Craz...:

@Zombie_Barioth
@rushiosan

There is a timeline when the creators of their respective games say there is. Period. They are fictional worlds and neither they nor their timelines need to make perfect sense to YOU for them to actually exist. And mistakes can be made. That's what retcons are for.
Like I mentioned before, I don't like the timeline set forth in Hyrule Historia, but it is, in fact, official and endorsed by Miyamoto. And the Pokemon timeline is no less official or real when given by the SCENARIO PLANNER for that series.
If you don't like then, tough.

Vanya

#13

Vanya commented on Weirdness: The Pokémon Timeline Seems as Craz...:

@MegaBeedrill
So you're saying that a timeline made public by the series Scenario Designer, literally the guy that decides what happens and when, is wrong?
I don't much like the Official Zelda timeline, but it was made public by the creators and you can't argue with it being official and, you know, existing.

Vanya

#18

Vanya commented on Koei Tecmo Europe All But Confirms Fatal Frame...:

Wow. Do they not realize that things like this is what leads to the desire to hack the console?
It'll be Zero: Tsukihami no Kamen / Fatal Frame IV all over again.
When they refused to release that game fans took it upon themselves to translate the thing on their own. Sure, at first you had to have the physical copy of the game. But that only lead to more interest in cracking the system and spreading the word on how to do it.
Now I'm not naive, the full Wii U softmod WILL happen sooner or later.
I'm just saying not releasing popular games will make it happen sooner rather than later. And that is not in Nintendo or T-K's best interests.

Vanya

#21

Vanya commented on Weirdness: A Resident Evil TV Show Has Been Pr...:

The RE movies are all GARBAGE!!! (Well the first one is passable.)
I find them insulting as an old-school RE player.
That said, if they do a show it'll be no skin off my back since I would have no interest in watching or supporting anything based on a movie franchise that is SO far removed from the source material that it might as well not be attached at all.

Vanya

#22

Vanya commented on Check Out the Evolution of Visuals in Pokémon...:

The current camera set up works great for indoor areas and caves and such. However, they should have zoomed it out more on the outdoor areas to avoid the more claustrophobic feeling that is caused by the smaller field of view. You can even see how in that one cave they removed the circle overlay since it wasn't necessary to obscure the players view.
Other than that it is a general improvement from the original.

Vanya

#23

Vanya commented on Review: Transformers: Rise of the Dark Spark (...:

As soon as this game got within a fictional parsec of the movie franchise I knew there was no hope for it as far as I'm concerned at least.
War for Cybertron and Fall of Cybertron were pretty much the best Transformers games to date. All they had to do was add more characters and more customization and they could have made a story about Bumblebee's first date and everyone would have loved it. But no, we had to Bayformers garbage involved. Not to mention a healthy dose of "not getting what actually made the other games good" on Edge of Reality's part.

Vanya

#25

Vanya commented on Philips Secures Wii Patent Victory Over Ninten...:

And now I'm going to point out the an "IR Camera" in the WiiMote is little more than a supped up IR sensor that only senses bright points of infrared light. As opposed to an actual Infrared Camera.
Philips patent is far too vague. And besides that, the WiiMote tracks itself not the player's body. That alone should be enough to have the case thrown out. In point of fact the WiiMote IS INCAPABLE OF FULL BODY TRACKING.

Vanya

#29

Vanya commented on Poll: Have Your Say On The GamePad's Role With...:

The Gamepad was a great idea. Some developers have put it to very good use, too. That said more developers should be using it more. Honestly there should be a massive library of first-person games on WiiU BECAUSE of the gamepad. A new Metriod Prime style game should have been at the top of Nintendo's development list as well as an attempt to bring as many FPS games to the system as possible even if they are older titles that traditionally live on PC.
As for VC, the pad is great. However, Nintendo needs to come up with a way for the pad to not be locked to the vicinity of the console. How cool would it have been for Nintendo to be able to present WiiU as an HD console with a built-in portable device for VC? With the battery pack I don't see a good reason why the software can't be upgraded to be able to load up a selection of VC titles and then just take the gamepad wherever you want.

Vanya

#30

Vanya commented on Big Red Button Explains Its Sonic Boom Charact...:

These are completely unnecessary changes to established characters. The process here by Rafei was waaay over thought. There is no logic in change for the sake of change.
Would old fans really dislike the game if the characters looked the same as they always have? No.
Would new fans be mortified that the characters haven't changed? No.
Will making change to established characters guarantee that you will upset some fans? Yes.
So where is the logic here? Is the the fact that a character named Knuckles who has big spikes on his gloves not intuitive enough of a characterization?
And anyway, what ever happened to not judging a book by it's cover?

Vanya

#32

Vanya commented on Hacking Group Claims To Have Discovered Wii U ...:

@Chi
Read up on what's actually being done. There's no piracy here.
Moreover, the system security on the Wii U was shattered 30 days after it was released and the hackers have specifically withheld the information to give Nintendo a chance sell systems without an all out rush to make backups playable. As a matter of fact, they are saying they won't even continue working unless someone can come up with a way to run linux on WiiU so you can do all the homebrew you want without risking piracy.

Incidentally the only legal thing you can do to a console hacker is void their warranty. There is nothing illegal about modifying your hardware.

Vanya

#33

Vanya commented on Wii Fit No Substitute For Real Exercise Accord...:

The research project is a huge "duh". Any exercise takes effort. They even stated that they get results in the lab, but at home there is a lack of motivation. That is true for any kind of exercise. You could get all the equipment in the world at home, or get a membership at the most expensive gym, but if you aren't motivated it won't do any good.
It doesn't matter where you exercise as long as you're doing it right and regularly.

Vanya

#34

Vanya commented on Matters of Import: Bahamut Lagoon Roars Onto T...:

The thing I hate about seeing kick-donkey games like this coming to eshop is I'm almost certain that no one in a position to do so will want to get off their butt and make a translation for any other regions happen.
Please watch the profanity — TBD

Vanya

#36

Vanya commented on Satoru Iwata Confirms That DS Games Are Coming...:

About damn time! I've been mumbling about since I first heard about the Gamepad. Nintendo should have had DS games on Wii U from day 1. It's a huge library of great games that many Wii U owners would be happy to have access to.

Vanya

#37

Vanya commented on Talking Point: Is The Castlevania Series Finis...:

LoS has not been my cup of tea. I gave it a try several times but the feel of CV for me is just not there. I have similar issues with pretty much all the 3D titles in the series. LoS2 so far looks to me like a new version of Legacy of Kain than CV.
That said, I do hope for more CV action on Wii U. As long as they stick to proper platformers I'll be happy with even just eshop releases. None of that Judgement garbage. I wish I could suggest a port of LoS, but for me that game was just boring, mediocre and overly derivative.

Vanya

#39

Vanya commented on Review: Mighty Switch Force! 2 (3DS eShop):

There are some funny idea floating around about what a "sequel" is and what constitutes a "series". Last time I checked the point of a sequel is to give the fans of the first game more of what they enjoyed and add a bit more to it.
I think that's exactly what Way Forward did here. Could it have been better? Of course. Hind sight IS 20/20. That said the score on this review is fair enough.
As for the series thing? Mighty Switch Force is now a series. The rest of the family of Mighty! titles can hardly be considered a series given they have nearly nothing in common. Except for some notable exceptions (I'm looking at you, Castlevania 2 and Zelda 2) games i a series share the bulk of their features with out straying too far.
Just my two cents.