User Profile

ungibbed

ungibbed

Male, 39, United States

Former developer for Sega Saturn, the Original PlayStation, and N64. I may be older than most here but gaming is my passion. It's something I will never let go... ever...

Joined:
Sat 18th May, 2013

Recent Comments

ungibbed

#1

ungibbed commented on Talking Point: The Wii U eShop is Raising Toug...:

As a former code monkey back from the best days of Sega hardware. Sega always provided feedback on a game submission before production and also reviewed internally giving the developer suggestions and feedback on how to improve their product. Everything from the overall look and feel of any game that came across but also quality control to make sure that such games (even poorly reviewed ones) were able to be completed.

Now with the Wii U on shaky ground, the system really needs some top quality games from the best indie developers but for first and second projects of questionable quality and such. It's a hard pill to swallow.

The Wii U NEEDS games that appeal to everyone but I also do support Nintendo for making it far easier to put together a game and make it visible to all. The hardest part of a small developer is getting their product noticed if it's great or if it's awful. The whole part of learning to improve your craft and ideas and getting a fair share of getting noticed on the eShop.

My position on all of this is for those new indies out there, think objectively. When you pick up a controller, ask yourself the simple question. "Is this a game that I would play more than once? Is this game headed in the right direction of what envisioned?"

The best feedback is from friends who have little exposure for feedback or the best option is a demo of your game. If players like the demo, they may be more inclined to buy your product without the fear of making a "blind purchase" which is a very hard sell to anyone. Especially if your game has no reviews or any momentum via social media or even here.

Thinking and working on your project objectively is very difficult as you want to see it finished and hopefully have a sleeper hit that starts to sell well.

If you can learn to look at your game from a different perspective, you may find ways to improve upon it in ways never thought before.

ungibbed

#4

ungibbed commented on Ultra Rare Ocarina of Time Prototype Reportedl...:

@Starwolf_UK the majority of my experience with the N64 software process was during the actual production of one game that was ultimately canned indifinetly (40 Winks).

The Mask Rom cart is real but for regression testing of this pitclular release for the GameCube (the Wii Virtual console uses original N64 versions of LoZ with the water temple modified and MM)

The file written to the cartridge of a N64 cart can't be patched with small file updates as the cart is written with a .nus file, nothing else can unless it is erased and the original code patched to show the buttons of the GCN controller and so forth.

The memory challenged GameCube had to stuff all this data into memory and with the changes made to the source and regression and accuracy timing is critical and having the original hardware to test against is great. The two systems render 3D objects differently as well as handle textures. The hardware advancement for MM on the original N64 vs the emulator code on the GameCube had its obvious issues with having to work with both the larger texture cache (handled easily by the original N64) but a bit too much for the old 'cube I loved.

Curiously, there was a workaround on the VC emulator but shown every single time going back to the game from the home menu. It had to refil the frame buffer which this hack would also have some undesired results. It still looked much better in 480p regardless.

ungibbed

#5

ungibbed commented on Ultra Rare Ocarina of Time Prototype Reportedl...:

@mikeyman64 I imagine due to the 2003 GCN update which ran in 480p. Testing the updated code for higher resolution on the original hardware makes sense as it's less expensive to rewrite a Mask ROM cart than waste optical media for testing of the N64 emulation on the GameCube that would have to include the emulator which is less accurate in debugging than actual hardware.

I imagine most N64 games went through this process before Wii Virtual Console release with resolution updates or texture changes such as the Kawasaki badging on the Wii release.

This rather ordinary Rewritable Mask ROM cart does have some value alone for N64 collectors but if the same guy has the hardware to produce or copy the .NUS or .N64 rom image is anyone's guess.

I used to work with these carts daily along with the hardware to erase and write the cartridges which required an old SCSI II board in the host PC and the command prompt driven software to address the cartridge writer. This was all done in during my time on a 200 Pentium host PC with Windows 95 but the N64 hardware only worked after rebooting to real MS DOS. Command prompt windows normally resulted in failed results.

This is a legit prototype cart, and most likely requiring the N64 hardware to have the expansion Pak to support hi resolution or 480i/p on the GameCube hardware and N64 emulation software to run the game properly.

When it comes to Majora's Mask though that required the expansion Pak there was some funky voodoo to make it work in higher resolution while keeping the larger amount of textures. The classic Wii has to refill the emulators frame buffer each time when coming back from the home menu or upon initial start with a crude spinning N64 logo but then the game starts just fine. The odd part is that on the GameCube LoZ collectors disc, I've never seen it do that.

ungibbed

#6

ungibbed commented on Research Firm IDC Anticipates Worldwide Wii U ...:

@unrandomsam

one thing I'd like to see the reason of 4K support was the very reason I still have had my classic Wii hooked up until my new TV had a USB and SD cart slot was that I used the Wii Photo Channel quite a lot to share my photos with visiting family and such. I had hoped the Wii U would have had an updated version that would be able to show at full HD at minimum and even with your average still photo at native resolution is much higher than HD but where using the option of 4K support would be amazing and also a very inexpensive option to implement as demand for higher VRAM increases almost daily.
My TV shows my current photos at its full 1080p but still hardly does justice to the actual resolution of the captured image.
Support for MP4 captured video would be nice from great camera phones such as the Galaxy S4 or newer if your TV lacks the option.

ungibbed

#8

ungibbed commented on Western Markets Vital For Nintendo Hardware Sa...:

The one single thing Nintendo has failed from the start is mainstream advertising. Television commercials for big games and the hardware itself.

Mario Kart 8 has the potential to sell systems. I remember the ad campaign for Mario Kart Wii, you couldn't escape them! That was a damn good thing! What happened next? Sales!!!

Grow a pair Nintendo, be bold especially with Smash U coming up as well. Don't play out your hand on a bluff and hope consumers will bite.

Spend some of that cash that the Wii printed and get your rear in gear! Advertise the console and the variety of quality games already on it and Mario Kart 8 being an ACE, be bold and gamble a bit. Get it on the Telly post haste (NOW!) and hopefully you mayoce a few more units than ever expected.

ungibbed

#9

ungibbed commented on Research Firm IDC Anticipates Worldwide Wii U ...:

Next round, learn from the SNES. Make a powerful system that appeals to everyone. Make it feature packed with neat extras. Even the small mistakes made in the past. The Wii would have made for a great DVD player.

Make the next system sell on games instead of gimmicks. The Wii U may have fared better leaving the Wii Legacy mode that now holds the system behind.

You have great games for sure that appeal to fans of Nintendo. Perhaps it's time to bring back the mass appeal the SNES once had along with cutting edge technology for it's time.

A true "Revolution" console that looks forward in power with all the bonuses of the Nintendo Exclusives that can't be had anywhere else. Bring on 4K rendering ability, BD playback while focusing on bringing the very best back to the company that re-ignited the video game industry.

While you can't have it all this time around, focus on bringing more mainstream titles to the Wii U. Games that sell systems! Bring back Metroid! Bring back EA if you need to bribe them. They may be hated by many but it can't be denied that the four games EA ported are still some of the best looking on the system.

Bring back the Nintendo we once knew as a bold company in the 16 bit battle where the SNES held up well into the release of the original PlayStation.

Most of all, bring back Starfox on the Wii U that rivals the awesome N64 game years ago. Fast paced hard core shooting of everything. Make it beautiful! Make it sound like no other! Make it awesome!

Finally, make a Zelda title that looks as good as the tech demo of the Wii U. Make the most of what you have and keep the quality factor high.

No shortcuts or random fetch quests like Wind Waker on GameCube. An epic Zelda universe is needed. So many ways to turn but stay on track and don't let down us Nintendo gamers who grew up with a NES but make games appealing for those who may never have considered a Wii U as a gamers system.

ungibbed

#10

ungibbed commented on Sleek Metal NES Analogue Nt Now Available for ...:

I don't recall the reviews being fakes, it's just a bit of "yellow journalism" to promote potential customer confidence.

Personally, I feel when the hardware is complete, and it makes the rounds (hopefully at NintendoLife) then add a review page. The previous hardware was slick and if I didn't already have a SNK MVS 6 slot cabinet, I would have bought one as being a former arcade machine operator as my own business, I have piles of MVS carts.

Long ago, I also had an AES Gold system that included Baseball Stars Professional. I bought addational games along the way but sadly had to part with it. My car had fired it's last heartbeat and at the worst possible time when money was getting rather tight. It would have cost me more to fix my car than it was worth so I had to make a few sacrifices selling a couple Pinball tables and my Neo Geo AES console for a good down payment on a much newer car.

Back on topic, I was really interested in some of the fine details of this hardware. It looks very Apple inspired as shown matching my MacBook Pro. I don't have any Famicom carts but wonder if the dust cover on the cart slots may cause label damage or finish damage with the gold LoZ carts. Hopefully a rounded edge is in thought of this design and I'd love to see how the Famicom carts work since a lot of work would be needed to solder pins to a custom 30 pin connection to the original NES mainboard.

Other curious bits are the power and reset buttons and possible NES Four Score built-in hence the four control ports. There's a lot of curiosity that I have and possibly investing in a game store that caters only to the collector's (don't come looking for the latest CoD disc only version).

What I'd love to see is a revived N64 in the same style. Just imagine the beauty despite many games not aging very well and SNES hardware. The sky is the limit but so is the cost.

ungibbed

#11

ungibbed commented on Sleek Metal NES Analogue Nt Now Available for ...:

@sdelfin I just find it odd that despite the AES conversion kit that's no longer made but for the layman who looks at this as I pointed out are no reviews indicative of the Analogue NES.

I'd also would like to see "under the hood" so to speak as the site claims that the source are not PlayChoice boards but your standard NES-001 innards. Part of the beauty is the real hardware inside even if it's never seen.

ungibbed

#12

ungibbed commented on Sleek Metal NES Analogue Nt Now Available for ...:

@Kodeen a techie like me wants to see what's under the hood and how some features are being used.

If it's the original NES-001 internals as said on the site, I'd like to know if a true NES Four Play is used or are ports 1&2 cloned on both sides just for aesthetics or are they truly functional? Also how the Famicom cart slot is grafted on there.

I have my doubts as a review on the site wasn't even for this product!

{IGN

"...the perfect way to fully appreciate the Neo’s vast catalogue of fighters, shooters and arcade action titles.....one hell of a collector's piece...a hearty thumbs-up}

that's clearly not this product which is why I have my doubts.

ungibbed

#13

ungibbed commented on Sleek Metal NES Analogue Nt Now Available for ...:

@SahashraLA I was giving a simple example just for the sake of keeping things simple.

Since you must be one of those "I must be right types" here's the small/big picture.

Assuming you didn't pay the premium for the external upscaler from a analog RGB source. It's very close to what I explained. A sharper image. Simple and straight to the point.

Using the external upscaler, sure you will get a arcade cabinet sharp picture with simulated scan lines for that extra bit of nostalgia. Otherwise it would look like a NES emulator. Much bigger pixels with less to zero processing lag (vital for Punch-out!!) between your equipment. The pixels will be large depending on the size of your TV, but for the up charge on potential vaporware, it's up to the consumer to decide if it's worth buying as you only can at the time of purchase. Seeing some spotty errors on the website already has me questioning if this thing is really legit.

ungibbed

#14

ungibbed commented on Sleek Metal NES Analogue Nt Now Available for ...:

@SahashraLA like my laptop, it can use the entire enclosure as a heat sink but with one major difference. It's not trying to cool a 2.4Ghz processor. The hottest running part in the original NES was a modulator with a metal heat sink just under the vented portion of the plastic shell.

I have doubts of this system actually existing though. Some fake review clippings (one for a Neo Geo rebuild) and it was said that the original NES 001 system boards are used. That leaves me with the question. How does the Famicom cart slot work? Unless the RF shielding is cut and some sort of custom 30 pin and Famicom cart connector is fitted to these boards which also the controller ports are attached to the main system board.

Something just doesn't add up.

Don't forget to mention that if you reserve one. You are charged the full amount of your order in hopes it arrives.

Sounds rather fishy to me.

ungibbed

#15

ungibbed commented on Sleek Metal NES Analogue Nt Now Available for ...:

@LetsGoRetro it would only show the minute benefit of playing a Wii game on a HDTV vs. playing that same game on "Wii Mode" on the Wii U

Simply a sharper direct digital picture which would look awful for such a low resolution source. Classic NES and a CRT would be ideal if you have the space. Most of my retro gaming is done on on my classic Wii via component. (one of two on my Sony LED flat panel) A bit artificial looking but still emulated perfectly on the Virtual Console.

ungibbed

#16

ungibbed commented on Sleek Metal NES Analogue Nt Now Available for ...:

Some of the comments here make me wonder if others actually read the entire article.

That aside. That's rather spendy for a device that only plays NES and Famicom games. If it were a multi system that also played SMS, Genesis/32x games with possibly Neo Geo AES hardware, it would be much more appealing.

As it stands right now. I don't see many sales happening unless you already have a massive NES library and money to burn.

-------— Buyer Beware!

Here is a copy/paste of the "review" of this system from IGN

IGN

"...the perfect way to fully appreciate the Neo’s vast catalogue of fighters, shooters and arcade action titles.....one hell of a collector's piece...a hearty thumbs-up

---------------—

Spot anything wrong here?

ungibbed

#17

ungibbed commented on Ubisoft Now "Fully Focused" On Making The Wii ...:

I'm a bit unsure on this as the Wii U port of AC4 had made it with the rest of the pack and still held up well on its own. Looking better than the PS3 and 360 as it should have.

I am disappointed that the Wii U owners got the bag over the head this time around with no solid release date and no idea what to expect from the delay.

If DLC is released before the Wii U gets the game, I expect at least some extras such as extra content added in game and on the disc.

I can wait while I catch up on some backlog but perhaps it's also a wise decision not to release so close to Mario Kart 8 where Watch Dogs would be overlooked. Hopefully it's not too long of a wait or I may go the Steam route as well.

ungibbed

#18

ungibbed commented on Star Parodier Removed From the Wii Virtual Con...:

I hate it when TurboGrafx / PC Engine games get pulled as many of them are great and highly overlooked during the original game releases on the original hardware. In Japan, the system was a amazing success but ignored between the SNES and Genesis when they were on the market.

Still random games disappear from the classic Wii Virtual Console offerings in which many hidden gems exist and has made the system my safe haven for classic gaming glory when hearing yet more negative news.

I hope to get all the SNES games as well as N64 and even more games worthy of keeping. What saddens me is the removal of the DKC series and other quiet removal of other games.

One thing I'd advise, if you don't have Dracula X for the PC Engine, get it now for some Castlevania greatness that costs a fortune for a physical copy let alone the real hardware to play it on.

Sure you could use Magic Engine, but playing a emulator on a PC just doesn't feel the same as having the real deal and Piracy is bad... M'kay...

Another thing that bugs me is many games for various systems that were an amazing level of awesome, never came to be for the old Wii which it would easily handle.

Making a memo to grab the N64 version of Sin & Punishment before it disappears along with other import games on various systems and find the best WiiWare short of titles from Shin'en.

I have the Strong Bad series and a few other WiiWare games. I'd like to grab more before they all go :-(

ungibbed

#19

ungibbed commented on Nintendo Shows Off April's Game Boy Advance Wi...:

These games would look much better on the Game Pad. If you still have a GameCube with the Game Boy Player, I'm sure it would look pretty awful on a large HD screen.

I still love the GBA as it proved time and time again that 2D isn't dead when home console fans were still fighting over best looking games of that generation and beyond.

I was hoping to see some F-Zero in the GBA mix but it's all good. Some day it will happen.

ungibbed

#20

ungibbed commented on Crytek Confirms a "CRYENGINE as-a-service" Sub...:

It's a huge bonus for those smaller developers that are on a tight budget. With Unity, it makes stage building far easier as well as complex lighting and access to shader effects that would take much longer to perform on their own. If Nintendo floated the bill for the Unreal Engine 3 (and or possibly 4) would also make a huge wave for indies out there.

For those that don't fully understand what Unity is, it is a "middleware" game engine that can be scaled to most any platform that the owners of the Unity Game Engine support. Starting with mobile phones and tablets and such.

If anyone remembers Renderware in the days of the GameCube, Renderware is very much the same type of game engine that allowed code to be easily portable and with decent results back in the day.

With Unity, it is essentially a tool to simplify game source code for multiple platforms.

Now I wonder if Id Tech 5 would easily run on the Wii U? Let alone the RAGE engine that has pushed plenty of hits on the PS3 and Xbox from R*...

ungibbed

#21

ungibbed commented on Video: Nintendo Minute Gets a Little Random Wh...:

Speaking of Yoshi, how many (including myself) had ditched him into the abyss in Super Mario World just to stay alive? Countless times of punching him in the back of the head so his tongue would fly out to eat that spiked shelled Koopa...

Poor little guy after all the trouble he went through listening to Mario wail on Yoshi's Island?

I know were all guilty as charged for Dino abuse! For being green he sure wasn't lucky in Mario's care.

:-p

ungibbed

#26

ungibbed commented on Weirdness: The VideoTendo 2000 is a VHS Tape C...:

Somewhere in storage is two relics. A old VHS top loader complete with wired pause switch "remote" and a Sony Betamax machine. I can't even pay anyone to take these beasts away.

A perfect video cassette for modding would be a label intact copy of Bill & Teds Excellent Adventure!!

For some odd reason I still want a NintenToaster as seen in many of the AVGN episodes.

ungibbed

#27

ungibbed commented on Watch_Dogs Delayed Again on Wii U, Will Arrive...:

Sounds to me that this may be the last Wii U game from Ubisoft. So much has been invested in the existing code, they might as well finish it and publish it in very small numbers.

I'd be surprised if we see much more from them at all the way things seem to be rolling downhill like this. The other thing is, despite owning a PS3, I still want the Wii U version.

Perhaps by that time when enough games interest me on the other next generation consoles, I may pick up a PS4 or a XB1.

Until such time, I will stick it out with my PS3 and Wii/Wii U systems. (I decided against migrating my Virtual Console library and such to my Wii U from my classic Wii.)

I also could completely ignore such sad news by playing my old N64 with Conker's Bad Fur Day. That is one if the very few games that aged well on that old beast and the last Nintendo system that was technically superior to the competition of that age.

ungibbed

#28

ungibbed commented on Talking Point: Is There A Future For The Wii U...:

I could handle the Game Pad being an optional resource for the system. especially if it's holding back essential third party support that Nintendo is making such developers use the Game Pad even for the most lame use ideas thought possible or have already been done to death.

Lego City Undercover (aside from Nintendo Land obviously) was possibly the best means of true asymmetric play being used as your in-game communication device looking like it's real world counterpart.

In early shipped systems like the launch deluxe kit, the battery life is laughably awful. I love the Pro Controller which makes many in depth games such as Mass Effect 3 possible and is possibly the most comfortable conventional game controller I've used.

No having to worry to get to a safe location before the red charge light of doom shows. Even affecting Netflix as the display never fully powers off.

ungibbed

#29

ungibbed commented on Talking Point: Nintendo's Resilience Against W...:

@Cyberbotv2

I still keep my classic Wii hooked up for the same reason. GameCube games and one other. The original Wii and it's huge number of classic games that I've invested so much into. From the NES to the N64 and every other console in between. My old favorites on the TurboGrafx / PC Engine and dozens of other games from the 16 bit era. Combined, I have over a pages full of game "channels" and love them in their pure form.

In addition to all the classic gaming I have on the old well kept system is a lovely treasure trove of Wii exclusive retail games (save for Marumasa which was ported to the PS Vita).

The Wii was my favorite system of the generation due to the new experiences with motion controls and the classic controller for kicking back.

I still have my PS3 as well and thankful for that as missing out on a technical marvel that GTA 5 is would be a crime. So well executed and polished that I have no idea how it was possible on current generation hardware as it looks much more like a true next generation game.

With the development time invested in it I can understand why it's not on the Wii U. On the other hand though, I wish more Wii U games got such a level of polish.

Having been a gamer most of my life and part of my career in the past, it was the perfect dream. If I had the chance to do it all over again, I would as I had that much passion for quality games and experiences that remaine entertaining to this day.

ungibbed

#30

ungibbed commented on Talking Point: Nintendo's Resilience Against W...:

If there's one thing I must say to get out of the way it is this, I am a huge fan of the underdog. Nintendo finding themselves in that position once again with the Wii U. The previous generation was smoked by the original Wii which was underpowered, had no HD, and a sea of shovelware. Yet the old Wii prevailed, and sold on the most important virtue that some others would die for.

That being impulse system purchases of the Wii, even if these casual buyers never bought another game, the system remained profitable despite the laughs of "gamers" pointing at someone picking up a game or two for the Wii and just don't have the money to support more than one console ecosystem.

now my thoughts on topic

The Wii U I feel was never intended to be a "next gen' system in the common views of those who only look at the pictures and skip the text of gaming magazines and many websites unless that content is negative and yet more troll ammo.

They then take their one sided thoughts to YouTube, discussion forums, and any other means to feel like a "true hardcore gamer" when there really is no such thing. Does a next generation console require enough computing power to guide and fly a real fighter plane let alone adding more additional "fluff'?

I've always liked Nintendo as they always had the brass to try something different with each new game console even if it left them with a few black eyes and battle scars along the way over the years. Even at time with more powerful hardware than the competition.

In the end as we all know, it isn't only the hardware that sells systems, it's the games that can be played on it. I still love CoD: Black Ops 2 for the added features that no current system can provide and also some of the exclusive titles that will only be found on the Wii U.

Lego City Undercover is one amazing example but admit I do get frustrated by the short life of the battery in Game Pad which in turn affects my progress sadly to say. I do wish Nintendo and the developers give us all control options using the Pro Controller while the Game Pad sits in its recharge cradle still displaying vital information to the player.

As for big name third party releases, Game Pad or not, I would in every way possible, cater to game developers that we do need third party support but always provide a bonus for making use of the GamePad as a primary controller or even as a second screen while the Pro Controller is in use. Zen Pinball did this perfectly with the Game Pad still providing vital information while charging on its cradle (great pinball game on the system which really roped me in)!

We must have mainstream support, even for the underdog, it would be great to have the Wii U as the lead platform for eventual PS3 and 360 releases. Focusing on the strengths of the Wii U but also keeping the current systems busy, this is a real longshot but a hopeful one that we will see in the near future.

Finally as a bit off topic focus on next generation systems. Current consoles as they are (especially the PS3 and Heavy Rain) shows the potential of current systems and newer games as well like CoD: Ghosts and AC4: Black Flag (two potential purchases I wish to make for the Wii U instead of my PS3.

When it comes to the PS4 and XB1, how real is too real for a video game? I'm duly impressed with some of the visual enhancements, but current systems have already been shown that there is plenty of potential in them. Especially now that many developers are coding in assembly on the 360 and PS3 for the best possible performance in game. The ports of these games show just how much untapped power the Wii U really has when you consider that many of these multi-platform games show. I am well aware of a frame loss or two on the Wii U and willing to accept it as "growing pains" as more developers get familiar with the system.

Early on thanks to EA/Criterion, that extra difference was shown in what remains to be one of the best looking games on the Wii U. NFS: MW U was a major showpiece as were a few other launch window titles that really have the ability to show the true power of the system. This returns me back to my original question, how much more visual detail do we want in games to the point where Super Mario 3D World are shunned thanks to the latest on next generation consoles?

ungibbed

#31

ungibbed commented on Sega Genesis Owners Very Nearly Missed Out On ...:

@retro_player_22 it was only printed on the first generation Street Fighter II dedicated cabinets (the entire machine purchased as a whole) and some CE cabinets if they were upgraded but never had the monitor bezel changed.

I used to repair arcade games many years ago when that game was the rage. Twice a year I had to change out the joysticks and buttons from people being so hard on them and the occasional spilled drink making the buttons stick.

I miss it really as consoles really have killed the coin op business.

ungibbed

#32

ungibbed commented on Nintendo Updates Available Club Nintendo Rewar...:

I already have most of the games Nintendo has put up in the games section for rewards. I do wish Sin & Punishment (N64) would make it into the mix. My last grab was the original Super Smash Bros.

After being spoiled with Brawl on the Wii, the original didn't age too well visually, but still remains fun after all these years and the only version to retain a intro via the game engine instead of a CGI video.

ungibbed

#36

ungibbed commented on If Nintendo Did Make A Smartphone, We'd Want I...:

I like the looks. I remember how cool I was when my old BlackBerry 8310 had a SMB 3 system theme complete with sounds.

I'm sure there's plenty of Android themes but I'm too used to my iPhone to switch and don't care much for phone wars.

Still, if something like these ever saw the light along with a N64 themed model, I'd throw my money at them for sure!!!

ungibbed

#37

ungibbed commented on This Zelda Super NES Design is Rather Pretty:

Compared to the Japanese and PAL systems, I have no idea why the NA Super NES looked so awful. It looked like it was made by Sara Lee but the games were still amazingly awesome but nowhere at sleek as the consoles from Sega.

I still have my SNES which has turned half yellow over the years despite putting it away in the original box when I moved on the Sega Saturn and (dare I say it) rather ugly looking original Playstation...

Back on topic, I still have no idea why Nintendo hit the US model with an ugly stick while the successor to it (N64) had the same design worldwide and I love the looks of the N64 as it's design was rather bold when you consider the rest of the system Nintendo released here in the USA.

The only other bold (and questionable) move was releasing the GameCube in purple (call it Indigo all anyone wishes) but the default color choice I feel really hurt the systems market appeal looking more like a toy than a modern game system.

The Wii really looked great and still love it along with my Wii U.

I'd love a Metroid theme system without the tacky aftermarket stickers. Both on the outside but also a themed UI.

ungibbed

#40

ungibbed commented on Sega Genesis Owners Very Nearly Missed Out On ...:

I used to work with Mac Senour back in the days of Atari Games/Tengen/Time Warner Interactive. He is truly a class act even before Gunstar Heroes was in the works. One of the greatest producers I've met over the years and truly love Gunstar Heroes as one of the most technically impressive Genesis games.

Also proud to have it in my classic Wii virtual console library.

ungibbed

#42

ungibbed commented on Neo Geo X Handheld Shut Down By SNK:

@unrandomsam The companies that produce these games do care about these markets for gamers, collectors and such if they didn't care we wouldn't have copy protection measures etc.

Just like limited runs of the Wii games Metroid Prime Trilogy and Xenoblade Chronicles, many original Neo Geo games see the same problem being limited in numbers and a high cost to boot depending on the rarity and condition of the game.

What really killed SNK was the insane piracy after decent emulators for the console surfaced. So everyone who didn't care about supporting a company just stole the software (games) and moved on. I've personally found it more entertaining to play such classics on the original hardware.

I don't have many games but thanks to the Wii, I also had access to many games that would have cost me far more than the purchase of the game image via Wii Points.

For games that may never see the light of day without resorting to piracy, they are not only a gem to have but also often never emulated correctly. One common example is Bad Fur Day on the N64.

One of my personal favorites that I have complete with its original box and manual. Playing it on the N64 hardware made the experience more rewarding to me in ways not easily explained.

I'd really love to see a redux of a modern Neo Geo console that supports both the collectors of AES carts but also mass market less expensive images of the games so that more people could enjoy the system on the TV with some great speakers hooked up. Just listening to the music in Magician Lord is worth it alone.

For those with the original AES carts, having a built-in memory card would be a huge bonus and if SNK added some reward (soundtrack playback or other info on rarity, "owners club" etc.) for owning the original AES games would be a killer incentive without killing the value of the collectible price of the original hardware or the games.

It would be a boon to both who loved the system in the arcade or had the AES console. A system using the real hardware which also supports indie developers that still make games for the system or people interested in great games they really missed out on growing up with a far newer generation console.

I keep forgetting that there are much younger people here that would dismiss these games due to the age of the hardware which debuted while the NES was still raking in cash with SMB3.

ungibbed

#43

ungibbed commented on Neo Geo X Handheld Shut Down By SNK:

I was really going to throw my money at one if these until I seen one in action. The games are poorly emulated and the LCD is not the best quality (making the front lit GBA SP look awesome) and the sound... My ears bleed

On the other hand, the Neo Geo games run wonderful on the original Wii with perfect sound. I wish SNK would re-release a AES system for the masses. Not something that would diminish the value of the original system and carts, but a new system that's a bit more with the times with either component or HDMI and with a select collection of games that run like they should with the Neo Geo CD controllers. Online multiplayer would be awesome if WiFi was included on some new hardware.

Essentially a system for the gamers that love the games without upsetting the market for the collectors of the original system. I have a AES console with a couple games but finding more requires risking a lot of money on a bootleg cartridge or a long trip to inspect the games I have been looking for.

ungibbed

#44

ungibbed commented on Nintendo of America Selling Wii Remote Rapid C...:

I picked up the Apple battery charger which is compact and per each charge, offers plenty of time for LoZ dungeon crawling etc.

For an Apple product, it's a steal with the charger and six 'AA' rechargeable batteries for only $29.99 retail. The deal was so good, I bought another for all my other goodies that use 'AA' batteries.

I only wish finding a solution for 'AAA' batteries which my TV remote and a few other remotes use.

ungibbed

#46

ungibbed commented on Video: Watch Two People Unbox The Zelda: Wind ...:

@JaxonH

You must live a pretty sheltered life. Speeders (sometimes) and shoplifters typically end up in the back of my patrol car. It's called a Job, can you guess what that might be?

Getting bad mouthed and sometimes shot at makes work a bit "interesting" but I'm glad your powers of deduction are as sharp as a plastic butter knife.

ungibbed

#47

ungibbed commented on Video: Watch Two People Unbox The Zelda: Wind ...:

@JaxonH

True, in my area, it's hard to unload a Wii U since most people looking for one would rather trade stuff for it than give me cash. A majority being in their early teens which if they don't get what they want, they pretend they're "coming for me to kick my (you know what)".

Had one spam text a bunch of things that are not forum friendly since I refused to sell him my N64 copy of Bad Fur Day for a whole $20! I decided I was done with Craigslist after dealing with these over privileged brats.

The area I live in is a very well to do town in California. The most things the police do is hand out speeding tickets and haul away shoplifters. So video games are big here in my area even without a GameStop located here. Most of the action is buyIng/selling (or trading) tons of Call Of Duty games and clones of every kind. The other big market here is retro gaming (both systems and games)

I wish Nintendo had a bundle with just the Gamepad, soundtrack CD, and the game that I could just grab directly online from them along with a re-release of Metroid Prime Trilogy and other limited print games. I was lucky to have scored Xenoblade Chronicles but missed the window of opportunity on MPT.

Anyway, back on topic, I may order one of these online and then repackage it with my original Wii U deluxe box and go the eBay route. Sold as "played once, didn't like it" or something like that for a reason I'm selling it.

It would be a true keeper had the console itself have the design on it like the Gamepad, but my other option is possibly finding someone who got the WW bundle and wants to trade or sell their Gamepad for a solid black one. Stranger things have happened. :-)

ungibbed

#48

ungibbed commented on Video: Watch Two People Unbox The Zelda: Wind ...:

@JaxonH

The only problem is having to buy another Wii U for the Game Pad. That would make for one expensive Game Pad. I will survive and get the physical copy of the game. I purchased Lego City Undercover and that pretty much ate most the storage I have. 18GB of it.

ungibbed

#49

ungibbed commented on Video: Watch Two People Unbox The Zelda: Wind ...:

Is there any other way to get the book that you can read on the Game Pad? I couldn't justify buying a second Wii U console especially when I have so much download content tied to my existing system.

The limited edition Game Pad is neat but seems a bit not-so-limited when the console itself is a plain 32GB black unit. Would have been nice to have the theme continue gold details on the system itself.

The extra mile on limited editions was my limited edition Legend Of Zelda 3DS which carried the black & gold details all around the handheld down to the metal piece surrounding the card slot and even the details underneath the system. Coming with a physical copy of LoZ: OOT 3D was a great bonus as well.

I'd love a Metroid themed Wii U with 64GB of storage down the road. Do you hear me Nintendo? I'd love to see a understated creative look to it like the LoZ Wii U, just not overboard as many of the game themed Xbox 360 units. Looking for that "Metroid" look and feel to it all without going overboard.

ungibbed

#50

ungibbed commented on Miyamoto: Retro Studios is High on The List of...:

A return to Metroid would be awesome on the Wii U hardware and curious how the Game Pad would be used. Or for the action, how it would hold up with just the Pro Controller.

I say this as the Pro Controller is one of the most comfortable controllers I've used in ages compared with the PS3 and 360. Or the ability to use the Wii Motion Plus Wiimote and Nunchuck. Just the thought of play options and the graphic abilities of the Wii U have me excited.

TAKE MY MONEY!!!