User Profile

Turbo857

Turbo857

Male, United States

Joined:
Tue 28th August, 2012
Website:
http://www.857music.com

Recent Comments

Turbo857

#1

Turbo857 commented on Sakurai Explains Why Chrom Didn't Make It Into...:

@SockoMario @Gaminguy010

Nah, Roy wasn't removed for being a clone. He was removed because he lacks relevance and roster justification. People need to face it, he starred in a GBA FE that wasn't even released in the West. And for those that found a way to play it, Roy's game is not as good as the two that came after his. Even as a clone, Lucina is the only female sword fighter in the game and that alone makes her unique enough for a roster inclusion. With Ike and Marth already included, Chrom would've had a tough time shining.

Roy was actually still playable in Melee when it was released in the West because of time constraints. They didn't have enough time to remove him. Sakurai gave the same reason for Ness making the cut when Lucas was added in Brawl. Now it makes me wonder which one of those is going to return this time around?

Turbo857

#2

Turbo857 commented on Feast Your Eyes On The Official Super Smash Br...:

@Mega719

To tell ya the truth. I think Robin took Micaiah's place. She definitely would've been the next choice for a playable FE magic user.

With 2 sword wielding FE characters already included (Marth and Ike), I could imagine Chrom would be a tough sell and difficult to apply a unique move set to in order to separate him from the other guys. Lucina impersonates Marth in Awakening and has an interest in his history so making her a Marth clone makes perfect sense.

Turbo857

#3

Turbo857 commented on Captain Falcon, Lucina and Robin All Join The ...:

@WaveBoy

Dude, one person should never speak for a "majority" just because you're not a fan of the series. Forget majority, EVERY Nintendo fan should at least be familiar with Fire Emblem as a series and as a Smash fan these character reveals are awesome. The more unique fighters we have the better.

Turbo857

#4

Turbo857 commented on Captain Falcon, Lucina and Robin All Join The ...:

@Liquid_ice

Okay. I thought you were saying FE should be locked in at 2 characters. But regardless, considering all of Nintendo's franchises, Fire Emblem ranks among their top coolest characters (and designs) which can seamlessly translate to Smash. Smash is not about including an equal or even balanced number of characters across most of Nintendo's IP. It's about bringing together unique characters for some fighting mayhem.

At the very least, Ness will return representing Earthbound again. Wario will be in from Warioware. I don't think any other Warioware character deserves a playable slot (leave'em for assist trophies at best).

As far as Pikmin and Metroid characters, I don't think they have any other characters that are popular enough who deserves a playable slot. Everybody asks for Ridley but he's just too big to be a balanced character, imo. Dark Samus maybe but she'd be very similar to Samus in moveset and the Smash community already loves to shame clones (but Lucina is still a great addition). Louie, Alph, Charlie, and Brittney wouldn't bring anything meaningful to Smash as far as their movesets since they all use Pikmin the same way. I could only see them as alternative costumes for Olimar, which would be a nice touch but isn't really necessary. Golden Sun characters have potential to be interesting Smash fighters but they were only released for handhelds. So, I think they'd be low priority.

Turbo857

#5

Turbo857 commented on Captain Falcon, Lucina and Robin All Join The ...:

@Liquid_ice

How is 2 characters from FE too many characters (or enough characters) from the series? Fire Emblem's always been a series (imo) that deserved better representation in Smash Bros. It becomes more popular with each new release and always offers many great characters. Especially the type of characters that would easily fit into Smash.

I was always hoping for a Black Knight or Micaiah reveal but the Robin and Lucina make more sense since they represent Awakening.

Turbo857

#11

Turbo857 commented on Talking Point: Mii, Myself and I - The Argumen...:

Can't imagine why this issue would be polarizing but you can never underestimate the high level of ignorance and sensitivity expressed within the internet's endless supply of forum commentators. I think Nintendo has already included its most popular characters that fans would want to play in a fighter. So, the inclusion of Miis is just the cherry on top and I think it's a very smart move imo.

I'd still like to see the likes of Micaiah and Black Knight but even if they never make it in, the new fighters that get added with each series iteration are always sensible and pretty solid additions.

Turbo857

#12

Turbo857 commented on Star Fox on Wii U to Support Local Co-Op With ...:

@Haywired

Actually, the Gamepad's role for Starfox's Wii U's new control scheme is to solve an issue that's long plagued Starfox... which is when moving the aiming reticule the Arwing moves as well. This new scheme makes it possible to make Arwing manuevering independent from aiming, which better simulates how many aircrafts control.

Miyamoto also stated that after getting used to the controls, you can hold the Gamepad down and not even look at the cockpit view to properly aim.

Also, I'm sure Nintendo will offer controls schemes to appease those who favor simpler traditional controls as well. But like with Skyward Sword, I'm sure those that take the plunge and actually try to learn and adapt to the new control scheme will realize it's superior and an overall better way to play.

Turbo857

#14

Turbo857 commented on Star Fox on Wii U to Support Local Co-Op With ...:

@Goginho

Same here. I've been hoping for a 2-4 player co op campaign in Star Fox for a long time. Since the Wii U can support 2 Gamepads and 3DS connectivity, a 2-player co-op with 2-arwings/2 screens for each player isn't out of the question. But the 1 arwing for one pilot and one shooter is intriguing and a step in the right direction imo.

Turbo857

#15

Turbo857 commented on E3 2014: Reggie Fils-Aime Reaffirms Nintendo's...:

@Hernandez

Ordering a better battery from Nintendo would've solved your battery issue. And please tell me you tried off TV play with the gamepad?

Ok, so it's a big controller. It's also very comfortable and happens to be the most high tech controller available for any home console. I foresee delivering many ass whippin's to Smash bros competitors with the Gamepad and I credit Nintendo for crafting such an amazing device.

Turbo857

#16

Turbo857 commented on E3 2014: Reggie Fils-Aime Reaffirms Nintendo's...:

@fluggy

If the Wii U can do split screen in 60fs then it can definitely handle 2 screen gameplay (with each player taking a screen). They just didn't go that route because they believed looking at the other player's screen was integral to 2-player competition. I disagree with that philosophy but that was their reasoning. It wasn't due to lack of horsepower. Who knows, maybe it'll come in a future update?

Turbo857

#18

Turbo857 commented on Feature: All Of The Vital Super Smash Bros. Ro...:

@SecondServing

I hear ya. At first I was like, I could see kids collecting these things. But after getting more details, I'm definitely grabbing a few figs for my mains in Smash Bros.

Such a perfect way to keep yourself competitive and always adapting your battle strategies by fighting against a computer controlled character that learns your play style over time. I think the idea behind them so far is brilliant!

Turbo857

#19

Turbo857 commented on E3 2014: Zelda Wii U Looks So Great You Really...:

@Chris720

Nintendo's going with this look because it wasn't fully realized in Skyward Sword. The Wii simply didn't have the power to pull it off properly. Same thing with Gamecube's Wind Waker.

But rest assured, I'm sure the next Zelda will go back to something more toward Twilight Princess style in the future. You can see Nintendo likes to play around with Zelda's expression and don't like to stick to one style for too long.

Turbo857

#20

Turbo857 commented on E3 2014: Zelda Wii U Looks So Great You Really...:

@Kirk

I dunno... for non motion controlled swordplay they can always map the directional swings and sword handling to the right analog. They had a similar mechanic in Metal Gear Rising and I think it would satisfy 1:1 motion naysayers perfectly.

But I am a hardcore Zelda fan who is not looking forward to single button pressing for swordplay. I'm currently playing HD Windwaker and the game's sword-fighting is starting to feel ancient already.

Turbo857

#26

Turbo857 commented on Ike Joins the Battle in Super Smash Bros. for ...:

I think Micaiah would make a great addition to Smash Bros.

#1 She's been a main FE lead;
#2 Light Priestess is a unique magic using class even for FE games;
#3 she even acts as a host for the goddess Yune;

There's a lot of possibilities for her to be a great playable character here.

Turbo857

#27

Turbo857 commented on Ike Joins the Battle in Super Smash Bros. for ...:

@Meaty-cheeky
Ike is a character that should NEVER ever be replaced by anyone. Also, who says Ike's inclusion decreases the probability of Lucina or Chrom making it into the game? People are too obsessed with this 2 character quota for FE in Smash bros. games. Sakuri never said that was a rule. Roy was replaced by Ike in Brawl because he didn't star in a FE that was released overseas.

@AVahne
Since various characters are getting alternative costumes this time around in Smash Bros., there's a chance Ike's Radiant Dawn Vanguard class outfit maybe selectable.

@Melkac
Ike? Lucario? Irrelevant characters? I'm actually pretty sick with both of them. I'd like to play you in the new Smash when it's released, and then we can see how truly irrelevant these characters are...

Turbo857

#28

Turbo857 commented on Ike Joins the Battle in Super Smash Bros. for ...:

Heeeellll Yeeeeaaaaahhhh!!!

Damn straight!! Everybody thought Ike would get replaced and now look at those pics! Straight from Radiant Dawn too! And who said FE should only get 2 characters when Mario and other series are better represented?

Also, I'm sure Chrom will make it in. I'd even be pleased with a Black Knight reveal or even Micaiah. But this is a great reveal!! You can't remove FE 's most popular character!

Turbo857

#30

Turbo857 commented on Feature: The Ultimate Super Smash Bros. Direct...:

@Jaz007

I hear ya but regardless the true Smash experience can't be fully captured by a handheld. Any fan that picks up Smash for 3DS and likes it a lot, at the very least, has to remotely like fighters. That said any fan of fighters knows the complete experience is on the console version. Therefore, the 3DS version could be a Trojan horse to get these gamers to pick up a Wii U for the console version.

Turbo857

#31

Turbo857 commented on Feature: The Ultimate Super Smash Bros. Direct...:

@Jaz007

Dude, have you ever played a traditional console fighter that had a superior portable version? The 3DS version is not going to negatively impact the Wii U version's sales. The music, stage variety and online experience alone is going to be superior in the Wii U version. Any hard core smash player who owns a Wii U or is waiting to pick up a Wii U for Smash, is still going to do so regardless of whether they choose to pick up the 3DS version.

Picking up a fighter on a handheld with a comparably smaller screen size to even the Gamepad's screen isn't going to satisfy the hunger for a console fighter. If anything it'll serve as a nice appetizer.

Turbo857

#33

Turbo857 commented on Super Smash Bros. Hitting 3DS This Summer, Wii...:

So many downers on this forum. Look, I don't care if the 3DS comes out in the summer. No Smash fan is going to not pick up this first HD console Smash Bros. game. It's ludicrous to think that the 3DS version will impact the Wii U version's sales. Not gonna happen. Wii U will provide a more stable online infrastructure, HD graphics, and different stages and music. And Christmas is a perfect time to release it actually. Most likely getting both.

Turbo857

#34

Turbo857 commented on Talking Point: The Timing of Nintendo's Super ...:

Would be nice to see, Pac-Man, Chrom and Ike announced in the Smash Bros. Direct. But it's vital that they nail down this online component since Brawl's was abysmal.

Mario Kart Wii's online component was perfect in my opinion and it was released very close to Brawl so I don't know why Brawl's online was so bad. It's never hard to find an online match against someone in Street Fighter IV even today so a smooth online experience in the new Smash Bros. will tremendously boost the Wii U's online viability/interactivity.

Turbo857

#36

Turbo857 commented on Mario Kart 8 Racing Wheel Available For Preord...:

@DarkKirby

I do indeed claim that I have played all MK games and I do indeed claim that I am much better at MK Wii with the motion controls. There are in fact narrow shortcuts in Mario Kart Wii stages as well especially in some of the retro stages so I question the accuracy of your statement. As with Punch Out Wii, when it comes to MK games I'll never go back to analog control.

I've adapted very well to the motion controls of MK Wii and the steering is simulated very accurately in my opinion. Some reviewers said the motion control sucked and are imprecise in MK Wii, and some said they sucked in Punch-Out Wii. But since I've beaten both games (all modes in each) with motion controls I guess it's safe to say I'm living proof that they work rather effectively. I even slaughtered friends who played against me in DBZ BT3 when I used motion control and they used analog. So if people think motion controls suck, it's simply because they suck using motion controls. It's a play style that they simply haven't learned to adapt to or aren't willing to learn to adapt to. Probably the same people who complained about it in Skyward Sword when they use unnecessary over-exaggerated movements and claimed it exhausted them. They just sucked at it.

However, I can't currently defend the Balance Board movement implementation in Punch-Out. I found that imprecise, but I will be trying out again later.

Turbo857

#38

Turbo857 commented on Mario Kart 8 Racing Wheel Available For Preord...:

@DarkKirby

The motion controls were not inaccurate. You tilt the remote right, you go right. You tilt it left you go left. Not everybody prefers them but I found them to be appropriately sensitive and work really well, as they did in Punch Out Wii, and as they did in Skyward Sword. I find Mario Kart Wii to be the best one and 150cc is as always very challenging.

As a gamer who's played every MK game I don't feel that the Wii edition was dumbed down at all for casuals. The core gameplay of MK was always pick up and play.

Turbo857

#41

Turbo857 commented on Investor Wants Nintendo To Create Mobile Title...:

This shareholder is a classic suit moron and I'm so glad he's not a majority shareholder. The only time Nintendo "needs" to make and sell mobile phone tailored games is when they no longer feel they can succeed at selling hardware. And that day's not coming for awhile if ever.

.99 cents for Mario to jump higher is a terrible, idiotic suggestion and this moron should be banned from meetings and have his function reduced to shutting the f$$$ up and only receiving quarterly/yearly financial statements

Sega tried this already with Sonic Dash on iOs which has in-app purchases and I'm sure that any income ever received from that game pales in comparison to any Sonic game offered for more $$ currently available on Xbox Live, PSN network or Nintendo eShop.

Any mobile phone marketing strategy implemented by Nintendo should be to advertise their software on their own hardware and they are already aware of this.

Turbo857

#43

Turbo857 commented on Wii Fit No Substitute For Real Exercise Accord...:

@johndevine

Dude, I'm living proof that Wii Fit U can replace regular exercise because the only exercises I do is on Wii Fit U.... and I've lost 12 lbs. The only thing I do outside of Wii Fit U is walk to work.

My routine consists of Free run (30 min), Free Boxing (15 min), Single leg reach (20 reps each leg), Single arm stand (20 reps each arm), and Ultimate Obstacle course (advanced). I have 2 other routines which consists of Yoga exercises and Planks (90 seconds), Single Leg Extension (20 reps each leg), Lunges (15 reps each leg) and Core Lunge (advanced). Not trying to toot my own horn but in addition to my weight loss, I've become very fit as well.

With 77 exercises, if a person can't lose weight with the software they are simply not using it they way it was intended. I'm not sure how credible this University of Western Australia is but they clearly do not know what they are talking about and obviously didn't test the software extensively.

And for you to keep telling people over the course of 3 hours that it wasn't Wii Fit U that was responsible for their weight loss, makes me believe that even Brain Training might not be enough help you.

Turbo857

#46

Turbo857 commented on Talking Point: Is There A Future For The Wii U...:

@Mahe

You obviously missed my point. Regardless of the fact that Miiverse can be accessed through other devices, the simple fact that the Gamepad is provided out-the-box means that every Wii U game experience is integrated with it at the very least through Miiverse.

And I would argue that Miiverse is best experienced through the Gamepad anyway based on the size of the screen alone.

Turbo857

#48

Turbo857 commented on Guest Blog: Shut up! Nothing is Wrong With The...:

Indie-games may not shift consoles... yet. But they are gaining traction and certain sweeten a consoles library pretty well. Innovation comes at a great price in this industry and I applaud Nintendo's decision to prioritize this in each piece of hardware they release.

That being the case I think this article is correct that Nintendo should favor reaching out to indies rather than AAA developers when it comes to getting exclusives on the Wii U. Indies share Nintendo's view on innovation and I feel they will ultimately be the ones to make better use of the Wii U's features.

Turbo857

#49

Turbo857 commented on Ubisoft Refuses to Comment on Watch_Dogs Wii U...:

I don't consider myself to be a pessimist, but it wouldn't surprise me in the least if Watch Dogs was cancelled. I understand Ubi's gotta watch their bottom dollar, but I don't approve of their business practices.

Rayman Legends delay? Ok, I get it but I'm sure their delay of the Wii U version impacted its sales potential. Wii U version of Splinter Cell: Blacklist with no offline co-op? Inexcusable. Assassin's Creed IV: Black Flag with no DLC (not even at least Freedom Cry)? Inexcusable.

You either go all in, or don't go at all. You don't give people a taste and then prevent them from getting the rest of the meal. So, if they're cancelling Watch Dogs the least they could do is man up and admit it already.

Turbo857

#50

Turbo857 commented on Mario And Zelda On Mobile Could Bring New Play...:

I don't believe Nintendo should offer old games its already published on a smartphone that's already on or should be coming to the Virtual Console.

Nintendo sells Super Mario Bros. for $5, so selling that on an iPhone for $5 could discourage people from buying it on Nintendo systems, so that's not going to happen.

What they'll probably do is make exclusive quick, fun, but bite sized games for smartphones using their characters. Maybe something like a chopped up NES remix offering Wii U ads at the bottom while people are playing this mobile minigame.

But they should avoid porting full games in their existing library to smartphones. They don't fit the popular free or $1 model very well either.