User Profile



American/Dutch halfblood

Male, 44,

Nothing wrong with your eyes: I'm a 44yo gaming dinosaur. Started gaming at 5yo (Atari2600). Used to play NES/SNES at a cousins', but never owned any. Had an Amiga500 & GBC, after that my 1st console: N64. Besides Dreamcast & Xbox360 I own most Nintendo systems, because of the 'Nintendo difference'.

Fri 19th October, 2012

Recent Comments



TheRealThanos commented on Mad Men Football Shows Off Its New N64-Inspire...:

@MikeLove Actually, it is VERY debatable, at least if you're an open minded soul. I don't know if you are in any way involved with making games yourself or not, cause that would be another reason to not pass judgment since none of us know (unless you're in the game development business) what can be done in what time scale and from what I've read before he's only a one man team and had to call in help from others to even get it going. And then there's the waiting for approval from Nintendo: who knows how long that took? And is he working full time on this or does he have a "regular" job besides game development? For all we know it may be a hobby that has gotten out of hand...
So, I still say that such a definitive verdict as "it WILL be cr@p" can't be made in any reasonable manner, since this (admittedly underwhelming) trailer is all we have to go on and nothing playable is present as of yet.
It makes me sad that people are so often so quick to judge nowadays if they see something that doesn't appeal to them right away. Whether it's the art style of a game, the story or the characters in it. A lot of games, on Nintendo systems too, could be named as example and almost always the preemptive judgment would be that a game deemed so horrible for whatever reason could never be any good. History has proven complainers wrong time and again. But instant gratification seems to be king now and one of the symptoms of that is hordes of people condemning certain styles of graphics because they think that is the most important part of what makes a game good... :(
Therefore, even besides my own opinion, we simply can't say for a fact that this is going to be bad: It can go either way. That you choose to believe in the worst possible outcome from the get go is your opinion and you're welcome to it, but I'll reserve my judgment until the game is actually out.
If by then it actually proves to be horrible, I'll gladly acknowledge that you were able to predict the future correctly and I'll trade in my crystal ball for one that actually works... ;)



TheRealThanos commented on Mad Men Football Shows Off Its New N64-Inspire...:

@MikeLove But you see: THAT is exactly the point. He is NOT comparing the games but the expectations, both examples being the exact opposite of the scale (this game expected to be crap, the others expected to be groundbreaking and all but the eighth wonder of the world), but equally ridiculous in comparison. Everything else has already been said. Don't know in what other way I could explain this to you. You either get it or you don't.

Also, no one said that this game is going to be great, he just said "let's wait and see what the future brings". That to me is FAR more reasonable than giving a final verdict on a product that isn't anywhere NEAR the final stage of development.

And we agreed on Watch Dogs and Destiny being entertaining, they just weren't nearly as stellar and innovating as promised, so we can lay that point to rest, methinks...



TheRealThanos commented on Mad Men Football Shows Off Its New N64-Inspire...:

@MikeLove You seem to be unable to get what @kyuubikid213 is ACTUALLY pointing at, and that is NOT that this game is "equal" to Watch Dogs or Destiny. It's about the expectations coming out BEFORE any of these games were launched.

People knew next to NOTHING about the gameplay, story and graphics (well, maybe not that last one, taking into account the plethora of trailers and teasers) but these two triple A games were praised into the heavens WAY before being released and were advertised as the be all and end all of gaming and it is VERY clear by now that even though they do have a certain entertainment value, they certainly did NOT live up to their promise AT ALL.
Just take a look here for example:
And there's more criticism to be found all over the internet on well reputed media/sites as well. The negatives by FAR outweigh the positives so he has a point naming these games as examples. It's almost always the same with these things. It brings to mind examples such as Fable and similar offerings that promised far more than they could ever deliver. And nothing much has changed since, but for prettier graphics (except for Minecraft which looks like sh** too, but it is still VERY playable so that should be an indicator that this game might be okay eventually as well, even with "N64 style" graphics... ;) )

Now this game here is far from finished too. It may very well end up being rubbish, but for all we know it could actually end up being fun to play. None of us has a crystal ball so we can't predict the future, which is why it isn't really a very strange thing to say that judgement should perhaps be reserved until the product actually lands on the console and is playable or gets previews/reviews from professional gaming sites....



TheRealThanos commented on Review: Bayonetta 2 (Wii U):

@midnafanboy Completely agree with you, but that is what you get when people "forget" to read all the comments and just skip them to answer the one that they feel the need to correct. Unfortunately this happens way too often...



TheRealThanos commented on Video: Footage Surfaces of Cancelled Wii Star ...:

Aw man, this sucks. Wish I hadn't watched these, because now I want something that is never going to happen. What with all the licenses for the franchise having changed and what not and our friends at EA being the party responsible for making most (if not all) of the upcoming games, the chances of seeing anything Star Wars related on a Nintendo console in the near future are truly less than zero... :(



TheRealThanos commented on Video: Let's Play Mario Kart 8 With Lydia:

Aw, shucks... this really takes the sting out of things when you win a match and want to use the "you play like a girl" comment... ;)

But seriously:
@Quorthon: solid comments, thumbs up.
@Darknyht #43 A VERY thoughtful comment too. (tips hat)
@yoko19191 I think that more than half of your target audience isn't mature enough to even know what misogyny means, so maybe you should address them in simpler terms...



TheRealThanos commented on Nintendo 64x64: Perfect Dark:

@Darknyht Do you mean the Xbox360 version on disc, or the high-res downloadable remake? If you mean the first I would agree, because even though it obviously had better graphics than the N64 version, the gameplay wasn't anywhere NEAR as good as the original. Don't know what went wrong there, but something definitely did...



TheRealThanos commented on Video: Aqua Moto Racing Utopia Footage Breaks ...:

I think I'll pass on this one: I agree with everyone that says that something about this title just looks really off, on several levels as far as I'm concerned. The water seems strangely synthetic and too viscous and/or unresponsive (missing huge splashes and waves), the jet ski physics seem too light and they don't really seem to make contact with the various surfaces in the way they should. Besides that the music is horrible too. This actually makes Wave Race Blue Storm on GameCube look good. The water was way more realistic, and the gameplay and controls were spot on. The fact that a game that clearly wants to be Wave Race being released so many years later can't even equal that quality on better hardware is either a testament to the prowess of the people behind Wave Race or a typical example of how cloned wannabe games just never quite seem to get it right...
Just look at what an HD update of Wave Race Blue Storm could look like on Wii U:

(fast forward to the 4:10 mark if you want to skip the tutorial)
And that is just upscaling. If they'd add some of the effects they used on the Wind Waker remake, it would look even better.
And here's a nice and recent review of this title:



TheRealThanos commented on Ocarina of Time gets a 2D Makeover:

Interesting. I'm digging into my memory like crazy because of this clip since I can't remember the tree saying "yes, I'll kick the bucket soon" in the N64 original. Maybe I'm wrong but it seems so out of place in between all of the "ye olde" English lingo used...



TheRealThanos commented on Warlocks Battles For Final Funding Push, With ...:

@ThomasBW84 Well, I seem to be one of the unlucky recipients of comments being removed, and not just some, but ALL of my most recent comments as well as the reactions to them from people I was talking to. Just out of curiosity: shouldn't there have been a fail safe in place to prevent exactly such an issue? When major work is done on a server park this is more than likely one of the things one could expect to happen, so preventive measures could have been taken.
One other question, totally unrelated: I've sent an item to your news department about the latest Fast Racing Neo screenshots released by Shin'en, but that is almost a week ago now and I was wondering why it hasn't been posted here yet, while numerous other sites have long since reported on it. Is it not news worthy enough for NLife, and if not, what are the criteria?


Looks like an okay game, but not nearly as "epic" as they themselves think it is. Also seeing someone presenting a promotional video in his boxer shorts lying on a couch in a semi-uninterested pose doesn't do much to raise my interest in this game.
And some of the others need to learn where to look when the camera is pointed at them... ;)



TheRealThanos commented on Guide: New Nintendo 3DS - Everything We Know S...:

@Kurtz Old people? On this site they don't come much older than me (check the profile) but I can see how commenting or reading articles on a website take a backseat when you have your hands full like that. As for the truthers, I hope you understand that I only "enjoyed" it for comedic value and have no real interest in them.


Martian time does not account for the huge difference: it's actually only 39 minutes longer... ;)



TheRealThanos commented on Hyperkin Responds To Accusations Of Infringing...:

@Prime That's your opinion (sounded a bit harsh though, or that's just me) and I respect that, but a lot of people either don't have all these consoles (anymore), are only just now getting interested in retro gaming and/or have some defective consoles lying around and not enough money to get them all fixed. This is then the cheaper option and like I said: because you can use your original cartridges and controllers you would never know the difference if you wouldn't be able to see the box your cartridges will be sticking out of. The difference is only in your mind and is, in my humble opinion a bit too much of a purist mindset. It's simply a good solution for some of us and we should probably see it as such. And it's also nice to have all these extra graphics modifying options on a modern TV as well, because most old consoles look like doggeypoop on a full HD TV without something done to the picture.
If you still have all your consoles in working order (as I have) then this isn't necessary, but for quite a few people this is a nice solution, also to save space by only having to place one console instead of five underneath your TV set.

As for Nintendo not supporting this: well, Hyperkin has been doing this for quite a few years now and this is their fifth console, so if Nintendo or any other party that they offer support for would have taken offense to it, I doubt they would have waited until now. Actually, Nintendo probably doesn't mind all that much because you will still have to get peripherals and cartridges, which is legal, so using a console like the Retron 5 will actually stop a certain percentage of people pirating their older software.



TheRealThanos commented on Bayonetta on Wii U Bewitches as the Best Version:

@Dezzy Yeah... you could focus on that, OR you could look at it as we (or rather: developers & publishers) should and take this as an excellent example of the fact that good ports are indeed possible on Wii U instead of all the buggy, handicapped sh** we've been getting from other companies.

Complaining or being sarcastic is always easier than looking for the positives...



TheRealThanos commented on Nintendo Confirms Development of Games That Wi...:

@Beetlejuice As for the first point: the whole uprising (since it's not just you, so please don't take it personally) seems to focus on everything that we can NOT do and also on the premise that people that have a 2DS/3DS/3DS XL would want to play ALL of these enhanced games. In my direct surroundings of friends and family there's about 12 people, mostly children, that have a 3DS and I know of only ONE person that would be interested in Xenoblade on 3DS and that is me so the rest could care less about missing out on that game.

Moving on: if you don't see how the dropping backwards compatibility is an opposite/reverse model of locking out some games and therefore has similar repercussions for gamers (especially if you only trade in your console/handheld but want to keep your games) then I would suggest we drop that point and agree to disagree because apparently we aren't going to see eye to eye on that one.

I do like your 32x comparison though, albeit that the 3DS situation is still slightly different since it is a standalone solution and obviously the 32x was an add-on. Removing the genesis would make the 32x useless but the new 3DS can play all your games.

A small side note before I get to the second point: I would kindly suggest you to refrain from using any derogatory terminology towards me such as "delusional", since I have used none towards you either (at least not intentionally, if you perceived any of my comments as such) so let's play nice.

As for your second point/the quote, that means nothing to me:
I'm 44yo and I've been an IT marketing and sales professional for almost 14 years now and I smell marketing lingo from a mile away and that is exactly what it is.
In no way does it mean that games won't run smoother, it could very well mean that in saying "the gameplay and graphics for these titles will not change" he is simply pointing out that the extra controls won't be used and that no extra features such as Miiverse will be implemented, because that would make a game different. Having a slightly better frame rate will not alter a game, and therefore it would not be different.

If an Expansion Pak in an N64 automatically made games run better, if more RAM and a better CPU makes a PC work better, then more RAM and a better CPU in the 3DS will also do something, no matter how little, to improve things. Maybe it's just the loading times which has been officially confirmed, but I wouldn't be surprised if there is some benefit to the frame rate as well.

And I don't know why you included the graphics part in your emboldened quote, but once again: I've already said that I'm not expecting graphics to improve in older games, so we can leave that one out from now on. I also never said that I believed that it would. Performance in and of itself has nothing to do with graphics, case in point being the N64 Expansion Pak that also improved frame rate in a lot of games without upgrading the resolution.



TheRealThanos commented on Nintendo Confirms Development of Games That Wi...:

@Beetlejuice No offense but I have no idea how you come up with these numbers. From actually calculating the difference from going from a sweet spot that only covers about 20% - 24% of the screen (the area size in which the 3D effect is still clearly visible without distortions) at any one time to a 3D effect that will remain sharp no matter what angle you view the screen from is a MASSIVE improvement, even if the screen resolution stays the same. It is even besides opinion, because it is a fact so it will remain so regardless of what we think about it.
If I take my current 3DS and tilt it horizontally to any one side, the effect is already distorted within the space of a couple degrees of tilting.

As for the possible firmware upgrade to use the extra controls: I clearly said SOME games, not ALL older games and it actually is a very viable option so I certainly wouldn't be surprised if it happens, seeing as rumors about such an option keep popping up everywhere. Of course I fully understand that it could also not happen, but I wouldn't go so far as to downright dismiss it, since neither of us actually knows, I'm just suggesting that it is an option, not a fact that it will be coming...

Same goes for older games performing better on the new 3DS. Not in terms of graphics, which I never said, but because of the improved CPU (and RAM), games may run smoother and as has already been officially confirmed, loading times will improve, so why not frame rate? Once again: it is a possible option, not a certainty, so you can't just dismiss it without further proof or knowledge that it isn't so.

As for me comparing to Microsoft/Sony and backwards compatibility:
Good point on the newer Wii models, forgot about those. I never upgraded to any of these other models, so I stuck with the original.
The point though, was that all companies do stuff like that and there actually are similarities: removing backwards compatibility altogether or locking out certain games of certain hardware are simply two sides of the same coin, or rather two opposite models of the same solution, albeit that one of the two upgrades offers more benefits than the other. (guess which one)

The point about the circle pad and/or the extra shoulder buttons is not to look at the negatives but acknowledge the fact that you don't HAVE to use them and that because of them being incorporated in a model the exact same size, they are NOT in the way: instead they are readily available in case you do need them in a game, instead of having to carry around a bulky Circle Pad Pro that you have to attach and remove every time.

Finally, the Expansion Pak on the N64 worked like a charm and really did improve some games in a big way. Perfect Dark is a good example, as well as Donkey Kong 64, Zelda Majora's Mask and Star Wars Episode 1 Racer.

And as for the "few" games that supported the Expansion Pak, here's the complete list of games that supported it:

  • 007: The World is Not Enough
  • Aidyn Chronicles: The First Mage
  • All-Star Baseball 2000
  • Army Men: Sarge's Heroes
  • Army Men: Sarge's Heroes 2
  • Battlezone: Rise of the Black Dogs
  • Castlevania: Legacy of Darkness
  • Command and Conquer
  • Cyber Tiger
  • Donald Duck: Goin' Quackers
  • Duke Nukem: Zero Hour
  • Excitebike 64
  • F-1 World Grand Prix 2
  • Fifa '99
  • Gauntlet Legends
  • Hybrid Heaven
  • Hydro Thunder
  • Indiana Jones and the Infernal Machine
  • Indy Racing 2000
  • International Superstar Soccer 2000
  • International Track & Field 2000
  • Jeremy McGrath Supercross 2000
  • John Romero's Daikatana
  • Ken Griffey Jr.'s Slugfest
  • Madden NFL 2001
  • Majora's Mask
  • Mega Man 64
  • NBA Jam 2000
  • Namco Museum 64
  • NFL Quarterback Club '98
  • NFL Quarterback Club '99
  • NFL Quarterback Club 2000
  • NFL Quarterback Club 2001
  • Nuclear Strike 64
  • Pokémon Stadium 2
  • Quake II
  • Rayman 2: The Great Escape
  • Re-Volt
  • Resident Evil 2
  • Road Rash 64
  • Roadsters Trophy
  • San Francisco Rush 2049
  • Shadowgate 64: Trials of the Four Towers
  • Shadow Man
  • Spiderman
  • South Park
  • Star Wars Episode I: Racer
  • Star Wars Episode I: Battle for Naboo
  • Star Wars: Rogue Squadron
  • Stunt Racer 64
  • Supercross 2000
  • Tony Hawk's Pro Skater
  • Tony Hawk's Pro Skater 2
  • Tony Hawk's Pro Skater 3
  • Top Gear Hyper-Bike
  • Top Gear Overdrive
  • Top Gear Rally 2
  • Turok 2: Seeds of Evil
  • Turok 3: Shadow of Oblivion
  • Turok: Rage Wars
  • Vigilante 8
  • Vigilante 8: 2nd Offense
  • Xena: Warrior Princess: The Talisman of Fate

So that clearly shows that there were more than enough games that benefited from the Expansion Pak in some way or another, in most cases better frame rate, also in lower resolutions, and for some games the graphics could be switched to high res and had additional or more advanced textures.



TheRealThanos commented on Nintendo Confirms Development of Games That Wi...:

@arnoldlayne83 you're missing my point: get the focus off of the negative and look at what you gain from it, which is a lot and all you need to do is trade in your older model and spend around €100 which you can easily safe in the space of 5 to 6 months. On their PS3, Sony did far worse than Nintendo on it's handhelds, by removing backwards compatibility completely along with OtherOS/Linux support, a big thing for MANY PS3 users worldwide. And now with PS4 those same users are given the "wonderful" option to re-download their PS3 classics by letting them pay AGAIN for games that they already own! And to top that off they may not be the exact games that we want because Sony decides which ones of these are the PS3 classics, so YOUR favorite game may NEVER be available at all...

See? I can do it too. It is SO much easier to focus on the negative but you should always remember that all of these companies that are seemingly out to "hurt us personally", are simply businesses and they HAVE to make money. These additions (and even the omissions) will make them money, plain and simple.
You don't have to buy one: don't like it, don't buy it, but the actual hurt that so many people are imagining and expressing now is in reality almost non-existent, because ALL companies do it, not just console manufacturers...



TheRealThanos commented on Hyperkin Responds To Accusations Of Infringing...:

@DarkLloyd Ehm... this IS the Retron 5 so what ever do you mean by "should I wait for this new thing instead of retron 5"?
@Prime the emulation on most Retron consoles is spot on and for ALL consoles supported, you can plug in the original joypads, so other than your cartridges sticking out of a different plastic box, you won't notice the difference while playing. And the model 5 adds so much more: HDMI support, HD upscaling, screen options such as scan lines to get that "old tv look" and so much more.



TheRealThanos commented on Nintendo Confirms Development of Games That Wi...:

@gravesmeister Exactly. The amount of butthurt in the comments is appalling. It's also a very human thing to complain about things and of course WAY easier than focusing on the positive side of things, most of which I've already explained in my previous comment. (#152)
@arnoldlayne Just imagine this: your current 3DS is still in a very good condition, so you should be able to get around €80 - €100 for it in return. The New 3DS may be priced anywhere in between €180 - €220. And it incorporates the Circle Pad Pro only in such a way that it doesn't make the unit bulkier as the original Circle Pad Pro does (and I have the 3DS XL so in my case adding the cpp would make it humongous)
The cpp costs at least €19 so you'll save that money too and for an additional amount of money that's roughly the same as what you got in return for your old 3DS, you can buy this shiny new one. No one, unless they're unemployed or living on welfare, can make me believe that they can't afford that. If you save a small amount of money each month (say around €15 - €20) you will EASILY be able to buy the new model by the time it arrives in stores.
Like I said to @gravesmeister: why not focus on the positives instead? Better 3D screen, smoother frame rate, bigger games, better graphics, faster loading times, extra buttons, fully backwards compatible with all your current games AND giving you new and exclusive games. What's not to like? To me it's a no-brainer, and I've only had my 3DS XL for a little bit longer than half a year.



TheRealThanos commented on Nintendo Confirms Development of Games That Wi...:

@Beetlejuice #140 Kindly allow me to counter most of the points you made. I have no idea where you got the info from, but surely not from NLife, so it's not what we know so far but more what we guess so far...

First off, you can remove the word "slightly" from your points on the improved CPU and 3D effect: the CPU is quite the upgrade, otherwise a game such as Xenoblade couldn't be played on such a humble handheld, so they must have done something to make a large improvement to preserve the higher frame rate, the better graphics and the expansive world that Xenoblade consists of. Secondly, the 3D is actually vastly improved: it was tested and the original sweet spot (which could be quite infuriating sometimes, especially in the middle of some hectic part of a game) is replaced by a significantly better screen on which the 3D image should remain sharp no matter what angle you view the screen from. That doesn't really sound like "slightly" improved to me...

And your point about other companies not screwing us over is unfortunately only partially true:

This is especially so for users that have a habit of trading in their console when the new one arrives. Although you do have a point that it is a bit of a slap in the face to existing 3DS owners that there will be exclusive games, it is at least fully backwards compatible and will more than likely also improve your experience with existing games so when you trade your current one in for the new one the problem, if any, is gone and you can still play ALL your games and benefit from the new features and games as well.

Now take a look at our friends at Microsoft and Sony: they may not have "locked out" users (boo f***ing-hoo) in the same way, but people that traded in their console soon came to the conclusion that on Xbox slim less of their old Xbox games were playable and on PS3 it was even worse: from the first to the newer model backwards compatibility was ultimately COMPLETELY removed, as well as OtherOS/Linux support, a big thing for quite a lot of people worldwide. Now imagine you had sold your PS2 but kept some of your favorite games, expecting them to work on PS3...

Yep, Sony screwed absolutely no one... ;)

And as for the New 3DS's c-stick: it's not exactly in the way for games that don't support it so what's your gripe with that?
It's a better design than the circle pad pro, and they also added the cpp's two shoulder buttons and I wouldn't be surprised if the New 3DS would get a firmware upgrade somewhere along the line that WILL make it possible to use the extra buttons in some of the older games...



TheRealThanos commented on Guide: New Nintendo 3DS - Everything We Know S...:

@Kurtz Thanks! To me it's only natural to communicate like that with somebody that shows me the same courtesy. And @Ralek is quite a decent guy, so we can stay civil, even if we don't always agree. By the way: how come you've responded so late to this article? Are you behind on reading them or did you create your own backlog? No pun intended, I'm seriously curious.

You even got me curious about this David Icke fella, because I've never heard of him or the other guy you mentioned.
I can honestly tell you that after reading the first bit of text I came across, I was already done with it. I mean, seriously:
"British author exposes the reptilian bloodline that rules the world. Learn the truth about many people, including the British Royals"

But I do see what you did there... ;)



TheRealThanos commented on SEGA Announces Sand-Based Arcade Game, Probabl...:

@scamander comparing the two videos I'd have to say that you hit the nail on the head perfectly. This seems to be EXACTLY the same as the material that Sega uses, both in appearance and characteristics.
A̶s̶ ̶f̶o̶r̶ ̶t̶h̶e̶ ̶q̶u̶e̶s̶t̶i̶o̶n̶ ̶y̶o̶u̶ ̶a̶n̶s̶w̶e̶r̶e̶d̶,̶ ̶t̶h̶a̶t̶ ̶w̶a̶s̶ ̶o̶n̶l̶y̶ ̶p̶a̶r̶t̶ ̶o̶f̶ ̶t̶h̶e̶ ̶a̶n̶s̶w̶e̶r̶,̶ ̶c̶a̶u̶s̶e̶ ̶i̶t̶ ̶d̶o̶e̶s̶ ̶n̶o̶t̶ ̶e̶x̶p̶l̶a̶i̶n̶ ̶H̶O̶W̶ ̶t̶h̶e̶ ̶v̶a̶r̶i̶o̶u̶s̶ ̶s̶u̶r̶f̶a̶c̶e̶s̶ ̶a̶n̶d̶ ̶a̶n̶i̶m̶a̶l̶s̶ ̶i̶n̶t̶e̶r̶a̶c̶t̶ ̶w̶i̶t̶h̶ ̶i̶t̶.̶

EDIT: Sorry, that last part wasn't for you, because the question was from @Artwark and you responded to @FubumblR.

How it works, however, is probably more simple than it seems in case you want to know:
The container holding the sand is more than likely surrounded by projectors and sensors at certain positions and heights and they measure height of structures built, thereby "knowing" what the cameras/projectors must display in terms of terrain and animals. This can be done by programming (for example to let the fishes only appear in water and not on land) The effect of this measuring and appropriate displaying of terrains can be seen in the part of the video where the kids make higher structures that end up like mountains where only the bottom is green, purple is in the middle and grey from the rocky surface is displayed only on the top. Same goes for sculpting the sand into rivers and lakes. The programming tells the projectors to display blue/water and fishes once the sand is sculpted into depths lower than where grass and similar layers should be.

@Rafie and @ejvirzi If the sand is indeed the same sort of solution that is shown in the clip that @scamander linked to, then it is coated in polymers, and it automatically repels all dirt and bacteria, so the only thing that will need some serious cleaning from time to time is the container holding the sand; a quick rinse in water will suffice to clean the synthetic sand itself. This could all be done in a few minutes when the arcade is closed for the public. And @ejvirzi the sand is not wet: if you study the video carefully you'll see that it doesn't stick on any surface (or hands) other than itself.


Of course this will never come to Wii U (or any other console for that matter).
This is an arcade exclusive and will never work in any other environment. The whole point of the game is that you sculpt with real tactile matter and in heights (and depths) which is something that no console could ever emulate, unless you'd use the same sand and an add on that mimics the arcade cabinet's sand container. Displaying the sand on a touch screen and manipulating it with a stylus or your index finger totally defeats the purpose and intent of this game.



TheRealThanos commented on Project CARS Wii U Delay Was To Ensure It's As...:

@Action51 the funny thing is that they aren't exactly small fry themselves. They've made quite a few well known racing sims already and they are responsible for the two Need for Speed Shift games. Pretty good racers in their own right. Even if they themselves don't f**** up things, there is of course a chance that Capcom does screw us, but for some reason I don't think so and I also like to believe that. Not totally devoid of reason though, so maybe I will mail them to see if they're still as forthcoming with information at this stage of development...

I wouldn't deign to put them on the same heap as EA and Ubisoft though, both their company structure and way of publishing is totally different and they've always come across as very committed.


They're not MY contacts, anyone can just get in touch with them in general. I wasn't in contact with the same person every time and my colleague the beta tester has also had some contact with them because of him having to give feedback and I sort of used him to put a question from me in between his feedback every now and then.



TheRealThanos commented on Project CARS Wii U Delay Was To Ensure It's As...:

Wow, what a huge load of utterly thoughtless and unfounded comments here. I read them all and will in no particular order comment on what I know. Before I get a lot of flak from people let me explain that one of my colleagues was a beta tester (so he actually paid for the PC beta) and that it is actually very easy to get in touch with Slightly Mad via Twitter or email, and the guys are almost always willing to answer any questions you might have, so I'd say go ahead and find out for yourselves.

Now, as for all the criticism:
The Xbox 360/PS3 versions were dropped simply because they couldn't get the result that they wanted out of it and because it was pretty likely that most owners of those consoles were going to buy the next model anyway so instead of saying versions got entirely cancelled, it would be better and more appropriate to say that the Xbox 360/PS3 versions got moved to their newer siblings in order to make the most out of the game.

Now, as we all know those other two consoles are quite similar to PC's on the inside so people wondering why an Xbox One or PS4 version would be ready sooner than the Wii U version: there's your answer. Porting from the already finished PC version to those two consoles is fairly simple and little optimization is required.

And the whole crowd funding thing is nothing to be angry about if you're a Wii U owner, @Action51, since all funding has been done on PC, NOT on any console. There wasn't any kickstarter or something. Funding was done solely through their "World of Mass Development" website. And besides that, EVERY funder got a beta in return to download to PC, because that was/is also the whole idea behind this game: not only play the beta but also give feedback on what is good, bad and what is missing or what you would like to see in it, both car and track-wise.

As most of you will know the "CARS" in the name of the game is an acronym for "Community Assisted Racing Simulator" so community ASSISTED, not just funded. And the assisting couldn't have been done on consoles so that's why there are only beta testers on PC.

Andy Tudor is a VERY respectable person. Not only is he genuinely forthcoming with information when asked, there also isn't a single bad thing on his resume, in fact he's got quite the reputation in the field of racing sims so why should he be putting himself in a negative light right now over a single version of his current game?

And as for Capcom bombing the Wii U release: if you like to think only negative things, then that could be true to you, but according to me Capcom is hardly in a position to cancel ANY game, let alone a game that can make them some extra money, although seeing the comments here and estimating that NLife isn't the only site that has readers all outraged over this news, the number of sales of the Wii U version will probably be fairly minimal and to me that would be a huge disappointment, because Slightly Mad is a different kind of studio, so they don't deserve all this kind of anti-third party BS.

And for people wondering what the GamePad will be used for: in all applicable race types, the GamePad is your steering wheel with all wheel buttons displayed on the Pad. Just think Formula One detachable steering wheel, which happens to have a similar shape so putting these buttons and dials on the Pad was a given according to Tudor. Other proposed uses were (obviously) a map screen and rear view mirror and there has been talk of a pit crew communication system.

I do agree however that at least some images or footage of the Wii U version could have been shown, but it is what it is so we'll just have to wait and see. I for one am still quite confident that it will be released on Wii U and it will be a day one buy for me.

Maybe I'll try and get some answers again, it's been quite a while since I've emailed them but if I do then I'll promise you all that I will forward the information to NLife for it to be posted here. Should at the very least silence some of the negative Nancy's...



TheRealThanos commented on Guide: New Nintendo 3DS - Everything We Know S...:

@Ralek85 Maybe we should look at it more in ways of Nintendo trying things out, testing the waters with some changes before going all the way. If I'm not mistaken, the eShop introduced in the DSi was by and large looked at as a positive addition. Had it not, they probably wouldn't have used it in the 3DS.

My point is that of course, you can always look at things from a negative point of view, as so many seem to do, but I just see the additions as a plus, and like with the previous handhelds as far as I'm concerned, it was to be expected. In general, Nintendo is always busy with improving the overall experience of the customers' use of their hardware and in that respect this new 3DS may very well convince some new buyers that haven't previously bought a 3DS and will also interest a lot of current users.

I can understand the feeling you get, but I don't think that there are going to be that many special titles released. Like you already said: just a couple and all the other titles will simply benefit from the additions and better hardware.
A final point on the Xbox 360 redesign: you'll have to trust me on that. I used to work for HP and have witnessed several case redesigns for workstations and servers, and I just know that costs go into that design: the alteration of a motherboard to fit into that new casing and the rearranging of components and addition of improvements. Even if you subsequently make a profit off of it, that still does not mean you're cutting costs. And in this case, in relation to the whole fiasco of the RROD (had one myself) it is more a case of minimizing any further losses aka damage control.

The only way to cut costs is to use less components like in the redesigns of the Wii to the one without GameCube ports or the Wii Mini with even less features, that sort of leveled out the cost of the change in casing. (and also because similar components get cheaper as years go by)



TheRealThanos commented on Guide: New Nintendo 3DS - Everything We Know S...:

@Ralek85 Well, we both made some good points I think, and our opinions overlap for the most part. However, I just don't see the issue or rather refuse to MAKE it an issue. Most games will be compatible in my opinion because they will more than likely take into account the many users worldwide that will not upgrade and they would be REALLY ignorant if they alienate them by releasing titles exclusively for the New 3DS once this device is released over here, so for the most part it will be titles playable on ALL 3DS/2DS systems. This is also quite obvious because we know that quite a few titles are still coming or are still in development and are targeted at the regular 3DS. (unless they are all going to start adding features that only the New 3DS is capable of)

Also, I don't think it's a stop gap system, but rather a fully expected redesign since Nintendo always does this. Same as with Game Boy to Game Boy Pocket to Game Boy Color and DS Phat to DS Lite to DSi steps. If we go by that route, then some of those would also be stop gap systems, but they are not.

So, all that is needed from the customer, or SOME customers, is to consider what games they will want to play on it. If Xenoblade and other Wii conversions possibly to follow aren't their thing, then they can just keep their regular 3DS. I also saw quite a few people in the comments already saying that they need a replacement for various reasons, so they will for the most part be buying the new one and have all the benefits of backwards compatibility and the new features.

I do understand the people with an average every day salary that don't have the money to just keep on buying every new gaming device that is released and if you just spent 200 bucks or more on a new device, then you're probably not looking to replace that any time soon. I've been there myself and I still have to save money for all the extra things I want in life (gaming devices included), because we also have to pay the rent and what not, so I know and understand where some of the objections are coming from.

As for the cutting costs part in consoles:
Like I said in my previous comment I do not know that much about the PS3, but there DEFINITELY weren't any costs cut in the new Xbox 360. The improved dvd drive, better fan and motherboard alterations in combination with the redesign of the outer casing actually cost them. They did manage to sell quite a few of them, but still...


You bringing up the CPP hardly going to be used seems to imply that you think that I said otherwise, but I actually agree with you as you will be able to see in my previous comment. I just look at it from a positive angle: don't need it? Don't use it. Either way, it is good to have the extra controls included because not all of us bought (or want to buy) the original bulky CPP that you have to attach and remove every time. Think of the Wii U and all it's possible control schemes: they are also not in use all of the time. We either select one ourselves or a game only gives us certain options. Same could work for The New 3DS.



TheRealThanos commented on Guide: New Nintendo 3DS - Everything We Know S...:

@InnerSpirit The being forced to upgrade is only of concern to those that want to play Xenoblade and/or whatever other game that is not able to run on the standard 3DS will come out. If those games are of no interest to you, then you have nothing to worry or be mad about.
As for the trade-in value: I am always very careful with my video game hardware, ESPECIALLY handhelds (never understood how the hell so many people manage to break/scratch theirs, even though they claim to be careful with them) so I would always be able to get a decent refund from any independent game shop. (in general around 50-60% of the original price) Seeing as quite a few of these shops still buy and sell original Game Boys and such, I would suspect that a 3DS won't be a problem because there are also more than enough second hand buyers that have no interest in these NEW 3DS games, so the standard model would be just fine for them.
Young children come to mind: I can't imagine many of them being interested in playing the likes of Xenoblade...



TheRealThanos commented on Guide: New Nintendo 3DS - Everything We Know S...:

@Ralek85 Well, I think I will have to respectfully suggest that we may have to agree to disagree. First off, the screen is an important thing, but more than that it is the combination of all the incremental improvements that will make this a success, you'll see.
They have certainly made some mistakes with the Wii U, but as far as handhelds are concerned, Nintendo definitely knows what they're doing.

As for changes not having happened in consoles: PS3 slim, Xbox 360 slim, Wii model 2, Wii Mini. The Wii only took functionality away and changed almost nothing to the hardware, but the Xbox did have a modified motherboard, a better drive, a quieter fan and so on. Most people probably didn't bother looking into it any further since the new 360 was fully compatible with all games. Don't know about the PS3 slim since I never had one, but I can imagine it has undergone some optimization as well.

And DSi titles? Maybe not many but there were some interesting eShop titles that certainly rivaled commercial releases and there were titles that took advantage of the better hardware, they were the so called "DSi enhanced" titles. I don't know exactly how many of those there were, but some examples are Pokemon Black & White, De Blob 2 and I believe one of the later professor Layton titles was also enhanced when played in a DSi.

As for the CPP: not a fan. I have a 3DS XL which is big enough by itself, so adding to that is far from convenient. And I have the Monster Hunter Edition with the game included as download. I could well imagine it being a better experience on The New 3DS with the c-stick and extra shoulder buttons, as well as the slightly upgraded hardware. And having the controls integrated into the system IS a better option, ESPECIALLY if you don't need them all the time. Don't need them? Just don't use them, simple. No attaching/removing needed. And what if you're on holiday and forgot your CPP? Just to name but a few examples. And this way it will also fit into your pocket or carry case, just like a "normal" 3DS.

I would like to think that no sane person would say no to games running more smoothly, and there are indeed some games on 3DS that suffer some hiccups/slow down on the current 3DS. Maybe or even probably the frame rate will get a boost too, so its only positive in my opinion.

Sure, it sucks if you've just bought your 3DS(XL). Hell, I've just had mine for a little over 4,5 months but we have to remember that by the time this arrives on European and American shores, we'll be well into 2015 so there's some time to wait and some time to enjoy your current 3DS. I will get this either way and will not trade in or sell my current 3DS because I collect Nintendo handhelds, but people that do exchange there current one for the new one will have nothing to complain about and everything to be happy about since they will be able to play all their old games AND the new ones, with better viewing angles, better graphics (not certain yet, but probably otherwise they wouldn't be making all the fuss about Xenoblade), better frame rate and so on.

Only good times ahead, my friend. Only good times...



TheRealThanos commented on Guide: New Nintendo 3DS - Everything We Know S...:

@Ralek85 But it's so much more than the better viewing angles. Even if you don't like or need the extra buttons, the improved hardware (CPU/RAM) mean that existing games will more than likely also run smoother, and if you look at previous handhelds (or even at consoles in general) you could easily argue that this minor update was to be expected, just as much as the various DS models and for example the changes in the Xbox360/PS3 and even the Wii.
Larger changes and even bigger steps in better hardware/screens and so on will come when Nintendo will release the true successor of the 3DS, but that time isn't here yet.
@InnerSpirit That is not entirely true. Depending on you trading in or selling your old handheld but keeping all or some of your games, the "you can't play these games" thing started with the newer DS models dropping GBA support, so if you still had some of these games, you'd have nothing to play them on, UNLESS you kept your old GBA or had a GBA player connected to your GameCube. As for the NEW 3DS, if you trade in your current 3DS you can play ALL 3DS games, including the newer ones and the older ones will more than likely run smoother because of the better CPU and larger RAM, and all the other benefits (better viewing angle, better lighting, better camera, more buttons) seem more like an "everybody wins" situation to me than another reason to criticize Nintendo...



TheRealThanos commented on Ubisoft's Latest UK Release Schedule Still Sho...:

@TreonsRealm #11 Good comment, I completely agree. Third parties keep feeding us BS and gimped ports, release them later but maintain full price point and somehow still expect them to be successful on Wii U. Being an experienced sales & marketing professional myself, I can smell the BS all the way up to the moon and back.
@BLPs #27 #35 Well said and pretty much on target. Also interesting info on the demographic.
My interest in Watch_Dogs has dwindled so far that it is next to none, so it will at the most be a bargain bin buy for me, about two years after release, when it will have reached its just deserved price of about 10 bucks.
The first trailers did not completely blow me away, but I was impressed and I liked the idea of the game's mechanics, but Ubisoft has ruined everything now so it is now on the bottom of my list.



TheRealThanos commented on Review: Jett Tailfin (Wii U eShop):

@Jahir @Drawdler Yeah, it's bad, isn't it? I played the free, ad supported version on Android, which was mildly entertaining for an Android game that you'll play about one or two times, but the strange thing is that this version looks worse and the voices are totally different in some parts. They could have just ported it as is.

Then again: this shouldn't have come to the eShop in the first place...



TheRealThanos commented on New Nintendo 3DS Models Announced:

@Kaze_Memaryu I don't know how it is over where you live, but here there are some decent game shops that offer good money for handhelds that are still in good condition, so a new one would probably only cost me between 80 - 100 euros. But I personally will not be trading in because I collect Nintendo handhelds, so I will keep my "old" 3DS XL as well.



TheRealThanos commented on New Nintendo 3DS Models Announced:

@unrandomsam I think the difference between the 3DS C-stick, as I will call it from now on, and the Circle Pad Pro is negligible, but there will probably be a difference in playability between the standard setup and either of these two "second analog control" options. I can also appreciate you wanting to have a fair competition, so I can understand your point. Although it's not only about HAVING the better control setup: you also need to be a master in using it, and there are people good enough that they don't even need all these added benefits and they still win. Makes me think of the old programmable controllers for Sega and Nintendo's 16 bit consoles, which were also supposed to offer you an advantage, but in my experience that wasn't always the case. It very much depends upon the user and the type of game. And as far as the New 3DS is concerned: come to think of it, maybe the extra shoulder buttons are more of an unfair advantage than the c-stick: who knows what extra moves you could perform with those babies...
@TheAdrock Yep, and most smart phones are also WAY more expensive, especially the ones that have some quality and durability to them. The only reason I own a Galaxy S5 now is because I renewed my contract for another two years. There's no way in hell that I would pay around $600 for a mobile phone, let alone a handheld...
@Kaze_Memaryu Indeed, but the DSi did give us DSi ware as exclusives and a couple of "DSi enhanced" games, such as Pokemon Black/White and De Blob 2. Admittedly a better option then saying: you can't play this game on your current 3DS(XL) AT ALL, but still. It is backwards compatible so just trade the old one in and use the new one with your old games. Because of the better hardware it will more than likely give you the benefit of smoother gameplay of the older games as well, so you can still play your current games AND get exclusive ones as well. Everybody wins...
@CanisWolfred Yep, gonna buy it too. I own almost every Nintendo handheld except for the GB Micro and the original Game Boy.



TheRealThanos commented on New Nintendo 3DS Models Announced:

@foobarbaz There will be zero confusion if the kid asks his mom for THE new 3DS, not A new 3DS to replace the old/broken one...
@invictus4000 I think you need to take a chill pill. Nothing catastrophic is happening, and for now it's ONLY in Japan, so no reason to cry wolf just yet. And alienating? Really? Just because of it having some extra buttons and being a little more powerful? Apparently it doesn't take much to upset you. No offense but it really isn't that big of a deal as I already stated in the beginning. And as far as it being unnecessary goes: apparently it is if they want to bring bigger franchises to the handheld that it is unable to run now. And you know what? The good thing is that it will also run all your current 3DS games, and probably even smoother, so why should that be a reason to complain?
When the 3DS came out, we already knew that a replacement would be introduced around 4 to 5 years later, so no surprise there. I do agree with some of the other commenters that it is a bit sour if you have just recently purchased your 3DS or only a few months ago. Mine is also just 4,5 months old, so yeah... But I wanted to have it and play the games NOW, so I bought it, even though I knew I was a late adopter so the reveal of a new model could be close.
@IxnayontheCK I agree it's pretty small, but it did make me think of the GameCube controller's C stick, which was also smaller, so it seems to be the same recipe...



TheRealThanos commented on Monolith Soft's X Combat is Shown Off, Based o...:

@Eric_Breaux Well my friend, talk about being late to the game. ;)
But seriously: I had to re-read some of the comments that I responded to as well as my own to get a quick reminder of what it was all about.
And I'm afraid it's not as black and white as you suggest. Monolith Soft IS very much so a first party, so there's no option for debate there, I'm sorry.
Admittedly, maybe Wikipedia wasn't the best choice for a link to support my claim, but the information is readily available for all to find, so anyone with even moderate search engine skills should be able to find what I already know.
And in this case it happens to be more or less the same across the several sources that I looked up myself:

"As of May 6, 2007, Nintendo owned controlling interest in the company after Bandai Namco Holdings sold 80% of its 96% stake in Monolith Soft to Nintendo. This went into effect May 1, 2007. Later Namco sold the remaining 16%, making Monolith Soft a first-party developer for Nintendo."

Says it all, methinks...

As stated in the first part of that quote, Monolith was a second party, because although it was tied to Nintendo and it's console (part of the definition of being a second party) it wasn't completely OWNED by Nintendo (partial ownership and/or contract agreements being the other part of the definition of being second party). Now that they are 100% owned by Nintendo they ARE first party, since they operate as a division of Nintendo and are not allowed to make games for other systems, let alone be completely autonomous in what they do. Nintendo directs them, so they work in collaboration with the internal studios. The only free reigns they have are in the creation of the idea and the deployment/building of the final product once it is approved by the internal overseers of Nintendo. So all is strictly monitored by them. Same goes for most of the other companies you mentioned, even though I only made my original point based on Monolith Soft.
Some more info for your perusal:



TheRealThanos commented on Feature: HD Remasters That Would Be Perfect fo...:

@Abziwabzi Well, @Ralek85 is also from Europe, and although I'm not from Europe, I've been living here for over 30 years now, so I have a PAL GameCube with only the first Baten Kaitos game, but I know of the sequel, which is why I mentioned it.
As for Eternal Darkness and the GamePad: man, so many cool things I could think of. Besides the things you mentioned, there could be interference, false battery warnings, screen going black, upside down, mirror image (or thumb stick controls reversed) and @JudgeMethos's creepy messages through the speakers of the GamePad are also interesting in my opinion. More and more examples keep popping into my head. I should call Nintendo, this is a necessary remake, F**** Mario Galaxy... ;)



TheRealThanos commented on Nintendo Offers Condolences to Robin Williams'...:

@shaneoh Although I do agree with you that other people passing away deserve equal respect and grieving, or at the least some moment of reflection, such as with great disasters or accidents, you must surely understand why it is slightly different in Robin Williams' case. It's quite simple: he has done commercials for Nintendo, has a deeper connection to them that even Nintendo themselves acknowledge and he was an avid supporter of the Legend of Zelda series. To top it all off, he named his daughter Zelda because he was so into the game.
Bob Hoskins was a great actor, but he hasn't done a damn thing for Nintendo other than making that horrible Mario movie that even he himself didn't like, so that was hardly a good example of you, unless it was sarcasm...
Anyways, Robin Williams was a great actor, a great comedian and an all round great human being, even taking the time to talk to the average joe in the streets when they happened upon him, without all the usual star behavior that so many actors and famous people put on display. He was very down to earth and always kind.
Putting him or references to him in a game could even inspire people in some ways, once they get to learn more about him and what kind of person he really was.