User Profile



My body is ready.

Male, 20, United States

Nintendo, Sony, and Valve are cool. Microsoft and EA are not.

Thu 9th February, 2012

Recent Comments



TheRegginator commented on Super Smash Bros. for Wii U Apex Champion Call...:

Please don't involve yourself in this Nintendolife. You barely know anything about the competitive Smash community. Let people actually involved within it find a solution to this. Your two cents is not needed nor does it hold any weight.

I'm getting tired of the buzzarticles.



TheRegginator commented on Weirdness: Club Nintendo Members Attempt to Se...:

Why are you guys calling out the people trying to sell them? They don't want the game, so they are deciding to sell it for a profit. What is wrong with that? Are you going to tell me that it was wrong of me to sell my code for ALBW because I didn't want a digital version? This is not even close to scalping.



TheRegginator commented on Gallery: Imagining What Banjo-Kazooie Might Lo...:

You guys do know that Rare is no longer the excellent developer that it was back in the SNES and N64 days? Most of the original staff are gone and Microsoft is almost guaranteed to do something that will negatively affect the games. Do yo guys not remember Nuts & Bolts and all of the other terrible games that Rare made for the Xbox 360? Don't waste your money on an Xbone in hopes that the games turn out good, which they won't. Be smart and get a PS4 and/or a PC to compliment your Wii U. They have a lot more exclusives.



TheRegginator commented on Video: Top Super Smash Bros. for Wii U Players...:

How come you never advertise the tons of smash tournaments that are always held in America (or Europe at least)? They have items turned on in this tournament. What a joke. The instant replays are annoying too. Not to mention that almost every single one of your viewers can't even understand the Japanese commentary.



TheRegginator commented on Resolution Doesn't Matter With 2D Games, Says ...:

He shouldn't be speaking on accord of all 2D games. What he's talking about certainly applies to games with pixel art, but in the case of games with hand-drawn or vector assets, higher resolutions certainly compliment the smoother, curved art styles that they have. Sprites can begin to look distorted, grainy, and their colors may bleed a bit at higher resolutions when upscaled to resolutions that aren't multiples of the original resolution, so I hope the developer isn't shooting himself in the foot here.