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TheItalianBaptist

TheItalianBaptist

Male, United States

Joined:
Mon 14th December, 2009

Recent Comments

TheItalianBaptist

#2

TheItalianBaptist commented on New Pokkén Tournament Controller and Gameplay...:

I didn't know that all the anime fighting games worked this way. The first thing that came to my mind was a simplified DBZ Budokai Tenkaichi 3, which is great for me because that game's overcomplicatedness kinda ruined it for me. But if this doesn't come to the Wii U but that One Piece game works similar then sign me up :)

TheItalianBaptist

#4

TheItalianBaptist commented on Cube Life: Island Survival is Another Minecraf...:

@Dezzy I get what you're saying to an extent, especially with this coming from Angry Bunnies land, but I start to wonder when we have to get to the point where "there is nothing new under the sun". If people were afraid to copy the street fighter fighting system we wouldn't have king of fighters, samurai shodown, etc. Cartoon Network and that indie Touhou Smash Bros. clone have the same damage and knock-off-the-stage system but bring something new to the table. Is the island concept enough to differentiate this one? (Bunnies instead of birds obviously weren't)

TheItalianBaptist

#5

TheItalianBaptist commented on Gallery: Feast Your Eyes on the Super Mario an...:

I like these Mario and Luigi amiibos WAY more than their Smash Bros. counterparts. Didn't like serious Mario from Brawl, don't like him now; and what's with Luigi planking the air? LOL Also digging Charizard, Wario and Lucina from the Smash set.

@potatomage7: that's just the uncanny valley that seems to come with the territory on most of the amiibos I think ;)

TheItalianBaptist

#7

TheItalianBaptist commented on Review: Maze (Wii U eShop):

I know the fact that this game can be placed right next to Super Smash Bros. for Wii U on the main menu screen is illiciting some kind of reaction from me, but I don't know what reaction that is quite yet.

TheItalianBaptist

#9

TheItalianBaptist commented on From Soy Sauce Hopes to Bring Touhou Super Sm...:

@ultraraichu The only thing that that game had going for it was a super meter to build up their version of the final smash. If this game can pull that off (which if I'm not mistaken, they are attempting to implement that in some fashion) than there's no reason for me to take any interest in what should have been a love letter to CN and SSB.

TheItalianBaptist

#11

TheItalianBaptist commented on From Soy Sauce Hopes to Bring Touhou Super Sm...:

@Guybrush20X6: TMNT: Smash-Up for the wii was clearly strategically named, but it also had the advantage of buying the rights to Brawl's engine. Super Smash in the name might be cutting it too close.

@ultraraichu: Cartoon Network Punch Time Explosion uses the same % system actually so the concept can be used by other companies. That game apparently though was weak so I hope this one fares better. Interesting that fan projects (PM - granted it was a mod but still, SSF2) sometimes get controls down better than official games.

TheItalianBaptist

#16

TheItalianBaptist commented on Frenchy Bird is Flapping Its Way to Wii U in E...:

I know that Kalos is the pokemon world's version of France, but definitely getting major Lumiose city vibes with the buildings in the front.

Games like this will rise or fall on the company's willingness not to take themselves too seriously, which is what the trailer seems to convey and why I'm actually looking forward to this. Spikey walls may deserve the hate it gets (in my opinion it's still the best flappy bird clone out there because button presses), but the fact that rcmadiax is able to laugh at himself and simply have a good time at his job when so many indie companies take things way too seriously may be what keeps him afloat. Look at the demise of the ucraft kickstarter and the overzealousness of the trailers (we don't want your money...we want your hearts) for an opposite example.

TheItalianBaptist

#30

TheItalianBaptist commented on Wii U-Exclusive Super Smash Bros. Modes and Ch...:

@Joruus_Cbaoth But Smash Tour isn't the single player mode, it's "the wii u alternative to smash run", hence a multiplayer experience. Or were you talking about new classic mode, which I'm still not totally up to speed on.

And I've actually had some great memories playing mario party 2 in the dorm and monopoly with my dad, so the board game appeals to me :)

TheItalianBaptist

#31

TheItalianBaptist commented on More PDP GameCube-Style Wired Fight Pads Pay H...:

8 player smash changes everything. There's a rumor that on the Nintendo website it says 2 adapters = 8 GC controllers but if the Wii U can't handle that then Hori and PDP suddenly have a market.

Edit: Scratch that. It is on the official website. But still if you want a wireless GC controller and wavebirds are expensive, this isn't a bad compromise.

TheItalianBaptist

#32

TheItalianBaptist commented on Wii U-Exclusive Super Smash Bros. Modes and Ch...:

Ignore the skeptics Sakurai ;)

This does look like a nice diversion, definitely not going to be a primary thing though. Just like Smash run. I especially look forward to the "use all the fighters you've collected as individual stocks" at the end. Reminds me of Marvel Vs. Capcom/King of Fighters.

@Joruus_Cbaoth: In Nintendo's defense my guess is the "true potential" is either for 8-player mode or just everything this game has to offer on the whole, in which case it is definitely satisfying.

@Everybody else: Keep it kind - Hashtag Colossians 3:12 :)

TheItalianBaptist

#37

TheItalianBaptist commented on UCraft Developer Promises Extensive Features a...:

A few observations on the new trailer:

1) We don't want your money - YOU LIE!
2) The contrast between the character models and the overworld is jarring, but I suppose that separates "Mighty Mike" from Steve. Hopefully we can customize him too.
3) Intergration - derp :3
3) The paint app looks promising, and supposedly that's another game due out on the eshop? Can anybody let me know?

And my thoughts on the game in general
1) There is such a thing as "stylistic suck" - making something look intentionally bad for the sake of humor, even though it plays fine. The Dangeresque series (Strong Bad 4 on Wiiware) is a good example. Whether the art style dissonance is stylistic or real suck remains to be seen.
2) How much can a game rip off another one before the original company has a right to sue? There seems to be enough original elements here to merit its existence (2-player local multiplayer, different main character, the fact that it's on Wii U at all and all the advantages that brings), and I sincerely hope that it turns out well and Microsoft is powerless to stop it. I root for the underdog :)

TheItalianBaptist

#43

TheItalianBaptist commented on Meme Run is Coming to Troll Your Wii U Very Soon:

Does Sakurai have time to add this as a smash bros for wii u stage? Maybe dlc?

Jk, but honestly i don't know how to feel about this. As kaze_memaryu noted, this COULD be a subversive gem if they try hard enough. Or it could just be a really bad game.

Which brings up another question...just because a game is atrocious, even admittedly so, does that mean it shouldn't have the right to exist on the platform? Maybe I'm just one of those "freedom of expression" guys (I have my limits of course...just look at my username), but are people really going to say, "yeah I know they say mario kart 8 and smash bros are amazing, but I can't support the system because right alongside them is the letter"?

TheItalianBaptist

#47

TheItalianBaptist commented on The Letter Version 1.1 Update Has a New Trailer:

Saw the video...I don't get it. What new creatures? Are we talking like a slender sorta thing where there's an actual challenge? And what's with the battery meter on the top right hand screen? Looks like off-tv play I hope but could be a limit for the flashlight

TheItalianBaptist

#48

TheItalianBaptist commented on Review: IQ Test (Wii U eShop):

This game will probably be more notable for the invention/popularization of "miiverse marketing" - I have yet to see a developer get so connected and personal with his audience. That's the main reason people are buying, not so much the content of the game.