User Profile



United States

Thu 29th Aug 2013

Recent Comments



SurferClock commented on Save Data Hackers Top Competition Leaderboards...:

Add me to the folks who hope that whoever can do something about it, will. Or maybe one among their ranks stands up and goes, "but guys...we can put the Charizardite and Mega Speedup in ourselves. Why do we need to ruin the online competitions when we can just let the scrubs squabble over their petty competitions?" ...y'know, or something similar to that. Anything to get them to leave the scoreboards alone.



SurferClock commented on Video: Charles Martinet Talks Super Mario Make...:

What an awesome interview! As with a couple of other folks, my question was answered even before the selected questions for Charles, and it was fun watching the two of you interact and spend a few brief moments building and playing Mario Maker levels. I love the potential that Mario Maker represents, and I can't wait to eventually get my hands on both a Wii U and the game.



SurferClock commented on Interview: Here's Your Chance To Ask The Voice...:

First of all, love your work, and all the joy you've brought fans such as I over the years.

My question to you, Mr. Martinet, is the following, "Have you ever felt the need to change or rephrase a line given to you, specifically for Mario? If so, why?"



SurferClock commented on Video: This News Anchor Sure Is Excited About ...:

I think I would be just as giddy if I were in his spot, between actually getting to speak with one of Nintendo's representatives, talking about the Gaming Lounge, watching one of my co-workers play the most -awwwkward- round of SMM ever, and knowing I was anywhere -near- Charles Martinet. It's nice to see genuine excitement with this kind of reporting. Heck, we just had a recent announcement for Nintendo coming to Universal, and it seemed like it got lost amidst the bevvy of other announcements because the reporters didn't have something tangible to make of it.



SurferClock commented on Street Fighter Legend Ryu And Fire Emblem's Ro...:

I'm going to join the legion of folks who are suggesting that you Nintendo Life columnists put leaks like this behind spoiler tags, ESPECIALLY so close to the presentation! Unconfirmed or not, it's really unkind of you to so blatantly spill on something like this.



SurferClock commented on Humble Nindie Bundle Allows Wii U and 3DS eSho...:

I can definitely get behind this...I can't wait to see the bonus games! Just pledged my support and gave most to the developers. What's awesome is you can choose how much to give to and the Humble Tip as well as the developers of the games.



SurferClock commented on Video: The Legend of Zelda: Link's Awakening H...:

I played around with the Bow-wow back entrance room glitch a bit. If you don't have your sword, most areas are impossible...great to hear there's a way to beat the game in 10 minutes...I wonder if we'll see some of that during SGDQ this year!



SurferClock commented on First Impressions: The Addictive Futility of t...:

I'm really enjoying the additional StreetPass Mii Plaza additions! After playing the heck out of the initial first wave of DLC plaza games, I've fully finished 3 out of the 4 games (Mii Force is giving me a LOT of trouble as far as its achievements), so two new games were quite welcome.

Ultimate Angler is a really nice game, very pleasant and relaxing outside of the occasional excitement of hauling a nice big catch in. The color-coding of the bait is a nice touch, being able to combine it to rank up your catches is awesome, and I can see myself actually going back and trying to get the best possible catches. It took all the best elements of the two more relaxing games from the first pack and combined them.

Battleground Z is also quite nice, though I can't tell if I like it more than Ultimate Angler just yet. My first HUGE plus with this game is that I am the hero, and if my Mii Fighter being used 90% of the time in Smash is any indication, then that should show how much I enjoy and am connected to my Mii character. The hobby-based weapons bring a nice element of surprise, and the invincibility where you battering-ram the zombies reminds me of the original Super Mario Bros. Starman, a delightful touch. The story's okay so far, and I like the pacing of the game, to where I can look forward to StreetPassing folks again to advance the story.

The VIP Lounge, don't know much about it yet but it seems nice, and the StreetPass Birthdays, I'm looking forward to eventually finding someone with my same birthday mostly!

Overall, the new stuff is most definitely worth it.



SurferClock commented on Review: Pokémon Shuffle (3DS eShop):

This game is undeniably fun, wonderfully spaced out for maximum enjoyment, and it feels like all you really have to do is persist and strategize. Conquering tough levels feels triumphant when you've not had to spend any coins, set up your perfect team, finding those unexpected chains of combos (managed a 49 combo to end a stage, the Tetris Attack geek in me got so giddy at all that perfect placement!)'s sad that very few other franchises will be able to capture this sort of mood for their F2P games.



SurferClock commented on Reaction: Pokémon Shuffle Isn't Quite Microtr...:

Honestly, I'm pretty happy with the game. It's a nice little diversion during work breaks, engaging, has the mechanics that I can only -wish- Trozei would've come with, and seriously, 30-minute heart charges are the most lenient of any of this type of game that I've seen!



SurferClock commented on Weirdness: Club Nintendo Members Attempt to Se...:

@SEMevs You have to go on the Hatena website at first, log in with your information, and it actually gives you the proper username (jumbly assortment of letters and numbers) and password (no more than 6 characters) that you put into Flipnote Studio 3D, which allows you to log in on your 3DS and retrieve your notes from the Hatena site.

On topic, there's rather little to say, other than "haha, that's funny that someone is trying to do that."



SurferClock commented on Pokémon Shuffle is a Match-Three Game With Sl...:

I feel like Battle Trozei / Link Battle should have had the features touted in this game...I'm not talking about the micro-transactions, but the ability to actually -level- the Pokemon you have! Stuck on the 9th section of the game currently, so here's hoping I may actually be able to finish before Shuffle comes out. I'm actually sort of (cautiously) optimistic for this and would like to see how this all pans out. No matter what you feel about it, it's not like Nintendo is -forcing- you to pay for these micro-transactions. Your patience and skill can be rewarded!



SurferClock commented on The Writer Who Penned Chronicle Also Wrote A S...:

I tried pairing characters with the voices It doesn't work. This makes the Ninja Turtles adaptation look good. Who writes a 400-page script with intent on TRYING to do something with it? Sheesh.

EDIT: After reading his thing at the very beginning of this manifesto, I can definitely see why he might've put this out there, but this could very well have remained hidden for all time and been to his great benefit. He knows it's fan-fiction cheese as its absolute I suppose it's forgivable. If you ever want to see what the Michael Bay version of Super Mario World might be like, though, read as much of this as you can before, invariably, you'll start skimming because this is ridiculous.



SurferClock commented on Feature: A Week of Super Smash Bros. Wii U and...:

Multi-Man Smash using the Miis on my system! So many garbage StreetPass tags from big names like "asjsfhss;j001" from Anguilla, so of course I wanna beat them up! Yah! Take that! That's for not giving me any puzzle pieces! Take that!



SurferClock commented on Review: IQ Test (Wii U eShop):

Yeah, I talked to the developer via Twitter, and he really seems like a nice guy. He's not laughing maniacally at us, he's not trying to deceive people out of their money, and he's certainly not trying to "bring more shovelware to the Wii U." Quite simply, he found that the IQ Test concept seemed to work well for the Wii U, and wanted to use the Gamepad to its full advantage. Hardcore Nintendo gamers were never the demographic he was aiming for, and the sooner that's realized, the better off we'll all be. This is a party game, a casual game meant for folks who just want to have a good time. That's not to say we can't leverage criticism, of course, and I feel like the review given here by the staff was definitely a fair one. Everyone deserves a fair shake if they're capable of developing games for the Wii U, and clearly it had to be approved by Nintendo themselves before it could get on the digital shelf of the eShop.