User Profile

SuperWiiU

SuperWiiU

Ambidextrous Gamer

United Kingdom

Joined:
Tue 2nd Sep 2014

Recent Comments

SuperWiiU

#10

SuperWiiU commented on Editorial: Nintendo and Virtual Reality Aren't...:

@Kirk Listen, the Rift is not a console-like device. It's just the monitor. A lot of people interested in the Rift already have the console, the controllers, the works. They just need the monitor/TV. And at lot of people don't like to be forced to buy a controller and other periperals along with their TV, especially when they already own those or just don't want them(on a side note: the PS4 and 360 controllers are actually preferred by most gamers over the X1 one). And the Rift isn't the only TV available either. Optionally selling those along with it is fine, but forcing it on every single costumer is just backstabbing their supporters. If they want to make it a self-sustaining platform, they can just release an add-on(like the touch controllers thankfully are now) or a seperate release. It will always work as a device for the PC, and a lot of people don't want the other platform-based BS forced down their throat. Facebook may have their own ideas for it, but most of the early adapters aren't interested.

SuperWiiU

#11

SuperWiiU commented on Editorial: Nintendo and Virtual Reality Aren't...:

@Kirk Just because some people need/like a new controller and some of the other unnecessary Rift extra's, doesn't mean they should be forced on all costumers. An optional barebones kit could've saved easily over 150 dollars(including shipping). Most of the early adopters already have a Rift compatible PC. My PC isn't a up-to-date 2016 monster PC, but was still fully compatible with the Rift requirements, so the only cost was the Rift. But I just want the glasses and cables, the other stuff is garbage to me.

SuperWiiU

#15

SuperWiiU commented on Editorial: Nintendo and Virtual Reality Aren't...:

"focused on glasses that could make 2D images appear 3D (which is sort of how Google Cardboard works) ". No, it isn't, Google Cardboard displays two 2D scenes, one on the left and one on the right side of the screen(with lenses to increase the screen size for our eyes) to give a 3D effect, with headmovement detection from motion sensors moving the camera's inside the apps/games , just like all of the other VR headsets.

SuperWiiU

#20

SuperWiiU commented on Feature: Exciting Wii U and 3DS Games to Play ...:

I voted for Legend Of Legacy because it looked the most interesting. I've excluded Etrian Odyssey 2 Untold: The Fafnir Knight (Europe) & Bravely Second: End Layer (Europe) because I want to play the previous entries of those series first.

SuperWiiU

#28

SuperWiiU commented on Microsoft Gets Cute About Possible Rare Replay...:

It's Microsoft and once they know their software will sell much better on other hardware than their own, they will release it on those platforms. Though it's probably more likely to release on 3DS or it's successor because it won't compete directly with the XB1.

SuperWiiU

#29

SuperWiiU commented on Fascinating Patent Shows Nintendo Portable Uti...:

Really didn't expect that gun to show up. Looks great, but I wouldn't prefer it over a screen above or in between the controller part. If you have bigger fingers you'll obscure a large part of the screen and miss vital details.

SuperWiiU

#42

SuperWiiU commented on Review: Xenoblade Chronicles X (Wii U):

So, November sucked for Nintendo releases(in Europe), but December will be great.

I have the LE pre-ordered, but I won't be playing it anytime soon as I've yet to play the first XC. But I don't want to cancel the LE as it's already sold out in most shops.