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Sat 16th May 2009

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Suikon commented on Review: The Legend of Zelda: Twilight Princess...:

I think 8/10 is a very fair score. For me it felt like an 8 when I played it. That doesn't mean it isn't a very good game though, I couldn't put it down until I finished it, but still, it wasn't "perfect" (as in, a 10). So I support the reviewer's score.

Remember, this is all opinion. If you see TP as a 10, then that's fine too, by all means.



Suikon commented on Review: Super Smash Bros. (Virtual Console / N...:

This game was my favorite one by far 10 years ago. Not for the singleplayer game, but for the awesome multiplayer game it is. Sure, it's aged, as do we all, but it still retains a lot of what it had. In some respects I even find it to be better than its sequels, although I am quite content with the direction the series has been taking, and overall the games have improved with each new installment.

I instantly downloaded this for my VC, and it was like I expected. It took a match or two to get used to the game's physics, and then it was like reliving the past (sort of). I first played using my GC controller, which works like it does in Melee and Brawl, so that's just fine. I think I would've preferred the original N64 controller still, if only for nostalgic reasons, but for anyone who's played Melee and Brawl, it won't make a difference to use the GC one.

The classic controller though, I felt just ripped out the game's soul or something. I just could not get into it, and it just felt weird, and it doesn't feel like it was designed for the CC at all because of the button layout and controller design. It still works, sure, but I'd pick any of the other controllers over the CC anyday.

It's just unfortunate that unlike 10 years ago with SSB or SSBM 7 years ago, friends are no longer as available, much less for an outdated game. 97% of SSB's value was in the multiplayer experience you had with friends sitting around a TV and playing together. Shame that it's harder to have gettogethers like that nowadays.



Suikon commented on GoldenEye Designer Backs Virtual Console Release:

I would love to see both Goldeneye and Perfect Dark be released on either consoles. I have both games on my old N64, but I find my N64 controllers are difficult to play with, especially because the stick >_> Treatment's been too rough I guess. So yeah, playing the games with a responsive controller would be great.

There's a lot of nostalgia in these games for many, so even if they have aged, I'm sure they'd sell like hell if they appeared. Besides, they're real quality games, so it'd be a nice addition.