User Profile

Starkiller

Starkiller

Canada

Joined:
Tue 18th August, 2009

Recent Comments

Starkiller

#5

Starkiller commented on Review: Super Mario Galaxy 2 (Wii):

"ONM 97% (highest mark for a Wii game);
N-Gamer 98% (highest ever mark for any Nintendo game in history);
NL 10/10 (best reviewers of the lot obviously);
IGN 10/10 (they dislike the Wii);
Gamespot 10/10 (6th game ever to get 10)
Edge Magazine 100% (and they are a very wierd bunch)"

Wow, Galaxy 2 is really that good? In that case, there is NO excuse NOT to get this for my birthday. This looks just too awesome to be true.

Starkiller

#7

Starkiller commented on Pokémon Black and White Starters are Disappoi...:

I think that they were pushing Pokemon with Diamond. They can't keep making pokemon up forever, and I have no instant attatchment to any of those pokemon (not even the pig). Maybe they should sit down and rethink the Pokemon formula with the pokemon that exist already before they ruin it forever...

My 2 cents. But who knows, maybe this game will be the best of the bunch, despite a few ugly starters.

Starkiller

#13

Starkiller commented on Review: Super Mario Sunshine (GameCube):

"Most aggrivating moment: Blooper Racing: I got so frustrated, I kicked my GameCube six feet across the room slamming in into the wall, but at least it still worked after that incident... :P"
Really? I personally loved the bloopers. :)

Starkiller

#14

Starkiller commented on Review: Super Mario Sunshine (GameCube):

Whoa, that was a surprise. Well, if a game ever deserved to be reviewed twice, it was this one. :D
So many memories...

Edit:
"I wasn't expecting anything and I loved it. Coincidence?"
You might be on to something, this was my very first Mario game and I absolutely loved it. Had nothing else to compare it to.

Starkiller

#20

Starkiller commented on 3DS to Employ Parallax Barrier Technology?:

@Kirk: Hadn't thought of that, however I'm pretty sure it's supposed to have motion sensing, making the head tracking obsolete. (and head tracking would really make the console suck - unless they somehow perfect face recognition)

Starkiller

#23

Starkiller commented on 3DS to Employ Parallax Barrier Technology?:

This sounds cool, only problem, the screen can't be moved a whole lot, you must be directly facing it... even though you almost always would be, it's probably gonna psych me... :P
Cool diagram, first I thought 3D without glasses wasn't possible, now I guess it makes sense... (yes I am a nerd)
One more plus, this will make playing roms next to impossible! :)
Edit: One thing I don't get though, is how it can be displayed in normal 2D without separate programming for each game.

Starkiller

#26

Starkiller commented on DS Successor To Offer 3D Gaming:

I think this would be more fit for a console, still good news though. But how would you implement the touch screen in full 3D?
It'd take an enourmous amount of self-restraint for me to not get this. Maybe I'll wait for the 3DSi and grab a 3DS. :P
btw, isn't there a computer program called 3DS max?

Starkiller

#31

Starkiller commented on Review: Paper Mario: The Thousand-Year Door (G...:

Needs a 9. Maybe it is more of the same, but sometimes change isn't always best. I certainly liked this game much more than Super Paper Mario, but it's good that they didn't use the exact same formula 3 times in a row - then I'd start complaning. I do hope they return Paper Mario to what it used to be (more or less).

Starkiller

#35

Starkiller commented on Ask Steve Wiebe:

Did you hack into the site to make this article always be at the top of the front page?
seriously, what gives?

Starkiller

#38

Starkiller commented on Review: Geometry Wars Galaxies (DS):

I've got the Wii version, I mostly use it just to play in Retro Evolved mode. Don't know why, but I like it much better than the other levels. Using the connect to DS feature I got a glimpse of this game, and I think I like the Wii version more (not to say it isn't fun to play the DS version). The audio and graphics are much more polished on the Wii.