A glitch is a glitch. You could marry a man but screentext and animation still suggest you're marrying a woman. It's a messed up experience, so it's fair they fix this issue. I guess the kind of gay male that talks to his partner as if he was female would have liked this, but what's with the other gays that want their partner to be a full-feature male and not just a female with a male Mii-skin?
If it was an intentional feature of the game, then yes they should have included female marriage as well, but with no line of code that differentiates male-male and male-female marriages this was simply a bug and should be removed.
However, since this isn't likely to be released outside of Japan it doesn't concern most of us anyway.
Why must it be a generic looking jump&run? Couldn't they just make Pac Man Vs. or another old school Pac-Man with 100 levels and 5-player mode or something? I heard the Xbox got a good one of the 'original' kind. Man this trailer sure is disappointing... too much cutscenes, too few gameplay scenes. I'd rather play the Pac-Man point&click adventure on SNES.
Solomon's Key has more variety, better leveldesign, better music, and overall is just much more polished and fun than the 3DS-Pyramids clone.
Solomon's Key was challenging but with an easy cheat in the US version and unlimited continues in the PAL version you never needed to repeat levels you already won. And now it even has a save function. Some levels are quite challenging and right so, but it never reaches the unfairness of Tecmo's Ninja Gaiden or the level of confusion you can get from Tecmo's Mighty Bomb Jack. Actually this is Tecmos finest effort on the NES.
If you like oldschool puzzle platform challenges of a unique kind and never tried Solomon's Key or any of its clones it's definately worth a try, may click with you, 8/10 from me.
If it means travelling all around Europe, trying all kinds of different indie games, and supporting good small developers to bring their games to WiiU and 3DS faster and easier I'll take the job.
I love Bully: Scholarship Edition on Wii. Rated it 10/10 as it's a fantastically realistic and vivid game with lots of freedom, great music and voice acting, plus with great Wii enhancements. I also rated Manhunt 2 on Wii rather high for its stealth gameplay, badass controls and interesting plot. I even have the third Rockstar game on Wii: Tabletennis, but honestly, that one became redundant with the arrival of Wii Sports Resort.
I would pick up anything Rockstar would do for Wii U, especially GTA5 with Flying Lotus radio station!!!! Don't care much for wrestling but if it's made by Rockstar I'd give it a try as well.
Apart from that, these rumour news are a new low. I mean, 4chan, really?!?
From what I've seen this is as close to Eternal Darkness as it can get and that is great. I don't understand why people worry about Dyack. Eternal Darkness was his game, so it's for the best when the same guy makes this (spiritual) sequel.
Episodic content is a double bladed sword. On Nintendo consoles it worked for Tales of Monkey Island Episodes 1-5 and Strong Bad 1-5, but not so much vor escapeVektor and Pearl Harbor Trilogy.
For just 5€ per episode I would take the plunge anyway. Looks good enough for that price.
Depending on the gameplay, there are easy solutions nowadays to make episodic content feel like a full game: 1) You could transfer your game data from episode to episode (like in the Mass Effect, Golden Sun, etc.) or 2) All episodes share the same save file. The game will be 5€ including one (the first) episode, and additional chapters will be unlocked in the main menu as you purchase them as DLC for 5€ each individually. If there's 12 chapters for 5€, that's pretty much like a full 60€ retail game. Though the game could be played completely different, with chapters standing on their own. When I was buying The Tales of Monkey Island on WiiWare (5 episodes, 1 released each month) I realised that the charm of getting a good episodic game is the anticipation for the next episode to be released.
Whatever happens, as long as this game is much like Eternal Darkness and as good as Eternal Darkness then everything will work out.
Played the hell out of this game and completed it multiple times with all the GBA-link Tingle secrets, photo statues, etc. Wind Waker brought me back to gaming. One of my favourite moments is when you get to the point when there´s thunderstorm, rain and huge waves over the ocean. You don´t want to get into shark territory then. This game was just too exciting. My other favourite moment is really amazing but it would spoil too much... In 10 years I managed to never talk about it so I must not start now.
Toki Tori 2 sure is a 9/10. Content, graphics, music, originality. It's all there on highest standards. One of the best puzzle platformers ever. And easily one of my favourite eShop games so far.
It's shameful to see Kung Fu Rabbit (released and bought around the same time), which is merely a quick port AND clone AND lacking in graphics and music AND can be completed in merely 5 hours, is scoring higher here.
I guess it's kinda unfortunate when a reviewer has to play and review a game in a genre he doesn't really like. But more unfortunate than that are puzzle platform fans skipping Toki Tori 2 just because of the 7 here.
So much love and truth in this charming RPG that it's always a pleasure to play through this. I hope more people can appreciate the art, music and story now. It was way too mature and revolutionary for a 1995 RPG.
If the motion controls worked a little better this would have been a decent WiiWare title. The running and jumping was perfect, but swinging the fishnet (from left to right or from right to left) caused some trouble because the Wiimote isn't always registering your swings. It wasn't a biggie, but smooth motion controls are really important in such a fast paced multiplayer arcade action game where one miss (in puzzle mode) is enough to force you to restart the level. Fortunately puzzle mode levels were very short, so occasional control problems didn't lead to much frustration and it was still fun enough to complete. The graphics were pretty nice with good water effects and beautiful locations, and especially the two fishermen playing their music instruments with animations synched to the in-game music. Still I'd rather have this on Wii U eShop with advanced MotionPlus (and optional GamePad / Pro / Classic controls) this time around.
I have two copies of KORG DS-10 Synthesizer. Need this new one. Hope it has more preset sounds, and more than 16 patterns to save, and more than just 15 save slots. Wii U eShop version would be fantastic as well.
Why should great Wii U games come to 3DS? It should be the other way round: Great 3DS games should come to the Wii U, where you can have better visuals and a bigger screen. But I see where you come from, Two Brothers looks like a Game Boy game, so it naturally would be a great fit on a Nintendo handheld. But I always prefered playing my Game Boy games on the SNES Super Game Boy and Gamecube GBA Player, so I'm all good with my Wii U version.
I'm all-in for an official Lucas Arts Classic Adventure History Pack for Wii U.
Including all-time classics such as Maniac Mansion and Day of the Tentacle, the Monkey Island games, Zak McKracken and the Alien Mindbenders, Sam & Max, the two Indiana Jones games (The Last Crusade and Fate of Atlantis), and the more overlooked Loom, Full Throttle, and The Dig.
All these games would be cheap to port because they are extremely easy to port: running on the ScummVM emulator they all worked FLAWLESSLY on Wii already (with pointer controls included)!
But to make it the best / most complete compilation of Lucas Arts work ever, they should try and get in Grim Fandango as well. It would need a bit of extra work, as it wouldn't run on the same engine.
Honestly, somewhere around Hannah Montanomon and other waste I really grew to dislike Disney. And I stopped caring about Lucas Arts around the time they stopped making the greatest (or ANY) adventure games and instead were heading for a Star Wars sellout. I care about good games, that's all. I might download Zombies before it gets removed (always loved the soundtrack, co-op gameplay and Day of the Tentacle cameos) but wasn't that originally a game made by Konami?
I have Gamecube versions of two 64DD games: Doshin the Giant, a pretty obscure godsim I liked. I naively hoped the even more abstract sequel would be hidden in there somewhere as well but it wasn't, at least it didn't unlock after completing the main game... And of course the cancelled Ocarina of Time Master Quest. I always wanted Nintendo to add F-Zero X Expansion Kit into the F-Zero X Virtual Console release, but that somehow didn't work out... Now with Wii U having all the benefits of the 64DD I wonder if Nintendo would ever go back to ideas like the Mario Artist series.
Most excited about games not in this poll. 1. Deus Ex: Human Evolution - Director's Cut 2. Citizens of Earth 3. UnEpic 4. Assassin's Creed IV 5. Two Brothers
Wow, this comes unexpected. Deus Ex was the best Xbox game I ever played (next to Thief: Deadly Shadows which was in the same spirit). Good to see a mature game of such unchallenged quality, atmosphere, vividness and freedom level coming to Wii U. I think Nintendo should publish it so it gets the exposure it deserves.. and needs.
the sad wannabe rivals always get advertised right into my face when I look for nintendo stuff on amazon. but i thought it was the other way round as well?!
I'm all with GreenDream #69 & #70 and DkFluttershyGuy #80.
Personally I'd rescue the R.O.B., as that's the right thing to do, especially when, like in this case, stupids are ruling over you. We are not meant to obey the brainless. I wouldn't think twice risking losing my dumb job as I'd be happy envisioning not having to waste my limited lifetime with these suckers anymore. Anyway, if people were really interested to see their plastic/electronics stuff recycled, they wouldn't go to Best Buy (as they don't recycle, they just send them to the nearest dump station that piles it up and burns it down). Instead they would educate themselves, hammer and separate the plastics from the electronics and, well, dip them in hot sauce and eat em up...
Before purchasing an interesting game I watch 1 or 2 gameplay videos and check the developers and their history. Usually that's enough for me to get a big enough picture.
After I'm done with a game I really like (or really dislike) I rate it myself, and then read reviews... coz well, it's more exciting to me reading other peoples opinions after having my own.
OK, Meat Boy had a cameo in BIT.TRIP and Retro City Rampage, but that's it for Nintendo consoles.
As for Non-Nintendo characters only 2 were ever used: Solid Snake was in 4 Nintendo games, Sonic in more than 40. Both are videogame icons.
As for Meat Boy I can think of many worthier characters and it would be a bloody mess seeing 4 boys colouring each stage red. Well, actually, that could be quite fun.
But Team Meat's attitude is so wrong, so * it.
A better idea would be a Wii U eShop indie fighter, combined forces with all the indie heroes: Jett Rocket, Lemeza (La-Mulana), Commander Video (BIT.TRIP), Patricia (Mighty Switch Force!), Toku (LostWinds), Toki Tori, the Player from Retro City, the Pyroboy from Little Inferno, the Two Brothers and other new characters of soon to be released Wii U eShop games, the 3 heroes from Trine, Max from Epic Quest (or even from Max & the Magic Marker), hot Celia from Anima Ark of Sinners and sexy Nyx from NyxQuest, Quote (Cave Story), a Toribash fighter, a MotoHeroz driver, Meat Boy, Minecraft-blockhead with a pickaxe, etc. etc. etc.
I'd buy that game.
I don't understand. This was a hidden secret for a decade? I unlocked the F-Zero AX courses without an Action Replay a decade ago.
Edit: Ok, now I see the difference.
Bought this game, and it's awesome. Just 58 blocks, that's ca. 7MB, far from the 40MB WiiWare limit (and probably the smallest WiiWare file size ever). And it's crammed with content and detail and it's just really fun. That's how WiiWare is done right. My 132nd WiiWare game, and my 6th 10/10 on the service (My Life as a King, World of Goo, Hydroventure, MotoHeroz, La-Mulana, Retro City Rampage) Respect to Vblank!
@Bankai: Nintendo exists as an entertainment company longer than Disney. Just so you know. I don't want to get into a argument or something. Don't talk back to me.
And this Cliff dude should make a good Xbox game or something. His glitchfest Gears of Wars didn't really come close to Nintendo's standards.
@ NintendoLife: Let Nintendo developers talk. Even the UnEpic developers are infinitely more interesting than the personal fantasy of some frustrated Xbox-coder.
Well, Rise of the Guardians fans are lucky ones.
Fans of that other animated movie that hit Wii U recently, Fist of the North Star, had to wait 30 years to get one game that is as decent as a 3/10.
I still haven't transfered my Wii stuff to Wii U. And last I checked I had more than 2000€ worth of downloads (200+ downloaded VC and WiiWare games). They're now resting on my unplugged systemfaulty Wii, until - hopefully - a better solution is offered. The broken transfer (LostWinds bug), games tied to console, the crappy Wii mode, two different shops, it's such a mess!! Where is the freaking update?? Is all hope lost? Will Nintendo ever listen? I feel like the more I support them the more they laugh at me. It's disappointing because Wii's backward compatibiliy was pretty great and it looked bright for the future of download games on a Nintendo console, and I never thought they would screw it up this much!
Pier Solar, Two Brothers, UnEpic, and more worthy RPGs (for a rather low price I assume). Wii U eShop has a bright future. Can't wait to get them all. This will be good times.
I wanted to switch to download-only with Wii U, but the eShop is missing games like Black Ops II and Mass Effect 3 and many others. Ninja Gaiden 3 and Epic Micky 2 aren't even released on the German eShop, even though both are available on the UK eShop. Also, I can't copy the Nintendo Land disc that came with my Wii U to my Wii U memory, and I don't want to have a collection that is part boxed retail, part downloaded retail, so I'm basically forced to go for 100% boxed retail games again.
I bought many digital-only games (all 8 Wii U eShop exclusives, 131 WiiWare games, 97 Wii VC games, and a couple of 3DS-only downloads) though. If they're exclusive to eShop and not available on retail I have no problems downloading/supporting.
One of the few PS360 franchises I'd love to have on Wii U. But I don't think it's coming, it's like Earthbound all these years. I have to sit through this situation and look for something else to play. We can't have all of the best.
Yeah, NyxQuest is pretty cool. A unique atmosphere (like a dark Kid Icarus), and great puzzles, a beautiful art style and soothing music. Bring the full mojo on, Over The Top Games.
Actually this looks like a completely different game from the other versions, judging from the screenshots here and videos I've seen from the 360 version.
This looks 2D, and I like it better than the 3D graphics of the other versions.
For just the 5 bucks it is, couldn't this pass as a decent SNES godsim?
No. Production cost and retail price would be too high, demand would be too low. It's a perfect download title. A good game with enough content, great visuals, and tons of features. As a fact, it's the best selling Wii U eShop game, still #1 in most countries. Why should Frozenbyte change their strategy and make something risky when they're now on the winning side? The sales will grow on for quite a while as there'll be more WiiU users every day. If one day Trine's/Frozenbyte's WiiU-reputation can get high enough, then they could make a retail game. I say it's too soon now.
I enjoyed Anima: Ark of Sinners for WiiWare.
It wasn't the best game and it sure was hard but there was something to it. I would give it a 6 or 7/10, worth a spin for core gamers that look for a semi-open world 2D platformer / beat'em up mix that's not too deep: There are no RPG elements, just bits of exploring, and light puzzle elements now and then. The focus is on platforming and fighting.
While gameplay has lots of potential to improve, the unique story and dark atmosphere (variety of neat backgrounds / detailed handdrawn cutscenes) kinda made up for the flaws. Fair restart points also balance out the difficulty of the extremely powerful and sometimes unfair enemy hordes.
I had no problems getting used to the controls despite having only access to the lesser EU version.
I'm very interested in Anima: Gate of Memories for Wii U eShop. It's now 3D and it seems it has some RPG elements this time, but my main draw is the pretty new character you play as (Will every Anima game have a new girl to play with? That would be cool!) and the story of course. It seems they have some very dark plots in the Anima universe.
Will this be good enough to wake interest in their tabletop game?
Another reason not to transfer your Wii stuff. I'm glad I haven't transfered yet (it was the Wii U feature I looked forward to the most). I should be happy that I'm allowed to get the Club Nintendo bonuses for Retro City Rampage and the many VC games that I still want to download. I might transfer my Wii downloads still, when Nintendo updates this mess and does it right. As it stands, the list of good reasons not to transfer gets bigger and bigger.
It's all down to price. I'm just glad I could afford the system at launch. The Wii U console is 100 $€ more than the Wii and Gamecube consoles when they were released. All the Wii U games are 10$€ bucks more than the generations before. There's plenty I want, but I rarely spend more than 49€$ for a retail game, and so far everything I'm interested in is 59$€ or 69$€.
I downloaded five Wii U eShop games though and I'm quite happy with all of them, and I found Project Zero 2 - Wii Edition for 19,99€ so there goes the money spent well that otherwise would have been just New Super Mario Bros U or another 59€$ game.
#1
SKTTR commented on Game & Wario Was Originally Intended As A Pre-...:
Great features and original minigames that seem to be actually really fun! Hope it's not too expensive, then Day 1 purchase.
#2
SKTTR commented on Rumour: Tomodachi Collection: New Life Update ...:
A glitch is a glitch. You could marry a man but screentext and animation still suggest you're marrying a woman. It's a messed up experience, so it's fair they fix this issue.
I guess the kind of gay male that talks to his partner as if he was female would have liked this, but what's with the other gays that want their partner to be a full-feature male and not just a female with a male Mii-skin?
If it was an intentional feature of the game, then yes they should have included female marriage as well, but with no line of code that differentiates male-male and male-female marriages this was simply a bug and should be removed.
However, since this isn't likely to be released outside of Japan it doesn't concern most of us anyway.
#3
SKTTR commented on Pac-Man And The Ghostly Adventures Chomping It...:
Why must it be a generic looking jump&run? Couldn't they just make Pac Man Vs. or another old school Pac-Man with 100 levels and 5-player mode or something? I heard the Xbox got a good one of the 'original' kind. Man this trailer sure is disappointing... too much cutscenes, too few gameplay scenes. I'd rather play the Pac-Man point&click adventure on SNES.
#4
SKTTR commented on Review: Solomon's Key (Wii U eShop / NES):
Solomon's Key has more variety, better leveldesign, better music, and overall is just much more polished and fun than the 3DS-Pyramids clone.
Solomon's Key was challenging but with an easy cheat in the US version and unlimited continues in the PAL version you never needed to repeat levels you already won. And now it even has a save function.
Some levels are quite challenging and right so, but it never reaches the unfairness of Tecmo's Ninja Gaiden or the level of confusion you can get from Tecmo's Mighty Bomb Jack. Actually this is Tecmos finest effort on the NES.
If you like oldschool puzzle platform challenges of a unique kind and never tried Solomon's Key or any of its clones it's definately worth a try, may click with you, 8/10 from me.
#5
SKTTR commented on Hands On: Running Scared in Resident Evil Reve...:
Controls of Wii U Revelations were good, but after RE4:Wii Edition Nintendo-Residents need Wiimote aiming, at least as an alternative.
#6
SKTTR commented on Hugo Smits: Nintendo of Europe Needs "Somebody...:
If it means travelling all around Europe, trying all kinds of different indie games, and supporting good small developers to bring their games to WiiU and 3DS faster and easier I'll take the job.
#7
SKTTR commented on Road Redemption Hits Its Kickstarter Target:
Trailer looks fun.
It's good to see one of those as good as confirmed. (What happened to Slightly Mad Studios' Biker Bash?)
#8
SKTTR commented on Rumour: Rockstar Won't Be Bringing WWE Or Gran...:
I love Bully: Scholarship Edition on Wii. Rated it 10/10 as it's a fantastically realistic and vivid game with lots of freedom, great music and voice acting, plus with great Wii enhancements. I also rated Manhunt 2 on Wii rather high for its stealth gameplay, badass controls and interesting plot. I even have the third Rockstar game on Wii: Tabletennis, but honestly, that one became redundant with the arrival of Wii Sports Resort.
I would pick up anything Rockstar would do for Wii U, especially GTA5 with Flying Lotus radio station!!!! Don't care much for wrestling but if it's made by Rockstar I'd give it a try as well.
Apart from that, these rumour news are a new low. I mean, 4chan, really?!?
#9
SKTTR commented on Shadow of the Eternals Will Cost $5 Per Episod...:
From what I've seen this is as close to Eternal Darkness as it can get and that is great.
I don't understand why people worry about Dyack. Eternal Darkness was his game, so it's for the best when the same guy makes this (spiritual) sequel.
Episodic content is a double bladed sword. On Nintendo consoles it worked for Tales of Monkey Island Episodes 1-5 and Strong Bad 1-5, but not so much vor escapeVektor and Pearl Harbor Trilogy.
For just 5€ per episode I would take the plunge anyway. Looks good enough for that price.
Depending on the gameplay, there are easy solutions nowadays to make episodic content feel like a full game:
1) You could transfer your game data from episode to episode (like in the Mass Effect, Golden Sun, etc.)
or 2) All episodes share the same save file. The game will be 5€ including one (the first) episode, and additional chapters will be unlocked in the main menu as you purchase them as DLC for 5€ each individually. If there's 12 chapters for 5€, that's pretty much like a full 60€ retail game.
Though the game could be played completely different, with chapters standing on their own.
When I was buying The Tales of Monkey Island on WiiWare (5 episodes, 1 released each month) I realised that the charm of getting a good episodic game is the anticipation for the next episode to be released.
Whatever happens, as long as this game is much like Eternal Darkness and as good as Eternal Darkness then everything will work out.
#10
SKTTR commented on Feature: Celebrating Ten Years of The Wind Waker:
Played the hell out of this game and completed it multiple times with all the GBA-link Tingle secrets, photo statues, etc. Wind Waker brought me back to gaming. One of my favourite moments is when you get to the point when there´s thunderstorm, rain and huge waves over the ocean. You don´t want to get into shark territory then. This game was just too exciting.
My other favourite moment is really amazing but it would spoil too much... In 10 years I managed to never talk about it so I must not start now.
#11
SKTTR commented on Grant Kirkhope's Perfect Dark Soundtrack Blast...:
To put it into one sentence Perfect Dark is without a doubt the best N64 first person shooter.
#12
SKTTR commented on Review: Toki Tori 2 (Wii U eShop):
Toki Tori 2 sure is a 9/10. Content, graphics, music, originality. It's all there on highest standards. One of the best puzzle platformers ever. And easily one of my favourite eShop games so far.
It's shameful to see Kung Fu Rabbit (released and bought around the same time), which is merely a quick port AND clone AND lacking in graphics and music AND can be completed in merely 5 hours, is scoring higher here.
I guess it's kinda unfortunate when a reviewer has to play and review a game in a genre he doesn't really like. But more unfortunate than that are puzzle platform fans skipping Toki Tori 2 just because of the 7 here.
#13
SKTTR commented on Wii U Virtual Console Launch Lineup Is Revealed:
In comparison Wii had a way better VC launch. With Mega Drive, Turbografx and N64 games right from day one!!
I guess if there was just one exclusive game (that's not out on Wii VC already), like Starfox or Mario Paint there wouldn't be that many complaints.
Personally speaking I'm underwhelmed as I have all of these Wii U VC launch games on Wii VC already, every single one of them!
At least we have Earthbound and Game Boy Advance games coming so that's something to look forward to.
#14
SKTTR commented on Believe, People - EarthBound Is Coming To The ...:
So much love and truth in this charming RPG that it's always a pleasure to play through this.
I hope more people can appreciate the art, music and story now. It was way too mature and revolutionary for a 1995 RPG.
#15
SKTTR commented on Frontier Adamant Coaster Crazy Deluxe Won't Im...:
Elite: Dangerous should come to Wii U as well
#16
SKTTR commented on Carps & Dragons is the Sort-Of Sequel to Fish-...:
If the motion controls worked a little better this would have been a decent WiiWare title. The running and jumping was perfect, but swinging the fishnet (from left to right or from right to left) caused some trouble because the Wiimote isn't always registering your swings. It wasn't a biggie, but smooth motion controls are really important in such a fast paced multiplayer arcade action game where one miss (in puzzle mode) is enough to force you to restart the level. Fortunately puzzle mode levels were very short, so occasional control problems didn't lead to much frustration and it was still fun enough to complete. The graphics were pretty nice with good water effects and beautiful locations, and especially the two fishermen playing their music instruments with animations synched to the in-game music.
Still I'd rather have this on Wii U eShop with advanced MotionPlus (and optional GamePad / Pro / Classic controls) this time around.
#17
SKTTR commented on KORG M01D Music Workstation Hitting 3DS eShop ...:
I have two copies of KORG DS-10 Synthesizer. Need this new one. Hope it has more preset sounds, and more than 16 patterns to save, and more than just 15 save slots. Wii U eShop version would be fantastic as well.
#18
SKTTR commented on AckkStudios: Two Brothers Won't Be Coming To 3DS:
New trailer looks awesome.
Why should great Wii U games come to 3DS? It should be the other way round: Great 3DS games should come to the Wii U, where you can have better visuals and a bigger screen.
But I see where you come from, Two Brothers looks like a Game Boy game, so it naturally would be a great fit on a Nintendo handheld. But I always prefered playing my Game Boy games on the SNES Super Game Boy and Gamecube GBA Player, so I'm all good with my Wii U version.
#19
SKTTR commented on LucasArts Shut Down By Disney:
I'm all-in for an official Lucas Arts Classic Adventure History Pack for Wii U.
Including all-time classics such as Maniac Mansion and Day of the Tentacle, the Monkey Island games, Zak McKracken and the Alien Mindbenders, Sam & Max, the two Indiana Jones games (The Last Crusade and Fate of Atlantis), and the more overlooked Loom, Full Throttle, and The Dig.
All these games would be cheap to port because they are extremely easy to port: running on the ScummVM emulator they all worked FLAWLESSLY on Wii already (with pointer controls included)!
But to make it the best / most complete compilation of Lucas Arts work ever, they should try and get in Grim Fandango as well. It would need a bit of extra work, as it wouldn't run on the same engine.
Honestly, somewhere around Hannah Montanomon and other waste I really grew to dislike Disney. And I stopped caring about Lucas Arts around the time they stopped making the greatest (or ANY) adventure games and instead were heading for a Star Wars sellout. I care about good games, that's all. I might download Zombies before it gets removed (always loved the soundtrack, co-op gameplay and Day of the Tentacle cameos) but wasn't that originally a game made by Konami?
#20
SKTTR commented on Translated 1997 Interview with Miyamoto and It...:
I have Gamecube versions of two 64DD games: Doshin the Giant, a pretty obscure godsim I liked. I naively hoped the even more abstract sequel would be hidden in there somewhere as well but it wasn't, at least it didn't unlock after completing the main game...
And of course the cancelled Ocarina of Time Master Quest.
I always wanted Nintendo to add F-Zero X Expansion Kit into the F-Zero X Virtual Console release, but that somehow didn't work out...
Now with Wii U having all the benefits of the 64DD I wonder if Nintendo would ever go back to ideas like the Mario Artist series.
#21
SKTTR commented on Feature: The Biggest Wii U Games of 2013 - Spr...:
Most excited about games not in this poll.
1. Deus Ex: Human Evolution - Director's Cut
2. Citizens of Earth
3. UnEpic
4. Assassin's Creed IV
5. Two Brothers
#22
SKTTR commented on Deus Ex: Human Revolution Developer Hopes The ...:
Wow, this comes unexpected. Deus Ex was the best Xbox game I ever played (next to Thief: Deadly Shadows which was in the same spirit). Good to see a mature game of such unchallenged quality, atmosphere, vividness and freedom level coming to Wii U. I think Nintendo should publish it so it gets the exposure it deserves.. and needs.
#23
SKTTR commented on Amazon Promoting Rival Consoles On Nintendo Pr...:
the sad wannabe rivals always get advertised right into my face when I look for nintendo stuff on amazon. but i thought it was the other way round as well?!
#24
SKTTR commented on Sonic & All-Stars Racing Transformed Update Go...:
The motion controls were abysmal. Need a new demo now.
#25
SKTTR commented on Best Buy R.O.B. Saga Reaches a Happy Ending:
where's video proof?
#26
SKTTR commented on Talking Point: An Open Letter To Nintendo:
Wow a letter from an anonymous trollgirl. Total fail.
#27
SKTTR commented on Best Buy Employee On A Mission To Save R.O.B.:
I'm all with GreenDream #69 & #70 and DkFluttershyGuy #80.
Personally I'd rescue the R.O.B., as that's the right thing to do, especially when, like in this case, stupids are ruling over you. We are not meant to obey the brainless. I wouldn't think twice risking losing my dumb job as I'd be happy envisioning not having to waste my limited lifetime with these suckers anymore.
Anyway, if people were really interested to see their plastic/electronics stuff recycled, they wouldn't go to Best Buy (as they don't recycle, they just send them to the nearest dump station that piles it up and burns it down). Instead they would educate themselves, hammer and separate the plastics from the electronics and, well, dip them in hot sauce and eat em up...
#28
SKTTR commented on Giana Sisters: Twisted Dream Heading to Wii U ...:
One of my favourite C64 games, the DS version was good as well. But this new GS game looks great. Very likely a day one Wii U download for me.
#29
SKTTR commented on Talking Point: Review Scores and Unwinnable Ar...:
Before purchasing an interesting game I watch 1 or 2 gameplay videos and check the developers and their history. Usually that's enough for me to get a big enough picture.
After I'm done with a game I really like (or really dislike) I rate it myself, and then read reviews... coz well, it's more exciting to me reading other peoples opinions after having my own.
#30
SKTTR commented on Team Meat: We'd Work With Nintendo If Meat Boy...:
OK, Meat Boy had a cameo in BIT.TRIP and Retro City Rampage, but that's it for Nintendo consoles.
As for Non-Nintendo characters only 2 were ever used: Solid Snake was in 4 Nintendo games, Sonic in more than 40. Both are videogame icons.
As for Meat Boy I can think of many worthier characters and it would be a bloody mess seeing 4 boys colouring each stage red. Well, actually, that could be quite fun.
But Team Meat's attitude is so wrong, so * it.
A better idea would be a Wii U eShop indie fighter, combined forces with all the indie heroes: Jett Rocket, Lemeza (La-Mulana), Commander Video (BIT.TRIP), Patricia (Mighty Switch Force!), Toku (LostWinds), Toki Tori, the Player from Retro City, the Pyroboy from Little Inferno, the Two Brothers and other new characters of soon to be released Wii U eShop games, the 3 heroes from Trine, Max from Epic Quest (or even from Max & the Magic Marker), hot Celia from Anima Ark of Sinners and sexy Nyx from NyxQuest, Quote (Cave Story), a Toribash fighter, a MotoHeroz driver, Meat Boy, Minecraft-blockhead with a pickaxe, etc. etc. etc.
I'd buy that game.
#31
SKTTR commented on F-Zero AX Found Hidden In GameCube F-Zero GX:
I don't understand. This was a hidden secret for a decade? I unlocked the F-Zero AX courses without an Action Replay a decade ago.
Edit: Ok, now I see the difference.
#32
SKTTR commented on Vblank Entertainment: Retro City Rampage on Wi...:
Bought this game, and it's awesome. Just 58 blocks, that's ca. 7MB, far from the 40MB WiiWare limit (and probably the smallest WiiWare file size ever). And it's crammed with content and detail and it's just really fun. That's how WiiWare is done right. My 132nd WiiWare game, and my 6th 10/10 on the service (My Life as a King, World of Goo, Hydroventure, MotoHeroz, La-Mulana, Retro City Rampage) Respect to Vblank!
#33
SKTTR commented on Nintendo Download: 28th February 2013 (Europe):
Some NES GTA action for me this weekend, finally.
#34
SKTTR commented on Cliff Bleszinski Sees A Future Where Nintendo ...:
@Bankai: Nintendo exists as an entertainment company longer than Disney. Just so you know. I don't want to get into a argument or something. Don't talk back to me.
And this Cliff dude should make a good Xbox game or something. His glitchfest Gears of Wars didn't really come close to Nintendo's standards.
@ NintendoLife: Let Nintendo developers talk. Even the UnEpic developers are infinitely more interesting than the personal fantasy of some frustrated Xbox-coder.
#35
SKTTR commented on Review: Rise of The Guardians: The Video Game ...:
Well, Rise of the Guardians fans are lucky ones.
Fans of that other animated movie that hit Wii U recently, Fist of the North Star, had to wait 30 years to get one game that is as decent as a 3/10.
#36
SKTTR commented on Talking Point: This Fan's Tragic Tale Highligh...:
I still haven't transfered my Wii stuff to Wii U. And last I checked I had more than 2000€ worth of downloads (200+ downloaded VC and WiiWare games). They're now resting on my unplugged systemfaulty Wii, until - hopefully - a better solution is offered. The broken transfer (LostWinds bug), games tied to console, the crappy Wii mode, two different shops, it's such a mess!! Where is the freaking update?? Is all hope lost? Will Nintendo ever listen? I feel like the more I support them the more they laugh at me. It's disappointing because Wii's backward compatibiliy was pretty great and it looked bright for the future of download games on a Nintendo console, and I never thought they would screw it up this much!
#37
SKTTR commented on Developer Interview: WaterMelon On Kickstarter...:
Pier Solar, Two Brothers, UnEpic, and more worthy RPGs (for a rather low price I assume). Wii U eShop has a bright future. Can't wait to get them all. This will be good times.
#38
SKTTR commented on U.S. Download Sales Increase, But Physical Gam...:
I wanted to switch to download-only with Wii U, but the eShop is missing games like Black Ops II and Mass Effect 3 and many others. Ninja Gaiden 3 and Epic Micky 2 aren't even released on the German eShop, even though both are available on the UK eShop. Also, I can't copy the Nintendo Land disc that came with my Wii U to my Wii U memory, and I don't want to have a collection that is part boxed retail, part downloaded retail, so I'm basically forced to go for 100% boxed retail games again.
I bought many digital-only games (all 8 Wii U eShop exclusives, 131 WiiWare games, 97 Wii VC games, and a couple of 3DS-only downloads) though. If they're exclusive to eShop and not available on retail I have no problems downloading/supporting.
#39
SKTTR commented on Rockstar Has "Nothing New" To Report On Grand ...:
One of the few PS360 franchises I'd love to have on Wii U.
But I don't think it's coming, it's like Earthbound all these years.
I have to sit through this situation and look for something else to play.
We can't have all of the best.
#40
SKTTR commented on Full Mojo Rampage Could Bring Voodoo to Wii U:
Yeah, NyxQuest is pretty cool. A unique atmosphere (like a dark Kid Icarus), and great puzzles, a beautiful art style and soothing music. Bring the full mojo on, Over The Top Games.
#41
SKTTR commented on Review: Babel Rising (WiiWare):
Actually this looks like a completely different game from the other versions, judging from the screenshots here and videos I've seen from the 360 version.
This looks 2D, and I like it better than the 3D graphics of the other versions.
For just the 5 bucks it is, couldn't this pass as a decent SNES godsim?
#42
SKTTR commented on Nintendo Download: 24th January 2013 (Europe):
The Cave and the discounted Mighty Switch for me.
Maybe Babel Rising, if I have 500pts left after Retro City Rampage.
#43
SKTTR commented on Rumour: eShop Developers No Longer Required To...:
Great news. Need a Wii U development kit now.
#44
SKTTR commented on Neko Entertainment Discusses The Possibility O...:
Wasn't quite fond of Neko's earlier output, but Puddle on Wii U is a quality game.
#45
SKTTR commented on Zen Pinball 2 Wii U Pricing to Match Other Pla...:
After getting 4 tables for $5 on Zen Pinball 3D, double the price for the same amount of tables is a bit steep now. Hopefully EU prices are different
#46
SKTTR commented on Frozenbyte - Boxed Retail Release Of Trine 2: ...:
No. Production cost and retail price would be too high, demand would be too low.
It's a perfect download title. A good game with enough content, great visuals, and tons of features. As a fact, it's the best selling Wii U eShop game, still #1 in most countries. Why should Frozenbyte change their strategy and make something risky when they're now on the winning side? The sales will grow on for quite a while as there'll be more WiiU users every day. If one day Trine's/Frozenbyte's WiiU-reputation can get high enough, then they could make a retail game. I say it's too soon now.
#47
SKTTR commented on Anima: Gate Of Memories Coming To Wii U eShop:
I enjoyed Anima: Ark of Sinners for WiiWare.
It wasn't the best game and it sure was hard but there was something to it. I would give it a 6 or 7/10, worth a spin for core gamers that look for a semi-open world 2D platformer / beat'em up mix that's not too deep: There are no RPG elements, just bits of exploring, and light puzzle elements now and then. The focus is on platforming and fighting.
While gameplay has lots of potential to improve, the unique story and dark atmosphere (variety of neat backgrounds / detailed handdrawn cutscenes) kinda made up for the flaws. Fair restart points also balance out the difficulty of the extremely powerful and sometimes unfair enemy hordes.
I had no problems getting used to the controls despite having only access to the lesser EU version.
I'm very interested in Anima: Gate of Memories for Wii U eShop. It's now 3D and it seems it has some RPG elements this time, but my main draw is the pretty new character you play as (Will every Anima game have a new girl to play with? That would be cool!) and the story of course. It seems they have some very dark plots in the Anima universe.
Will this be good enough to wake interest in their tabletop game?
#48
SKTTR commented on Club Nintendo Accounts Can't Be Linked To The ...:
Another reason not to transfer your Wii stuff.
I'm glad I haven't transfered yet (it was the Wii U feature I looked forward to the most). I should be happy that I'm allowed to get the Club Nintendo bonuses for Retro City Rampage and the many VC games that I still want to download.
I might transfer my Wii downloads still, when Nintendo updates this mess and does it right.
As it stands, the list of good reasons not to transfer gets bigger and bigger.
#49
SKTTR commented on Wii U Software Sales Are "Struggling":
It's all down to price. I'm just glad I could afford the system at launch.
The Wii U console is 100 $€ more than the Wii and Gamecube consoles when they were released.
All the Wii U games are 10$€ bucks more than the generations before.
There's plenty I want, but I rarely spend more than 49€$ for a retail game, and so far everything I'm interested in is 59$€ or 69$€.
I downloaded five Wii U eShop games though and I'm quite happy with all of them, and I found Project Zero 2 - Wii Edition for 19,99€ so there goes the money spent well that otherwise would have been just New Super Mario Bros U or another 59€$ game.
#50
SKTTR commented on Developer Interview: Zen Studios On Portable P...:
What happened to Zen Studio's CastleStorm on Wii U?