User Profile

sketchturner

sketchturner

United States

Joined:
Tue 10th August, 2010

Recent Comments

sketchturner

#3

sketchturner commented on Yacht Club Games Announces Free Shovel Knight:...:

@Mijzelffan @Kaze_Memaryu
I could understand not being impressed by the game if you only played the initial playthrough, which is basically easy mode. I view that more as a tutorial to get used to the game. The game's true brilliance becomes apparent once you play New Game+, which is much harder. I have yet to encounter a single person who completed NG+ and didn't think Shovel Knight is an amazing game. So I'd recommend giving it another chance if this applies to you.

sketchturner

#4

sketchturner commented on WayForward to Celebrate 25th Anniversary With ...:

BTW, for those who don't know, WayForward did the remake of A Boy and His Blob on Wii and it is FANTASTIC. It's a more slow-paced puzzle platformer, but once you get into the groove, it is a really tremendously well-designed and challenging game.

sketchturner

#5

sketchturner commented on WayForward to Celebrate 25th Anniversary With ...:

I've heard great things about MSF:HD, but the gameplay just looks boring to me. Then again, SteamWorld Dig looked similarly bland and I ended up loving it.
Shantae's gameplay looks right up my alley but I refuse to buy games with girls wearing skimpy clothing.

sketchturner

#10

sketchturner commented on Site News: A New Readership Survey Has Appeared:

I know the exact date I started visiting NintendoLife because it was the day that the giveaway sweepstakes of Groovin' Blocks was announced. I've been visiting the site several times a day ever since (4&1/2 years).
BTW, I love surveys...

sketchturner

#11

sketchturner commented on Interplay Is Remastering Cult SNES Brawler Cla...:

I owned the original on the Genesis and played it quite a lot, despite not typically enjoying fighters. The humor, characters, and art style really made the game stand out. I never played the N64 games but I spent copious amounts of time drawing detailed sketches of all the characters. If this remake comes to WiiU, I'll almost definitely pick it up.

sketchturner

#15

sketchturner commented on Study Finds That US Consumers Are Buying Wii U...:

You're telling me people play video games to have FUN!? Stop the madness! If it weren't for this scientific study... I never would have known! In light of these findings, I'm going to have to re-evaluate everything I believe to be true.

sketchturner

#27

sketchturner commented on Review: Blaster Master (Wii U eShop / NES):

I really want this to come to the NA eshop. I bought it on my Wii, but save states would be VERY worth the upgrade. I tried several times to finish it but the difficulty is compounded by the fact that the game is really long and also has no save system. I feel like if you could save, the game's difficulty would be very fair and this would be one of the best NES games of all time.

sketchturner

#29

sketchturner commented on This Articulated Skyward Sword Link Toy Should...:

Maybe it's due to my revulsion for all things Skyward Sword, but I honestly don't like this figure at all. Looks like a toy for a 4 year old.

Despite my disdain for SS, I would love to see a high quality figure of Demise. That would be amazing.

sketchturner

#32

sketchturner commented on Poll: Do Video Game Reviews Need To Have A Score?:

I love that one old game magazine that had scores given to different aspects of the game. They had a score assigned to controls, graphics, fun factor, and "tilt" if I remember correctly. I think they still had an overall score, but I do feel the breakdown is important. Some people really don't care about graphics and just want good controls. Some people can overlook spotty controls if the game is a lot of fun to play. Etc.

sketchturner

#33

sketchturner commented on Poll: Do Video Game Reviews Need To Have A Score?:

IMO, one problem is trying to compare a big budget action game on the same score range as a $4 indie puzzle game. Some eshop games have gotten an 8 or 9 but aren't nearly as great as a full-fledged retail game that scores an 8 or 9. Then you have to question whether price ought to be a factor in determining how "good" the game is or not.

sketchturner

#34

sketchturner commented on 2D Platformer Mekazoo Swinging onto Wii U Late...:

Wow, this looks like a lot of fun.
@Tsurii897 I understand what you're saying, but I think that has more to do with the fact that it's a trailer (short clips) of a fast-paced platformer. I don't think that means you need to eat Lucky Charms and Mountain Dew in order to enjoy it. :-)

sketchturner

#35

sketchturner commented on Poll: Do Video Game Reviews Need To Have A Score?:

I think a 4 point scale would work well if everyone would pay attention to how to interpret it. IMO, there are really 4 categories of games anyway:
1=Rubbish, skippable crap
2=Decent. not superb, but worth playing
3=A very good game that nearly everyone should play
4=An awesome game people will replay for years to come and could well become a classic.

If 60% or more of a rating scale is used for varying degrees of crap, that seems pointless to me.

sketchturner

#36

sketchturner commented on Poll: Do Video Game Reviews Need To Have A Score?:

I think the problem has less to do with which rating scale is used and more to do with HOW it is used. There needs to be a clear definition of what score is still a good game. Unfortunately, most readers will skip anything less than an 8 or 9, so you end up having a ridiculously broad range of quality all receiving an 8 or 9 because they are admittedly good games.

sketchturner

#46

sketchturner commented on Impressions: Nintendo Made The Right Call With...:

I have read compelling statistics and articles about how demos actually decrease overall game sales. However, I think it does very much depend on the game.
I know that I would never have given Pikmin a chance except for the fact that a Pikmin 3 demo came out. Next thing I knew, I bought all 3 Pikmin games and the animated shorts. Huge fan all because of a demo.
On the other hand, the X360 demo of Retro City Rampage killed my excitement for that game. Not because it was bad by any means... it just didn't feel like something I wanted to keep playing for 10 hours.

sketchturner

#48

sketchturner commented on Nintendo Download: 29th January (North America):

First order of business is the Trilogy, of courses. That way I can preserve my steelbook collector's edition in pristine condition.
I may be tempted by Stealth Inc. 2 depending on the price. All these Indie sales have been ridiculously awesome and got me to take the risk on a few games I wouldn't have otherwise.