User Profile

sillygostly

sillygostly

Australia

Joined:
Wed 21st April, 2010

Recent Comments

sillygostly

#4

sillygostly commented on Two Pokémon Game Boy Color Titles Dated For N...:

Pokemon TCG on GBC is a far superior gameplay experience to the one on iPad IMO. Cards are far easier to access (you need to either buy physical cards or play duel after duel after friggin' duel just to unlock a single booster pack), duels are faster paced, and you don't need to be online to play.

I would, without hesitation, pay full price for a Pokémon TCG sequel in the spirit of the GBC original for the 3DS.

I'm also really glad that Puzzle Challenge is being released in the eShop. I hope that the Australian/European release won't be too long a wait.

sillygostly

#6

sillygostly commented on Oddworld: New 'n' Tasty Wii U Delay Seems to b...:

Release it as a retail disc. Problem solved.

Seriously though, what an idiotic reason to delay a game. There are plenty of games on the eShop that well exceed the remaining 3GB of storage space remaining in the basic Wii U console. There are Xbox 360 and PS3 consoles that wouldn't be able to run the game without an external hard drive but that certainly didn't seem to deter them from releasing the game on those platforms. Heck, the Arcade model of the Xbox 360 had less internal memory than the original Wii did! (256MB vs. 512MB)

I'm sure that most owners of the 8GB console aren't interested in eShop games to begin with so they really aren't missing any potential customers there.

How much longer do they intend to delay the game while it has been available on other platforms for several months now? My interest in this game is rapidly diminishing, and if they stupidly decide to release a gimped version on Wii U as so many other third party developers have before them, then I won't support this. We've had enough of that sort of B.S. on Wii U and I won't support it any longer.

sillygostly

#8

sillygostly commented on Ubisoft To Release Petz Beach And Petz Country...:

And coming in 2015… Petz Cemetery. Become a funeral director of your very own pet cemetery! Perform FUN autopsies, console OUTRAGEOUS grieving pet owners and BERATE negligent pet owners for feeding their goldfish pellets that were actually miniature sticks of dynamite.

sillygostly

#11

sillygostly commented on Nintendo Releases a Sneak Preview of New 3DS H...:

Ugh. These are just so grossly overpriced. The Nintendo-themed ones are $2.60 EACH in Australia. Seriously, man? They're just wallpapers and icons accompanied with music (the music being recycled across multiple themes). I don't expect Nintendo to release these for free (though they should), but there are many DSiWare games that cost only $3 and include gameplay for the price, and even Gunman Clive provides a really fun experience for 10c less than the asking price for these menu themes.

They ought to be charging $3-$5 tops for a pack of themes, not close to $3 just for a single wallpaper and a few other superficial graphics that we should have the option to create ourselves for free. I'll probably buy a theme or two eventually (heck, I would have bought them all if only Nintendo had adopted a more reasonable pricing strategy), but to put things into harsh perspective, AU$10.40, being the asking price for a SNES title or a decent budget-priced eShop title, will buy you only four wallpaper graphics. This is nothing short of a rip-off. Nintendo-themed wallpapers for PCs are free through their many mini sites, so I don't see why 3DS wallpapers should be any different.

sillygostly

#13

sillygostly commented on FAQ: Super Smash Bros. For Nintendo 3DS:

@Punished_Boss: Snake appeared in Metal Gear Solid: The Twin Snakes on GameCube, Metal Gear on NES, the MSX2 version of Metal Gear 2: Solid Snake (which is available via the Japanese Virtual Console), and he would go on to appear in Metal Gear Solid 3D: Snake Eater on the 3DS in 2011 (while the other systems received a HD trilogy, including the Vita, making the 3DS game a blatant rip-off in comparison, just as Wii U would later receive Mass Effect 3 while the complete trilogy was released on other platforms for the same price).

Frankly, I didn't think Snake deserved to appear in Brawl in the first place considering how rarely he appears on Nintendo hardware (neither of the two Metal Gear Solid V games are being released for Wii U, despite being in development for both current and previous gen consoles).

sillygostly

#14

sillygostly commented on Review: Red Riding Hood (Wii U eShop):

Are those screenshots taken from the actual game? Because those are definitely 4:3 images stretched to fit a 16:9 display.

If that's the case, they couldn't even get the aspect ratio right. Despicable.

sillygostly

#15

sillygostly commented on Official Nintendo Magazine Announces Closure i...:

The Australian version of this magazine launched a few years ago and I think it has been about a year since it has been discontinued completely in Australia. I used to notice them all the time, but due to the often samey content that was included from issue-to-issue, I had only bought the magazine once every few months or so, or whenever there was a cool gift. It was nice to have. Even though I'm a Nintendo junkie that is already familiar with a lot of the information in the magazine, I enjoyed reading it from time to time. I was saddened to see it go, and it's a shame that the overseas iterations have suffered the same fate.

sillygostly

#18

sillygostly commented on Watch Dogs Stares at a November Release Date o...:

If this was released alongside the other versions, I would have bought it on day 1. But now, considering that the other versions are gradually descending into the inevitable despair of bargain bin purgatory, I will wait for a review. If the Wii U version only uses the gamepad as a map screen, I'll wait a bit for a significant price drop ($20 sounds about right).

sillygostly

#19

sillygostly commented on Review: Phonics Fun with Biff, Chip & Kipper: ...:

@antonvaltaz: Volume 1 is intended for children aged 3-6 and both volumes 2 and 3 are intended for children between the ages of 4 and 7.

And lack of 3D is a given for titles such as these as there is absolutely no reason why 3D would benefit software of this nature, particularly as it is aimed at the very audience that should not be viewing 3D images in the first place.

sillygostly

#20

sillygostly commented on Review: Phonics Fun with Biff, Chip & Kipper: ...:

I'm obviously not in their target demographic (anymore), but I'm really, really glad that software like this is being made, and even more so knowing that it has been published by Nintendo.

I hope that Nintendo will continue to publish/commission educational software in the future as educational games were among my favourites growing up, and I would like to see future generations using games as a means of learning a thing or two.

I only wish that The Learning Company were still around so that they could rerelease some of their classic titles on contempory hardware (such as the Super Solvers series and the like).

sillygostly

#21

sillygostly commented on Nintendo Download: 11th September (Europe):

@afroevan: Don't worry. Teslagrad is coming to Australia. We won't be getting Wooden Sen'sey though.

I just hope that Comic Workshop is released here. Software of that nature doesn't need a classification, so there's no real reason why they wouldn't release it here. They should also release the Phonics games here as they do not need a classification either (though I doubt that they will be released here as they seem to be tailored for the European market).

sillygostly

#22

sillygostly commented on Super Street Fighter II: Turbo Revival Is Drag...:

Why would any sensible person buy this when for a dollar or so more, you could buy one of the other (more complete) versions of the same game on the same platform?

It's a joke that this version doesn't even include local multiplayer. Surely it couldn't be that difficult to simulate local multiplayer for GBA games. One player could use the TV while the other uses the Gamepad.

sillygostly

#23

sillygostly commented on Super Street Fighter II: Turbo Revival Is Drag...:

And while we're on the topic of game classification in Australia, the ACB has also recently classified a game titled Rabbids Invasion. The platform isn't specified, but this could very well be the long-completed Wii U game that Ubisoft has been sitting on for about a year.

And don't let the "Multi-platform" label fool you. Most games on the ACB database are labelled as "multi-platform", even games exclusive to specific platforms.

sillygostly

#25

sillygostly commented on Wii U Minecraft Looking Doubtful As Dev Says T...:

They don't want to cannibalise their own brand by risking their target audience embracing Nintendo's own IP. Non-Nintendo platforms aren't considered to be as great a threat as Sony and Microsoft's systems have fewer games that would appeal to the same audience that Minecraft has attracted.

sillygostly

#26

sillygostly commented on E3 2014: Ubisoft Admits to Holding Back Comple...:

A game titled "Rabbids Invasion" has just been classified by the Australian Classification Board, receiving a G rating for "Very mild violence and crude humour." There is no information about what platform it will be released on (the page reads "Multi platform", but that doesn't mean anything as even Wii/DS/3DS/Wii U exclusives have been marked as being "multi platform" games; it's just a generic term that the Classification Board uses).

This may very well be the Wii U game that Ubisoft has been withholding. Ideally, I think that they would have released it about a year ago to coincide with the premiere of the television series of the same name, but they probably thought that the install base wasn't high enough to justify releasing it at the time.

sillygostly

#27

sillygostly commented on Nintendo Confirms amiibo Launch Range of 12 Fi...:

sighs They're probably going to sell them for $20 each in Australia. Heck, $15 is too much IMHO.

Nintendo would be smart to release a complete set of Amiibo figures if they want to tempt this 20-something guy into buying them. :P

sillygostly

#28

sillygostly commented on New Nintendo 3DS Models Announced:

I'm excited and all (I was not excited at all for the DSi and I never ended up getting one since there weren't any good exclusives for it), but I don't think that the upgrades are substantial enough to warrant an instant purchase.

I will however, consider the prospect if they release a limited edition design as I want to hang onto my Pikachu 3DS XL for as long as possible.

sillygostly

#31

sillygostly commented on Talking Point: The Pokémon Trading Card Game ...:

This is all well and good, and the iPad is arguably the perfect platform for the TCG as the screen (and by extension, the resolution) is quite large so the cards can be seen in all of their detailed glory, plus, a touch screen interface is also ideal for this sort of experience. I just hate the fact that I'll need to be online in order to play the game so I can't play it on the train or anywhere outside of home for that matter (and I'm not going to pay the extortionate $250+ premium for an iPad just because it includes 3G connectivity).

My other gripe (and it's a major one) is that Game Freak may implement micro transactions for the iOS release, which I'm not down with. I think the PC/Mac versions offer an expansion pack once per day or so but the whole appeal of the GBC game was that I was able to access all of the cards in as much abundance as I wish (though it was heavily chance based) without having to pay or otherwise hunt for the cards themselves (though I did buy a bunch of physical decks on impulse about a year ago).

I actually wouldn't mind if Game Freak decided to make the TCG an annual franchise for 3DS and basically re-release the same game year in year out (with the only difference in gameplay being the addition of the new cards that were released throughout the year), but I won't fork over cash for virtual booster packs as I may as well just buy the physical cards themselves.

sillygostly

#32

sillygostly commented on Beautiful Limited Edition Super Smash Bros. 3D...:

I would have been tempted if the characters were in colour… but I'm quite happy with my Pikachu 3DS XL. I may get a Japanese one at one point though. It's just too bad that the ship has long sailed on the Charizard LL (and I'm not willing to pay $900+ for it).

sillygostly

#34

sillygostly commented on Mega Slowbro and Mega Audino Leaked for Pokém...:

Mega Slowbro looks absolutely ridiculous!! :D

I never liked Altaria and I stopped caring for Slowbro once the much prettier Slowking entered the scene (yes, I'm shallow), but their mega evolutions have converted me. I must have them both in my party. :D

I really hope that they include a mega evolution for Slowking as well, and I'd love to see my favourite fairy types also receive mega evolutions (e.g. Wigglytuff, Clefable, Togekiss etc.). A Blissey mega evolution would be epic as well (the HP!!!!).

sillygostly

#35

sillygostly commented on Capcom Releases Phoenix Wright: Ace Attorney -...:

I too am waiting for the trilogy. I know it's already available on iOS, and a while ago, the trilogy was available for an obscenely cheap price ($8 or so), but I would much rather play it on the hardware that it was originally designed for.

The price difference doesn't really bother. Sure, it's unfair, but we must accept the differences between the two online marketplaces. Besides, I'm sure that the 3DS version will have fewer (if any) bugs (so it won't be prone to seemingly random crashes) and I won't need to squint to read the on-screen text when playing on an iPhone. Given the lack of a physical retail release however, the iOS version still offers substantially superior value as I can install the game on both my iPad and iPhone (I would have never considered obtaining an iPhone, but it was a free hand-me-down).

Nevertheless, I am glad that there are at least some high-calibre games available for iOS devices, even though the vast majority of customers seem to prefer inane time-guzzlers such as the "Saga" and "Ville" games.

sillygostly

#36

sillygostly commented on CoroCoro Magazine Reveals Three Mega Evolution...:

I never liked Altaria… or Swablu. I hated them, even…

Never thought I'd ever want to train the little turds in a million years...

Until I laid eyes on Mega Altaria…

I'm beguiled... it's beautiful. =O <3 <3 <3

Welcome to the team, Altaria. =P

sillygostly

#38

sillygostly commented on August Is Officially Princess Peach Month, Acc...:

I'm still holding out for Super Princess Peach sequels on both 3DS and Wii U.

Hell, I would even settle for New Princess Peach U DLC for New Super Mario Bros. U… but who else would be playable…? Peach and Daisy are a given. Pauline can be included as she too is a damsel in distress (and proud of it?!)… which leaves an opening for Toadette, Rosalina or even Birdo (with Birdo being invulnerable, helping fill the shoes of Nabbit for novice players).

sillygostly

#39

sillygostly commented on Hyrule Warriors DLC Floodgates Opened with Alt...:

Ugh. This was to be expected considering Koei's history of costume pack DLC. The amount of DLC available for Warriors Orochi 3 Hyper is absolutely obscene. It would cost around AU$120 alone just to download all of the DLC packs.

sillygostly

#41

sillygostly commented on Shin Megami Tensei IV Set For September Releas...:

@DarkCoolEdge: Nintendo of Europe assumes responsibility for what gets licensed for sale in Europe and by extension, Australia, so yes, they do play a part (though publishers will ultimately decide whether their software is worth selling to the ANZ market only after considering if a title is worth releasing to the European market).

This was not the case in the past. Now, if any 3DS/Wii U software is denied release for the European market, then the Australian market also misses out completely (publishers previously had the choice to release a game to the Australian market irrespective of its status in Europe). We also used to receive the U.S. versions of the games as opposed to the European versions, but now we only ever receive the European version (for better or for worse) as a result of Nintendo's region locking practices.

sillygostly

#42

sillygostly commented on Shin Megami Tensei IV Set For September Releas...:

I bought Soul Hackers in anticipation of also picking this up at retail. Now I'll only consider this at a rather heavy discount as I do not wish to support Atlus' decision to release their titles exclusively via the eShop in Europe (and by extension, Australia). I would have bought Conception II at retail at full price ($59.95), but thanks to Nintendo of Europe not receiving a retail release, we've been deprived of it too. The worst part of all is that not only does the U.S. get a physical release of most Atlus games, but they also often include additional bonuses (such as the soundtrack CD with Conception II).

I really hate that Nintendo have systemically plonked us with the Europeans after the release of the 3DS. Now we're subjected to their release schedule, their delays and their localisations (or lack of). During the lifespan of the original DS, we'd occasionally get games that were released in the U.S. but not the U.K. (such as WarioWare: Twisted) and vice versa. Now, we're bound only by whatever Nintendo of Europe dictates. >=(

sillygostly

#43

sillygostly commented on Review: Comic Workshop (3DS eShop):

Even if this doesn't come to the EU, there is no reason why it couldn't come to Australia as applications such as these do not need an age classification (as the Art Academy titles were among the very few Nintendo titles that were exempt from classification).

sillygostly

#44

sillygostly commented on Dragon Quest X All-In-One Retail Package Will ...:

"Each will still, nevertheless, contain copies for all three platforms."

This is still wrong. Each version of the software reads "All-In-One Package". They aren't selling all three versions in one package. This "All-In-One Package" is the equivalent of a GOTY edition of an PS/Xbox game. The game simply contains the base Dragon Quest X game as well as its two expansion packs. Plus, it makes absolutely no sense whatsoever to package the Wii version with the Wii U version. Who would play the Wii version? If anything, to sell three versions for the price of a single game would be a colossally stupid move as buyers could simply give away the other two versions to friends or trade them in (thus depriving Square Enix of potential sales).

I've been reading a lot of criticism about some of the "click bait" articles here on Nintendo Life and it only appears to be getting worse. Doesn't anybody care to verify their facts anymore? =/ I strongly suggest changing the title of the article to better reflect the facts.

sillygostly

#46

sillygostly commented on Nintendo of Europe Launching Wii U Virtual Con...:

I'm much more tempted to buy NES titles at that price. I may even be swayed to buy all of them on impulse as the usual asking price of $6.50 is rather ridiculous, but I wouldn't mind paying $3.25 apiece. The $10.40 that they charge for SNES games is just obscene though.

sillygostly

#47

sillygostly commented on Violetta: Rhythm & Music Coming To 3DS, Wii an...:

I strongly, strongly doubt that this will be released in Australasia.

Zumba: World Party wasn't even given an eShop release here despite being released on Wii and Xbox 360 at retail. Barbie: Dreamhouse Party and Ninja Gaiden 3: Razor's Edge were eShop only (mind you, the latter was publicised in the Australian media for being the first game to be issued an R18+ classification), and One Piece wasn't even released at all (despite the availability of the 3DS version at retail as well as the $120+ limited edition for PS3 -.-).

sillygostly

#50

sillygostly commented on Golden Sun: The Lost Age Hitting Japanese Wii ...:

@Nintenjoe64 : Each VC release has its own emulator as each emulator is tailored to each specific game. With "black market" emulators, you may have noticed that the frame rate may fluctuate wildly from game to game, depending on the computer's CPU/RAM and the quality of the emulator itself.

Nintendo has endeavoured to ensure that each VC release plays as closely to the original version as possible, hence the slow release of VC games.