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Shadowkiller97

Shadowkiller97

United States

Joined:
Thu 9th May, 2013

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Shadowkiller97

#2

Shadowkiller97 commented on Rumours and Contradictions Are Everywhere in T...:

The whole pre-order thing is silly. Why cant they just do the event when they have the actual amiibo? It isn't as though they are trying to figure out how much to make... they still have allocations per store. It is annoying because now you have to go to the store to pre-order... and then go again to pick it up.

Shadowkiller97

#3

Shadowkiller97 commented on Talking Point: E3 Highlighted Nintendo's Devel...:

I intend on buying the new Nintendo system at launch. Then when the inevitable drought hits I will buy the last gen Sony system (PS4 in this case) and catch up on all the games I missed.

This strategy worked very well this past gen. Most Nintendo games do not drop in price very quickly. And when they do, they are pretty scarce so even used game prices are high. I bought new Wii U games as they came out, and then bought a PS3 when the first drought hit. Bought most of last gen's hits for $5-15 and they were readily available so I always had something to play.

Truthfully, if the PS4 had announced backwards compatibility, I probably would have bought that instead...But this strategy was such a resounding success that I will do that with the NX and PS4 too .

Shadowkiller97

#4

Shadowkiller97 commented on Fresh European Trademark for Diddy Kong Cranks...:

@RupeeClock Actually Donkey Kong Jr. is modern DK's (with tie) father. See, Donkey Kong Jr. is Donkey Kong's (arcade) son. That Donkey Kong (arcade) is Cranky Kong. And we know that Cranky Kong is modern DK's (with tie) grandfather. Therefore, modern DK (with tie) is actually Donkey Kong the Third.

Shadowkiller97

#5

Shadowkiller97 commented on Reaction: Nintendo Dropped the Ball, Not the M...:

Last year's E3 Smash Tournament was a lot of fun to watch. And that was 100% invitation only.

This year, they open it up to the public to have a chance to compete and people are upset? Anyways, even if it was 29 cities, people would still complain.

Personally, I am more interested in watching the competition on the 14 than having a chance to participate. Even if it was in my city, I doubt I would be good enough to win. I also imagine that the people who are good enough/serious enough about this, would travel to their nearest location to participate.

Shadowkiller97

#6

Shadowkiller97 commented on Video: We Tackle The Dual-Stick vs. Motion Con...:

I turned off motion when playing with the roller. However, I found the game to be much harder without motion when using the splattershot or the splat charger. As was mentioned in the video, the movements became much more rigid and it was hard to keep up in the fast paced turf war.

The combination of motion and right stick worked the best for me.

Shadowkiller97

#7

Shadowkiller97 commented on Nintendo Announces Its Plans for E3 2015, Head...:

I was just recapping what happened at last year's E3 for comparison. They announced 10 new games as well as introduced amiibo. Out of that, all but 4 games are out (will be out) before this year's E3! Not to mention the other things that were announced and released in between (MM3D, Xenoblade Chronicles, P&D, etc) Can't wait to see what all get's announced this year!

Here is the announcement list I came up with:
Kirby Rainbow Curse
Captain Toad
Mario Maker
Splatoon
Bayonetta 1
Zelda
Code Name Steam
Amiibo
Star Fox
Mario Party 10
Devils Third

Plus more info on previously announced games:
Smash
Yarn Yoshi
Bayonetta 2
Hyrule Warriors
Pokémon OR & AS

Shadowkiller97

#11

Shadowkiller97 commented on Nintendo of America Apologises for amiibo Shor...:

@sinalefa Well, that was always their plan: make more of popular well-known characters, and less of others. Avoiding hindsight, it kind of made sense. I mean there is only SSB functionality for Pit and Little Mac as of right now, while other characters work in several additional games. They planned amiibo as add-ons to their video games; they weren't expecting the collectible craze.

Shadowkiller97

#12

Shadowkiller97 commented on Nintendo of America Apologises for amiibo Shor...:

@sinalefa I think the "we underestimated demand" still holds. If you go back and look at some of the CPSIA certs of the original wave, the were manufactured in Aug/Sep for a November release. That's two-three months from manufacturing to release. Plus if you think about it, they were announced at E3 in June and hit manufacturing in August. Ness and Charizard show manufacturing in January and are just now about to come out. Now consider that Amiibo are less than 6 months old and the real issue started surfacing in January/February of this year. Even if they figured it all out in January (which I doubt) and ramped up orders/manufacturing, it will still take some time for the fruit of their efforts to hit stores.

http://en-americas-support.nintendo.com/app/answers/detail/a_id/11021/~/cpsia-certificates-of-compliance

Also, I just noticed as I went to check the CPSIA certs for this post that Ike and Meta Knight have received a new month of manufacturing.

Shadowkiller97

#13

Shadowkiller97 commented on Nintendo of America Apologises for amiibo Shor...:

@BinaryFragger True they have been out for a while, but the problem did not really begin until mid December when it was revealed the Marth, WFT, and Villager were being discontinued. I remember being pretty wishy-washy on pre-ordering my favorites from Wave 3, and I had no problems when I finally pulled the trigger for Meta Knight and DDD. I think the real issues began with Rosalina pre-orders/launch day lines. Even then I don't think Nintendo realized the problem until February. It takes time to order, manufacture, and ship these things. They announced Marth re-prints in Feb and it still hasn't shipped yet. Hopefully the fix is implemented, but it will take time for the effects to show up in the market.

I am a bit disappointed at the disaster wave 4 appears to be. Wave 3 pre-orders were up for several days/weeks before the sell-outs happened. For Wave 4, you basically had to refresh constantly and hope you were fast enough for the 10-15 minute pre-order window . But I will throw Nintendo a bone and assume wave 4 orders were decided before the amiibo craze was fully realized...

Shadowkiller97

#14

Shadowkiller97 commented on Nintendo Reveals the Final Club Nintendo Elite...:

@wisdomsprince Yea, I was hoping for some new games too. But its the same issue as last year. All the platinum rewards are games platinum folks probably already have. Not that I am complaining, but I probably would have been happier with 700 bonus coins to get one of the other games on the download list... just so that there is a bigger selection to choose from.

Shadowkiller97

#17

Shadowkiller97 commented on Nintendo NX Will Be About Creating "Fun New Wa...:

@earthboundlink I wish there was a way to like posts... I agree with you 100%. It's not Nintendo, its Sony/MSFT who are the problem. They haven't changed their controller for 3 generations and now people believe it should never change... I like that Nintendo tries something new every single time. If no one ever tries anything new, how are things to improve? If 10 years ago, you told me that everyone would have phones in their pockets that had no buttons at all, I would have a hard time believing you. I applaud companies who are willing to try new things. I for one do not want Nintendo to make a "normal" controller as their main.

Shadowkiller97

#18

Shadowkiller97 commented on Reggie Fils-Aime Highlights Nintendo's Strengt...:

@Quorthon I concede the fact that Nintendo marketed it as revolutionary. But I disagree on the point that simply because it is not revolutionary, it should be scrapped and abandoned.

The point of the anecdote was to counter your generalization that "everyone" hates using the gamepad from the comments of anonymous people on the internet who like to whine, the vocal minority.

Those are not FACT, they are OPINIONS. The gamepad failed to live up to its potential, for you. It does not justify the price tag, for you. It does not change anything for the better, for you. For me, it does all of those things. Maybe it is because I am used to multi-tasking? I work in a paperless office and have 4 screens on my desk. Six if you add phones.

The only game off the top of my head that does not have Pro Controller support is Captain Toad. I looked through 2-3 days of posts, and found not one on Miiverse asking for Pro Controller support. Can you share some of these posts on games that I am completely missing? The only reason I can think of for someone to want Pro Controller over the gamepad is battery life, but that's not really an issue for me (my home has a power outlet near my couch).

Lastly, I appreciate how my personal anecdote is non-evidence for you, yet that is all you use to back up your claims. Personal anecdotes of whiners over the internet. I do find it strange that you can have a personal experience of how most people would prefer to push a button...

Shadowkiller97

#19

Shadowkiller97 commented on Reggie Fils-Aime Highlights Nintendo's Strengt...:

@Quorthon "even most Nintendo fans don't seem to like using it"

You mean the vocal minority? I, for one, could not imagine life without the gamepad! It has allowed me to game far more than ever before on a console. Yes, for the majority of the main game, I play on the TV... but the gamepad-only mode has me coming back to games while I am doing other things. I will have a race or two on MK8 while watching TV or go back and collect some Riddler trophies or do side quests in Arkham City. I have probably played more Hyrule Warriors on the gamepad than on the TV.

Beyond just off-TV, I personally love the maps. My favorite genre is action-adventure. Glancing down to quickly get your bearings is 1000 times better than constantly pausing the screen. When I went back to play Arkham Asylum or Infamous on the PS3, I kept looking down at the dualshock 3 to no avail.

I don't understand why the gamepad has to be revolutionary? Why cant it just take normal things and make them more convenient and intuitive, like maps and inventory? For me, those two things are more than good enough. And most games do that well (except for SSBU, why cant I use the touch screen Sakurai!!?!). As for it being a requirement for games, that's quite untrue too. DKCTF proved that the gamepad does not have to be utilized, and the gamepad has the same inputs as any "normal" controller. So the excuse that the controller is too different for developers to develop for is hogwash.

Shadowkiller97

#20

Shadowkiller97 commented on Review: Code Name: S.T.E.A.M. (3DS):

I was completely uninterested in this title. I paid zero attention during the E3 reveal and the E3 treehouse coverage. My eyes glazed over during the ND as well. But I downloaded the demo, because why not? And I had way more fun than I expected. I definitely want to get this now! Probably not day 1 because I just got into MH4U and don't think I have time for this yet, but soon!

Shadowkiller97

#22

Shadowkiller97 commented on GameStop Lists Crazy Majora's Mask New Nintend...:

@Chicagoway Haha, no, I am not a GS employee, nor do I have any love for them. Heck, I can't even remember the last time I bought anything from them.

My only point was that of all the shady things GameStop pulls... this is hardly one of them. Bundles have been around since as long as I can remember. Limited items will be bundled with other things at retail price. Overstocked items will be bundled at a discount. And it isn't just GameStop... every retailer tends to do this.

Shadowkiller97

#23

Shadowkiller97 commented on GameStop Lists Crazy Majora's Mask New Nintend...:

@Chicagoway Like I mentioned before, they did offer the MM N3DS at retail price alone. No one is forcing you to buy the bundle, there are plenty of N3DS systems out there without the additional items. Regardless, this bundle sold out instantly, so clearly they only had a few systems (probably from returns or expired pre-orders). Seeing as how the system by itself sells for far more than MSRP anywhere else it's available (read eBay), this is far from them being sleazy.

Mario Galaxy had a re-print in the Nintendo Selects line and is not available on the eShop. And sitting on store shelves is different from still being in print. It was also a new game, vs OoT which is a remake. Furthermore, the only reason this is getting so much press is because its a Zelda game and collectors have started to panic. As I said, the game is still easily available on the eShop.

Shadowkiller97

#25

Shadowkiller97 commented on GameStop Lists Crazy Majora's Mask New Nintend...:

@Chicagoway Except it is MSRP as stated by someone else in an earlier post. Therefore, unless you think MSRP is unreasonable, this is totally worth $500.

As for OoT 3D being in demand... It's an almost 4 year old game that is actually a remake of a 16 year old game that has been re-released several times in various generations. I doubt that it really was in demand. Rather, the news of it being discontinued likely had some effect. At some point, everything has to go out of print to make room for the new stuff. Plus, this can still be bought on the eShop.

Shadowkiller97

#26

Shadowkiller97 commented on Video: Wreak Havoc as Ganon In Hyrule Warriors...:

@MrGawain At first I though this was just a cheeky comment referencing Ganon... but then curiosity got the better of me and I googled it. If I did not have it already, I would gladly buy the game and all the DLC at full price at once for that one secret alone!

Now I can't wait for this pack to hit NA!!!!

Shadowkiller97

#27

Shadowkiller97 commented on Poll: Do Video Game Reviews Need To Have A Score?:

I think scores are important. Yes, you have the people who start comparing scores or only look at scores or complain about X game getting Y score when Z game got W score... But that's just the vocal minority. The reason they are important is because people have different writing styles. Some people are very blunt and my talk about all the negatives... but when you ask them to give it a score out of they might say 8/10 or 9/10. On the other hand, some people are way more flowery and speak in euphemisms.. but then give it a 6/10 or 7/10. Both individually cannot give an apt picture.

Let's face it, everyone has a score that they mentally give certain games. You might not consciously think about it, but I bet you could easily come up with scores if pressed.

And I would point out that everything gets scored. Movies, books, TV shows, restaurants, events... Imagine if your schoolwork didn't get scored. You would just end up confused about your progress. Just getting a "good job" isn't sufficient because "good job", "good game" means different things to different people. There has to be some level of objectivity.

Shadowkiller97

#28

Shadowkiller97 commented on Nintendo Provides a Handy Quick Guide to Compl...:

The basic system transfer simply copied over all the licenses tied to your 3DS. You then need to plug your SD card into the new system ... However if you are using a normal SD card, since this is SD going to micro SD, you need to use the computer to transfer the data.

If you don't want to use a computer, you have two other options. Do a light data transfer that transfers over all saves and additional information. You would then connect to the eShop on your new system and redownload all your games.

The last option is to transfer everything, games and all wirelessly. This is the least recommended option because it takes so long. A user at IGN said his took 13ish hours to transfer a 16gb card. I hate to think what might happen if something gets interrupted in the process.

Shadowkiller97

#29

Shadowkiller97 commented on Talking Point: The New Nintendo 3DS, Nintendo ...:

@Yorumi Maybe I tend to check the map more often than you or I just play more adventure games or something, because I notice a stark difference between pausing the screen and looking down. I tend to check the map a lot, and glancing at the screen in my hands is much faster than pausing. It takes time for games to stop the action, load the map/menu, and resume the action. Furthermore, with the gamepad map, if I am going in the right direction, I keep going while looking at the map. Versus, completely pausing my progress.

HUDs are great, but at the same time the gamepad menus are way better/faster because of the touch screen. (It's not a monumental change but it does make things smoother, easier, more intuitive than using a stick/d-pad to move a cursor). I absolutely hate that the touch screen does nothing in SSB!!! Especially because of the 3DS version, I keep trying to use the menu by touching the icons on the screen to no avail...

Shadowkiller97

#30

Shadowkiller97 commented on Talking Point: The New Nintendo 3DS, Nintendo ...:

@Yorumi I know you said you don't hate the gamepad but feel its underused. Isn't that a bit hypocritical? You don't care for its uses (i.e. maps, menus, keyboards, UI) and want something that utilizes it better. Yet at the same time you hate controllers being "shoehorned" in. It seems like a catch 22. What would you suggest Nintendo do to make it work? Why do small advances like analogue triggers or clickable sticks become innovations yet small advances in dual screen become gimmicky.

For your grievances against motion controls, I would like to point out that Nintendo has listened. They get that motion controls aren't for everyone, which is why the Wii U has standard control options for just about every motion controlled game (except where it wouldn't make sense, Wii Sports Club, Wii Fit U, Wii Party U, etc). But now they get criticized for having too many options.

Shadowkiller97

#31

Shadowkiller97 commented on Talking Point: The New Nintendo 3DS, Nintendo ...:

@Yorumi Touche. I suppose we were really just arguing semantics with "gimmicks."

I think the point is when you say you want Nintendo to release a new console with no "gimmicks," it doesn't necessarily mean the same thing to everyone as it does to you.

Also, without trying new things, how is anyone supposed to figure out what will be a gimmick and what will be innovation. If the analog stick had been canned before release because someone thought it was too gimmicky... I still play some games with the d-pad. If people keep pushing for "traditional" controls, we will never move forward.

Shadowkiller97

#32

Shadowkiller97 commented on Talking Point: The New Nintendo 3DS, Nintendo ...:

@Yorumi "it made games worse overall" is an opinion that not everyone shares. "never adopted as a standard of the industry" is completely untrue. Every smartphone and tablet has a built-in accelerometer and gyroscope. I remember when the gyroscope was added to the iPhone, it was demoed with a game…

As much as console gamers hate to admit it, the industry includes smartphones and tablets now. That is fact. Furthermore, the DualShock 3 has six-axis motion sensing and the DualShock 4 has a gyroscope and accelerometer as well.

Shadowkiller97

#33

Shadowkiller97 commented on Talking Point: The New Nintendo 3DS, Nintendo ...:

@Yorumi I think that’s his point. You are calling the motion controls a gimmick, because you don’t like them. Other people who like the motion controls think it’s innovation. I loved Skyward Sword, Metroid Trilogy, Mario Galaxy and even NSMBW with the Wiimote.

I do think that it needs to be balanced. I.e. in OOT3D, I used the motion controls as often as the circle pad. I switched back and forth between the two seamlessly.

… But then of course you have people complaining about too many control options… I guess you cannot ever win.

Shadowkiller97

#34

Shadowkiller97 commented on Talking Point: The New Nintendo 3DS, Nintendo ...:

@earthboundlink I could not agree more. Most people call the gamepad, second-screen idea a gimmick. I for one could not imagine a successor without it. I do admit that it has been disappointing that a large number of Nintendo games has ignored it, but hopefully that will change in the current line-up. The maps alone is a massive feature in my opinion. Having played Arkham City and Arkham Origins on the Wii U, I dread the day that I play Arkham Knight and have to go back to pausing every 2 minutes to get my bearings.

I, too, loved Skyward Sword for the motion controls. Especially since we never got that awesome light saber Star Wars game we all dreamed up the moment the Wii was announced…

Shadowkiller97

#35

Shadowkiller97 commented on Talking Point: The New Nintendo 3DS, Nintendo ...:

At the same time, Nintendo needs to be wary of streamlining the two platforms too much. It might help with their software droughts, sure, but it could also hurt their sales.

Look at the PS Vita. It is a great system packing a significant amount of power and a great screen. It was marketed as the “Portable Home Console” experience, yet it has largely tanked in sales. As Sony has discovered, not many people want to play home console games on a tiny screen especially when the same game is available for the TV. I am not trying to bash the Vita, but isn't that why most people state that the 3DS is better than the Vita; the unique games? Now we want the 3DS to do the very thing that caused the Vita to "fail."

Furthermore, home console game design and portable game design have separate philosophies. Look at Luigi’s Mansion: Dark Moon vs the original. The separate mansions and the multiple levels allowed it to be a better portable experience. If you just have time on a bus ride or car ride or when you’re “reading a magazine”, it’s easy to pick up and put down. KH3D did the same thing.

However, that said, there are many folks who don’t have such commuting schedules. I also don’t travel that much either. I play my 3DS mostly at home. So if all the games on my portable were available on my console, I would probably not shell out extra cash for a secondary device just for the few times I would use it outside the home. Especially with off-TV play with the gamepad.

I think the 3DS succeeds because it has that portable experience for people playing on the go, and for people like me who play at home it also has the unique games not available on the Wii U.

Maybe a solution would be to have one device – a portable ~$200 for which you could by an adapter ~$100-150 for the TV. The adapter would upgrade the visuals/shaders/effects, but can only be used if you have the portable console plugged in. Think of the initial SSB trailer where Mario makes the jump from 3DS to Wii U and how his graphical style gets enhanced. The key is that one cannot work without the other. Because if they both work independently with the same games, one is doomed to fail.

TL;DR – Having two separate devices that play the same games seems like a good idea on paper, but could have unforeseen side effects.

Shadowkiller97

#40

Shadowkiller97 commented on Nintendo's amiibo Website and Compatibility Ch...:

I like the SSB Amiibo way more than the new ones. The action poses just look cooler even with those stands that are needed. Also, I am kind of just annoyed at the Super Mario Series in general. All of the characters already have SSB versions except for Toad. Makes me think they introduced this line just so they could make Toad for Captain Toad... which is baffling because I would much rather have a single unique Captain Toad Amiibo... I guess my hopes for Yarn-Yoshi-Plushie Amiibo have just been squashed.

Shadowkiller97

#41

Shadowkiller97 commented on Poll: Which New Nintendo 3DS Will You be Buying?:

I really want the MH4U bundle and am quite annoyed that it is GameStop Exclusive... I am fully committed to Best Buy's ecosystem... plus I have a BBY credit card I want to put this on.

I settled for the Majora's Mask version, even though I don't care for it too much. Hmm... maybe I can find someone to trade me the MH4U one since the Majora's Mask is more limited and already sold out at GS and BBY.

Shadowkiller97

#43

Shadowkiller97 commented on Nintendo and GungHo Online Entertainment Annou...:

@bouncer0304 Hmm... The Forbes article is referencing a quote from Bill Trinen's interview with Reno Gazette-Journal. In that interview he says "we don't have a new Mario game this year." But according to that article the interview took place in 2014 before the Christmas Holidays. Wouldn’t that mean he was talking about how there was no Mario game in 2014? I see nothing about 2015...

Seems like Forbes reported on an article they didn't even fully read...

Shadowkiller97

#47

Shadowkiller97 commented on Feature: Time to Vote For Your Game of the Yea...:

@Giygas_95 My votes were almost the same as yours, only I picked Hyrule Warriors for Wii U Retail (DKC:TF overall). HW surprised me a lot. I played the heck out of that game constantly since September. I will probably get back to it on the next set of DLC, but am trying to use my Holiday time off from work to catch up on my backlog.

Smash Wii U is great too, but I am kind of burned out on it after having to go through All Star mode with each toon all over again after having done it on the 3DS one already. I was annoyed that I had to unlock all the classic trophies again since I have them on the 3DS already. Same exact trophy, but I have to do a classic mode again that is twice as long as the 3DS one...

Shadowkiller97

#48

Shadowkiller97 commented on Best Buy and Walmart Pitch In With Festive Wii...:

If your Target is sold out of the Wii U bundle... Best Buy and Walmart will generally price-match Target.

Walmart's price matching is pretty generous, so if you find a lower advertised price for 3DS XL, it would be worth price-matching at Walmart so that you can get the lower price and the gift card.