User Profile

Sforzando

Sforzando

Crash fan, animation fan, game fan.

Male, 17, United States

Joined:
Tue 27th September, 2011
Website:
http://mighty.smackjeeves.com

Recent Comments

Sforzando

#1

Sforzando commented on Flipnote Studio 3D:

Hopefully we can see footage of the app after its Japanese release...so excited to figure out how the app works, so I can get right into animating come August.

Sforzando

#4

Sforzando commented on First Impressions: Mario Kart 8:

Nobody mentions that Crash Nitro Kart did the gravity thing first...come on, Mario Kart owes a lot to Crash Team Racing and Crash Nitro Kart!!

Sforzando

#9

Sforzando commented on Footage of Renegade Kid's Crash Bandicoot DS D...:

For those who don't know, there was a leaked poster in a Vicarious Visions Facebook post that featured a new design of Crash, and this was noticed by Crash fans just a few days ago. Seeing this footage of a previously unknown DS version of Crash 2010 (Crash Landed) just makes me pessimistic about the spotted poster. How many studios has Acti had work on cancelled Crash projects?
1. Radical: Crash 2010 (Landed) main version, to see the screenshots and concept art found of this game, look at the Finish Crash 2010 Facebook page
2. High Impact Games: Crash Team Racing, it had a similar art style to the cancelled Crash Landed, and
3. Renegade Kid: now, the DS version.
4. Vivarious Visions: Crashlanders?

Anyway, good article and good to see the footage. Would have liked to see this completed. If you want to support Crash, sign this petition as always: http://www.gopetition.com/petitions/bring-back-bandicoot.html

Sforzando

#10

Sforzando commented on Review: Castle Conqueror - Heroes 2 (DSiWare):

DSiWare is so amazing. Every time I come on NintendoLife I read reviews for more and more awesome DSiWare. The amount of high quality games for download on this system is incredible. (The range of quality is pretty incredible too...look at Cake Ninja. Although that little series is fairly fun for 5-minute sessions.) I only have a handful of DSiWare games, including Pop Island Paperfield which I never play because I never have lots of people to play it with. I also have the Tower defense game by that dev which I can't remember the title.... Go! Go! Kokopolo!! is my favorite DSiWare game, with it's ultra-indie roots, fun soundtrack and gameplay...DSiWare is amazing, for a service that so few use. And now I have to play Castle Conqueror - Heroes and Heroes 2. Plus the rest of the Art Style and Electroplankton.... And I want to look into Petit Computer... and Inchworm Animation, and maybe Rytmik. Gosh. DSiWare is amazing. (And I didn't even mention flipnote.)

Sorry for such a long, irrevelant comment. But DSiWare is amazing. The one area it lacks is Rhythm Heaven-esque games. Seriously, does it have any rhythm games?

Sforzando

#11

Sforzando commented on Cake Ninja XMAS:

Wow, NL...not even going to grace this one with a review??

EDIT: Though I hardly blame you, what with the way Cypronia handled your reviews of the first 2. XD

Sforzando

#14

Sforzando commented on Japanese Import Ban on R4 Cartridges Becomes Law:

@rayword45: Amen and hallelujah to that! (the devkit) I don't see why they don't do it. They could release a separate download platform, or section of the eShop for homebrewers to publish their game for free or even for profit. They could even support prolific homebrews for the system. Doing this would remove all rationalization and need for flashcarts, provided they don't put ridiculous limits on the homebrew devs.

Sforzando

#17

Sforzando commented on Review: Jump Trials (DSiWare):

Ugly, awkward version of the stylish, simple, tightly controlled 10 second run. 10SR is harsh, and the controls take a bit of getting used to, but when you do, it's a great game.

Sforzando

#20

Sforzando commented on 3DS System Update Locks Out a Lot of Flashcard...:

I am totally against piracy.
If Nintendo made an SDK and let indie/bedroom programmers make 3DS and DS games and distribute them on an online service provided by Nintendo, then flashcarts wouldn't be needed. I understand this could drop the quality of the average 3DS game but it would be on a separate store from the eShop...maybe the Indie eShop or something. Or here's an idea: How 'bout downloading DS and 3DS games onto the system? A few jerks might download it and then sell the original, but they could probably come up with a way to wipe the original when you back it up, and then you could re-download the title from your account if the game gets deleted.

Sforzando

#23

Sforzando commented on Sony: Wii U Offering "Something That Vita and...:

I am of the opinion that it helps. Think about it, if this dual screen...thingy only worked on WiiU, "Mainstream" developers would ignore it. But with the SmartGlass app and the PS3/Vita double team, they can develop a dual screen interface that can be used on all 3 consoles.