Hopefully we can see footage of the app after its Japanese release...so excited to figure out how the app works, so I can get right into animating come August.
Honestly I can't say how disappointed and shocked I am that the Flipnote Hatena service is dying. I think it's time to undertake a massive effort to download all the good flipnotes before they are lost.
@LEGEND_MARIOID Then you should definitely give Crash Team Racing for the PS1 a go, if possible. It's got the same gameplay as CNK, only better stages, and less clunky controls.
For those who don't know, there was a leaked poster in a Vicarious Visions Facebook post that featured a new design of Crash, and this was noticed by Crash fans just a few days ago. Seeing this footage of a previously unknown DS version of Crash 2010 (Crash Landed) just makes me pessimistic about the spotted poster. How many studios has Acti had work on cancelled Crash projects? 1. Radical: Crash 2010 (Landed) main version, to see the screenshots and concept art found of this game, look at the Finish Crash 2010 Facebook page 2. High Impact Games: Crash Team Racing, it had a similar art style to the cancelled Crash Landed, and 3. Renegade Kid: now, the DS version. 4. Vivarious Visions: Crashlanders?
DSiWare is so amazing. Every time I come on NintendoLife I read reviews for more and more awesome DSiWare. The amount of high quality games for download on this system is incredible. (The range of quality is pretty incredible too...look at Cake Ninja. Although that little series is fairly fun for 5-minute sessions.) I only have a handful of DSiWare games, including Pop Island Paperfield which I never play because I never have lots of people to play it with. I also have the Tower defense game by that dev which I can't remember the title.... Go! Go! Kokopolo!! is my favorite DSiWare game, with it's ultra-indie roots, fun soundtrack and gameplay...DSiWare is amazing, for a service that so few use. And now I have to play Castle Conqueror - Heroes and Heroes 2. Plus the rest of the Art Style and Electroplankton.... And I want to look into Petit Computer... and Inchworm Animation, and maybe Rytmik. Gosh. DSiWare is amazing. (And I didn't even mention flipnote.)
Sorry for such a long, irrevelant comment. But DSiWare is amazing. The one area it lacks is Rhythm Heaven-esque games. Seriously, does it have any rhythm games?
This may seem crazy to a lot of people--but I know a lot of non-serious gamers who have a Wii, never play online, and never play GameCube games. Of course I try to get them into WiiWare, but still...
Kokopolo's Keith Webb makes an appearance? I admire that guy for his work on (obviously) Kokopolo as well as Crash Twinsanity. He even said in this interview: http://hpzr.proboards.com/index.cgi?board=otherc&action=display&thread=7144&page=1 that he would approach Activision about developing a Crash Bandicoot game if Kokopolo sold well enough.
@rayword45: Amen and hallelujah to that! (the devkit) I don't see why they don't do it. They could release a separate download platform, or section of the eShop for homebrewers to publish their game for free or even for profit. They could even support prolific homebrews for the system. Doing this would remove all rationalization and need for flashcarts, provided they don't put ridiculous limits on the homebrew devs.
The only difference beween the nintendo ID and a Friend Code is that it's console wide and not made of numbers. From what I've heard of the WiiU's online it's a big step forward.
Ugly, awkward version of the stylish, simple, tightly controlled 10 second run. 10SR is harsh, and the controls take a bit of getting used to, but when you do, it's a great game.
I am totally against piracy.
If Nintendo made an SDK and let indie/bedroom programmers make 3DS and DS games and distribute them on an online service provided by Nintendo, then flashcarts wouldn't be needed. I understand this could drop the quality of the average 3DS game but it would be on a separate store from the eShop...maybe the Indie eShop or something. Or here's an idea: How 'bout downloading DS and 3DS games onto the system? A few jerks might download it and then sell the original, but they could probably come up with a way to wipe the original when you back it up, and then you could re-download the title from your account if the game gets deleted.
I am of the opinion that it helps. Think about it, if this dual screen...thingy only worked on WiiU, "Mainstream" developers would ignore it. But with the SmartGlass app and the PS3/Vita double team, they can develop a dual screen interface that can be used on all 3 consoles.
#1
Sforzando commented on Flipnote Studio 3D:
Hopefully we can see footage of the app after its Japanese release...so excited to figure out how the app works, so I can get right into animating come August.
#2
Sforzando commented on Flipnote Studio 3D to Hit North America Early ...:
@LordGeovanni You can view and upload from 3 pm to 7 pm for free. The fee gives you Coins for downloading, commenting, and rating.
#3
Sforzando commented on Sakurai: New Super Smash Bros. To Strike A Bal...:
Ever play Brawl Minus?
#4
Sforzando commented on First Impressions: Mario Kart 8:
Nobody mentions that Crash Nitro Kart did the gravity thing first...come on, Mario Kart owes a lot to Crash Team Racing and Crash Nitro Kart!!
#5
Sforzando commented on Flipnote Studio 3D to Hit North America Early ...:
@Nintendude789 Hatena is not running the service. Nintendo is.
#6
Sforzando commented on Review: Publisher Dream (DSiWare):
Didn't some preview say Keith Webb shows up in this game? (The developer of Kokopolo)
#7
Sforzando commented on Flipnote Studio 3D Drawing to the West, For Fr...:
Honestly I can't say how disappointed and shocked I am that the Flipnote Hatena service is dying. I think it's time to undertake a massive effort to download all the good flipnotes before they are lost.
#8
Sforzando commented on Footage of Renegade Kid's Crash Bandicoot DS D...:
@LEGEND_MARIOID Then you should definitely give Crash Team Racing for the PS1 a go, if possible. It's got the same gameplay as CNK, only better stages, and less clunky controls.
#9
Sforzando commented on Footage of Renegade Kid's Crash Bandicoot DS D...:
For those who don't know, there was a leaked poster in a Vicarious Visions Facebook post that featured a new design of Crash, and this was noticed by Crash fans just a few days ago. Seeing this footage of a previously unknown DS version of Crash 2010 (Crash Landed) just makes me pessimistic about the spotted poster. How many studios has Acti had work on cancelled Crash projects?
1. Radical: Crash 2010 (Landed) main version, to see the screenshots and concept art found of this game, look at the Finish Crash 2010 Facebook page
2. High Impact Games: Crash Team Racing, it had a similar art style to the cancelled Crash Landed, and
3. Renegade Kid: now, the DS version.
4. Vivarious Visions: Crashlanders?
Anyway, good article and good to see the footage. Would have liked to see this completed. If you want to support Crash, sign this petition as always: http://www.gopetition.com/petitions/bring-back-bandicoot.html
#10
Sforzando commented on Review: Castle Conqueror - Heroes 2 (DSiWare):
DSiWare is so amazing. Every time I come on NintendoLife I read reviews for more and more awesome DSiWare. The amount of high quality games for download on this system is incredible. (The range of quality is pretty incredible too...look at Cake Ninja. Although that little series is fairly fun for 5-minute sessions.) I only have a handful of DSiWare games, including Pop Island Paperfield which I never play because I never have lots of people to play it with. I also have the Tower defense game by that dev which I can't remember the title.... Go! Go! Kokopolo!! is my favorite DSiWare game, with it's ultra-indie roots, fun soundtrack and gameplay...DSiWare is amazing, for a service that so few use. And now I have to play Castle Conqueror - Heroes and Heroes 2. Plus the rest of the Art Style and Electroplankton.... And I want to look into Petit Computer... and Inchworm Animation, and maybe Rytmik. Gosh. DSiWare is amazing. (And I didn't even mention flipnote.)
Sorry for such a long, irrevelant comment. But DSiWare is amazing. The one area it lacks is Rhythm Heaven-esque games. Seriously, does it have any rhythm games?
#11
Sforzando commented on Cake Ninja XMAS:
Wow, NL...not even going to grace this one with a review??
EDIT: Though I hardly blame you, what with the way Cypronia handled your reviews of the first 2. XD
#12
Sforzando commented on Wii Mini Is Official And Has No Online Connect...:
This may seem crazy to a lot of people--but I know a lot of non-serious gamers who have a Wii, never play online, and never play GameCube games. Of course I try to get them into WiiWare, but still...
#13
Sforzando commented on Publisher Dream Bringing Game Development Aspi...:
Kokopolo's Keith Webb makes an appearance? I admire that guy for his work on (obviously) Kokopolo as well as Crash Twinsanity. He even said in this interview: http://hpzr.proboards.com/index.cgi?board=otherc&action=display&thread=7144&page=1 that he would approach Activision about developing a Crash Bandicoot game if Kokopolo sold well enough.
#14
Sforzando commented on Japanese Import Ban on R4 Cartridges Becomes Law:
@rayword45: Amen and hallelujah to that! (the devkit) I don't see why they don't do it. They could release a separate download platform, or section of the eShop for homebrewers to publish their game for free or even for profit. They could even support prolific homebrews for the system. Doing this would remove all rationalization and need for flashcarts, provided they don't put ridiculous limits on the homebrew devs.
#15
Sforzando commented on Talking Point: The Nintendo Network ID's Next ...:
The only difference beween the nintendo ID and a Friend Code is that it's console wide and not made of numbers. From what I've heard of the WiiU's online it's a big step forward.
#16
Sforzando commented on Halting Wii U System Update May Brick the System:
Unplugging it? Yeah, that happens. But Internet going out will brick it? There has to be a way to prevent that--it's the ISP's fault.
#17
Sforzando commented on Review: Jump Trials (DSiWare):
Ugly, awkward version of the stylish, simple, tightly controlled 10 second run. 10SR is harsh, and the controls take a bit of getting used to, but when you do, it's a great game.
#18
Sforzando commented on Review: 18th Gate (DSiWare):
So it doesn't match up to Kokopolo...the best DSi game and severely underknown and underrated.
#19
Sforzando commented on First Impressions: Little Inferno:
Sounds intriguing.
#20
Sforzando commented on 3DS System Update Locks Out a Lot of Flashcard...:
I am totally against piracy.
If Nintendo made an SDK and let indie/bedroom programmers make 3DS and DS games and distribute them on an online service provided by Nintendo, then flashcarts wouldn't be needed. I understand this could drop the quality of the average 3DS game but it would be on a separate store from the eShop...maybe the Indie eShop or something. Or here's an idea: How 'bout downloading DS and 3DS games onto the system? A few jerks might download it and then sell the original, but they could probably come up with a way to wipe the original when you back it up, and then you could re-download the title from your account if the game gets deleted.
#21
Sforzando commented on La-Mulana Stands Atop Download Charts Worldwide:
I contributed!!
Bought it day one.
#22
Sforzando commented on Wii U Pro Controller Feels "Amateurish", Say K...:
I had a similar impression of the ClassicController Pro, but I felt like it was because it was light due to lack of batteries. I love my CCPro.
#23
Sforzando commented on Sony: Wii U Offering "Something That Vita and...:
I am of the opinion that it helps. Think about it, if this dual screen...thingy only worked on WiiU, "Mainstream" developers would ignore it. But with the SmartGlass app and the PS3/Vita double team, they can develop a dual screen interface that can be used on all 3 consoles.
#24
Sforzando commented on Feast Your Eyeballs On This Go! Go! Kokopolo 3...:
And talk about eyecandy! I love the original. So amazing and unique.
#25
Sforzando commented on Feast Your Eyeballs On This Go! Go! Kokopolo 3...:
@LittleIrves There is no retail version...it's only DSiWare.
#26
Sforzando commented on La Mulana Beginner's Guide is Essential Viewin...:
I am so excite. Will be downloading this tomorrow! I'll keep my tissue box handy.
For tears. That will happen in this game. Of course.
#27
Sforzando commented on La-Mulana:
I thought it was confirmed cancelled. So glad it's not
#28
Sforzando commented on Review: Giana Sisters DS (DS):
It's on the shelves at my Walmart for $20...I'm really, really tempted by this.