User Profile



Male, 44, United Kingdom

Fri 30th January, 2009

Recent Comments



Sean_Aaron commented on Review: Super Smash Bros. for Wii U (Wii U):

All anyone is commenting on is the score (or lack thereof)? Whatever.

Great review; I would like to note that the 50(+) things you need to know video did note that eventually you would be able to share your stages. It was also suggested that you'd be able to upload your customised screenshots to the Internet; I'd suggest that's why they're written to SD card: they might be saved as .png/.jpg and that way you could just pop the card in your PC to upload to whatever social media site you see fit.

Of course more interesting to me is that this indicates that the SD slot IS ACCESSIBLE BY THE WII U. Previously it was assumed the SD card slot was only for Wii Mode and not used by the Wii U because it could be a vector for hacking, but now, well why can't we use the SD slot for Wii U game storage Nintendo? On the same topic, can you save images to the same SD card you're using for your Wii Mode WiiWare/VC content? Swapping SD cards is something I'd rather not have to do, but it would be nice to know in advance along with how big these images are.

I'm also wanting to know: how does more than four player multiplayer work? Are you able to attach four Remotes and four Pro Controllers simultaneously? I'm planning to get a Wii U Pro Controller for two-player Hyrule Warriors, but I might get two if I knew I could play six player Smash using a combination of Remotes and CC Pros, Pro Controllers and Remotes.



Sean_Aaron commented on Peculiar Outfits and Details Revealed for Twil...:

Awesome, we didn't really get to see enough of Twilight Midna in Twilight Princess. This game is driving me to re-acquire both Twilight Princess and Skyward Sword, partially because my daughter is also playing it. Getting a Pro Controller is also on my list because I really dislike the Remote+Nunchuk controls. Why oh why can't we remap buttons freely?



Sean_Aaron commented on Review: The Swapper (Wii U eShop):

@S-Miyahon well using A and B buttons immediately springs to mind as solutions.

It would be nice to see developers exploring multiple control options. I wouldn't say no Remote support in this game is a deal-breaker for me, but it would be nice.

Let me also agree with people who say don't wait for a sale to show support. £12 seems fair to me for a download title with this level of time investment. It's not like a Tetris game you play for fifteen minutes occasionally, though I do agree for a title that's been on the market awhile, a lower initial price point to get those launch sales makes more sense to me.



Sean_Aaron commented on Review: Devil World (Wii U eShop / NES):

I really enjoy this so I'm happy to drop 99p to double-dip and not go to Wii Mode to play it on my Wii U.

Nice to see there's someone else out there who can appreciate a good maze game. Now that's a genre I'd like to see make an indie comeback.



Sean_Aaron commented on Satoru Iwata Outlines Nintendo's First QOL Pla...:

I'll have to find out more before I consider it for myself, however given the use of the Wii+Balance Board for physical therapy and the use of the DS in Japan for helping users track prescriptions via a free app, I think moving into health-related technology makes a lot of sense.



Sean_Aaron commented on Review: Namco Museum (Wii U eShop / Game Boy A...:

@TruenoGT Rotation is not supported in this one, only the 50th Anniversary edition (which I think I reviewed here). I'm pretty sure the emulation in this one is superior however, so regardless I think I'd choose this even if offered a choice. I'll have to try scrolling mode to see if it's visually more detailed; definitely not a title to smooth graphics for!



Sean_Aaron commented on Review: Namco Museum (Wii U eShop / Game Boy A...:

I have most of these in emulated form for VCA on my Japanese Wii, but I don't switch that on as often so I went for this anyway. Here's hoping we'll see all the VCA releases from Japan on the Wii U that we never got on the Wii along with shocking omissions like Pac-Man which never got a standalone release on the Wii outside of the NES version.



Sean_Aaron commented on Nintendo 64x64: Tetrisphere:

I remember when this was a Jaguar exclusive and was gutted when it was (sensibly) switched to Nintendo's platform. You ain't never known gaming frustration like being a Jaguar supporter that generation...



Sean_Aaron commented on Mad Men Football Shows Off Its New N64-Inspire...:

I think if this is well-executed it could be quite a hit. The question is whether the retro graphics will be accompanied by some clever AI and controls. It's all down to the programming chops of the people behind the old school polys now...



Sean_Aaron commented on Oddworld: New 'n' Tasty Wii U Delay Seems to b...:

I have an 8GB unit and had a drive day one. If this game is over 5GB in size I'd say it's basically a retail release. When you buy a large game like that doesn't the eShop tell you if you lack space? I don't see the point in catering to anyone who isn't serious enough about buying download titles not to have some kind of additional storage. Shame Nintendo didn't make it a wee bit easier by allowing installs to SD rather than limiting that to Wii mode - would have made things even easier.



Sean_Aaron commented on Wii U System Update 5.2.0 Brings Folders, New ...:

@tysonfury Totally. I accept the reasons given for a lack of Gamepad use (Wii mode isn't an emulator, but running the system as a Wii), but I cannot imagine they can't at least give us shortcuts to stuff in our Wii menu/SD card to act like a quick start mode.

I'm jazzed about the folders - no more scrolling!



Sean_Aaron commented on Nintendo Confirms Development of Games That Wi...:

The only way this makes a difference is if a large percentage of the userbase makes the upgrade and there's more software that only runs on the new model. So far we have only one title which apparently won't run on anything but and it's a niche release.

Comparisons with the iPhone seem appropriate. Is the 3DS/2DS to continue on for years to come without major changes? Could be a new, cheaper direction for Nintendo which isn't as dependent upon big launch days but rather a steady stream of hardware revenue.



Sean_Aaron commented on Ninterview: We Talk Bits and Beats With Mega Ran:

His indie debut The Call is still my favourite, but hearing Splash Woman on the late, great NLife Podcast introduced me to his music. I was very happy to contribute to the kickstarter for the Language Arts concept albums (getting the personal shout-out was fab), but I'm a bit over the "nerdcore" thing and I like more real life stories in my Hip-Hop. I'm very keen to hear more about this new record he's working on if he's trying to reach out to both audiences as he says.



Sean_Aaron commented on Immediate DLC Reinforcements Arriving Soon On ...:

Discounting for people pre-ordering definitely makes this and MK8 DLC more palatable. I don't care about the costume packs for Warriors Orochi 3, but the extra level packs are less than £2 each which seems pretty good to me!



Sean_Aaron commented on Miyamoto States That Nintendo Is Sticking With...:

I don't understand why the insistence by some people that the Gamepad needs to be used. It should be used where it has a role. If you like games where it has little primary purpose, then from your perspective it's under-utilised; I have loads of games that use it so I don't see a problem that needs fixing.

I'd also rather see Nintendo go private and reduce their output sharply but stay true to their craft rather than become a software-only house. Investors care about profit only and generally have no regard for the company they're investing in; people who want to play specific games by third parties are also not the audience that Nintendo should be catering to: the only people they really need to focus on are people who like or are open to the possibilities of Nintendo games and the proposition they're pitching to them.



Sean_Aaron commented on Talking Point: Mario Kart 8's Diverse DLC Sets...:

This is great news and I'm stoked. I think a battle arena pack is a must, but there's no reason why Mario Kart 8 could be earning revenue for Nintendo forever so I wouldn't worry about never seeing this or that come to it.

It will continue to be played in my house as long as I have a Wii U!



Sean_Aaron commented on Shigeru Miyamoto Confidently Outlines Nintendo...:

I don't think there's a clear either-or choice here, nor would I assume that Nintendo "abandoning" the casual market means that suddenly it's going to be crowded with the same kind of content as PSBONE - after all those games are not big sellers on Wii U.

The fact is that even if everyone who owned a Wii doesn't end up having a Wii U the Wii U will still have broader appeal to non-gamers thanks to the Gamepad which is arguably even more user friendly than the Wii Remote for people who don't normally play games.

Anecdotally my partner isn't a "gamer" and she loves the Gamepad and specifically games like Game & Wario which use it in clever and intuitive ways and are definitely not aimed at "core gamers."

Broadly-speaking I think Nintendo's Wii U lineup will likely more closely resemble that of the GameCube or the SNES in time, but you're still going to see them taking a more family-friendly approach as they did with the Wii.



Sean_Aaron commented on Mario Kart 8 Update, Mercedes Karts and DLC Pr...:

I had a flashing blue light and downloaded the update yesterday, but I didn't fire up the game so I didn't see this exciting news about future DLC until I came here today. Wow! £11 is VERY generous given how much content you're getting. I expect this is only the beginning and hopefully future updates will give people who like Battle Mode the arenas they've been missing in this version. Can't wait to get these!



Sean_Aaron commented on Mario Kart 8 DLC Coming In November, Features ...:

My daughter and I were speculating about this the other day and she wondered if they'd use the cat suits, but I doubted it because they're just power-up suits. Given the presence of Metal Mario, however, I couldn't completely discount it, but I did think characters from previous entries like Bowser Jr. we're more likely.

So we were both right! I did think the idea of having other franchise characters only made sense - there's no real reason to make this a Mario Only game and not doing extra tracks given how many they can choose from of previous releases seemed like a no-brainer. I find this offering quite generous given they could have decided to charge on a per-track/cup/vehicle/character basis.

Mario Kart 8 will have legs farrrrr beyond previous entries and I'm very pleased with that!