User Profile

Sceptic

Sceptic

Seychelles

Joined:
Sun 28th April, 2013

Recent Comments

Sceptic

#2

Sceptic commented on Full Extent of Nintendo of Europe Job Cuts Bec...:

@Blue-Thunder: It's Nintendo. Even when they lie (and keep lying) people here find a positive spin for it.

They didn't really lay anybody off you see, they just told them not to come to work anymore.

People don't realize that that's how the low end job market works. UPS could shut down tomorrow and would only have to lay off a handful of people. Their couriers are all 'agency workers'. Obviously Nintendo works the same way. It allows you to lay off large numbers of people without worrying about those pesky employee protection laws. Great stuff.

Sceptic

#3

Sceptic commented on New Nintendo 3DS Models Announced:

More navel-gazing-meets-loyalty-milking from Nintendo. Revolutionary indeed. Next iteration: add a SIM-card and 4g.

I'm seeing their 'QOL' ploy now, too. Ah well.

Sceptic

#4

Sceptic commented on Shigeru Miyamoto Confidently Outlines Nintendo...:

Could they be any more erratic? After making the console less powerful so mom wouldn't be bothered by any fans (it doesn't get more casual gamer focused than that), then claiming to rectify their slide towards irrelevance by expanding their business to QOL (i.e. not even gaming anymore) and figurines (i.e. milking loyalty rather than expanding) and now it's suddenly 'core gamers' again? It's like their playing some strange 'random words' game we're not in on.

Sceptic

#10

Sceptic commented on Talking Point: Deconstructing Nintendo's Retai...:

I would call it a cash-in if I could picture anybody in their right mind buying that garbage at anything near those prices. As it stands though, it just further highlights the lack of worthwhile new releases on WiiU and Nintendo's propensity to massively overprice random old games that have nostalgic value only. :(

Sceptic

#11

Sceptic commented on QOL Trademark Filings Point to Quality of Life...:

Fitness, Gamification or 'QOL' is another area after the casual market where they (again) will find themselves up against established and high quality market players and brands. Their QOL venture will probably make the WiiU look like a blazing success in comparison.

Sceptic

#13

Sceptic commented on Talking Point: The Wii U eShop is Raising Toug...:

Jeez, caveat emptor. Nintendo is the last company I want making calls on what is a 'good' game and what isn't.

Reviews are more than enough, but I do feel reviews are not taking price into account enough. A $5 game is not to be measured against a $40 one.

Sceptic

#14

Sceptic commented on First Impressions: Throwing Down in Shigeru Mi...:

I can't believe the sheer volume of words generated for something so shallow and superficial.

What I have seen and heard of this 'game' is embarrassingly bad. I mean if any other company or person dared step out with something this shallow and call it a game concept they'd be laughed off the stage. It's basically a glorified control scheme.

It's not so much what it is now (or isn't, rather) but the fact that Nintendo and Miyamoto don't seem to realize that and think a little gamepad waddling is exciting news in itself.

Sceptic

#16

Sceptic commented on Shigeru Miyamoto Explains His Belief That the ...:

@hiptanaka: My point is he's obviously totally out of touch with the current state of gaming and yet feels comfortable making broad statements about the perceived the state of affairs. He sounds like my late grandmother.

Gaming, as a whole, has never been better and there are literally dozens of developers pushing the envelope, both technically and creatively. But alas, Nintendo definitely isn't one of them, so within his limited universe I would probably have agree with him. But I'd prefer they'd get with it and give us something rather than keep talking about it.

Sceptic

#17

Sceptic commented on Shigeru Miyamoto Explains His Belief That the ...:

Every time they say this sort of superficially cool thing about the state of gaming I wonder if he even has a clue what current gen gaming actually offers. Beyond the AAA shooters that offer such an easy target. It's like pointing to 'Transformers' and claiming that movie is representative of the global film industry.

I mean, this is the guy that isn't ashamed to say he has never played minecraft.

Sceptic

#18

Sceptic commented on The eShop Is "A Great Place To Be" And Packed ...:

@outburst: Yeah, lol. And as starved for contend as we are, it's an easy play to make. Next up: How "incredibly easy to work with" Nintendo was.

I'm honestly a bit confused why they would bring it to WiiU as an exclusive. I suppose it will be 'exclusive' only until they're done adapting it to other platforms.

That would be a smart move actually, as it keeps the Nintendo mobs from complaining about a 'second rate port' or 'shovelware' when their version has missing features, because they think they're getting an exclusive, then release on other platforms because "the response was so overwhelmingly positive on WiiU".

Sceptic

#21

Sceptic commented on Talking Point: Nintendo Should Beware the Slip...:

I very much agree with this article. The Merc ruins the vibe of MK8. Just look at that pic. It's like a montage. The whole playful charm of the game is gone.

Moreover, while I have no issues with prostitution per se, I'd rather not have it going on in my living room.

Sceptic

#22

Sceptic commented on E3 2014: Amiibo Figures Will Have A Price Tag ...:

They're talking price point but have yet to show an even remotely sensible application for them. They keep saying "me too!" but fail to catch the gist of the idea they are borrowing from.

I'm very much with @rjejr here. The way they're presented so far, these figurines have a greater potential to detract from the base game than they show promise of enhancing them.

Sceptic

#23

Sceptic commented on Talking Point: Nintendo's GamePad Bet Could Pa...:

The gamepad is what it is. If they drop if, the WiiU has nothing at all to grab people's attention. It's pretty obvious by now though that it's also not that stroke of genius that Nintendo though it would be.

I feel Nintendo needs to hire an outside consultant for the gamepad. Their own ideas seem to center around using it as a second viewport or similar 'extend in front of you during play'-uses and it's simply too heavy to use that way. The WiiU is not powerful enough to handle two gamepads at once so that kills another attractive option (and with it most non-asymmentric local multiplayer game play ideas because one).

IMHO the argument for the gamepad is asymmetrical local multiplayer. For everything else, it just seems gimmicky.

Sceptic

#25

Sceptic commented on E3 2014: Nintendo Won't Bring Live Twitch Stre...:

@Tsuzura: Brilliant, I was wondering what reason they'd have for this bizzarre explanation, because if it was just the IP issue they'd make an affiliate program out of it like for youtube.

But that's the reason of course. The WiiU can't handle streaming audio and video to both the gamepad and the internet at the same time.

But no, of course they just want to protect us from accidentally not having fun.

Sceptic

#26

Sceptic commented on E3 2014: Three Different Modes Detailed for St...:

I'm sorry but what I read on Kotaku made Starfox sound like shovelware.

And forget about dual gamepads. The WiiU already can't handle two screens in certain games, I think it's safe to say three is out of the question.

Sceptic

#27

Sceptic commented on E3 2014: Reggie Fils-Aime Reaffirms Nintendo's...:

Talk is cheap Reggie. So far, even Nintendo has been moving away from the gamepad and I haven't seen anything to indicate you've had any great revelations since Nintendoland on how to build unique and engaging gaming experiences around it. Sadly. But again, talk is cheap. That Robot Game concept was cringeworthy. Don't waste your resources expanding on that kind of stuff please.

Sceptic

#28

Sceptic commented on E3 2014: Quickfire Shigeru Miyamoto Video Focu...:

Rather disappointing. Robot and Guard seem mini-game material at best, Starfox is obviously yet another rehash with minimal enhancements that apparently failed to convince anybody present of the utility of the gamepad. Thank god they had a little more to show this year.

Kotaku has a very detailed writeup of the gameplay experience on all three of these projects, with some quotes from Nintendo on Starfox.

Sceptic

#29

Sceptic commented on Feature: Our Top 10 Wii U eShop Games - Summer...:

@bonham2: Sorry, yeah, I was trying to be kind. This is an embarrassingly bad list and it does the WiiU a great disservice. If these truly were the top ten eShop games then Lord help us.

My 'recommendation' list in no order of priority:

Trine 2 (it uses the tablet, remember when that was something we wanted?)
Toki Tori 2+ (see above)
How to Survive (see above)
RUSH (one of the greatest puzzle games of recent years)
The Cave (great local multiplayer)
Child of Light
Giana Sisters
Bumby's Party (seriously, it's a lot more fun than I expected)
Nano Assault (if you like that kind of game)
unEpic

The tablet ports like Castlestorm and Little Inferno I'd get on a tablet. They're a lot cheaper there and have much more responsive gameplay thanks to the capacitive touchscreen.

Sceptic

#30

Sceptic commented on Feature: Our Top 10 Wii U Retail Games - Summe...:

Bravo on sealing the fate and perception of the WiiU as a first-party-only console. People will google "best WiiU games" and end up here, check the list and get a PS4. I sure would.

Wario beats Lego City Undercover? No ZombiU? No really guys. You need to do some soul searching. To each his own, but you have a resonsibility here.

Sceptic

#31

Sceptic commented on Feature: Our Top 10 Wii U eShop Games - Summer...:

Wow, you guys will not only put up with, but actually flat out recommend a lot of trash. Half your list is reissued or remixed. Does that even deserve to be a viable choice on a 'Top 10' list? Don't you honor effort and innovation?

Sceptic

#33

Sceptic commented on Ubisoft Reconfirms Watch Dogs For Fall 2014 Re...:

I'll probably be getting it, if only to have at least one moderately worthy rival to my steam offerings. And to support Ubisoft. ZombiU is still one of the best 'mature' games on the platform and one of the better Zombie games overall.

Sceptic

#38

Sceptic commented on Nintendo Japan Announces Plans for YouTube Aff...:

They sure don't leave out any single chance to shoot themselves in the foot. It's like a Laurel and Hardy strip, lol

The tragedy of their failure is that the way they are acting, they don't deserve to succeed. So now they want royalties for sharing your enthusiasm for their games. Now? While nobody at all is buying their stuff and they need every little shred of publicity? I mean what ingorant jerks, really.

Sceptic

#40

Sceptic commented on Interview: Mario Kart 8 Director, Kosuke Yabuk...:

Gosh, believe it or not I didn't know the gamepad wasn't being used for local multiplayer. Way to make that compelling case for the gamepad Nintendo. Seems to indicate though that the WiiU just can't handle it.

Sceptic

#41

Sceptic commented on Mario Kart Month: Keeping the Mario Kart 8 Rac...:

@Bass_X0: At that price it better not be incomplete. Even the rumor of paid DLC for one of the few and rare games on this console would be a publicity nightmare. In fact, I think even this article is bad publicity in how it sows confusion over where the speculation comes from and whether or not Mario 8 is 'as complete as they can make it', or if they will pull a surprise DLC 'add-on' in a few months just so they can claim "another release" for this year.

The SB figurines rumor comes to mind. The way things are going for nintendo, they need to start some serious giving before they can expect to receive.

Sceptic

#42

Sceptic commented on Talking Point: It's Not Too Late for Nintendo ...:

I'm absolutely certain it would have single-handedly saved the WiiU early on, because it would have demonstrated the value of the gamepad at a time when people still cared. And with a game that was ubiquitous in the media.

At this point though, it won't make much of a direct difference in hardware sales. But with so few games out or even coming, and a mere fraction of those really putting the gamepad to any particular use, Nintendo should consider it a matter of pride to bring a game that would be such a perfect fit to WiiU. It maybe would not sell more hardware, but it would make a very strong case for the gamepad, certainly much more so than anything Nintendo has managed so far (or conceivably will, sadly, unless they have had some genius game designer locked away that they only just let out).

Sceptic

#45

Sceptic commented on Nintendo Brand Manager Hopes Mario Kart 8 Will...:

I don't think it will significantly impact sales. At this point it's perfectly clear what to expect from the WiiU and nobody in their right mind would buy one anymore at this point. The game itself will do OK though because we lot haven't got much choice. But hey, we'll see.

Sceptic

#47

Sceptic commented on Talking Point: For Better Or For Worse, The Wi...:

@Action51 I'm not entirely sure I understand how what you're saying is a reply to my post. What you describe is the dilemma any device faces with the game pad: either you make it a part of the core experience and lose off-tv capability (because you need the separate game pad screen to play) or you use it in a more limited way so the game can be played off-tv. By design, you simply can't have both, because the game pad, on its own, is a single screen.

Sceptic

#48

Sceptic commented on Talking Point: For Better Or For Worse, The Wi...:

@Mr_Video Yeah, Nintendoland and ZombiU are the only ones that use it creatively. Let's face it, off-tv is great but mostly because the games were playing that way are very simple. Basically, off-tv only works if the game itself doesn't make much use of the Gamepad otherwise.

Asymmetrical local multiplayer is what makes the most convincing case for the Gamepad IMO. There, again, ZombiU and Nintendoland (especially the Ghost Hunter game) seem the only ones really using it.

I just don't know where all those devs went that worked on Nintendoland. There are so many great little ideas there that would need expanding, but it's not happening. There's not even a spark of that playful approach to the Gamepad in later games. It's mostly just ignored, or then there's some Rayman-like generic use of it.

Sceptic

#49

Sceptic commented on Talking Point: The Nintendo Figurine Platform ...:

@Action51: We have no indication that they are actually trying something. All we've got is a lot of talk that suspiciously lacks even the least bit of focus but instead tries to push every buzzword button imaginable while actually remaining totally non-committal as what is really going to materialize (or when).

Sceptic

#50

Sceptic commented on Talking Point: The Nintendo Figurine Platform ...:

So far it's just talk (again). Look at all the babble since their numbers crashed. There's seemingly a buzzword for everybody but no tangible product in sight. "QOL! ", "redefine the definition! " (my favorite, lol), "NFC! ", "collectibles!" - Every single even moderately successful concept of the last five years has been named, but how credible is that from a multi-billion company that so utterly failed in their core competence and market (all the while sweet talking their fans into believing it was totally going to be ok)? They had one job. Now they claim they can handle ten?

Besides, going by their track record it will be years until they can give us a meaningful game that uses this, much less "several". By that time, indeed, the whole Skylanders concept will look like the decade-old tech it will be.

And by assuming they will give us a "meaningful" game I'm being very optimistic. Most likely it will be some shallow backward-facing implementation of what the original Skylanders did. Going by the comments here the handful if die hard fans would love that, but as for the market, it will be the WiiU game pad all over again.

Besides, with every day they chant in denial from the pit of their failure, they slip farther into oblivion. Kids in the street already can only name about three Nintendo characters these days. It is, again, too little, too vague and way too late.