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SCAR392

SCAR392

What, when, where, why, how?

Male, 22, United States

I think I'm smart. I think you're smart.

Joined:
Fri 19th October, 2012

Recent Comments

SCAR392

#2

SCAR392 commented on Retro Studios Ramps Up Recruitment for a Varie...:

I don't think it's Metroid. The entire reason why Other M and Donkey Kong Returns exist, is because Retro isn't working on Metroid anymore. Their goals may have changed since then, but I highly doubt it.

It could be anything, really.

SCAR392

#6

SCAR392 commented on Ubisoft Clarifies Reasoning For The Crew Skipp...:

@CaptainToad
I understand. I'm just saying that Ubisoft probably can't even get the game running properly on PS3. PS3 has like 80 million consoles, and their games still sell fairly well on there. They even specifically said that Xbox 360's hardware more easily supports the game than either. So yes, profitability is the key aspect, but said profitability doesn't exist here because of the hardware misunderstandings of BOTH the PS3 and Wii U.

Sony is the only company that pushed PS3, and now we've gotten to a point where Ubisoft doesn't even know enough about PS3's hardware, because they gave it Xbox 360 ports all generation and called it a day.

SCAR392

#8

SCAR392 commented on Ubisoft Clarifies Reasoning For The Crew Skipp...:

@midnafanboy - It depends on what you think poor sales are. The PS3 isn't getting the game, and sometimes games sold even more on that than Xbox 360. This is only a matter of that Xbox 360 can run the game for what it is; easier than properly running the game on PS3 or Wii U, which would take more time and money.

@SilentHunter382 - I can almost guarantee it was the other way around. They probably have it running as well as they can on Xbox One and PS4, then decided to go back to see if the 7th gen consoles could run it, and found out they could still get it to run on Xbox 360 fairly easily.

They wouldn't be doing it if it was seriously time consuming, difficult, and cost more.

SCAR392

#9

SCAR392 commented on Ubisoft Clarifies Reasoning For The Crew Skipp...:

@Faruko - False. If the Xbox 360 is powerful enough to run the game, then Wii U could technically get an immediate port. They just don't want to do that, and Xbox One currently has less consoles than Wii U. We've been over this like a million times. If they aren't even bothered to put it on PS3, that should tell you enough.

There isn't really any blame to be had.

SCAR392

#10

SCAR392 commented on Ubisoft Clarifies Reasoning For The Crew Skipp...:

All this shows is that Ubisoft knows more about Xbox 360 than they do PS3 and Wii U. The fact that it is skipping PS3, means they never fully learned the hardware at all. Only Sony knew how to max out the graphics, but that's not even what this is about, because it's the gameplay elements that they lack understanding of to implement on PS3 and Wii U.

SCAR392

#13

SCAR392 commented on Wii U Owners Finally Get The Nuketown 2025 Map...:

Well, I still have my launch copy, so I'll give it a go. People are just more interested in BO II than Ghosts. I like the sliding more than the dive, but otherwise they're just about as good as one another, and Ghosts has more custom options. Most of the BO II stages are better, though, IMO.

TBH, the paid DLC that is missing doesn't bother me that much. It used to, but I realized that I don't like paying for some stuff, especially when Activision milks DLC ALL THE FREAKING TIME and the player count was never very high, although it's always a possibility it could of been higher, but they would have had to have ALL the DLC. Never the less, I'm fine with just having this DLC.

SCAR392

#15

SCAR392 commented on Video: This Is Possibly The Most Almighty Falc...:

@Technosphile
I got to agree, but I don't think that will happen. Bill Trinen at the Nintendo Treehouse beat a "pro" called scar at comic con(I think it was CC) with Rosalina and scar used Mario(his main) fairly easily, and the Bill Trinen guy isn't even considered a "pro".

They were both making stupid mistakes, and scar beat him Mario vs. Mario, but that shouldn't even happen if he's really a pro vs. a Nintendo employee.

I think it's just a matter of getting used to the new game where "pros" might drop the game entirely and say it isn't worth it, but we'll just have to see.

SCAR392

#17

SCAR392 commented on UK Government Effectively Decriminalises Downl...:

Well, there is always the option of just banning whoever's NNID for using illegal software. Microsoft does that with the Xbox systems. The same goes for cheating. They can leave their console offline to avoid security checks, but that's not really worth doing for a majority of people, or the possibility that the games just don't work.

The whole pirating thing just seems stupid in most cases.

SCAR392

#20

SCAR392 commented on Sony: PS4 Is "Welcoming Back" Wii Owners Who S...:

After thinking about what kind of information they would need to even have any idea about this, I literally LOLed at this.

"40% dice roll, minus awareness and other factors" is basically what this statement comes down to.

SCAR392

#21

SCAR392 commented on Talking Point: Should Nintendo Be Promoting Th...:

I think they just need to market it as a home console that heavily make use of a tablet controller. They could technically compete with that market, but it would require them thave MUCH more apps and features than they currenly have.

SCAR392

#22

SCAR392 commented on Sony: PS4 Is "Welcoming Back" Wii Owners Who S...:

As many have already said, Sony dropped the ball on their little figurations. If PS Plus is really what their evidence is to show that people upgraded from Wii, they really didn't think this out.

Not having PS Plus could point out that Xbox 360, Wii, OR PS3 people upgraded, because they either never had the option or they just didn't subscribe on PS3.

Sony's reaching pretty hard with this one.

SCAR392

#23

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@Jazzer94 - No. Most of the work to port games was done the first time around. For example, CoD Ghosts was easier to port than CoD Black Ops II, because they had already ported before. The same goes for Assassin's Creed 4. They ported Assassin's Creed 3, so they had enough knowledge to port AC4 in a faster and more efficient manner, which equals less money being spent in the process. It's just like how 3DS will get cheaper, because the resources and such start to pay for themselves.

Also, I'm not over generalizing. 50,000 copies sold is actaully a safe estimate, which is why I used it in the first place.

SCAR392

#24

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@Jazzer94 - I can't post a link right now, so search "Wii U ports cost $1.3 million for Ubisoft", or something similar. The rest of the math figured was how much they spend to make discs, development of the Xbox 360 version in relation to Wii U, etc. The only ports that did poorly, were NBA 2K13, Deus Ex, NFS:MW and Splintercell. Everything else made 3rd parties money.

EDIT: Factor in that people don't want to buy gimped games, and they didn't do half bad.

SCAR392

#25

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@Jazzer94 - That's the funny thing, though, because I don't make up stuff, but you think I do. Also, I said ESTIMATE. I understand not every game costs the same, but generally speaking, all those 7th gen ports were successful once they passed the 50,000 mark, so now figure how well a game did, that sold 150,000.

SCAR392

#28

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@Jazzer94
The estimate is omewhere around there. I've explained this to you, multiple times. It cost $1.2 million at launch, and ports have becmoe even cheaper since then. Selling 50,000 would cover that cost.

I'm not even talking about exclusive games. Even if Sonic LOst World sold poorly, Sega didn't lose anything from that; Nintendo did, because they are the ones who paid for those games. The exclusive games are in an entirely different subject, because 3rd parties got a free ride from Nintendo, which would reflect how well exclusives can sell, and was mainly existent for them to sell Wii U consoles.

@midnafanboy
I'm not saying Watch Dogs or Project Cars will sell well. I'm saying that most of the games that have been released actually made these companies money. We don't know how well Watch Dogs or Project Cars will do, until they actaully come out. That's why we need to wait and see, instead of assuming. No one can predict the future.

SCAR392

#29

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@Jazzer94
Money wise, 130,000 is not poor. THAT is fact. Did you not just read that any ported 3rd party game that sold over 50,000 is OK? Sonic sold like 300,000 copies on Wii U, which was a major success for Sega. Assassin's Creed 3 sold like 260,000 copies, and these are only counting physical sales. Wii U is selling a reasonable amount of copies in comparison to 7th gen systems, which is making them money.

@Midnafanboy
The reasoning is that 8th gen games would cost FAR more to bring onto Wii U, so they have to plan their finances accordingly. They could bring this game to Wii U, but it's a matter of how much it would cost to port an 8th gen version. So far, developers have only ported 7th gen versions of games, which are less demanding.

This is the reason why Project Cars and Watch Dogs got delayed. Ubisoft holding back that one game is just to maximize profit. They'll sell more on Wii U, if it has 8 million owners, than if there is 6 million, and they have the luxary of releasing a game whenever they think people will buy anything.

SCAR392

#30

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@midnafanboy
Those games sold fine, too. Basically anything that sold over 50,000 copies was considered good enough. They didn't sell as much as they did on Xbox 360 and PS3(most of the games), but they still sold well, considering it was a straight port and the install base that Wii U has/had.

SCAR392

#34

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@Beetlejuice
That's fair enough. I was just trying to point out that alot of the reasons that people think Wii U isn't getting games, aren't really legitimate.

@KingCreezy
Yes. Like saying Mario is "milked", and that's why Nintendo sucks, but then AC and CoD still exist. People just don't even realize what they are saying, alot of the time. They aren't joking, though, because otherwise the discussion would end as soon as legitmate information is brought up.

SCAR392

#36

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@Hy8ogen - That's probably true. Look at Jazzer94's comment, for example, though. He says "poor" sales of Tekken Tag Tournament 2 is a reason why a Wii U version isn't coming,
TTT2 sales(VGchartz):
Wii U - .13
Xbox 360 - .30
PS3 - .71

...and we all know which platforms have around 80 million consoles in homes...

Saying Wii U wouldn't get the new game, based on sales, is just being ignorant. Fact. They just said they could put it on any platform they want, so good luck to anyone who says Wii U won't be able to run the game; like an idiot.

SCAR392

#37

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

Why is everyone saying it on't come to Wii U? They haven't even said anything. That's what's wrong with the gaming community; assuming, trolling, and not even having a sufficient amount of info on various topics.

SCAR392

#38

SCAR392 commented on Rayman Trophy Revealed For Super Smash Bros. O...:

This is pretty crazy... Rayman being in Smash Bros. would be cool, IMO. He probably isn't anything more than a trophy, though. Maybe they replaced Sam Fisher for Snake, so that they can make room for Bomberman ;)

SCAR392

#40

SCAR392 commented on Interview: Meet Naked War, The Wii Advance War...:

I'm honestly not surprised. It's a cool concept, but based on the pitch sheet, they would have been distributing the game for free. There's no money in that for Nintendo, so that's probably why they denied it. Maybe if it was F2P or a paid game, they would have accepted it.

Asking for an office in 2 locations is pretty ridiculous, but it is no doubt a bit easier to release a game on Wii U.

EDIT: Even if Nintendo would have accepted the game, the developers would have probably had to stay in Japan(if they weren't already there), anyway, with an office, which is what they ended up having to do, but couldn't.

SCAR392

#44

SCAR392 commented on Review: Transformers: Rise of the Dark Spark (...:

I know 3rd parties have reasons to not release games on Wii U, but what the reasons are can vary, and it's never really a comination of them. Ubisoft has that game that they won't release, and it is supposedly for families. The longer they wait for Wii U's install base to grow, the more money they will make when they launch the game, regardless of when they finished development.

Ubisoft has enough money to take their sweet time on releasing a Wii U game, so they want it to matter as much as possible when they finally do. The same thing applies to Watch Dogs. They'll launch it for the holidays and people will be buying Wii Us and games. Ubisoft hopes it's Watch Dogs. It doesn't even matter to Ubisoft that it will be launching late.

SCAR392

#45

SCAR392 commented on Review: Transformers: Rise of the Dark Spark (...:

@JaxonH
Yes it does. Their investment from Xbox 360 just naturally carried over to Wii U. That's why the games don't have to sell as well. This is why Sonic Racing was considered a huge success, because they brought a game to Wii U that yeilded just as much of a return as the Xbox 360/PS3, but they spent far less than they did on Xbox 360 and PS3 to get the same result. It's all about the ratios.

SCAR392

#46

SCAR392 commented on Review: Transformers: Rise of the Dark Spark (...:

@JaxonH
Well, it really depends. Based on the numbers that 3rd party games have sold, they more than made up for anything they paid to port the game and any other expenses.

The profit margin is not 10-20 fold on Xbox 360 and PS3. They've already invested tons of resources to get where they are on those consoles. Wii U showed up, and automatically got them them more sales from their 7 years of work on Xbox 360. They haven't invested nearly as much money into Wii U as they have 7th gen consoles.

Like I said, releasing games on Wii U is probably reliant on how well the game is doing on Xbox and PS. If these games are doing really well on Xbox and PS, it makes it that much more risk free to put the game on Wii U.

The market is entirely different than what these companies decisions are.

SCAR392

#47

SCAR392 commented on Review: Transformers: Rise of the Dark Spark (...:

@JaxonH
Search "Wii U ports cost under $1.3 million for Ubisoft". I can't post a link, but a Google search should show some results that prove it's cheap as hell to port games to Wii U. So at full retail price, AC3 will have only had to sell like 30,000. I was just saying 50,000 to consider any other possible costs, such as game shipments, advertising, etc. So AC3 sold like 250,000 units, when the bare minimum was far less than that. The same applies to Sonic Racing, CoD, Skylanders, etc.

3rd parties are making money on Wii U = fact

We've already been over the oppurtunity cost. There are no other consoles to release the game on. The only other things they could spend money on, are new projects or faster development time. That's when the question is whether getting fast sales is more important than getting more sales. If they get 100,000 sales in a faster amount of time, that's not as worthwhile as getting 250,000 more sales.

SCAR392

#48

SCAR392 commented on Review: Transformers: Rise of the Dark Spark (...:

@JaxonH
Ya, but Wii U ports only cost a fraction of what the Xbox 360 and PS3 versions do, so 250,000 is still a pretty good number. Even if the games aren't selling as well on Wii U, as they are on Xbox or PS, they are still selling well based on how much they paid for the game to be on that console.

All it comes down to, is whether these games are selling well enough on Xbox and PS to make a Wii U port, virtually painless. For example, by the time Watch Dogs is released on Wii U, the Xbox and PS versions will have paid for more than what a Wii U port would cost.

SCAR392

#49

SCAR392 commented on Review: Transformers: Rise of the Dark Spark (...:

@JaxonH - Your analogy is flawed. It's more like having that job that pays 7 figures, then having a little side thing that makes you another pile of money that is as much as a middle class job.

While I realize not every game is probably profitable at 50,000 sales, it is for alot of the games. ZombiU was a different occurence, entirely. That wasn't a multiplatform game that just used resources from Xbox 360. We're talking about multiplatform games.