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SCAR392

SCAR392

What, when, where, why, how?

Male, 22, United States

I think I'm smart. I think you're smart.

Joined:
Fri 19th October, 2012

Recent Comments

SCAR392

#1

SCAR392 commented on UK Government Effectively Decriminalises Downl...:

Well, there is always the option of just banning whoever's NNID for using illegal software. Microsoft does that with the Xbox systems. The same goes for cheating. They can leave their console offline to avoid security checks, but that's not really worth doing for a majority of people, or the possibility that the games just don't work.

The whole pirating thing just seems stupid in most cases.

SCAR392

#4

SCAR392 commented on Sony: PS4 Is "Welcoming Back" Wii Owners Who S...:

After thinking about what kind of information they would need to even have any idea about this, I literally LOLed at this.

"40% dice roll, minus awareness and other factors" is basically what this statement comes down to.

SCAR392

#5

SCAR392 commented on Talking Point: Should Nintendo Be Promoting Th...:

I think they just need to market it as a home console that heavily make use of a tablet controller. They could technically compete with that market, but it would require them thave MUCH more apps and features than they currenly have.

SCAR392

#6

SCAR392 commented on Sony: PS4 Is "Welcoming Back" Wii Owners Who S...:

As many have already said, Sony dropped the ball on their little figurations. If PS Plus is really what their evidence is to show that people upgraded from Wii, they really didn't think this out.

Not having PS Plus could point out that Xbox 360, Wii, OR PS3 people upgraded, because they either never had the option or they just didn't subscribe on PS3.

Sony's reaching pretty hard with this one.

SCAR392

#7

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@Jazzer94 - No. Most of the work to port games was done the first time around. For example, CoD Ghosts was easier to port than CoD Black Ops II, because they had already ported before. The same goes for Assassin's Creed 4. They ported Assassin's Creed 3, so they had enough knowledge to port AC4 in a faster and more efficient manner, which equals less money being spent in the process. It's just like how 3DS will get cheaper, because the resources and such start to pay for themselves.

Also, I'm not over generalizing. 50,000 copies sold is actaully a safe estimate, which is why I used it in the first place.

SCAR392

#8

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@Jazzer94 - I can't post a link right now, so search "Wii U ports cost $1.3 million for Ubisoft", or something similar. The rest of the math figured was how much they spend to make discs, development of the Xbox 360 version in relation to Wii U, etc. The only ports that did poorly, were NBA 2K13, Deus Ex, NFS:MW and Splintercell. Everything else made 3rd parties money.

EDIT: Factor in that people don't want to buy gimped games, and they didn't do half bad.

SCAR392

#9

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@Jazzer94 - That's the funny thing, though, because I don't make up stuff, but you think I do. Also, I said ESTIMATE. I understand not every game costs the same, but generally speaking, all those 7th gen ports were successful once they passed the 50,000 mark, so now figure how well a game did, that sold 150,000.

SCAR392

#12

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@Jazzer94
The estimate is omewhere around there. I've explained this to you, multiple times. It cost $1.2 million at launch, and ports have becmoe even cheaper since then. Selling 50,000 would cover that cost.

I'm not even talking about exclusive games. Even if Sonic LOst World sold poorly, Sega didn't lose anything from that; Nintendo did, because they are the ones who paid for those games. The exclusive games are in an entirely different subject, because 3rd parties got a free ride from Nintendo, which would reflect how well exclusives can sell, and was mainly existent for them to sell Wii U consoles.

@midnafanboy
I'm not saying Watch Dogs or Project Cars will sell well. I'm saying that most of the games that have been released actually made these companies money. We don't know how well Watch Dogs or Project Cars will do, until they actaully come out. That's why we need to wait and see, instead of assuming. No one can predict the future.

SCAR392

#13

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@Jazzer94
Money wise, 130,000 is not poor. THAT is fact. Did you not just read that any ported 3rd party game that sold over 50,000 is OK? Sonic sold like 300,000 copies on Wii U, which was a major success for Sega. Assassin's Creed 3 sold like 260,000 copies, and these are only counting physical sales. Wii U is selling a reasonable amount of copies in comparison to 7th gen systems, which is making them money.

@Midnafanboy
The reasoning is that 8th gen games would cost FAR more to bring onto Wii U, so they have to plan their finances accordingly. They could bring this game to Wii U, but it's a matter of how much it would cost to port an 8th gen version. So far, developers have only ported 7th gen versions of games, which are less demanding.

This is the reason why Project Cars and Watch Dogs got delayed. Ubisoft holding back that one game is just to maximize profit. They'll sell more on Wii U, if it has 8 million owners, than if there is 6 million, and they have the luxary of releasing a game whenever they think people will buy anything.

SCAR392

#14

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@midnafanboy
Those games sold fine, too. Basically anything that sold over 50,000 copies was considered good enough. They didn't sell as much as they did on Xbox 360 and PS3(most of the games), but they still sold well, considering it was a straight port and the install base that Wii U has/had.

SCAR392

#18

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@Beetlejuice
That's fair enough. I was just trying to point out that alot of the reasons that people think Wii U isn't getting games, aren't really legitimate.

@KingCreezy
Yes. Like saying Mario is "milked", and that's why Nintendo sucks, but then AC and CoD still exist. People just don't even realize what they are saying, alot of the time. They aren't joking, though, because otherwise the discussion would end as soon as legitmate information is brought up.

SCAR392

#20

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@Hy8ogen - That's probably true. Look at Jazzer94's comment, for example, though. He says "poor" sales of Tekken Tag Tournament 2 is a reason why a Wii U version isn't coming,
TTT2 sales(VGchartz):
Wii U - .13
Xbox 360 - .30
PS3 - .71

...and we all know which platforms have around 80 million consoles in homes...

Saying Wii U wouldn't get the new game, based on sales, is just being ignorant. Fact. They just said they could put it on any platform they want, so good luck to anyone who says Wii U won't be able to run the game; like an idiot.

SCAR392

#21

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

Why is everyone saying it on't come to Wii U? They haven't even said anything. That's what's wrong with the gaming community; assuming, trolling, and not even having a sufficient amount of info on various topics.

SCAR392

#22

SCAR392 commented on Rayman Trophy Revealed For Super Smash Bros. O...:

This is pretty crazy... Rayman being in Smash Bros. would be cool, IMO. He probably isn't anything more than a trophy, though. Maybe they replaced Sam Fisher for Snake, so that they can make room for Bomberman ;)

SCAR392

#24

SCAR392 commented on Interview: Meet Naked War, The Wii Advance War...:

I'm honestly not surprised. It's a cool concept, but based on the pitch sheet, they would have been distributing the game for free. There's no money in that for Nintendo, so that's probably why they denied it. Maybe if it was F2P or a paid game, they would have accepted it.

Asking for an office in 2 locations is pretty ridiculous, but it is no doubt a bit easier to release a game on Wii U.

EDIT: Even if Nintendo would have accepted the game, the developers would have probably had to stay in Japan(if they weren't already there), anyway, with an office, which is what they ended up having to do, but couldn't.

SCAR392

#28

SCAR392 commented on Review: Transformers: Rise of the Dark Spark (...:

I know 3rd parties have reasons to not release games on Wii U, but what the reasons are can vary, and it's never really a comination of them. Ubisoft has that game that they won't release, and it is supposedly for families. The longer they wait for Wii U's install base to grow, the more money they will make when they launch the game, regardless of when they finished development.

Ubisoft has enough money to take their sweet time on releasing a Wii U game, so they want it to matter as much as possible when they finally do. The same thing applies to Watch Dogs. They'll launch it for the holidays and people will be buying Wii Us and games. Ubisoft hopes it's Watch Dogs. It doesn't even matter to Ubisoft that it will be launching late.

SCAR392

#29

SCAR392 commented on Review: Transformers: Rise of the Dark Spark (...:

@JaxonH
Yes it does. Their investment from Xbox 360 just naturally carried over to Wii U. That's why the games don't have to sell as well. This is why Sonic Racing was considered a huge success, because they brought a game to Wii U that yeilded just as much of a return as the Xbox 360/PS3, but they spent far less than they did on Xbox 360 and PS3 to get the same result. It's all about the ratios.

SCAR392

#30

SCAR392 commented on Review: Transformers: Rise of the Dark Spark (...:

@JaxonH
Well, it really depends. Based on the numbers that 3rd party games have sold, they more than made up for anything they paid to port the game and any other expenses.

The profit margin is not 10-20 fold on Xbox 360 and PS3. They've already invested tons of resources to get where they are on those consoles. Wii U showed up, and automatically got them them more sales from their 7 years of work on Xbox 360. They haven't invested nearly as much money into Wii U as they have 7th gen consoles.

Like I said, releasing games on Wii U is probably reliant on how well the game is doing on Xbox and PS. If these games are doing really well on Xbox and PS, it makes it that much more risk free to put the game on Wii U.

The market is entirely different than what these companies decisions are.

SCAR392

#31

SCAR392 commented on Review: Transformers: Rise of the Dark Spark (...:

@JaxonH
Search "Wii U ports cost under $1.3 million for Ubisoft". I can't post a link, but a Google search should show some results that prove it's cheap as hell to port games to Wii U. So at full retail price, AC3 will have only had to sell like 30,000. I was just saying 50,000 to consider any other possible costs, such as game shipments, advertising, etc. So AC3 sold like 250,000 units, when the bare minimum was far less than that. The same applies to Sonic Racing, CoD, Skylanders, etc.

3rd parties are making money on Wii U = fact

We've already been over the oppurtunity cost. There are no other consoles to release the game on. The only other things they could spend money on, are new projects or faster development time. That's when the question is whether getting fast sales is more important than getting more sales. If they get 100,000 sales in a faster amount of time, that's not as worthwhile as getting 250,000 more sales.

SCAR392

#32

SCAR392 commented on Review: Transformers: Rise of the Dark Spark (...:

@JaxonH
Ya, but Wii U ports only cost a fraction of what the Xbox 360 and PS3 versions do, so 250,000 is still a pretty good number. Even if the games aren't selling as well on Wii U, as they are on Xbox or PS, they are still selling well based on how much they paid for the game to be on that console.

All it comes down to, is whether these games are selling well enough on Xbox and PS to make a Wii U port, virtually painless. For example, by the time Watch Dogs is released on Wii U, the Xbox and PS versions will have paid for more than what a Wii U port would cost.

SCAR392

#33

SCAR392 commented on Review: Transformers: Rise of the Dark Spark (...:

@JaxonH - Your analogy is flawed. It's more like having that job that pays 7 figures, then having a little side thing that makes you another pile of money that is as much as a middle class job.

While I realize not every game is probably profitable at 50,000 sales, it is for alot of the games. ZombiU was a different occurence, entirely. That wasn't a multiplatform game that just used resources from Xbox 360. We're talking about multiplatform games.

SCAR392

#35

SCAR392 commented on Review: Transformers: Rise of the Dark Spark (...:

@JaxonH
Ya, I understood that the first time you said it, like I said I did. My response was that they ultimately chose to port a game to Wii U, which would also mean it's a viable investment. All costs considered, Activision has probably made at least $10 million from the CoD series on Wii U.

They are already working on all the platforms they really need to, so there is no what if. They already have all the bases covered. They aren't sacrificing a PS3 port for a Wii U port. The only other platforms they aren't really releasing games on, is Vita or smartphones.

The amount of money they are making is surpassing their total cost, so it's not an issue.

SCAR392

#36

SCAR392 commented on Review: Transformers: Rise of the Dark Spark (...:

@JaxonH - I never even said anything about about the multiplayer features; you did. I was just responding to your statement on why it was being excluded. I realize they save time by not porting the code, but most of the investment would be in servers, and they just don't think it's worth it for this game. Xbox One and PS4 aren't getting vs. multiplayer either, so they must not expect that good of sales on those consoles, either? They probably just don't want to support servers, because porting code is the smallest factor of that situation, compared to what it also requires, which is server support. They aren't going to port multiplayer code, if they then have to support servers.

You also ignored that I was saying that Wii was still a major success for 3rd parties AND Nintendo. You can say "well, Nintendo hasn't sold that many 3rd party games in 15 years", all you want, but it doesn't mean it has negatively effected 3rd parties at all. Just look at CoD Black Ops II. That game probably needed to sell like 70,000 copies based on other platform performance, and it has 100% sold enough to make Activision money. You're saying 3rd parties aren't making enough money, which is why they are cutting features, when they actually are making money, which is why they are releasing anything at all. They're just cheaping out by excluding multiplayer, that in turn requires servers.

SCAR392

#37

SCAR392 commented on Review: Transformers: Rise of the Dark Spark (...:

@JaxonH
The only money they'd be saving is what they would have spent on servers. All that means is that they have to sell that many less copies. The Xbox One and PS4 aren't getting vs. multiplayer, either, and they might be sharing the same server that the 7th gen console have for the game. There's alot we don't know.

I understand that they could be using that money for something else, but guess what; they used it on Wii U. The game is on every platform, so it is on every console, including a Nintendo platform.

I'm not being biased. The fact is that Wii U's software sales expectations are low as hell, based on money alone. Now figure that they figured out how to port games back at launch, and it's only getting cheaper/easier to do so.

SCAR392

#39

SCAR392 commented on Review: Transformers: Rise of the Dark Spark (...:

@JaxonH
All I'm trying to say is that Wii didn't need to sell as many 3rd party games as Xbox 360 or PS3, and probably made up for any sort of shortcoming GCN had.
Any port like this only has to sell a fraction of what the Xbox 360 and PS3 do, in order to break even. If they are really setting hardcore sales restrictions on Wii U games, the lowest amount Activision probably has to sell this Transormers game, is 46,000 copies.

SCAR392

#40

SCAR392 commented on Review: Transformers: Rise of the Dark Spark (...:

@JaxonH - That was only mainly true during 6th gen, when everyone was gaming on PS2, instead of GCN or Xbox. See, a console with a lower install base or specs isn't expected to sell as much, because it requires less effort.

Go compare Wii's software attach rate to PS3 and Xbox 360's. While Xbox 360 and PS3 have technically sold more 3rd pary games, the effort/budget required for the Wii version weren't nearly as high, so a smaller amount is still very probable to be good for all parties involved. The PS2 got its last FIFA game last year, while the Wii still got this one this year(Wii U not getting FIFA 15 is another subject).

The Wii was still essentially a 6th gen console, so it more than makes up for any sort of "blunder" Nintendo had with the GCN. It's past, so bringing up that discussion doesn't really hold any value anymore.

Even now, Wii U has about a 1+ game attach rate, compared to PS4, despite having less consoles in homes, which means software is selling better on Wii U, based on console, software attach ratios. Now factor in that 3rd parties aren't releasing that many games, which means any potential sales have been going elsewhere since Wii U released, and hardly anyone is going to buy poor quality ports, either.

SCAR392

#41

SCAR392 commented on Feature: Braving the Queue At Nintendo's Best ...:

I had to wait around 3 hours, and I only got to play like 10 minutes. It was fun. The Pro controller was very comfortable to play the game with. I don't see myself going back to the GCN controller, even though I have the option.

SCAR392

#42

SCAR392 commented on Nintendo Looking To Grow Wii U Audience To Tem...:

@Peach64 - It doesn't really matter that much that Nintendo is losing money. Pikimin 3, Super Mario 3D World, W101, etc. released 1st party games' main purpose wasn't to sell 3 million copies by now. Those games were made to rack up any amount of consoles sales they can. Nintendo does want those games to sell well, obviously, but their main purpose for now, is to make the platform have a game that a anyone can buy the platform for.
If Nintendo was really concerned about losing money, they wouldn't be paying 3rd parties for exclusive games, and they wouldn't be puting out all the games they have.

At this point, selling 100,000 consoles is more important than selling 1,000,000 copies of whatever software.

As long as Xbox One and PS4 are getting games that are Xbox 360 and PS3, it doesn't really do much to separate them from the same target audience as Wii U had in its first year, which means it's not too late. I'm not saying the games Xbox One and PS4 are getting are useless, but they aren't even near to what the consoles could be getting. That buys Nintendo time, and I don't think anyone really has a choice of what games these consoles are getting(7th gen), for the time being.

SCAR392

#43

SCAR392 commented on Nintendo TVii Update Adds New Features and Imp...:

@DaemonSword - It's an interactive TV guide. The GamePad lets you interact with your shows(polls, comments) while your cable/satelite/antenna is showing whatever.

I have a 1080i digital RCA antenna, so giving the TV code to my GamePad will change the channel on my TV and show interactive little things on the GamePad.

It's about the same thing as Xbox One's TV app, except Xbox One doesn't support antenna. Xbox One only supports TV boxes with HDMI, so it's useless for antenna users.

SCAR392

#45

SCAR392 commented on Wii Fit U Update Adds New Features, Extra Chal...:

My brother should be happy about this. He uses the Wii Fit Meter, daily, and has all but one course challenge completed, so this will give him more courses to go through. The climbing ones are bit harder to beat, so I would think not very many people have finished those ones.

SCAR392

#46

SCAR392 commented on Miyamoto Confirms Next Wii U System Update Is ...:

The connections for more fleshed out account systems are there, they just don't do anything(yet). The NNID is your account, it just doesn't have any user accessible data associated with it, aside from Miiverse.
The NNID IS tracking purchases, it's just not transferable/managable at this time.

Nintendo did say you'd be able to download things to your Wii U from the eShop via your smartphone or 3DS.

Other features could be added. They could have an achievment system alternative, such as play coins.

I could see cross-buy happening. There's an abundance of 3DS games and VC that are on both, so I think it's just a matter of time.

Just remember that Nintendo announced Miiverse for 3DS in 2011, and we didn't get it until the end of 2013. We'll probably be getting another big update, by the end of this year.

SCAR392

#48

SCAR392 commented on Wii Owners Are Upgrading To PlayStation 4, Cla...:

I currently have a Wii U, Xbox One, and 3DS XL. If somehow I get a pile of money, I'll probably go for an Android tablet for whatever is on there, but that's pretty unlikely.

I got all the consoles(except PSP) last gen, and I don't think I'll be getting anything PS, this gen.

SCAR392

#49

SCAR392 commented on E3 2014: PDP Shows Off its New GameCube-Styled...:

Ya, I forgot about the classic controllers... I still think these are better than Nintendo is offering. I'd rather have wireless, and these are a bit cheaper, IIRC.

I personally find the obsession with wired controllers kind of weird. From my experience, anyway, everyone was all, "Finally, wireless controllers!". Now everyone is going backwards and wanting the wired contollers again. It doesn't make sense to me, honestly. When the wireless controllers are connected, there is no lag.

SCAR392

#50

SCAR392 commented on E3 2014: Nintendo Won't Bring Live Twitch Stre...:

I've used Twitch on my Xbox One. It CAN be good at times, but most of it is just streams of people playing video games, because they can, and aren't really trying to entertain anyone. I watched a live stream of Dead Rising 3, before I bought the game, and it was just some guy that was really horrible at the game, cursing, not really commenting, etc.

There's also alot of people begging for viewers, and that's not very appealing.

Maybe he's more in favor of Youtube and using it to show recordings, instead of livestream. Whatever the reasoning is, it doesn't really matter that much to me.