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SCAR392

SCAR392

What, when, where, why, how?

Male, 22, United States

I think I'm smart. I think you're smart.

Joined:
Fri 19th October, 2012

Recent Comments

SCAR392

#1

SCAR392 commented on Talking Point: Horror and Metroid Could be a P...:

Meh. Also, Metroid wasn't "torn" from Retro. Retro wanted a break, Nintendo outsourced Metroid, and Retro worked on other things.

That's partially why I don't understand people's expectations for Retro to create another Metroid. They decided to work on other things(DK, MK).

The same misunderstanding is apparent for Rare. Rare sold themselves to Microsoft. It's a mutual thing.

SCAR392

#4

SCAR392 commented on Ninterview: Jason "Mew2King" Zimmerman on Mast...:

@hylianhalcyon
If you want to argue about realism in terms of game mechanics, Brawl wins. If you want to argue about whether realism matters or not, it could go either way.
If anything, a decreased hit stun would require more thoughtout moves to follow up with, or possibly consider a stronger defense.

SCAR392

#5

SCAR392 commented on Ninterview: Jason "Mew2King" Zimmerman on Mast...:

@hylianhalcyon
Alot of combos are situational, so... If I do an up A move with Samus, I can follow up with an up air A drill kick, if it makes sense. That doesn't always work, either. It depends on who you are playing.

I don't need evidence for combos in Melee. It's a given that they exist. Here's the proof you want:
http://www.google.com/search?q=Super+Smash+Bros.+Brawl+combo&safe=off&client=wiiu&hl=en&rls=com.nintendo.wiiu:9559%2BUS&prmd=ivns&source=lnms&tbm=vid&sa=X&ei=y0NLU4LyGsO98gG__oCoAQ&ved=0CAYQ_AU

Lastly, I'm not degrading Melee. If that's how this discussion comes off as, then that's you're deal. I'm saying that they've improved alot of things in Brawl, and combos still exist on a different degree. I've already agreed that I prefer the faster pace of Melee, as well, but the difference between them is not evidence that either one is superior.

SCAR392

#6

SCAR392 commented on Ninterview: Jason "Mew2King" Zimmerman on Mast...:

@hylianhalcyon
I just watched the videos you posted, and you can still do combos like that in Brawl. That's why I'm confused that you all are saying otherwise.

Samus one two punch,
Side kick,
Jump,
Air side A
Grapple beam,
Air side A,
Air Up A,
etc.

Also, jump cancelling is technically a fake technique, as well. I'm not arguing whether it's ok for it to exist in Melee, but complaining about their absence is ignoring that the physics and technicality of Melee has evolved into what Brawl has become.

Wave dashing, jump cancelling, and probably L cancelling won't be in the next game, either, so what's the deal?

SCAR392

#7

SCAR392 commented on Ninterview: Jason "Mew2King" Zimmerman on Mast...:

@hylianhalcyon
I've gone back to Melee before. I mentioned that I used to play it with friends, when that's all we had. There are aspects in Melee that severely limit gameplay, which also requires your input to be more precise, which is why I think people think it's competitive.

SCAR392

#8

SCAR392 commented on Ninterview: Jason "Mew2King" Zimmerman on Mast...:

I NEVER said Brawl had wave dashing. My argument is that it isn't necessary or even a realistic tactic, so its exclusion makes sense.

There are laws of physics that prove Brawl's physics are fine the way they are:
http://physics.stackexchange.com/questions/96020/what-is-difference-between-acceleration-due-to-gravity-and-gravitational-field-i
Gravity and gravitational force are different aspects of physics. By saying Brawl's physics are inferior/flawed, you're literally just ignoring physics and the variances within. Fact.

SCAR392

#9

SCAR392 commented on Ninterview: Jason "Mew2King" Zimmerman on Mast...:

@Jazzer94
What are you talking about? The only thing I didn't know was L cancelling, which I thought was auto, anyway. Based on your response, you didn't understand a thing I said. I said the mass physics are better, which they factually are. That's DIFFERENT than gravity.

I KNOW Brawl doesn't have wave dashing, but that isn't really a necessary technique for the Smash games.

SCAR392

#10

SCAR392 commented on Ninterview: Jason "Mew2King" Zimmerman on Mast...:

@Scenario
I couldn't really care less about what the competitive fighting game community thinks about Brawl. They are playing the older game, afterall :P

Is this the same group of people that came up with the tier list? If they are, then I for sure don't care about what they have to say.

As I said earlier, I completely agree that Melee still has advantages over Brawl, which is disappointing(namely, the faster speed and gravity), but Brawl ultimately has the updated play style that will probably be more heavily used than Melees. The gravity and speed is supposed to be faster in the new game, so we'll have to see how that goes.

SCAR392

#11

SCAR392 commented on Ninterview: Jason "Mew2King" Zimmerman on Mast...:

@Senario
Wavedashing is fine, but there shouldn't be complaints about its absence in Brawl. So now combos are crap? I don't get it. You say there aren't combos when there are, then you say the ones that are there, don't count.

There's basically an infinite amount of combos, given you actually make contact. You're calling it crap, because it would be hard to make contact, but once you do, you can follow up with 2 of his moves.

Multiple air dodging is pretty forgiving, but that doesn't mean it's flawless.
If you think Melee is more competitive than Brawl, you're fooling yourself.

SCAR392

#13

SCAR392 commented on Ninterview: Jason "Mew2King" Zimmerman on Mast...:

@Scenario
I know what wavedashing is, and I even know how to do it, but I still think the dodge mechanic is falwes in comparison to Brawl. I admit that I wasn't aware of the difference between L cancelling and auto cancelling, but when everyone has the same opportunity, it doesn't really matter, either way.

SCAR392

#16

SCAR392 commented on Ninterview: Jason "Mew2King" Zimmerman on Mast...:

@Senario
There are combos in Brawl. I do them all the time. I admit that the gravity is floaty, but the physics aside from that are better. The item use works better in Brawl.

@Jazzer94
It doesn't matter whether I'm playing casually or competitively. I'm playing the same game that you or anyone else is. I'm willing to admit that people would prefer Melee. I gave reasons why I think Brawl is better. Take it or leave it.

We're better off seeing how the new one turns out.

SCAR392

#17

SCAR392 commented on Ninterview: Jason "Mew2King" Zimmerman on Mast...:

@hylianhalcyon
I'm talking specifically about "upgrades". If you have an iPhone 5S, there's very little chance you have an iPhone 3G. If the past game is different enough to the newer games, it's still worth playing, but I don't think this is one of those games.

They've added much more things in Brawl, that Melee didn't have. I'm not going to sacrifice all the improvements they've made, in exchange for a fake fighting technique and another that doesn't really make much difference when all players are given an equal technique.

SCAR392

#19

SCAR392 commented on Ninterview: Jason "Mew2King" Zimmerman on Mast...:

If you don't think the improvements they make in each new entry is relevant, then linger in the past, if you must.
Also, you're forgetting that they've added more techniques to Brawl that didn't even exist in Melee, like jumping on heads, more flexible moves, better physics, more characters, more stages...

SCAR392

#20

SCAR392 commented on Ninterview: Jason "Mew2King" Zimmerman on Mast...:

@Jazzer94
Dude, if everyone is playing Smash Bros Brawl, the difference between L cancelling and auto cancelling doesn't even matter. You're all on the same level. There's not that much of a difference.

I'm gonna laugh so hard if people are still playing Melee, after the Wii U and 3DS versions come out. There's a reason why they make new games in the series, and it's so they can improve the game.

SCAR392

#21

SCAR392 commented on Ninterview: Jason "Mew2King" Zimmerman on Mast...:

@Jazzer94 @SockoMario
I've played both of them extensively. Wave dashing wasn't even an intentional technique, which is why it doesn't exist in Brawl. Also, you can still do combos, and L-canceling still exists.

The only flaw is unrealistic physics and it's a video game. Any bugs in Brawl in be ruled out for comps, if it's a real comp. Wave dashing probably isn't going to be in the new game, so get over Melee. It doesn't sound so casual when Melee has, in fact, been outdated, especially in the vein of these new 3DS and WiiU versions.

SCAR392

#22

SCAR392 commented on Ninterview: Jason "Mew2King" Zimmerman on Mast...:

I wouldn't mind playing against him in Brawl. Melee is way to out of date to continue playing, IMO. It's still decent, but there's not really any reason to keep playing the "less" game. There's more characters and variety in Brawl.

If he wants a GCN controller for Wii U, they have adapters. All that's different is the layout, and it's not that hard to get used to different control schemes, anway.

SCAR392

#23

SCAR392 commented on Preview: Mario Kart 8:

@Rafie @Jazzer94
Ya, I thought that, too, but I've been reading peoples' doubts on the good ol' internet, so now I'm confused.

Bayonetta 2 was supposed to be 1080p supposedly, but I've heard doubts on that, too.

The resolution won't effect my opinion of these games.

SCAR392

#24

SCAR392 commented on Preview: Mario Kart 8:

@Rafie
I think it might be upscaled to 1080p from 720p. I was just curious.

@Lance168
I was thinking that might be the case, because Toadette's car was on the back wheels when she used a mushroom.

SCAR392

#26

SCAR392 commented on Preview: Mario Kart 8:

Were you guys able to figure out whether it's 1080p?

Also, Mario, Wario, and Peach all did wheelies in the last trailer.

SCAR392

#35

SCAR392 commented on Video: Watch Us Hungrily Unbox The McDonald's ...:

@Waveboy
I'm fine with McDonald's, to an extent. I went there around 2 months ago. I was mainly addressing that everyone commenting on this article is bashing McDonalds food or the people who eat it, when people aren't in the same shoes as others. Kids don't think about what they eat. They just do, and hamburgers have been part of that.

I will take a cup of soy or almond milk over dairy milk, any day. I never liked dairy milk...

Anyway, I'm still fat and I eat more healthy than a lot of people. Eating healthy isn't going to magically make you healthy.

SCAR392

#36

SCAR392 commented on Video: Watch Us Hungrily Unbox The McDonald's ...:

@itsgood2slide
I'm from the U.S. I'm not sure if you've heard of Chipotle Miexican Grill, but I've specifically emailed them about the possibility of offering an alternative to the meat they put in their products. Mostly everything else they serve is vegan, so it would make sense to have a tofu option for their burritos, IMO.

My main point was that not everyone has the ability to actively keep up a vegan life style, or doesn't really have an option. I've also noticed that some of the vegan options aren't exactly delectable or filling, so there are other aspects to the situation.

SCAR392

#38

SCAR392 commented on Video: Watch Us Hungrily Unbox The McDonald's ...:

@itsgood2slide
Some people don't have a choice to be vegan or not. I try to stay away from dairy or meat products, too, but sometimes that's all there is.

Most the meals I eat are entirely fruit, veggies, grains, nuts, and water. The kids are being given the Happy Meals by their parents, so they eat it.

SCAR392

#41

SCAR392 commented on Nintendo Download: 20th March (Europe):

This looks like a good week of EU eShop, to me. I think perhaps that people who own a 3DS OR Wii U, but not the other, are the ones being disappointed.

If you have both consoles, alot more content comes out every week, obviously.

SCAR392

#42

SCAR392 commented on Soapbox: Ignoring The Objectification Of Women...:

I'm not interested in this game. There's alot of stuff like this out there that could be considered more inappropriate, more accessible, and less expensive.

This is a $30 game, IIRC. You've seen a trailer if you're willing to dish out $30. It's not even that bad, IMO. Gears of War has "tank" men, but also has characters like Sonya and that other girl that fight with them.

Besides, I thought there were guy characters in the game, too.

SCAR392

#43

SCAR392 commented on Super Smash Bros. Director Masahiro Sakurai Se...:

@theadrock13
Xbox One and PS4 are comparable to the OG Xbox, because of ×86, so what's your point? I'm not debating the software situation. The situation is different for both consoles, and while I agree Sony has put more tech into PS4 than Nintendo has for Wii U, that's a matter of quantity, not age.

SCAR392

#45

SCAR392 commented on Electronic Arts CEO Discusses The Company's Pl...:

@banacheck
Are you kidding? You can't even have VR without 3D. If you want VR, you're going to have to accept that 3D is a "thing".

Applying the same concept to the GamePad with its 9-axis would be a more hands off approach.

I don't get why they're making an IR version, though.

Sony has technically already been beat by Oculus Rift, because they had a $700 or so projector headset for any debice that didn't have motion. This is obviously better than that. If Oculus doesn't have compatibility with all 3D devices as a display, it will have missed one chain in the link.

SCAR392

#46

SCAR392 commented on Electronic Arts CEO Discusses The Company's Pl...:

I don't get how people think 3D is a gimmick, but then want it as a standard feature in VR sets... I guess people will just shut off the 3D mode, if they can?

VR has obviously seen enough improvements to make appearances to the public eye, but I don't think it will catch on. This is basically in line with motion control and 3D, so apparently being combined into one product has sparked interest?

EDIT: This technology already exists in the GamePad - Panaram View. The only difference is that it's a not headset and doesn't have 3D. Otherwise it's essentially the same. So technically all this could already be done on the GamePad, sans 3D.

SCAR392

#47

SCAR392 commented on Former Criterion Boss Alex Ward Laments Issues...:

@Nimious
ME3 is just another example of a game that they didn't find worth marketing. That's all that was. They made a port and threw it on the console. That's a job well done for anyone who cares in the first place. It doesn't matter whether I've played the game. People that published the game probably haven't even played it. This article isn't about the quality of said port. It's about marketing.

Criterion was under direct orders of EA to port the game and add some Wii U features. EA gives Criterion money, EA publishes the game, makes copies, puts it on the eShop. Job done. It was on the front page of the eShop for months.

SCAR392

#48

SCAR392 commented on Former Criterion Boss Alex Ward Laments Issues...:

That's why I think most of the games companies ported weren't necessarily put out with intents to do well. Even though Ubisoft has supported the console the most, they expected sales, while I think the effort put in place by EA was never expected to sell.

ME3, Madden, FIFA, and NFS couldn't have been expected to do well, because of the given situation.

This story is about a guy that was not acknowledged the way he wanted to be, and nothing more. They got paid, and that's where everyone should be drawing the line.

SCAR392

#49

SCAR392 commented on Former Criterion Boss Alex Ward Laments Issues...:

@Damo
I realize that real effort was in place, and this company got paid for it. The guys that ported ME3 were basically told that it didn't matter whether it sold, and rightfully so, because ME Trilogy was right there. They acknowledged that would effect sales and didn't expect much.