User Profile

SCAR392

SCAR392

What, when, where, why, how?

Male, 22, United States

I think I'm smart. I think you're smart.

Joined:
Fri 19th October, 2012

Recent Comments

SCAR392

#4

SCAR392 commented on From the Forum: To Buy or Not to Buy? SPIKEY W...:

I think the developer can create whatever games they want. Nintendo says it's ok, people are downloading this stuff like crazy on iOS and Android. The Letter is opening up these opportunities just like they say. Alot of people are enjoying IQ Test, too. I don't see what the problem is.

SCAR392

#6

SCAR392 commented on Project CARS Wii U Delay Was To Ensure It's As...:

@electrolite77 - That's the point. It's easier to compare 1 year to 2 years than it is 9 months to 21 months, because the numbers are simpler that way. Regardless of how many months it has been, Xbox One and PS4 will meet that 1 year mark while Wii U meets its 2 year mark. Compare 12 months to 24 months and 9 months to 21 months. That's why comparing 1 year to 2 years is simpler. I can't make it any more clear than that.

The Wii U is technically behind by 3-4 months of software sales at Xbox One and PS4's rate, as of now, but there is still 2 months until the 2 year mark. That still puts ahead the Wii U ahead by 9-10 months at the current rate, in which they will reach that 1 and 2 year period.

That's not even considering the hardware. PS4 should have twice as many game sales as Xbox One, because it has 2x more consoles. Xbox One gamers are 100%, without a doubt, buying more games than PS4 people. Wii U has 7 million consoles with 6 million games. Even if you halve that amount, Wii U would have 3.5 million consoles sold with a 3 million softeare attach ratio. This is all going off of that 1 and 2 year mark they will all inevitably reach.

SCAR392

#7

SCAR392 commented on Project CARS Wii U Delay Was To Ensure It's As...:

@electrolite77
The Wii U has been out for a year earlier, and based on it's figures, PS4 and Xbox One will meet the same figures in another 9 months or so. That's only if they keep the same rate as of now. That isn't likely, and tons of other factors could change.. No matter which way you put it, Wii U is at least 9 months ahead in software sales. Once the Wii U has been out for 2 years, the PS4 and Xbox One will have been out for 1 year. You need to compare 1 year to 2 years, not 9 months to 21 months, That is why I said Wii U's software attach rate is double right now, because Wii U will be out twice as long during this November. This reaches back to as far back as last November.

SCAR392

#11

SCAR392 commented on Project CARS Wii U Delay Was To Ensure It's As...:

I'll still be keeping an eye out for it. Forza 5 is pretty fun. I'm not gonna get the Xbox One version, just because it comes out first. Like Watch Dogs, I'll see the differences between the Xbox One and Wii U versions, THEN I'll make my decision on whether I will buy it, and for which platform.

SCAR392

#12

SCAR392 commented on Resident Evil Revelations 2 Confirmed By Capco...:

The reasoning is because of Xbox One and PS4. If this game was only coming to last gen, we might have seen it happen. The same thing goes for remake. They don't know how to put the 8th gen version onto Wii U. Activision had this exact problem with CoD Ghosts. If Wii U doesn't get the 8th gen version like it's supposed to, they might as well not even bother, because the game is already technically gimped at that point,

SCAR392

#14

SCAR392 commented on Talking Point: Nintendo Brings Life to the 3DS...:

I'm kind of excited. The better 3D viewing, better internet browser, etc. enhanced features definitely make me want it over the XL I already have, which is expected, but I don't really have the money readily available to buy this.

I might be able to get it fairly easily, considering my b-day is early in the year. I probably won't get it immediately, but having a b-day around the same time always helps with big purchases like this.

SCAR392

#15

SCAR392 commented on New Nintendo 3DS Models Announced:

On one hand, I think it's cool, but on another, I already have the XL. There's a few features I really want, but being mostly the same is what kills me with these upgrades. I'll probably cough up the cash, somehow. I have no attachment to a console, so if I get one, my old XL will be gone immediately afterwards.

SCAR392

#17

SCAR392 commented on Talking Point: The Wii U May be Best as One of...:

@Rafie
Also, I read the article you posted. These are the highlights I found:
1. "RISC however (because of less space taken up for instructions on-die) requires less space, and can fill this with say more general purpose registers. CISC places an emphasis on the hardware, while software is the focus of RISC."

2. "RISC based processors have the advantage of often offering better theoretical performance than CISC, but at the cost of ease of development time."

3. "The PS3′s Cell runs at 3.2GHZ (which is clearly higher than say the AMD’s Jaguar – which even on the Xbox One runs only at 1.75GHZ – about half the speed)."

So point one basically explains why Wii U doesn't need need as much RAM to run programs, because the code itself is doing most of the work as mentioned that RISC has emphasis on code, rather than hardware. If the code is also less memory intensive, that also means that there doesn't have to be as many resources to draw from, which is why Wii U's parts look significantly less on paper.

Point 2 is emphasised, because that is exactly why Xbox One and PS4 have gotten a jump in graphics over Wii U. Not only is CISC programming on their side by default, but alot of the path has already been laid by PC which made alot of these graphic enhancements years ago.

Point 3 is about GHZ. Alot of people thought Wii U having a slower GHZ rate was a bad sign, but now we see Jaguar running just a bit faster and all them are running slower than 7th gen. This can vary from machine to machine, but it does emphasise the point that lots of people didn't know what the GHZ rate meant, so they automatically thought slower/smaller wasn't good, which is obviously false.

In conclusion, none of these consoles are technically better or worse than each other. PS4 has more specs for graphics in comparison, while Xbox One focuses its resources on things like heavier Kinect integration, more voice commands, etc. Wii U is PowerPC, and uses it's GPGPU to run the screen by default, as long as code is running through it. I'm guessing you meant that Wii U wasn't as technically impressive, because of the hardware itself, but the hardware can handle heavier code in a smaller space, which is what puts it in line with modern machines. I'm talking 2010, forward.

SCAR392

#18

SCAR392 commented on Talking Point: The Wii U May be Best as One of...:

@Rafie - x86 and PowerPC IS NOT another argument in itself. IT IS the argument. It depends on what you think a good technical aspect is. Xbox One and PS4 aren't technically better on the fact that they are different architectures. Comparing them is useless. We'll see how well Wii U holds up once it starts getting more titles to show what it can do. The only reason why Xbox One and PS4 have better graphics right now, is because PC laid the foundation those consoles are now occupying.

EDIT: Also, yes, this site isn't nearly as ridiculous as the others. Zelda and Smash Bros. will show some power of the console, so we have those to look forward to.

@electrolite77 - I don't think you understood what I said. Wii U is the most powerful PowerPC available to consumers, to date. It's not 8th generation by only frameframe.

SCAR392

#21

SCAR392 commented on Talking Point: The Wii U May be Best as One of...:

@Jazzer94 - Well, Nintendo got similar graphics from Wii U that took Sony 7 years to get on PS3, so it really depends on how long it took them to develop Pikmin 3, Smash Bros, Mario Kart, and Super Mario 3D World.

PS4 and Xbox One aren't as strong as Wii U, either, because they are not PowerPC, and PowerPC is generally used for entirely different tasks than x86. The problem with these discussions, is that none of them are as powerful as each other in one way or another, but everybody keeps wanting to compare them.

The fact that it was brought up; needs to be disputed. In terms of software comparison, you would be correct, but according to the specs of PowerPC, those 1st party games aren't Wii U running at 100%. The same goes for Xbox One and PS4, too, but it has been easier to get better graphics from x86, thus far, so those consoles have debatably reached a higher point based purely on x86, alone.

SCAR392

#22

SCAR392 commented on Talking Point: The Wii U May be Best as One of...:

@Jazzer94 - You don't know that for sure. Even Crytek doesn't know that, because they haven't tried, since Microsoft paid for it to be exclusive. They haven't even tried to get it running on PS4, because of the exclusiveness.

The point is that a "next-gen" engine would get a game onto Wii U that wouldn't be possible on 7th gen. Anyone that has looked into it would have known this before Wii U even launched, but then we keep having to discuss it for whatever reason; almost 2 years after the console was launched.

SCAR392

#23

SCAR392 commented on Talking Point: The Wii U May be Best as One of...:

@Jazzer94 - It depends on what you mean by argue. I haven't seen anything the Wii U can't do, in terms of 3rd party games, which is what alot of this discussion is about. Wii U is on the compatibility list of the engine that runs Ryse on Xbox One and PC, so guess what that means.

Even DX11 which essential confirms DX12, as well, can run on Wii U, as long as it is optimized for the platform. Alot of this whole blundering has been going on, because people can't even read a simple engine compatibility sheet, apparently.

SCAR392

#24

SCAR392 commented on Talking Point: The Wii U May be Best as One of...:

I have Wii U, 3DS, and Xbox One. The only other machine I need is a decent smartphone, probably. PS4 has the best graphics, but alot of the time it doesn't even matter. If you want good graphics, you should just go with PC.

I agree that everyone should have a second console, and at least one handheld; maybe 2.

SCAR392

#27

SCAR392 commented on Retro Studios Ramps Up Recruitment for a Varie...:

I don't think it's Metroid. The entire reason why Other M and Donkey Kong Returns exist, is because Retro isn't working on Metroid anymore. Their goals may have changed since then, but I highly doubt it.

It could be anything, really.

SCAR392

#31

SCAR392 commented on Ubisoft Clarifies Reasoning For The Crew Skipp...:

@CaptainToad
I understand. I'm just saying that Ubisoft probably can't even get the game running properly on PS3. PS3 has like 80 million consoles, and their games still sell fairly well on there. They even specifically said that Xbox 360's hardware more easily supports the game than either. So yes, profitability is the key aspect, but said profitability doesn't exist here because of the hardware misunderstandings of BOTH the PS3 and Wii U.

Sony is the only company that pushed PS3, and now we've gotten to a point where Ubisoft doesn't even know enough about PS3's hardware, because they gave it Xbox 360 ports all generation and called it a day.

SCAR392

#33

SCAR392 commented on Ubisoft Clarifies Reasoning For The Crew Skipp...:

@midnafanboy - It depends on what you think poor sales are. The PS3 isn't getting the game, and sometimes games sold even more on that than Xbox 360. This is only a matter of that Xbox 360 can run the game for what it is; easier than properly running the game on PS3 or Wii U, which would take more time and money.

@SilentHunter382 - I can almost guarantee it was the other way around. They probably have it running as well as they can on Xbox One and PS4, then decided to go back to see if the 7th gen consoles could run it, and found out they could still get it to run on Xbox 360 fairly easily.

They wouldn't be doing it if it was seriously time consuming, difficult, and cost more.

SCAR392

#34

SCAR392 commented on Ubisoft Clarifies Reasoning For The Crew Skipp...:

@Faruko - False. If the Xbox 360 is powerful enough to run the game, then Wii U could technically get an immediate port. They just don't want to do that, and Xbox One currently has less consoles than Wii U. We've been over this like a million times. If they aren't even bothered to put it on PS3, that should tell you enough.

There isn't really any blame to be had.

SCAR392

#35

SCAR392 commented on Ubisoft Clarifies Reasoning For The Crew Skipp...:

All this shows is that Ubisoft knows more about Xbox 360 than they do PS3 and Wii U. The fact that it is skipping PS3, means they never fully learned the hardware at all. Only Sony knew how to max out the graphics, but that's not even what this is about, because it's the gameplay elements that they lack understanding of to implement on PS3 and Wii U.

SCAR392

#38

SCAR392 commented on Wii U Owners Finally Get The Nuketown 2025 Map...:

Well, I still have my launch copy, so I'll give it a go. People are just more interested in BO II than Ghosts. I like the sliding more than the dive, but otherwise they're just about as good as one another, and Ghosts has more custom options. Most of the BO II stages are better, though, IMO.

TBH, the paid DLC that is missing doesn't bother me that much. It used to, but I realized that I don't like paying for some stuff, especially when Activision milks DLC ALL THE FREAKING TIME and the player count was never very high, although it's always a possibility it could of been higher, but they would have had to have ALL the DLC. Never the less, I'm fine with just having this DLC.

SCAR392

#40

SCAR392 commented on Video: This Is Possibly The Most Almighty Falc...:

@Technosphile
I got to agree, but I don't think that will happen. Bill Trinen at the Nintendo Treehouse beat a "pro" called scar at comic con(I think it was CC) with Rosalina and scar used Mario(his main) fairly easily, and the Bill Trinen guy isn't even considered a "pro".

They were both making stupid mistakes, and scar beat him Mario vs. Mario, but that shouldn't even happen if he's really a pro vs. a Nintendo employee.

I think it's just a matter of getting used to the new game where "pros" might drop the game entirely and say it isn't worth it, but we'll just have to see.

SCAR392

#42

SCAR392 commented on UK Government Effectively Decriminalises Downl...:

Well, there is always the option of just banning whoever's NNID for using illegal software. Microsoft does that with the Xbox systems. The same goes for cheating. They can leave their console offline to avoid security checks, but that's not really worth doing for a majority of people, or the possibility that the games just don't work.

The whole pirating thing just seems stupid in most cases.

SCAR392

#45

SCAR392 commented on Sony: PS4 Is "Welcoming Back" Wii Owners Who S...:

After thinking about what kind of information they would need to even have any idea about this, I literally LOLed at this.

"40% dice roll, minus awareness and other factors" is basically what this statement comes down to.

SCAR392

#46

SCAR392 commented on Talking Point: Should Nintendo Be Promoting Th...:

I think they just need to market it as a home console that heavily make use of a tablet controller. They could technically compete with that market, but it would require them thave MUCH more apps and features than they currenly have.

SCAR392

#47

SCAR392 commented on Sony: PS4 Is "Welcoming Back" Wii Owners Who S...:

As many have already said, Sony dropped the ball on their little figurations. If PS Plus is really what their evidence is to show that people upgraded from Wii, they really didn't think this out.

Not having PS Plus could point out that Xbox 360, Wii, OR PS3 people upgraded, because they either never had the option or they just didn't subscribe on PS3.

Sony's reaching pretty hard with this one.

SCAR392

#48

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@Jazzer94 - No. Most of the work to port games was done the first time around. For example, CoD Ghosts was easier to port than CoD Black Ops II, because they had already ported before. The same goes for Assassin's Creed 4. They ported Assassin's Creed 3, so they had enough knowledge to port AC4 in a faster and more efficient manner, which equals less money being spent in the process. It's just like how 3DS will get cheaper, because the resources and such start to pay for themselves.

Also, I'm not over generalizing. 50,000 copies sold is actaully a safe estimate, which is why I used it in the first place.

SCAR392

#49

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@Jazzer94 - I can't post a link right now, so search "Wii U ports cost $1.3 million for Ubisoft", or something similar. The rest of the math figured was how much they spend to make discs, development of the Xbox 360 version in relation to Wii U, etc. The only ports that did poorly, were NBA 2K13, Deus Ex, NFS:MW and Splintercell. Everything else made 3rd parties money.

EDIT: Factor in that people don't want to buy gimped games, and they didn't do half bad.

SCAR392

#50

SCAR392 commented on Tekken 7 Revealed At Evo 2014, Platforms Uncon...:

@Jazzer94 - That's the funny thing, though, because I don't make up stuff, but you think I do. Also, I said ESTIMATE. I understand not every game costs the same, but generally speaking, all those 7th gen ports were successful once they passed the 50,000 mark, so now figure how well a game did, that sold 150,000.