User Profile



Male, 31, Brazil

I've been a gamer since 1990, when I got my NES and Master System. I love Nintendo because they're are a haven of personality and witty gameplay in an era when everyone puts way too much stock on cinematics and gritty realism. Also a huge fan of Civilization and Magic Online on my PC.

Fri 19th April, 2013

Recent Comments



ricklongo commented on New Pokkén Tournament Controller and Gameplay...:

I'm more and more confident for a 2016 Wii U release. Every hint points to that.

I've never been a huge Tekken fan; my fighting game preferences have always been King of FIghters, Street Fighter, and later Smash. Still, I'll be all over this is it came out way.



ricklongo commented on Video: Donkey Kong Country Returns...To Wii U:

@BLPs I think it's more of a lament than an expectation. DKCR is one of those games that should have had a traditional control option on the Wii in the first place (as the 3DS version shows) and it's frustrating that it didn't. I'd very much like to play it on my big screen, even though I already have it on my portable, and the wiimote requirement means that I won't.



ricklongo commented on Feature: 20 Wii Games We'd Love To Download Fr...:

I'd like to ask someting from you folks at NintendoLife. Whenever you're covering the weekly releases on the e-Shop, please indicate whether the week's Wii release has gamepad support or not. A lack of that feature is the main dealbreaker for me (and many others, I'm sure) when it comes to getting these games.



ricklongo commented on Nintendo Download: 22nd January (North America):

No gamepad support, no Punch Out for me. I did get Mario Galaxy 2 last week, but from now on I intend to never get wiimote-only games again. Who knows, if nintendo releases an auto-rechargeable wiimote + nunchuck combo I might rethink that.



ricklongo commented on Former Nintendo Indie Champion Discusses the C...:

Very interesting answers.

It's hard for me to decide how I feel about the whole hierarchy thing. On one hand, I'd certainly like Nintendo to be quicker when responding to modern trends like online gameplay and accounts. On the other hand, I feel this strict decision-making process is what allows Nintendo to be so different from other major gaming companies when it comes to their output, and that's precisely what keeps attracting me to them. Finding a balance, I fear, should be a lot easier said than done.



ricklongo commented on Club Nintendo to Close, With Replacement Loyal...:

The new program should include more than Virtual Console games. Loyalty programs on other platforms give away lots of indie and even retail titles.

EIther way, I hope we're not disappointed when it launches. It's been a while since I last got a Club Nintendo title, because the offerings have been so meager.



ricklongo commented on Nintendo Download: 22nd January (Europe):

I'm very sad to read that they didn't add proper controls to DKCR. Such a bummer.

Oh well, I guess I'm not getting it should it ever come to the Americas. I have DKCR3D on my 3DS, but I was really looking forward to playing it on the big screen as it was originally meant to be played.



ricklongo commented on First Impressions: We're Really Feeling It Wit...:

I guess the one sour feeling I have about this game is that it probably means they won't release the original on the Wii U e-Shop. Either way, this has been on my "must play" list for quite a while, and should be a hell of an appetizer until Xenoblade X.



ricklongo commented on Reaction: Nintendo Direct Went Crazy With Reve...:

I thought it was an extremely strong showing. My main wish going in was for Nintendo to prove to me that 2015 wouldn't repeat 2014 as far as big dry spells go. Well, they did just that. We have tons of big releases to expect this semester alone, and a lot of smaller stuff in between. I'm pleased.

As for the Wii U getting more of a secondary role, well, its first semester was looking miles better than the 3DS's from the info we already had, so it's understandable.



ricklongo commented on Video: Does Super Mario Galaxy 2 On Wii U Offe...:

So, it seems like all three of these games won't be gamepad compatible, right? That's the real bummer for me. I can't stand wiimotes, especially since I have to charge up batteries for them, rather than merely plugging them in like I do with the pad and the pro controller.



ricklongo commented on Feature: Five Key Reveals We Want in 2015's Fi...:

I want games. New retail titles, new third-party partnerships, new Virtual Console platforms - it doesn't matter, as long as we get games. I won't get excited about dates. Dates are coming anyway. I want a less spaced-out release schedule than we got last year, and for that we need more games.



ricklongo commented on Nintendo Steps Away From The Brazilian Market:

@Quorthon Since there isn't a Wii U e-Shop in Brazil, we're forced to buy from the Canadian store, and that's not exactly all that easy. First you have to set up a Canadian account separate from your Brazilian one, then change the country of residence to Canada on the system settings, then access the e-Shop. As you put your credit card number, you have to put only the first six digits of your Brazilian ZIP code, because that's how long Canadian ZIP codes are (Brazilian ones have eight digits). Stuff like that. Not exactly easy to grasp at first.



ricklongo commented on Nintendo Steps Away From The Brazilian Market:

For Brazilian fans: you can read more about this decision here -

They paint a somewhat less doom-and-gloomy picture, which is somewhat comforting. I guess we can all agree that Gaming do Brasil is poop, pretty much, so if this means Nintendo will resume operations in the country with another distributor (or maybe even a dedicated Brazilian branch), then I'm all for it.



ricklongo commented on Nintendo Steps Away From The Brazilian Market:

@Quorthon They were. People were flooding social media with pictures of the figurines, and I'm talking people who I never knew had any fondness for Nintendo (or McDonald's, for that matter). I even started a conversation with an acquaintance about them on Facebook, someone who apparently hadn't owned a Nintendo system since the SNES, and as a result he got himself a Wii U with Tropical Freeze for Christmas. I even had to walk him through how to purchase stuff from the Canadian e-shop, heh.



ricklongo commented on Nintendo Steps Away From The Brazilian Market:

You know what makes this even sadder? We got the Mario figurines on McDonald's last november, and they were an astounding success. I had to drive around several stores to find the ones I wanted, and everywhere I went McDonald's employees would comment on how they were selling out fast, with big lines and everything. That helped remind me how Nintendo's IPs are still very much present on the popular consciousness around here, and made me hopeful that they'd step up their game in the near future.

This is a quite sad day indeed.



ricklongo commented on Year in Development: Nyamyam:

@RCMADIAX Sony and Microsoft heavily promote third party games all the time. Just last month, Microsoft debuted a ridiculously advantageous Assassin's Creed bundle, for example. This is nothing new: a company sees potential on a third-party release, they go out of the way to help them achieve it.

There's a reason why Nintendo promoted Shovel Knight: it was excellent, had a ton of buzz potential, AND it was Nintendo-exclusive on consoles. I'm pretty sure they would be more than happy to do this again if a similar game comes around.



ricklongo commented on Year in Development: Nyamyam:

@RCMADIAX So if a game is generating buzz and as a result gets heavily promoted, it's somehow excluded from the third party group just for the sake of the "Nintendo gamers only buy first-party games" argument? It doesn't work like that.

Shovel Knight is not first party at all, and in fact is coming to PS4 in the near future. It's a great example of how a great indie game can definitely sell a lot on Nintendo platforms.



ricklongo commented on Year in Development: Nyamyam:

I'll eventually get Tengami, especially because of the David Wise soundtrack. It was never the kind of game I'd rush to get on release day, but it's still too bad it isn't selling well.



ricklongo commented on Review: NES Remix Pack (Wii U):

I've never been that interested in NES Remix. The only way I could see myself getting this collection is if they included some of the actual original games, like that Genesis collection that came for Xbox some years ago. I think this would have been an inexpensive measure that would make customers feel better about spending the money for a retail title here.

@Obito_Tennyson None of the original reviews were written by Lee Meyer, and in the end a review is a personal view on a product.



ricklongo commented on Review: A World of Keflings (Wii U eShop):

Great review! Been eagerly waiting for this one for a long time now, especially because this seems like exactly the kind of game I'm missing for my Wii U library. Will definitely get it as soon as I'm finished with Shantae.



ricklongo commented on Review: Plenty of Fishies (Wii U eShop):

Did you guys review all of the November games yet? I can't remember seeing a World of Keflings review up, for example. I really wanted to get those before moving on to December games, especially ones such as this or Meme Run.



ricklongo commented on Game of the Year: Nintendo Life's Staff Awards...:

The lack of Fantasy Life and Bravely Default on the 3DS list is disheartening. They're both much better than those three titles in my opinion.

Either way, when it comes to quality over quantity, the Wii U had quite a year indeed. Let's hope 2015 provides a less spaced-out release schedule for the platform.



ricklongo commented on Review: Penguins of Madagascar (Wii U):

For someone who grew up playing the likes of Duck Tales, Aladdin, and The Lion King, it's disheartening to see game after game based on cartoon franchises turn out bad or mediocre. I wonder what's the logic behind that, because those old games still hold up quite okay to my current standards.



ricklongo commented on Feature: A Year in Development - RCMADIAX:

His games are not for me, but I do think there's a space for a developer of smaller titles on the eShop, and it seems RCMADIAX has been trying to fill it. I respect the way he's been vocal about stuff like Meme Run, which just shouldn't exist in my opinion.

I hope he keeps getting better at it, and who knows, eventually I may give one of his titles a go. Something resembling The World's Hardest Game ( would be a good starting point (hint, hint).