User Profile

retro_player_22

retro_player_22

I'm a gamer and proud of it.

United States

Joined:
Fri 13th February, 2009

Recent Comments

retro_player_22

#3

retro_player_22 commented on Sakurai Explains Why Ridley Is Not A Playable ...:

It would be nice to control Ridley but there's so many other I like in the roster I probably let him passed for now. Eventually hackers will find a way to make him playable one way or another considering unlike all the other stage hazards, Ridley's datas are unique in that he had his own attacks, Smash Attacks, as well as victory point for knocking him out and such, heck he probably had his own Smash Attack too.

retro_player_22

#5

retro_player_22 commented on Sony: PS Vita Is Better Than 3DS And The Wii B...:

I like the Vita but I hate how Sony isn't doing much to support it. They pretty much just turn that thing into a microconsole or a PS4's equivalent of the Wii U Game Pad and to me that doesn't help the Vita much. I do like remote and cross play but don't have a PS4 as I see no games I like on it yet.

retro_player_22

#11

retro_player_22 commented on Konami Demands That Hardcore Gaming 101 Presen...:

@unrandomsam Screenshots and a quick summary of the content or product share is okay but if anyone is going to write an entire book on an IP revealing secrets, playthrough, maps, and a deep history of info on that product and sell it for profit then it's likely asking for trouble. Most of the time they might get away with it like you mention unofficial strategy game guides and stuff but those got away with it simply because the publisher choose not to go after them.

Not all publishers are created equal though, if they are losing profit because of people profiting off their IPs then they will go after but if the company or publisher had enough profit to dwelve on, they probably let it slide through. Usually in the case with unofficial game guides, the publisher/company had their own official game guides to market, if the official ones are selling earning them a profit, there's no reason for them to go after the people making the unofficial ones if those aren't making quite as much as the official ones. Still if they greedy they could change their mind later on too so we'll never know.

retro_player_22

#12

retro_player_22 commented on Super Smash Bros. for Nintendo 3DS Online Braw...:

@YerTheBestAROUND Yeah but like I said they could had online test play it first to see if there's any network issues. They did not do that, instead they release it to the consumer hoping something like this would happen so to fix it later on. Also the Japanese launch could not had found this problem because most of the people there local play against one another rather than using online since the whole world didn't get Super Smash Bros. 4 yet. There were no point in playing online at the time which is why the glitch was never encounter. Like I said had Nintendo test the online play out, this would had never happen, if NOJ sent a copy of the game to NOA and both test the online function before the launch release and doesn't found any issue then that'll be a good thing but Nintendo did not do that. They could had use the entire month of September (the month which the 3DS version should had been release) to do that. Anyways let's hope they find a way to patch this up.

retro_player_22

#13

retro_player_22 commented on Konami Demands That Hardcore Gaming 101 Presen...:

I'm sure Konami wouldn't had gone after this guy if he didn't sell this for $25 per copy or $7 per file. It's the profit that Konami wants, if the guy is profiting from contents he is getting from their work then they had every rights to go after him and get a share of those profit. If he creates them for free to share online then I'm sure Konami could give him a pass. Literally you can't profit off of other people's IP whether in the form of games, movies, books, t-shirts, clothes, emulator, shoes, toys, etc. News, reviews, and previews about the product or IP are okay, they are free advertisements and are protected by fair use but selling a product that feature IP contents you don't have the rights to are just asking for trouble.

retro_player_22

#14

retro_player_22 commented on Table Top Racing: World Tour Dev Isn't Sure Ab...:

So he fears competition, that nobody will buy his game? What a lousy excuse, in the young days developer actually made games that will compete against Mario Kart or games like it on the same platform, this gen seems like a gen for wussy developers. Too afraid of change, too fearful of competitor, too worry of being bankruptcy, and too much focus on greed. It's a shame the videogame industry had come to this. So I guess the only company that can still go head-to-head with Nintendo is Sega then cuz other than Mario Kart 8, Sonic and All-Stars Racing Transform is the only competitor title on the Wii U and everywhere else.

retro_player_22

#19

retro_player_22 commented on Weirdness: Fan Turns Pokémon Blue into a SNES...:

Awesome but pointless, the fact that you had to sacrifice a Super Game Boy just to do this means you literally just waste an adapter that could potentially be use for playing the hundreds and hundreds of Game Boy classic games you own. Not only that but since you put it inside a Super NES cart, there would be no way to link-trade-battle Pokemon between players now.

"Sit back and reflect on how much time and money you wasted to do something you could already do."

The guy even told you it's a waste of time doing this even though he had a lot of times to show you how to do it. Now the real question is who are the idiots that would be stupid enough to buy one of these?

retro_player_22

#24

retro_player_22 commented on The Man Behind Sega's Wonder Boy Series Hates ...:

Super Mario Bros. controls just fine, the game is all about jumping and platforming and you have the B button to charge up for speed and use power-up and the A button to jump. It could be a little weird at first for those people who started gaming before 1984 but it works. I could see why the guy didn't like it considering it's not his game to begin with. Also with every Mario games made, the jumping and platforming had improve over time, it started with Donkey Kong then on to Mario Bros. and finally Super Mario Bros. Remember in Donkey Kong, Mario can't drop down from a 2 ft fall to the ground or else he's dead, that became an improvement in Super Mario Bros. Now he could fall from high up without dying.

retro_player_22

#25

retro_player_22 commented on SEGA Confirms Second Batch of 3D Classics for ...:

@andreoni79 Well a lot of their VC offering aren't that bad though, you got the Donkey Kong Country trilogy, some old NES and SNES classics and even some offering from the likes of Capcom and Konami as well. Also if 3D classic Nintendo games is what you are looking for, they got Majora's Mask 3D coming as well.

retro_player_22

#30

retro_player_22 commented on Hardware Classics: The Sega Genesis Nomad:

I remember getting a hold of these, it drains out twenty of my AA batteries in one week but the games I had for it were so good it's just tempting not to play. It's a good thing there's a lot of modder out there that help Nomad owner mod their portable so to give the screen a new life on display and preserve the battery life longer at the same time.

retro_player_22

#32

retro_player_22 commented on Interview: Rocky Morton On The Chaos Of Direct...:

This movie disgust me, for a videogame franchise that had a lot to do with turtles (Koopa Troopas, shellcreepers, Lakitu, Bowser, the Koopalings, the hammer bros, boomerang bros., etc.), it's saddens me that not a single one was seen in this film.

retro_player_22

#34

retro_player_22 commented on Region-Locking May Be a Thing of the Past Soon...:

Being region-free help benefit them so much with the Game Boy and DS line that I don't know why they think it won't to begin with, it's a laughable excuse when they try to bring region-lock for DSi and 3DS. All of a sudden trying to go back to region-free again is so hard for them now? Yeah Nintendo, just give us region-free, stop trying to make excuses. Your handhelds were so much fun and valuable when they are region-free.

retro_player_22

#35

retro_player_22 commented on Super Smash Bros. for Nintendo 3DS Online Braw...:

I'm not playing online on 3DS version anyways, all my online fun will come once the Wii U version arrive. I just don't like having to use the circle pad for movement. It just feels awkward. Hopefully Nintendo fix this glitch though. This game has been long in development, there shouldn't be this kind of glitch in the final release.

retro_player_22

#37

retro_player_22 commented on Nintendo 64x64: Wipeout 64:

@FragRed Sony didn't own Psygnosis when this game was made for the N64, in fact ports of WipEout (the original) and WipEout XL were also released for the Sega Saturn as well. Sony didn't buy Psygnosis and all their IPs until 2000 which is a few years after this game was released. The WipEout series itself was also never a Sony exclusives to begin with just like Metal Gear and Resident Evil.

Also Platypus101 and dudujencarelli, the Sony and Nintendo CD add-on Play Station history had nothing to do with Psygnosis and WipEout.