User Profile

RCMADIAX

RCMADIAX

Male, 28, United States

Joined:
Sat 6th October, 2012
Website:
http://www.rcmadiax.com

Recent Comments

RCMADIAX

#4

RCMADIAX commented on Talking Point: The Wii U eShop is Raising Toug...:

I have alot to say about this subject as a developer myself, but I'll hold off to see if TW wants my words for a future take on this.

In the meantime let's not turn this into a "The Letter" bashing thread please. Try to stick to the general topic so us developers can gather the feedback and report it back to Nintendo. Thanks!

RCMADIAX

#6

RCMADIAX commented on Nintendo Download: 3rd July (North America):

@rjejr As for your Game and Wario example, running a sale on the eShop with promo banners would be the key thing to do in that situation. Would bring in far more revenue than a demo would, sadly.

@sinalefa I love that Nintendo has a limit on demos, but do we really need to play the same levels 10 times to know if we like the game or not? I think no more than 5 should be the max, but that's my view as a developer so...

RCMADIAX

#7

RCMADIAX commented on Nintendo Download: 3rd July (North America):

@sinalefa I remember reading a study(don't remember where) that said demos actually hurt game sales, and that the better avenue for increased sales is running a price cut promotion. Just look at OUYA when it launched, everyone just download the FREE demos and very few actually bought software.

RCMADIAX

#9

RCMADIAX commented on Moon Chronicles to Hit Europe in Q4 This Year,...:

@readyletsgo Yes, game ratings in North America are so easy. I can get a rating from ESRB in under 5 minutes. PEGI, USK, and I assume OFLC(haven't done this yet) are such a pain. You have to spend hours, perhaps even days preparing all these "submission materials", then some more hours at the bank sending them their ridiculous fees. Wire Transfers? Why, in 2014, do we have to wire transfer money? Have they not heard of Credit Cards or even PayPal? The ratings system in Europe is so very bad and I feel for the gamers because they are going to end up missing out on some great content. It needs to change.

RCMADIAX

#11

RCMADIAX commented on Nintendo Download: 26th June (Europe):

Just an FYI, BLOK DROP U for Europe will launch with the new update already in place. You will get the improved graphics, sound effects, save options, and quick restart that the NA market didn't get at launch(but now has). :)

RCMADIAX

#17

RCMADIAX commented on Review: Turtle Tale (3DS eShop):

I was fortunate enough to be able to test out the Wii U version of this game and I think it's great! Despite the score, this really is a decent platformer, I would absolutely recommend everyone give this a try. I know I will be. :)

RCMADIAX

#18

RCMADIAX commented on HullBreach Studios and Cthulhi Games Retract C...:

@brandonbwii Hey! Weird you had an issue contacting me on Miiverse, I'm on ALL the time and must of missed your message. I agree I need a developers room and will look into adding that. The plan was to release 20 stages in Q3 and 30 in Q4, but now I'm just going to release all 50 in one patch. The theme of the stages is a secret for now but all will be revealed this summer when I have something to show. Also if you ever need to contact me and haven't heard from me on Miiverse, feel free to email me at bossguy[at]rcmadiax[dot]com. Thanks for the support!

RCMADIAX

#20

RCMADIAX commented on HullBreach Studios and Cthulhi Games Retract C...:

@Gerbwmu Sorry :( Just don't want you to be let down if you were expecting some big new IP or something, lol. Think of it this way, revenue from smaller titles help fund the bigger ones. So although you may likely see a greater number of smaller titles from me, I am always working on something bigger, but that costs time and money. ...hands it over to Iwata, "Please understand the situation". :)

RCMADIAX

#21

RCMADIAX commented on HullBreach Studios and Cthulhi Games Retract C...:

@Gerbwmu My post E3 title will be tiny in scale, another $2 game. SUPER ROBO MOUSE is my big title for this year and I hope to have it finished up for a Fall release. Some cool ideas for 2015 but we are awhile away from that so no need to hype those plans up yet. :)

RCMADIAX

#34

RCMADIAX commented on AE Games Reveals Mad Men Football, High Impact...:

Correct me if I'm wrong, but this guy hasn't been accepted into the developer program yet and he is already announcing a title. Would seem like a safer bet to create something to show off first. Just my observation.

RCMADIAX

#36

RCMADIAX commented on Weirdness: Purchase This Nintendo Dolphin Prot...:

Some more info: That big gray cartridge slot holds a NPDP cartridge, which is basicly a hard drive that holds a games rom software. They were incredibly fragile and very expensive. There is another hardware piece called the NPDP Reader, which is a red-ish GameCube with a NPDP cartridge slot instead of a disc drive.

RCMADIAX

#41

RCMADIAX commented on Kickstarter Research Highlights Low Delivery R...:

I do not fund too many projects on Kickstarter. One experience I had was for an iOS game that was developed by a guy in my hometown. He was only requesting $2,500 to finish the project, but stated he put in over $100,000 of his own money so far in development. After finding that out I withdrew my support. I couldn't understand why someone that just spent $100K to develope a game they are selling for $0.99 couldn't come up with the extra $2,500 to finish it. Or why you would even spend $100,000 to develop an iOS game. Seemed crazy!

RCMADIAX

#44

RCMADIAX commented on Scirra's Construct 2 Engine to Support Wii U N...:

@Cobra I actually used GameSalad before switching to Construct 2 and found it to be lacking in a lot of areas. The team at Scirra usually releases a beta build at least once per week with some kind of new feature or optimization. I can't say the same for the GameSalad team.