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PhoenixUltima

PhoenixUltima

United States

Joined:
Sun 20th January, 2008

Recent Comments

PhoenixUltima

#1

PhoenixUltima commented on US VC Release - May 19th - Sky Kid:

Forget about Earthbound, I want my freaking Mischief Makers! Once I've got that game (and maybe Hybrid Heaven, like that'll ever happen) the whole service can implode for all I care.

PhoenixUltima

#3

PhoenixUltima commented on Goldeneye NOT Virtual Console Bound?:

Also, Goldeneye on XBL means the game might actually get online multiplayer and vioce chat, which GLEEEEEEEEEEEEEEEE.

Wondering how many people would try to own fools in a global arena with the Klobb, over here.

PhoenixUltima

#4

PhoenixUltima commented on Goldeneye NOT Virtual Console Bound?:

Actually it'd be perfectly legal for an Xbox Live game to use an emulator, as long as they didn't use any of the original manufacturer's code (BIOS and such) to do it. My memory is a bit hazy, but basically this is why Sony couldn't legally crush Bleem! (anyone remember that whole mess?), but was able to destroy some other commercial emulator (VGsomethingorother) because they made the mistake of using Sony's own BIOS code in the emulator. And this was for the PS, which was made entirely by Sony, as opposed to the N64 which was made from parts manufactured by other companies, so Nintendo would have even less say about how someone could or could not emulate their hardware. For more proof, see the fact that while Nintendo and other gaming companies have been able to get rid of some ROM sites, they haven't been able to touch Zophar's Domain, which only deals in emulators and utilities. So assuming my memory isn't just making things up, as it has been known to do, Rare (or Microsoft, or anybody really) is free to write a N64 (or whatever other system) emulator for their commercial game, so long as they don't gank the N64's (or whatever's) BIOS code without permission. In fact I'm pretty certain that VC games are just ROMs run in an emulator for whatever system is needed. This would maybe explain why new VC games (especially N64 titles) are so slow in coming. It takes a lot of time and hard work to make an emulator run a game as smoothly and correctly as the VC does.

Of course, they could always just rewrite the game's engine. That works too.

PhoenixUltima

#5

PhoenixUltima commented on US VC Releases - 31st December - Light Crusader:

With Treasure constantly putting their stuff on the VC, my hope for seeing Mischief Makers on there one day is steadily increasing. SHAKE SHAKE!

I doubt we'll ever see Hybrid Heaven (Konami, not Treasure), but then I'm like the only guy who liked that game, so...

PhoenixUltima

#6

PhoenixUltima commented on Rare Confirms Banjo possibility for the Virtua...:

Goldeneye won't happen, unless Nintendo gets permission from MGM (and possibly also EA, I think they still have the rights to make Bond video games). And since there's a 360-compatible Xbox version of Conker, that's not likely either. Looks like everything else is fair game, though. Color me surprised.

PhoenixUltima

#7

PhoenixUltima commented on Metroid:

I have this game unlocked in Metroid Prime, and I have to say that by today's standards it's not all that great. I'm sure when it was first released it was as awesome as can be, but Super Metroid is far far superior in every possible way, and the Prime series is better as well (though I don't know if they're better than Super Metroid; indeed, I'm willing to bet giant flame wars have been fought over that very subject, so I won't press it any further). At this point the original Metroid is for hardcore fans and nostalgianauts only.