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Fri 20th February, 2009

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Pahvi commented on Review: Super Smash Bros. for Wii U (Wii U):

For those wanting a score, I'll give a score... 10, as produced by random.randint(0, 10).

Also... you've read the review already, haven't you? You've definitely had the time to do so. Why do you STILL need a single number?



Pahvi commented on Details Uncovered of Upcoming Update for Zelda...:

To be fair... the game is for the most part just grinding in various forms after the Legend mode has been cleared. And even that is more Warriors than anything else, with only a bit of Zelda dressing on it. The Adventure mode is laborious, since the challenges are all very simple variants of a few basic models, so they are nowhere near as complex as the Legend mode scenarios.

I've put in about 200 hours and I still have things to do in the base game. The thing is - it's more of the same same same same, playing a challenge hoping that the Imprisoned would drop its pillar so that I could craft a new badge.

The Legend mode really doesn't have all that much stuff in it, I think, if measured by time playing them. And only the Master Quest contained new Legend mode scenarios. I don't know if the new Adventure mode map here brings anything new to the picture, but still.

What I wanted to say: if you know you don't like Warriors games, don't get caught in the hype train. Skip it.



Pahvi commented on Talking Point: Super Smash Bros. Can Finally R...:

I'm starting to think people don't buy Nintendo consoles to play Mario games, they buy them to play Smash Bros. And if Smash Bros ever is the launch title and the launch fails... so long for that hardware iteration.

But I suppose we'll first see whether the game creators have managed to put in enough content for $300 (or thereabouts, meaning the console is included) or just $60. Or if the people who wanted Smash Bros already got it for all the other games on the system.

I am curious if amiibo will be supported by future Nintendo platforms. Same Skylanders figures have kept up, but one game iteration is far shorter than a platform iteration. And a lot - and I really mean a lot - of the practical value is determined by which games support it. Sorry, Samus, but you seem to be so out of luck right now. I rather put my money in LEGOs for now.



Pahvi commented on Peculiar Outfits and Details Revealed for Twil...:

@xerneas @PvtOttobot The black part on her thigh can make her thighs look much thinner.

I'm especially happy that the Ilia skin has far more "traditional" facial structure than Ilia has in TP. If Midna has been subject to similar transformations, I'm all for it. It's not like we saw Midna's true form all that long in TP. And as for looking different than in TP... I see no big problem here. Crossover characters between different (art) styles should often need changing some things. If you tossed Bayonetta's model 1:1 to Hyrule Warriors by only scaling the total model height, she'd look woefully out of place.

And I'm happier with HW art style than I am with TP, possibly excluding Link and Zelda, who look to me in TP pretty "traditional".



Pahvi commented on Twili Midna Joins The Battle In Upcoming Hyrul...:

Hmm. Nothing was said about the Adventure mode map? Well, I'd better pick up the pace with what I have yet to do in the base game (a load of heart containers and badges for one).

Or just continue replaying Twilight Princess.



Pahvi commented on Nintendo Download: 20th November (Europe):

Nothing for me this week. I'll just keep playing Hyrule Warriors and Twilight Princess.

I am positively surprised that Ubisoft released any DLC for WD, but I have no intention of playing the game on any platform.



Pahvi commented on Rodea the Sky Soldier Now Flying Into a Spring...:

@SpookyMeths Doesn't really look like it. See the "jumping" at the end of the first minute?

If I read the trailer correctly, a lot of the point is about shooting the points where the player character jumps to and from? So... either tapping on the gamepad or using a Wiimote to aim?



Pahvi commented on Nintendo Download: 13th November (Europe):

Not much to look for... Got Rondo of Blood on Wii VC and MK8 DLC I already preordered, but I don't remember which month I even played the game last time. I'll probably have the DLC loaded on Thursday but won't bother playing the game.



Pahvi commented on Shovel Knight is Getting a Cross-Buy Discount ...:

Of course, this poses the question: which version to buy first to minimize total cost? :) (Unless the prices match on both platforms - otherwise, it's better to buy the cheaper one first to get a heftier discount.)



Pahvi commented on Bayonetta 2 Falls From UK Charts After One Week:

I spotted a Special Edition (the one with 1+2 in separate cases) in a local hypermarket (in Finland) today, at a small town. Plenty of copies of regular (45€) and special editions (50€) to go around in my usual webstore as well.



Pahvi commented on Review: Namco Museum (Wii U eShop / Game Boy A...:

Was the steering wheel for the original arcade version of Pole Position analog or digital? I'm wondering how well that translated to GBA's digital D-pad...

EDIT: added "for the original arcade version of" for clarity



Pahvi commented on Video: We Tackle the Legendary Hyrule Warriors...:

@rjejr The first two scenarios branch from the first mission, the next two at from The Water Temple and The Shadow King (the branching section), and the last from A War of Spirit (second mission after the merging of the timelines).



Pahvi commented on Nintendo Download: 16th October (Europe):

... it's not like I already have enough to play in Hyrule Warriors, but the first DLC pack comes already? Ehm. Gotta pick up the pace and clear more of the base game's Adventure mode map.



Pahvi commented on Bayonetta 2 Demo Now Live In The European Wii ...:

Cue the complaints of how badly the demo reflects on the game - like TW101's demo :)

Anyway, the demo was, I think, the Prologue or the end of it. Which is what the text at the end said.

Hyrule Warriors didn't get my thumbs tired like this game did in just one level. Ehh. Then again, I haven't had much success with PG's games before either, including B1 on PS3.



Pahvi commented on Nintendo Confirms GameCube Controller Adapter ...:

@jariw The question of it working in Wii mode is not the question I'm asking but do the Wii games see it as a Classic Controller or a Gamecube controller plugged into a virtual Gamecube controller port? (Or does that matter, even? I do not know how Wii handled those internally.) The newsitem states it appears as a Classic Controller and doesn't mention at all that it would appear as a Gamecube controller.

DDR dance mats on Wii go into Wii's Gamecube controller ports. I don't know how they'll work with this adapter either. I think the games might support playing on a D-pad - so maybe they'll be playable again, but as a virtual D-pad?



Pahvi commented on Nintendo Confirms GameCube Controller Adapter ...:

So the GC controller works as a Classic Controller but not a GameCube controller in Wii mode? I take this to mean that Metal Slug Anthology is still pretty unplayable on Wii U's Wii mode (since the game supports GC controller but not Classic Controller).



Pahvi commented on Nintendo Download: 9th October (Europe):

Every day I'd be shoveling... if I had Shovel Knight to play.

I wonder if the EnjoyUp discounts are again contingent on having purchased other titles before? If not, Abyss might interest me.

Beyond that, I'll try to reach 80 hours in Hyrule Warriors. Only 15 or so to go...



Pahvi commented on Review: Cooking Mama 5: Bon Appétit (3DS):

Can you smell what the Rock is cooking? Well, no, but I can't smell what Mama is cooking either.

But compared to Cooking Mama World: Babysitting Mama, I wonder if this type of iterative sequel is still preferable to innovative.



Pahvi commented on Review: Hyrule Warriors (Wii U):

@Damo Wouldn't that apply to split-screen Super Mario Kart as well, then? Both have the a different view of the action, namely the back of their karts. It just happens to be on the same display. How would you separate that from the Luigi's ghost mansion attraction in NintendoLand, where the gamepad player plays a completely different role with completely different rules than the ones playing on the TV screen? I'm even be tempted to call Super Mario Galaxy's two-player mode asymmetric multiplayer mode of sorts.



Pahvi commented on Review: Hyrule Warriors (Wii U):

So - not great, but not a franchise killer either. A game that isn't as polished as first-party Nintendo titles and the presentation is about on par with older Warriors games. The terrain and models being of low detail - nothing new there.
Uses an engine that can't compare with what PS4 and XBox One could do - duh? Someone expected otherwise?
I agree that the music I heard in the trailers was not to my liking.

About in line what I expected - and I'm keeping my preorder coming.

Finally, something to criticize the review about: "the Wii U's unique asymmetrical gameplay possibilities at least give you a multiplayer experience which is thankfully bereft of split-screen shenanigans" - Asymmetric gameplay has nothing to do with one player using the TV and the other the gamepad while doing essentially the same thing, or I've completely misunderstood what asymmetric gameplay is about.



Pahvi commented on Ubisoft Confirms Just Dance 2015's Full Tracklist:

Six songs that I recognized. I am curious of the choreography for What does the fox say... probably not curious enough to buy the game, though - I think I've played only the first one even though I have the second one as well. Sorry, Ubi, but I prefer using two Wiimotes and not just one.