User Profile

OnionOverlord

OnionOverlord

Joined:
Tue 21st December, 2010
Location:
United States

Recent Comments

20248

#1

OnionOverlord commented on Review: Donkey Kong Jr. (NES):

Part of the problem with the whole "They're reviewing it NOW!!" logic is that it's flawed. The games weren't made in 2010, they were made in the 80's and 90's. Reviewing them as if they just came out makes no sense. Anytime you review something as old as this you have to take into consideration the time it was released. This review for the most part fails to do that and just basically states that it hasn't aged well.

  • Jan 18, 2012
20248

#2

OnionOverlord commented on Review: Super Star Wars (Virtual Console / Sup...:

The problem with Nintendolife reviews is that they tend to compare them to todays standards, hence the term "hasn't aged well". For the time, this was a great game (and to be fair a 7 isn't that bad, though I think it deserved maybe an 8) and as far as I'm concerned, it's still a great game. Hell, I'd rather play this than Mass Effect any day. A lot of games these days seem to have lost touch with the long-lost element of gameplay. I almost never buy new games for my 360 anymore for this very reason.

  • Mar 01, 2011
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#4

OnionOverlord commented on Review: Ironclad (Virtual Console / Neo Geo):

That's because we apparently got the inferior 2009 cartridge release. In other words, we got screwed. If you want the colorful visuals in the screenshots you'll need to import the CD yourself.

Nintendolife owes us 10$ for falsely reviewing a version we never got in my opinion.

  • Jan 22, 2011
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#5

OnionOverlord commented on Review: Zombies Ate My Neighbors (Virtual Cons...:

This is one of those games that simply never gets old for me. It combines shooting, exploration, and even a touch of survival horror (to an extent anyway) seamlessly, and is one of my favorite SNES titles. Too bad we never saw a real sequel to it.

  • Jan 14, 2011
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#6

OnionOverlord commented on Review: Star Fox (Super Nintendo):

Perhaps it's because I never played the game during its hayday, but I honestly can't stand the original Star Fox. The framerate drives me insane and the polygons are a little much.

  • Jan 08, 2011
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#7

OnionOverlord commented on Review: Star Fox: Assault (GameCube):

Starfox Assault had an interesting thing going with the stages that allowed you to switch between on-foot, arwing, and landmaster all on a single map. Sadly, there weren't enough of this maps, I can only think of one that had all 3. It was an interesting idea that wasn't taken advantage of properly. Instead, most levels are either on foot, landmaster, or arwing. This worked fine for Starfox 64, but Assault probably would have been more accepted if it had more of the levels that allowed for switching vehicles.

It was an ok throwback to Starfox 64 otherwise, but part of the problem with "throwbacks" is that they're rarely as good as the originals. Assault simply tries too hard to be like Starfox 64. They should have taken the New Super Mario Brothers Wii approach and made the game more original, relying less on copying the classics. NSMBW had plenty of it's own stage mechanics in place while still doing a good job of playing on nostalgia.

By the way, what's with the japanese text in the screen shots?

  • Jan 07, 2011
20248

#8

OnionOverlord commented on Review: ActRaiser (Virtual Console / Super Nin...:

What makes this game great is that it manages to switch play styles just at the moment you're starting to get bored. Just when you're getting bored of the god-sim bit, it switches to side scrolling and keeps things a bit more entertaining. The sequel from what I heard went to being just a pure side scroller.

  • Jan 07, 2011
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#9

OnionOverlord commented on Review: Fester's Quest (NES):

Gotta agree (mostly) with the 1. It's not so much that the game is too hard, as it is the game is too repetitive. The biggest flaw being that enemies respawn so quickly, and you don't get a reasonable means to take them on until you get the whip. Once you get the whip, your problems are pretty much over and you can put that stupid gun away.Half the game is spent with enemies either in your face or in tight passages, so the whip is pretty much the best weapon. Why they didn't just let him start out with the whip, I have no idea.

  • Jan 07, 2011
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#12

OnionOverlord commented on Review: Donkey Kong Jr. (NES):

...4? 4???? Are you serious??? I..... I'm speechless. I am without speech. I don't understand. My brain is unable to process this information.

I will admit that releasing Donkey Kong and Junior was not very classy, considering the two games were released on a single cartridge in Donkey Kong Classics. 5 dollars for both games is more reasonable than 10 dollars for both games, or 5 dollars for one of them. Still, this score is way, way too low.

  • Jan 07, 2011
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#13

OnionOverlord commented on Nintendo Download: 7th January 2011 (Europe):

Virtual console always did have ups and downs, but lately it's been more up than down, so I can't complain.

I will certainly be picking up this title once it came out. It's frustrating, sure, but it's also pretty fun!

  • Jan 07, 2011
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#14

OnionOverlord commented on Metroid 64 Was This Close to Existing:

I'm probably alone in that I was never fond of Metroid Prime at all. I didn't much dig the control scheme.

I think we all know what the NAME of Metroid on N64 would have probably been, given Nintendos habit of putting 64 at the end of everything.

As for how it would have played, I can't help but imagine it being based on a modified Mario 64 or OoT engine. Metroid always did feel like a cross between Mario and Zelda to me anyway until Prime came along.

  • Jan 07, 2011
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#15

OnionOverlord commented on Review: Frogger Returns (WiiWare):

Not being able to turn the wiimote sideways (like an NES controller) is a pretty stupid flaw, considering this is how I imagine most people would like to play it. Still, I can't imagine it being something that can't be adjusted to. I wasn't fond of the shake-rolling in DKC Returns either, but within an hour in the game I had forgot all about it!

  • Jan 07, 2011
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#17

OnionOverlord commented on Review: Final Fight 3 (Virtual Console / Super...:

Streetwise was also bashed to hell and back by sell outs like Gamespot and IGN. I never did like them anyway.

I actually have to agree with this score though. When I opened the page for this review I expected to see a 6/10 or something to that effect, but I'm happy to see they gave it a good score. Final Fight 3 was always one of my favorite Final Fight titles.

  • Jan 07, 2011
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#18

OnionOverlord commented on Review: Final Fight 2 (Virtual Console / Super...:

Once again, I can't really agree with this score. Anything lower than 7 just seems too harsh. It should get a 7 just for the fact it corrected everything wrong with the previous release. It seems a little unfair that the original was given a 7 and this gets a 6, almost as if the reviewer is trying to say the 2nd one is inferior.

  • Jan 07, 2011
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#19

OnionOverlord commented on Review: Fireplacing (WiiWare):

Anyway, I'm actually surprised someone bothered to release what is essentially a glorified screen saver. It makes the term "Shovelware" make much more sense. In fact, Fireplacing should probably be used as the definition for the term!

Way to edit my posts. Bravo!

  • Jan 06, 2011
20248

#20

OnionOverlord commented on Review: Super Mario All-Stars 25th Anniversary...:

Capt N, how exactly did Nintendo "tout this as something more than just All Stars"? Every website, article, etc. I read about the game pretty much made it clear that it was Mario All Stars with a music CD and a book. I've never seen it be advertised as anything more or anything less.

  • Jan 06, 2011
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#21

OnionOverlord commented on Review: Ice Hockey (NES):

That's because Ice Climber sucked!

I'm kidding of course, but as far as I'm concerned this game is an 8 and Ice Climber is a 4. I never did understand what the appeal of ice climber was supposed to be.

  • Jan 06, 2011
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#22

OnionOverlord commented on Review: Earthworm Jim 2 (Virtual Console / Seg...:

A 7? Bah. I'm finding it harder and harder to agree with Nintendolife scores these days. Earthworm Jim 2 is easily at least an 8! It seems the bulk of this review is spent sobbing and crying over the difficulty, when the ironic fact (as pointed out by Omega) is that the VC version is actually EASIER than the originals! In the originals, if you stopped for any reason, you lost everything unless you kept the system on. It's a common flaw with Genesis games, and even some SNES games.

While the original game was a little too repetitive at times (asteroid levels in between every stage? Jeez) the sequel strives for variety. Every level is different and in my opinion, this is where it improves on the original. In the original there were TOO MANY ASTEROID LEVELS! Also, I hated the fact some levels were literally repeated. Snot a Problem was done about 5 times in a row I think, there were at least 2 Down the Tubes levels, and I think around 3 levels in the Lab stage. It got to the point of being silly. EWJ2 rather than repeat levels opts to have entirely new levels, with the only stages I recall being repeated being the overhead shooter and puppy love stages.

  • Jan 06, 2011
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#24

OnionOverlord commented on Man Steals Game Boy from Casket at Funeral, Tu...:

So... Is anyone else going to correct Pokeman or should I do it? Guess I'll do it...

First of all, the gameboy is more 90's than anything. Considering the model of the Game Boy (Color, Pocket?) isn't specified, I assume it's the old green-screen model. Oh, and if you can find one for 5$ (that works) then more power to you. The cheapest one I ever saw was 20$ and the condition was terrible. They typically sell for 100$+ on Amazon.com in new condition, and about 30-50$ used. So.. Yeah. Good luck with the whole 5$ Gameboy.

Second, he wasn't killed for the gameboy. He died in a car accident and someone swiped the gameboy from his casket. Did you even read the story, or just the title?

  • Jan 04, 2011
20248

#25

OnionOverlord commented on Review: Grill-Off with Ultra Hand! (WiiWare):

This is a love it or hate it kind of game really. I'm in the "hate it" group unfortunately.

I can't stand the controls for one thing. No matter how hard I try (moving further from the tv, moving closer, changing how I hold the wiimote, etc) I can't seem to get a consistent grasp on the games controls. The extending hand thing jerks and wigs out constantly, and I'm lucky if I can get more than a few pieces of meat.

The challenge problem is another issue I need to make a note of. I'm no stranger to hard games, but this game is just relentless. For one thing, they don't allow for any warming up. There's no progressive difficulty. Rather than have the difficulty start out low and scale upwards, they just start out throwing meat all over the grills and giving you little time to get used to the controls. Only allowing for one screw-up doesn't help either. They should have reserved that for a "Survival Mode" of sorts instead of making it part of the main game.

Finally, it's bare. There's not much to it. In fact, there's next to nothing in terms of content. To be fair, it's a 80 coin title making it essentially the cheapest Club Nintendo item. But still, I can't shake the feeling they made little attempt with this.

In short, I actually agree with this review. A 5 is a perfectly reasonable score considering the hit-or-miss reception it's getting from players.

  • Jan 03, 2011
20248

#26

OnionOverlord commented on BIT.TRIP FLUX Gameplay Revealed, More or Less:

@TheNewestBoom

I don't think it's your opinion people here have a problem with, so much as your arrogant tone and "Matter of fact" attitude. Rather than being reasonable and simply saying "The Trip series isn't my cup of tea" or something to that extent, you proceed to rag and hate on it, even outright saying "it sucks". That isn't going to win you any points with anyone.

  • Jan 03, 2011
20248

#30

OnionOverlord commented on Review: Super Mario All-Stars 25th Anniversary...:

As others have stated themselves, I'm not too fond of this review, as it focuses on too many "ifs". Rather than review it for what it is, it's being reviewed for what it should have/could have been. For gods sake, it says "Mario All Stars" on the frickin' box. We knew what we were getting from the start.

With that said, the soundtrack did suck.There's more than enough music in the series to go around, there's no excuse for using sound effects over more music.

  • Dec 29, 2010