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Tue 21st December, 2010

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OnionOverlord commented on Feature: How A Team Of Dedicated Fans Is Fixin...:

I feel like a lot of these comments are caused by the fact the title says "fixing"... Poor choice of words that creates a sense of irritation to Brawl fans the moment they read it, and sets the tone for the rest of the article and comments.



OnionOverlord commented on Review: DuckTales: Remastered (Wii U eShop):

Good review but I gotta call 'em on the whole bit about each level taking 30 minutes. There's no reason you can't clear a level in 10 minutes, even on your first time ever playing the game unless you're really bumbling around for treasure. The only lengthy level is the Moon, everything else can be cleared very quickly. Also, I have no idea how it can be classified as a "Metroidvania" clone as it has almost nothing in common with the genre.



OnionOverlord commented on Review: Samurai Sword Destiny (3DSWare):

The game isn't too bad but the review score is fair. The game has some dubious design choices such as making the player fail over and over until they have enough skills bought to pass a certain point. It's a Kung Fu clone basically. The price should probably be lower for the kind of game it is but otherwise it's decent.



OnionOverlord commented on Weirdness: You Can Fix Your NES 72-Pin Cartrid...:

Buying a new Pin Connector is obviously the better option, but since I have spare parts laying around, I may try this just to see how it works. My current pin connector needs replacing anyway so if I mess it up, it's no loss. They go straight in the trash anyway.



OnionOverlord commented on Nintendo Disables Swapnote's SpotPass Service ...:

You know what's ironic? The comments here are actually providing evidence in favor of removing Swapnote rather than keeping it. Just look at all the moderated posts due to things like profanity! If it's this bad on a site like NIntendolife, imagine what people are doing with Swapnote on the 3DS. I'm not saying I agree with Nintendo for removing it, I'm just laughing at how this discussion works in Nintendos favor and proves why they had to remove it. Within 2 minutes of skimming through comments I saw at least 3 moderated posts. Nice work guys.

Also just to give fair warning, judging by things I've heard from friends on Miiverse, the Wii U Chat is pretty heavily abused too, so don't freak out if they remove that at some point as well.



OnionOverlord commented on Review: Dillon's Rolling Western: The Last Ran...:


I agree completely. The review hammers the game for the things it doesn't improve on, while barely even mentioning the things it does differently or improves heavily on. The first game got a 7 while this one gets a 6. I don't understand that at all, considering this game is even better than the first! Just being able to see a map that shows a trail of where the grocks have been moving is an incredible improvement because it gives you a great idea of where to build your gun towers. In the first game, you just had to build and pray and if you were wrong, you had to reset and build the towers elsewhere. Now we finally have a means of predicting their movements. We can now check so much information by talking to Russ a the Saloon, it really improves the players ability to plan their strategies out.

It's annoying how this review just casually brushes aside the improvements (such as the Rangers and the Train) while being so hard on it for the things it didn't change. It almost comes off as biased, as if the writer WANTED to review it negatively.

To be fair, 6 isn't a bad score, I just don't feel the reviewer gave the game any credit at all for the improvements and I wonder if he even played the first game to begin with. It's like with the Kens Rage 2 review where the writer bashed the game harshly for the things that were too similar yet refusing to acknowledge the changes and improvements.



OnionOverlord commented on Nintendo Confirms Limited Edition Wii U Bundle...:

To the people who won't shut up about being "screwed"...

You're obviously either new to the gaming industry/community or are simply complaining for the sake of complaining. Anytime you purchase a console at launch you should already be aware that the system you're buying will eventually drop in price, regardless of anything anyone else says. When a console is released you basically have 2 choices when it comes to purchasing it. Either wait for the system to lower its price, release more games, bundles, etc. or buy it for top price and avoid having to wait. You made the choice to buy it at launch (or near it) and no longer have the right to complain. You got what you paid for. Those who waited now have a chance to buy a nice limited edition version or buy a reduced price version. This has happened with nearly every console ever released. By this point, no one should be surprised when a console drops it's price 6 monthes to a year after release. Stop complaining. Nintendo should not (and probably will not) have to "compensate" you for anything. As someone else (can't be bothered to scroll up for the username) said, if you're not happy, at least be thankful you're only out 50$ and consider it a lesson learned. Enough with the childish feet-stomping tantrums. Think about it. If you buy a pair of shoes at a store and the same pair go on sale 2 weeks later, do you get angry at the store? If so then some of you have a lot of growing up to do. Even if the clerk in the store told you the same pair of shoes WOULD NOT go on sale, as an adult you chose to believe that and then buy the shoes.

As for the bundle itself, I'm definitely interested in it. For those who aren't already aware however, the Wind Waker and Historia are DIGITAL copies so bear that in mind. It does kind of blow that Nintendo couldn't package in the physical copy, but I suppose if they had done that they may have had to up the price by another 50$, so perhaps it's best they kept it digital.



OnionOverlord commented on Review: Fist of the North Star: Ken's Rage 2 (...:

A 3/10 is probably too harsh, as the game is basically Kens Rage with some improvements. Having played the 360 version and NOT the Wii U version, I have no idea how they differ, but I find myself disagreeing with the majority of the review. Either this is because the Wii U version is somehow worse than the others, or the reviewer didn't really care for the genre. The fact he refers to the previous one as a "slog" would suggest it's the latter. The fact this game has plenty of positive feedback from actual fans should also suggest the game is a lot better than most websites would have you believe. I also get the impression the people who are calling it "garbage" in the comments here haven't played the game and are basing their opinion on the opinion of the reviewer, which is pathetic to say the least.

That said, Kens Rage 2 offers plenty of improvements. For example, the AI of your army is much MUCH better this time around, as they will actually support you in battle rather than stand there blocking, and I felt more confident leaving a base behind me than I did on the first one. The combat is also much smoother and faster and has more in common with the Dynasty Warriors franchise. A dash function has also been added at the expense of the ability to jump, but it's a nice improvement and adds a much needed sense of speed to the combat.

Unfortunately it does suffer from being "too similar". Graphically it has been improved (at least on the 360 version) somewhat but it still looks pretty much the same. The music is unchanged with only a few new songs introduced here and there. Still, I don't see why these factors should be a problem when Nintendo themselves have been guilty of copy/paste tactics since the the Japanese version of Mario 2. It's also worth noting that unless the Wii U version changed something, Kens Rage 2 doesn't just "retread" the original story from the first game, it expands upon it. This leads me to believe the reviewer didn't actually play through all of Kens Rage 2 (or the first one for that matter) and is just blowing smoke. Kens Rage 2 also employs more playable characters than the first game. The leveling system has also changed but this time for the worst, as the whole "collecting scrolls" thing gets old quickly, and I think most fans would have preferred to stick with the original leveling style. Also, Legend Mode has been changed so that instead of picking a character and going through their story, you switch at various points in the game to experience the plot more fully without having to keep redoing levels with a different character. For whatever reason they ditched the English voices, but I imagine most FOTNS fans will prefer Japanese voices anyway. The "freeze" from the first game that occurred during special attacks has also been removed, keeping the action much faster and smooth. They also toned down the Finishing Move QTE's during boss battles, which is a big help.

Honestly I'm confused by the amount of negative press the game got. I found nothing to really complain about with either game. They both had a lot of content and offered plenty of action, so why Kens Rage 2 is "worse" is beyond me. If anything, it's even better than the first one. Anyone who is a fan of the manga or anime will probably enjoy it, and fans of beat-em-ups would certainly love it. I guess it all comes down to the fact beat-em-ups are dying, and the majority of reviewers these days seem to hate them.



OnionOverlord commented on Soapbox: The 8-Bit Era Laid the Groundwork, bu...:


Won't happen, but it's a great idea. Modern gamers are used to hand-holding and the original NES game mostly dumped you into the world with no explanation or assistance. Considering a lot of todays gamers couldn't even handle Super Metroid, it probably wouldn't work.



OnionOverlord commented on Soapbox: Why Region Locking Is A Total Non-Issue:


This is a good point actually. I remember I ended up importing the Japanese version of Terranigma simply because the E version (which is in English) never came out in America despite being fully translated. Unfortunately I didn't have any means of running an EU game (other than emulation obviously) and had to get the Japanese version instead. Luckily I have some knowledge of Japanese so it wasn't too hard to play, but the point is the game never saw the light of day outside of EU and Japan.



OnionOverlord commented on Talking Point: The Uncertain Collectible Futur...:

For the people who are (like me) sometimes facing the issues involved with physical carts, the Save Battery issue is easily resolved by sending the game in for repair to an online shop or local shop. I send any dead batteries to a local place called the NIntendo Repair shop. They swap in a brand new battery for around 5 or 10 dollars and since batteries these days last longer, you won't have to worry about changing it for at least 20 years.

It is sadly one of the issues collectors like me face. It's the price you pay for buying the physical hardware and one of the arguments I made in favor of digital copies. I will always prefer physical copies of course, but there's no denying the usefulness of digitals.



OnionOverlord commented on Aonuma Is Growing "Tired" Of The Zelda Formula...:

Even though I don't like the idea of messing with the formula, I think a lot of people will agree the Zelda franchise is starting to become more of the same. I would like to see what they have up their sleeve. Personally I would like to see them take another crack at the Hybrid RPG/Platformer formula they attempted with Zelda 2.

Of course I also wouldn't mind if they simply released a traditional top-down Zelda game either. Lately the games have all been more or less following the 3D formula set by Ocarina of Time. Something more along the lines of Link to the Past could be interesting and would make a nice change of pace from the usual.



OnionOverlord commented on The Famicom Turns 30 Years Old:

I wouldn't say the Famicom and the American NES are the same. The famicom was a top loading console which had superior pin connectors that didn't wear out every 5 years. The Famicom also had an add-on while the American NES did not and many of the NES games were inferior the the Famicom versions, usually due to small things like the lack of a save system, some minor graphical differences, and some minor sound differences due to the superior hardware that the Famicom and the Famicom Disk System had.

The US did get a top loader model NES though, and the American NES has much longer wires. Plus I personally think both US NES Models look better.



OnionOverlord commented on Dungeons & Dragons: Chronicles of Mystara For ...:

I'm curious about the quality of the PS3 and XBLA versions of this after hearing people whine about bugs and input lag. From what I understand the overall quality of the XBLA and PS3 versions is pretty poor and they simply aren't emulated properly. I played the demo on my 360 for a bit but didn't find anything really wrong with them however. With all the complaints these versions are getting, it seems Nintendo isn't going to let Capcom get away with shoddy porting.



OnionOverlord commented on Soapbox: Why Region Locking Is A Total Non-Issue:

@Lin1876 and Kirk both hit the nail directly on the head and have taken the words right out of my mouth. Damien is missing the point. Many games never see a US release. One need look no further than the popular Tales franchise, which only has around a dozen or so US releases. It also doesn't take into account that there are people (such as myself) who are hardcore collectors and may at times want multiple versions of the same game. Either for collector value or because of removed content or censoring. No good comes from needlessly restricting gamers and even if a Japanese title does get a release, it is unlikely to stop anyone (even those who have knowledge of Japanese) from buying a translated version. I own several imports (mostly from the Langrisser and Fire Emblem series) myself and the majority of the games I imported never saw a US or EU release, with the exception of Langrisser which was released for the Genesis/Mega Drive as Warsong. Even then, Warsong had some notable changes. Unreleased Japanese games have been a constant issue for US gamers. With some games (Such as Rent a Hero No 1) it's clear they weren't released because of low production values, but many games (Such as Fire Emblem: Seisen no Keifu or Rockman & Forte) were left in Japan despite being well developed and popular. To this day Seisen no Keifu has never seen a release outside of Japan, leaving many US players wondering who the hell "Seliph" and other characters are.

While it's true that more and more games are being released in the US and EU, it doesn't change the fact there will always be games that will remain unreleased in the US. Region locking just forces people to find workarounds and even now people still find new ways to remove the region locking from the NES and SNES. It's the same story with modern system with games like Xenoblade eventually getting a release, but due to price gouging the game is much cheaper to import. The Tales series is also still an issue with games either not being released at all, or being swapped to different consoles such as the PS3. In fact, Tales of Vesperia got an updated release in Japan for the PS3 and despite empty promises from Namco, PS3 owners in the US never received it, forcing Vesperia to remain an Xbox 360 exclusive in America and robbing US and EU owners of additional content. Fortunately, from what I understand the PS3 isn't region locked, so people can at least import a copy.



OnionOverlord commented on Review: Dillon's Rolling Western (3DSWare):

7 is a reasonable score. It's a good game with intense gameplay and a surprisingly amount of strategy involved. My only complaint has little to do with the controls though and more to do with the fact that money is needlessly restricted during many first runs through a town. With such limited funds it's difficult to construct any real defenses and it's pretty much impossible to get 5 stars until you clear a stage the first time through.



OnionOverlord commented on Review: BUGS vs. TANKS! (3DS eShop):

This game would probably benefited more from making it a strategy game of sorts, whether turn based or RTS. As it stands currently it's just another top down shooter that doesn't do much to distance itself from the rest of the pack.



OnionOverlord commented on Talking Point: The Uncertain Collectible Futur...:

The Nintendo Life article isn't quite accurate when it says this is a problem we've yet to face. We've already faced this issue before with the BS Satellite and the Sega Dreamcast. Many of the BS versions of games vanished, and some of the download-only games from the Dreamcast era (such as Rockman World) suffered the same fate. It's inevitable that sooner or later digital games will stop being offered on a current service, but depending on the licensing and popularity they may be offered again in the future.

In the case of online games such as Monster Hunter Tri, people need to understand that when they buy a game solely to play online, it will eventually become useless to them when the servers go down. It happened before with the original Xbox Live and Phantasy Star Online. As long as people keep that in mind before they plunk down 59.99$ on a game, there should be no issue. It's also one of the reasons why I usually stick to offline gaming, though in the case of the Monster Hunter series I don't mind because when the servers shut down you still have your awesome Deviljho armor or whatever to play with offline. This is something I've had to explain to some of my Halo and Call of Duty addicted friends and their usual response is something along the lines of "Well by then there'll be a new Halo/Call of Duty so who cares?".

Of course I don't think anyone is going to deny that collecting original copies is ideal, but as others have pointed out some games (Such as Shank, State of Decay, Mega Man 9, etc. ) just aren't available any other way. Fishbowling yourself as a "real gamer" and sticking to only physical copies is a needless limitation and certainly doesn't make someone anymore of a "real gamer" than anyone else. Downloading digital copies can sometimes be a better alternative as well, since some games (such as Ogre Battle 64) can easily run for 60 and 70 dollars online just for a loose cart. Hardcore collectors like myself may be fine with spending that kind of money, but not everyone is, and in that case digital content can be more appealing. It's also worth pointing out that some people travel and it's generally much easier to carry one console loaded down with 100+ games that is to carry the physical copies around. Finally, sometimes it can be a matter of shelf space or because some games have been remade with HD in mind. For example, I own over 600 physical games in a single room with over a dozen consoles as well. Because of this, sometimes I will opt for a digital copy so I don't take up even more space or because it's more convenient than hooking up a system to play one or two games. As if that isn't enough, there's the issue of imports. Some games were only released in Japan and in recent years these games have been getting digital releases here in the US, sometimes complete with translations. Importing physical copies can be expensive due to shipping, not to mention that you need a means to run these games. Things get muddier if you take into account that some of the original hardware isn't ideal. Take the NES for example. Excellent library of games, but the "box" model that everyone is most familiar with wasn't made all that well. The main issue being the fact it loads games from the front, causing the 72 pin connector to wear out. The Top Loader model fixed this, but it's more expensive. The Game Gear is another prime example of the original hardware being problematic. The Game Gear was notorious for it's battery usage, but it also has an issue with caps leaking all over the motherboard. Doesn't help that the Game Gear picture quality was never all that great to begin with and the only alternative is a Majesco model Game Gear which aren't that easy to find right now. There's also the rare case of a digital version of a game being completely superior to the original in addition to being cheaper and more convenient. I need look no further than the XBLA release of Guardian Heroes, which completely stomps the original version in almost every possible way, and that's coming from someone who owns the original disc for the Saturn and not just some joker who downloaded the ISO and ran it in an emulator. What about games breaking, being misplaced, or having their save batteries die? None of these issues are present with digital copies. The worst thing that can happen with a digital release is that you miss out on it and it's removed for some reason or another, or the server shut down before you can buy it. In most cases, once you buy a game you can download it as many times as you want and provided nothing happens to the system or storage device housing them, they will last pretty much for as long as you need.

There are a lot of variables involved here and it's important to keep in mind that because staying physical only works for you, it doesn't mean it's the only way to enjoy games nor does it mean it's the way everyone else should. More importantly, it's been suggested that at some point gaming will become entirely digital which serves as further reason not to fishbowl yourself with physical games. Of course, anytime someone opens a statement with "real gamer" anything they say should be taken with a grain of salt anyway.

There is of course an issue with games that require you to be online to play and in that case we certainly do have a problem and it's the reason people often refuse to buy games that function that way.

FInally, what Mayhem said about piracy is actually pretty accurate. People often put piracy in a negative light, but think back to the 70's and 80's where people would copy things to a floppy and share them with friends. They didn't do it because they wanted to hurt the company, they did it because they loved the games and wanted to share them. It's the same thing now and as much as people like to trash talk piracy, in the end piracy may be the ultimate method of preserving these games.



OnionOverlord commented on Review: Project X Zone (3DS):


Part of the reason the Namco X Capcom series may not have been received well in Japan could be the fact that crossover titles are common there, since many of the franchises are Japan based anyway. In other countries (such as the US) these type of crossovers are less common, so when we actually get one it's a pretty big deal. Over the years, we've been getting more and more crossovers, but they still remain much more common in Japan. There's all sorts of crossover games there such as DreamMix TV World Fighters, Namco X Capcom, Super Robot Wars (the US releases such as Original Generation don't count because all of the mechs featured in those two games were original works by Bandai.), a buttload of Tales crossover games that would take way too long to list, and Segagaga to name a few. We're lucky to get some of the crossovers we've gotten so far. Tatsunoko Vs. Capcom for example almost never saw the light of day outside of Japan, and games like Cross Edge appeal to such a small market that I'm still amazed we got it at all.



OnionOverlord commented on Sakurai Explains The Reasoning Behind The New ...:

Haven't people been demanding for Mega Man to appear in a Smash Bros game for a while now anyway? I figured sooner or later he would end up in one, especially considering how many gamers from the 80's or 90's have played at least one Mega Man title. He was even in Captain N but I suppose the less said about that show the better.



OnionOverlord commented on Weirdness: The Mystery of the Mega Man 2 Box A...:

This sort of thing was pretty common in the 80's and 90's. Most of the time box art had little to do with the actual game. Just take a gander at the art for Clash at Demonhead and you'll see what I mean. Often times the art directors had no knowledge of the source material at all. Case in point being the fact Firebrand (AKA The Red Arremer) is GREEN on the box art for Gargoyles Quest. Yeah. I guess they didn't play or study the game enough to discover his nickname has "Red" in it. Capcom in particular seemed to have a real problem with this. They didn't start getting the box-art right up until around Mega Man 3 or 4 if I recall, and a lot of their earlier NES games had bad art as well.



OnionOverlord commented on The Pokémon Company Lays Down The Law On Chea...:

I don't really have much issue with people who use RNGing or even programs like Pokesav, as they usually just create Pokemon they would have already gotten in the first place, just much faster.

I do however hate it when people use illegal move combinations such as a Gyarados with Acrobatics and holding a Flying Gem. As someone else pointed out, this seems to be most common with Japanese players (or at the very least Japanese Pokemon), which makes me wonder if Japanese players are bigger cheaters than US or EU players.



OnionOverlord commented on Review: Project X Zone (3DS):

So you're basically turned off by the fact a Japanese game has Japanese voice actors?
Anyway, for those complaining about the demo, it doesn't really represent the overall game very well at all. If you read the review, you've probably already gotten a sense that the demo is nothing compared to the actual game. The demo gives off a "button mashing" vibe with no real strategy involved, but this isn't the case with the full game. Also worth noting that most people only play a demo once or twice and Project X Zone simply isn't a game you can fully grasp in a few minutes. It requires a bit of a learning curve and the more you play it, the more the game begins to open up.



OnionOverlord commented on Feature: 10 Essential Games For Your New 3DS:

The discussion here reminds me of why I dislike people on the Internet so much. Nothing but a bunch of people whining about a game not being on a list, whining about about games that ARE on the list, whining about games being overrated, etc..One of the biggest offenders here being Sun. I love how Sun holds his own opinion with such high esteem, that we must all abide by it. Clearly, if he says NSMB2 is bad, it must be bad. Sales, reviews, differing opnions, all crumble beneath his mighty opinion. If he doesn't like it, it must be bad! Most importantly however, he has no right to attack Blackdragon and those who write for NIntendoLife on a poorly thought out assumption. I don't always agree with their articles either, but to flat out attack them in such a childish manner says a lot about you Sun.

Anyway, It was obviously not intended as a top ten list. They're just giving new 3DS owners a head-start by suggesting some games with a wide appeal. I mean, I like games like Code of Princess as much as anyone but those types of games appeal to a much smaller market of people than games like New Super Mario Bros 2. It's unnecessary to say what "should" be on the list. It's fine as it is for the most part.



OnionOverlord commented on Review: Pokémon Dream Radar (3DS eShop):

I'm not sure what people are complaining about. The fact you can get a Regenerator Ho-Oh fairly easily is more than worth the price of admission. Not to mention a Pranker Riolu, which can be evolved into Justified Lucario.



OnionOverlord commented on Capcom Has A Whole Year Of Mega Man Celebratio...:

@theblackdragon @c1pher_c0mplet

I agree. The whole Street Fighter x Megaman thing does not impress me. If they think a fan-game is going to undo the serious crap they've ran Mega Man (and fans) through in recent years, they have another thing coming. People are ticked off at Capcom right now. A fan-game isn't going to fix anything.

So Capcom basically publishes a Mega Man fangame that someone else made? I hope they don't think this apologizes for the major shafting they've been giving the Blue Bomber since Inafune left. Cause it doesn't. It's easy enough for them to back-up a fangame as opposed to putting in any real effort of their own. I know Capcom is known for being lazy but this level of lazyness just offends me.

This is less about Mega Man and more about Street Fighter. Change the sprite to Ryu and suddenly you have a Street Fighter game that plays like Mega Man. If the game were about Ryu taking on various Robot Masters from the Mega Man franchise, I wonder how much support they would have given it. When it comes right down to it, Capcom still doesn't give a crap about Mega Man. Throwing some support behind a Mega Man fangame does little to change that in my eyes.

Perhaps I'm just bitter at the amount of fangames (many of which are far better than this one) that get taken down. All of a sudden we have a company in SUPPORT of a fangame? Why now? Why wasn't this level of support given for Streets of Rage Remake and the Sonic 2 remake? They release this but cancel Mega Man Legends 3 and Mega Man Universe??

Now I find out they're trying to gauge future Mega Man titles on a friggin' fan game? Really? REALLY??



OnionOverlord commented on Pachter: "I think Nintendo becomes completely ...:


I understand the job. I also understand that he's wrong more often than he is right. Funny how that works isn't it?

So I asked you to provide credentials and you type them up? Talk about someone who isn't comprehending... Anyone can type up any random degree and qualifications. In fact, I'm a certified in Neuroscience, Terminology, Mythology, masters degrees in German, Italian, Spanish, and on top of all that I'm a certified spy working for the US Government. I have invented cameras that can fly all the way across the galaxy and photograph naked aliens. I also perfected time travel and have went forward in time to verify that 20 years later, Michael Pachter has continued to be wrong about most of his predictions. I have also worked on machine that proves that reality as we know it is nothing more than a simulation being ran by talking animals from another dimension. I am also The President of the United States, King of England, Pharoh of Egypt, and Emperor of Japan. My current role is as a gunslinging ninja cyborg, where I run around on rooftops at night and fight crime.

Yes, I called you deluded. You're not providing any evidence, you're just typing things up. That defines deluded quite well.



OnionOverlord commented on Pachter: "I think Nintendo becomes completely ...:


Of course he's not wrong at the time of a comment. It's a prediction. Predictions rarely start off wrong, they're proven wrong with time. Doesn't change anything really.

I'm sorry but I'm going to have to ask for your credentials here. Do you have any evidence to support the claim that you are in fact an analyst? Since you have no trouble demanding random articles from other people, it should be no trouble at all for you to provide me some kind of web article or something of that sort that confirms your claim. If you are in fact an Analyst and are actually qualified, I will leave you to your delusions without another word.


No problem, I'll leave him be IF he can support his claims about being an analyst. I think that's more than fair.



OnionOverlord commented on Pachter: "I think Nintendo becomes completely ...:


So you ask me to provide proof, I do so, and now you want to dismiss it? I'm sorry, but you can't just decide what articles are acceptable evidence, especially when YOU are the one who demanded it in the first place. Trust me, when an analyst is wrong about something it DOES "invalidate" him. Wrong is wrong. He's been consistently wrong all throughout the years only being right a couple of times so far. Besides, you didn't ask me about what his job is or whether or not I am qualified for it, you asked for proof and then acted like a spoiled child when I provided it. "Nuh Uh, that's not proof! I win!!".

I could just as easily turn your own argument against you. Are you an analyst? Hm? Are you? Unless you are, your entire argument is invalid. Until you become an analyst you are no longer allowed to discuss this.

In fact, Damien should take down this article. He's clearly not an analyst. Why stop there? No one else can post in this topic either because they aren't analysts. You hear that? NO MORE POSTING! You're not analysts and are not qualified to speak on this subject.



OnionOverlord commented on Pachter: "I think Nintendo becomes completely ...:


I can, but nothing that you would accept, since you're clearly some kid of Michael Pachter fan. I could detail quite a large list of current failed predictions. In fact, I think I'll do just that, complete with sources.

-Price of Xbox Live doubling
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-"Platinum" Membership for Xbox Live
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-Release date of GTA V (way off the mark on this one quite badly, and even back-peddaled and changed his prediction when it was wrong)
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-Wrong Kinect pricing

-Claim about this being the "last generation of consoles" is particularly hilarious considering we're now entering the Wii U and Vita.
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-Wrong multiple times about release dates, mergers, and other bits of information including his claim that Sony would buyout Capcom.

-Claim that Call of Duty is a failure, despite being a huge hit in sales. His logic being that because they didn't charge for online, they're losing money. A claim I laugh at, considering that people already pay fees for Xbox Live and would most likely refuse to pay an additional fee just to play Call of Duty.
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-Gamers are somehow unaware of a recession despite it being otherwise global knowledge
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-Setting of AC2
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-"Nintendo is Doomed" comment in regards to the iOS market (I think we all know this one is wrong)
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I could honestly go on forever with this. The only thing I agree with Pachter on is that GTA V probably will one of the best selling games, but that isn't much of a prediction.



OnionOverlord commented on Pachter: "I think Nintendo becomes completely ...:

None of that has anything to do with how right or wrong someone is. You can be the most educated person in the world, but that wouldn't change anything if 90% of your "predictions" over the last 5 years have been dead wrong and made a mockery of your credibility.



OnionOverlord commented on This Strange Russian Cartoon Shows Mario's Nas...:

This is why I hate Youtube. The copyright BS is out of control and they often remove videos for the dumbest reasons. I remember one of my videos was removed because it contained 5 seconds of the Angry Video Game Nerd, when you can view any of his videos online for free. >_<



OnionOverlord commented on Feature: Of Pixels and Stitches:

I've seen the Simon Belmont thing Ogo posted before, as well as one of his Simons Quest sprite.

Pretty cool stuff. I'm a collector so I love these kinds of things. I should look into buying these.



OnionOverlord commented on River City Ransom Sequel Punching Its Way To J...:

"Densetsu", like most japanese words, has a variety of different meanings but the most commonly used is "Legend".

Not to be a downer, but the chances of this coming to the States (or Europe) aren't good. Looking at the previous Kunio-Kun and Nekketsu series track records, most of these games usually end up staying in Japan.



OnionOverlord commented on Animal Crossing: New Leaf Surpasses One Millio...:

People need to get off the CoD thing. I don't care for CoD either, but the constant bashing and references to it are getting repetitive.

With that said, I'm looking forward to this particular Animal Crossing game. The new features sound promising.



OnionOverlord commented on Halting Wii U System Update May Brick the System:


I get 10mbps download speeds. I assume that would be fast enough to get it done in a reasonable amount of time? I'm also curious if the 5GB claim is accurate. 5GB sounds like a lot (and would put a nasty hit on my bandwidth for the month) for a simple system download.

Also, does anyone know if the Ethernet Adaptor that works for the Wii will work for the Wii U? I have a wireless connection but if possible I would like the option of using a wired one.



OnionOverlord commented on Review: Paper Mario: Sticker Star (3DS):


Yes, but people behave as if the RPG mechanics are removed entirely. The badges were removed because the Stickers defeat their purpose. Other RPG mechanics such as turn based battles, HP, etc. are still there. The FP is rendered moot for the same reasons the Badges are. Stickers defeat their purpose. Rather than attacks using FP, they use a sticker. Again, it's the same reason Partners were removed. Stickers take their place. There's no reason to complain when you can still do most of the moves (such as kicking a Koopa Shell much in the way you did in Paper Mario with Kooper) that you could do before, with some added improvements here and there. Nearly everything that people are whining about being "missing" is still in the game in some form or another. Even the Tattle function is still partially intact. The EXP system is one of the "RPG" elements removed from the game.



OnionOverlord commented on Review: Paper Mario: Sticker Star (3DS):

@shinpichu I agree, I have no idea why people are complaining about a great score.

One thing I want to point out though, is that the last Paper Mario game wasn't the same as this Paper Mario, so I think that should somewhat diminish the whole "it's the same Paper Mario" argument when you consider Thousand Year Door was released on the Gamecube back around 2004-2006.

Also, people need to stop saying the RPG elements are removed. They're still there.



OnionOverlord commented on Mario Clone Super Maria Land Jumps Onto Android:

Why do people suddenly care about clones NOW? They've been doing bad clones of classic games for awhile now. Hell, I saw a game being advertised on Adult Swim called "Extinction Squad" or something to that affect, which was almost a blatant rip off of a Game & Watch game, just more flashy.

It's nothing new. Everyone calm down. Relax. Breathe. There we go.