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Noelemahc

Noelemahc

Male, 28, Russian Federation

Joined:
Fri 2nd May, 2014

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Noelemahc

#2

Noelemahc commented on Feature: Where Are The Super Nintendo 3D Class...:

@Einherjar Yay for numbered lists!
Please note my TLDR is the same as the response you gave IrateGamer: Nintendo aren't doing this not because they're lazy or unskilled, but because they aren't seeing profit in this.
I responded to your post specifically because you went into a long-winded argument that depended heavily on the idea that they will be writing a fits-any-game emulator, which they won't be (why emulate chips only CAPCOM games had, if CAPCOM may not be willing to have their SNES games on the 3DS?).

My point was, the reason isn't in the 3DS's "weakness", but Nintendo's unwillingness to invest time and man-hours into something that may not meet their brutal quality standards and/or recoup the development costs.

Noelemahc

#3

Noelemahc commented on Feature: Where Are The Super Nintendo 3D Class...:

@Einherjar The DS can emulate SNES games through a bunch of kitbashed emulators made back when coding for the DS was barely understood. None of them were ever optimized because some people held out hope for a properly working DSi mode for homebrew, and some people simply moved on to coding for the DSTWO (because it has a co-processor, it's the only way to emulate GBA games on the DS without significant problems).

Oh, right. The DS can also emulate the GBA as well, barring a few sound problems (mainly because the non-DSTWO emulator was never finished).

The only valid excuse we have had seen thus far was an unofficial one: the GBA ambassador games run in the same imitation-not-emulation mode as DS games, which means the 3DS-specific functions - HOME button, streetpassing, on-the-fly brightness control - are disabled when you're in-game. This means that Nintendo's code monkeys couldn't figure out how to fit everything in the 3DS's memory together without optimizing the code (like some of the DS-to-eShop re-releases were), but, as the aforementioned DS example shows, that's merely because they didn't try hard enough... and for Nintendo, not trying hard enough is usually a sign of lacking corporate interest.

TLDR: Nintendo has ulterior, not-tech-related, motives to not fund the development of this direction, and they covered their butts in regard to GBA VC, at least, by never actually promising to make the Ambassador games available for sale.

Noelemahc

#4

Noelemahc commented on Nintendo Download: 17th July (Europe):

@Starwolf_UK Which is the bit that annoys me very much. The 3DS can VC GBA and SNES games, but Nintendo is doing nothing to use that.

I think tons of people would snag Super Mario All-Stars given the chance. Or Mario Paint. Especially Mario Paint.

Noelemahc

#9

Noelemahc commented on Shovel Knight Has an Unlockable "Butt Mode":

@LetsGoRetro Are you paying attention to Kickstarter at all these days? There's a bunch of worthwhile-looking projects that have already been funded that go in this direction, like Undertale, Citizens of Earth, or Saturday Morning RPG, or that French one that seeks to recreate the feeling of FFVII whose name escapes me right now.

They're just more often in the "failed to fund" list than in "hit lots of stretch goals" due to lack of exposure, sadly.

Noelemahc

#16

Noelemahc commented on Devil's Third Developer Discusses Its Unique A...:

MadWorld and No More Heroes clearly demonstrated that hyperviolent games have a place on the Wii. If Devil's Third can do the same for WiiU, that would be wonderful. I don't want to have to own seven consoles to be able to play something that lets me rip heads off one day and something I can co-op with my girlfriend on the other.

Noelemahc

#17

Noelemahc commented on Devil's Third Developer Discusses Its Unique A...:

MadWorld and No More Heroes clearly demonstrated that hyperviolent games have a place on the Wii. If Devil's Third can do the same for WiiU, that would be wonderful. I don't want to have to own seven consoles to be able to play something that lets me rip heads off one day and something I can co-op with my girlfriend on the other.

Noelemahc

#18

Noelemahc commented on Talking Point: New Ideas, Not New IPs, Are The...:

People are asking for more Metroid and Advance Wars because Nintendo has been ignoring (or, in Metroid's case, messing with the fans) them for the last generation - no WiiU or 3DS announcements, and there hasn't been a classic Metroid since Fusion (no, Other M doesn't count in the same vein as why Battallion Wars didn't count - it's a different genre).

Much like the demand for more jump-and-shoot-not-JRPG Mega Man and 'classic' Metroidvania, it's a "guaranteed money which the publisher somewhy ignores" situation that continues to baffle me endlessly.

Noelemahc

#20

Noelemahc commented on E3 2014: Nintendo Hopes to Share Metroid News ...:

So guys, tell me, am I the only one who genuinely wants them to stop messing around with prequels and interquels and just make a sequel to Fusion already? Samus has all these jawsome Metroidy absorption powers now, a game built around utilizing them offensively a-la Megaman ZX would be amazingly cool.

It would also let us wash away the memories of Other M, by turning her into a superhuman creature that has a justifiable defense from attempts at men-writing-female-logic which had no place in a Metroid game in the first place.

Noelemahc

#22

Noelemahc commented on Wii Owners Are Upgrading To PlayStation 4, Cla...:

I got a 3DS =D

On a more serious note, I'm still undecided. The PS4 has the games I want, but it's expensive as heck. The WiiU only JUST started getting promises of games worth getting, but it's also expensive as heck (I got a black Wii when they first started coming out -> this was after a price cut brought them down below what the WiiU is now, for example).

Noelemahc

#23

Noelemahc commented on Review: Mega Man Xtreme 2 (3DS eShop / Game Bo...:

@Hy8ogen Already have Monster Hunter on 3DS (same for Mario 3D Land, I'm assuming the WiiU one has different levels, but not a big Mario fan in general), and most of the other WiiU titles prior to this E3 I already own on other platforms. Between the new stuff and SMTxFE, however, I'm starting to waver in my determination to save up for a PS4.

Noelemahc

#29

Noelemahc commented on Footage and Details of The Keep on 3DS Are Unc...:

With the painful shortage of old-skool CRPG-style games on the 3DS that aren't Etrian Odyssey or variations thereof, this will be bought by me regardless of quality.

However, I'm still hoping game devs will recognize that everyone's bored to tears of fantasy RPGs and needs dem sci-fi ones. I'll take one 3DS port of Hired Guns, please. Captive I too.

Noelemahc

#31

Noelemahc commented on XSeed Games Localizing Newest Harvest Moon for...:

...But not for Europe. Dear vidyagaem journalist people, can someone of you put Nintendo of Europe in the limelight on this?

"Dear Nintendo of Europe," you'd begin, "When Nintendo of Japan instituted the regionlock for the 3DS, you promised that Europe wouldn't get cheated over with game availability, but it totally was. Do you maybe want to do something about it, wink wink nudge nudge? Or are you filthy liars that lie and genuinely don't like earning lots of moneys?"

Noelemahc

#32

Noelemahc commented on Feature: Tomodachi Life Is The Game Your Mii H...:

@rjejr Sayonara Umihara Kawase retains its original title in the European release. As a bonus point, I'm moderately certain many of the folks that will be getting it have played previous instalments of the game on whatever console they could, so the name carries little impact.

Tomodachi, on the other hand... That said, nobody said you can't keep the Japanese title as a memorizable, if gibberishy, foreign word and turn it into a high-recognition brand - Shin Megami Tensei and Danganronpa are but two examples of this working out just fine.

Noelemahc

#34

Noelemahc commented on Talking Point: What We Want To See From Ninten...:

@DimetriWarrior Apologies. It's just that Monster Hunter 3 summarily ignores them as unique buttons, and that's the one I spent most of the time using the CPP with (since it's highly uncomfortable without the second analog stick).

That said, incorporating the ZL and ZR into the XL would've been just as easy, so my core argument still stands: it was stupid not to make the CPP built into the XL.

Noelemahc

#35

Noelemahc commented on Talking Point: What We Want To See From Ninten...:

1. Bring back Nintendo Mail. I understand they shut it down (as well as MiiVerse 3DS friending and PMing functionality) because it was used by child molesters, but that was the functional equivalent of shutting down Facebook over the same thing. It was a wonderful piece of emergent societal magic, AND the only form of communication the KGB cannot listen in on. Come on!
2. Remove region locks. Right now, it is crippling the availability of games in Europe something fierce, and I fear it is going to only get worse as time goes by. If it's a financial consideration, for sure, I'm willing to pay a FLAT, say, 50 Euro fee to unlock my 3DS, but I am most certainly NOT buying a Japanese 3DS to play Ace Attorney 1-2-3 or Super Robot Taisen UX, or an American 3DS to play Shin Megami Tensei IV and Rune Factory 4, because it's hella expensive and hella dumb to buy multiple copies of the same console. SRSLY.
3. Keep the 3D. In lieu of Nintendo's unwillingness (not a bad thing) to partake in the great Texture Resolution Race, it's its main weapon against the Vita in the marketing wars. Especially since Vita is region-free.
4. SECOND ANALOG STICK. I'm amazed the 3DS XL didn't add the Circle Pad Pro functionality a-la WiiMote Plus. It was a primitive solution, but for whatever reason, Nintendo once again took an "we're allergic to money" business decision.
5. More variety in first-party titles. I'm not sure how much we needed a 3DS Super Smash Bros, but we definitely need a 3DS F-Zero and a 3DS Advance Wars, owing to the lack of good turn-based strategies on the platform.
6. GBA Virtual Console. Pleeeez.