User Profile

NodesforNoids

NodesforNoids

Canada

Joined:
Sat 6th April, 2013

Recent Comments

NodesforNoids

#1

NodesforNoids commented on Video: You NEED To Play Metroid Prime Trilogy:

Metroid, like Zelda, Kirby, Smash, DK and others, got better from the original, though Metroid was the one with 4 remakes (Prime, Super, Zero Mission, Other M). Which is why I appreciated Echoes and Fusion so immensely.. and why adopting motion as the ONLY option was so infuriating.

NodesforNoids

#5

NodesforNoids commented on Review: Etrian Odyssey Untold: The Millennium ...:

It's understandable, recycling monsters and weapons if you want to build consistency in your lore. It's just too bad both III and IV are so much better.
Got this for 15$ recently and it's nothing but a painful reminder of how unnecessary remaking this game was.
Typically tripe and generic story mode, unbalanced enemy encounters and far too much backtracking and double dipping for my tastes.
A 7, as it's still a decent game, but as a remake, it's barely a 5.

NodesforNoids

#7

NodesforNoids commented on New Nintendo 3DS Prices Pop Up in Italy, and T...:

My cheap 3DS is still fresh (to me anyways) so I won't be picking one up just yet, but I did borrow a DS from my brother to play some GBA games (and finish Spirit Tracks one an original DS, a longtime goal of mine). I told him 'when I get a New 3DS next year, I'll give this back to you'. For GBA, I'll hang onto it and surprise him with an upgrade to 3DS (he doesn't play GBA anymore) and pick up one of those rather swanky blue black XLs.
Beyond excited for the Direct, but new games will have to wait too. My Wii U Gamepad met my kid and it wasn't pretty. HUG crack and some bleeding in the LCD panel. Nintendo quoted me 99$ to repair just the screen, but I'll end up paying 140$ to replace.

NodesforNoids

#8

NodesforNoids commented on Nintendo Download: 15th January (Europe):

TTT 2 is a rather frustrating game.
Worth the discount, but the Wii U's analog sticks are terrible for anything Tekken. Honestly, they're unresponsive and sluggish in comparison and for a fast moving fighter, it's almost inexcusable.
For multiplayer, totally worth the investment learning the controls.
For me, this week is a pass.
NA gamer here, waiting for some VC games to finally make their way over here. Like, DKC, and Golden Sun 2.

NodesforNoids

#9

NodesforNoids commented on Review: Maze (Wii U eShop):

Retro City Rampage didn't make money on the Wii Shop.
Nintendo removed the base line and opened the doors.
Junk and garbage came to the eShop.
People complained.
~
Still funny to me, terrible games sold for dirt cheap flooded the Wii Shop with shovelware and made money. Decent games failed to meet sales expectations and never saw a dime.
Am I stoked people buy the trashy titles?
No, as it usually means less money to the truly exceptional ones.
Is it my money they're spending?
Again, no.
The eShop is full of screenshots.
Do your homework and don't buy it.
Seriously. It's less difficult to avoid garbage on the Wii U eShop than it is to avoid all the 3DS listings.

NodesforNoids

#10

NodesforNoids commented on Review: Maze (Wii U eShop):

Myst. Doom. Wolfenstein. In line with some of Treefall's general structure, but over 25 years old and with unique twists.
It looks like the game is being made in DOS with the free Paint program that came with Windows 3.1, that the bug checker is 4 and has a hard time spelling his own name and does this to support his part-time college job of making uninspired logos for local businesses lacking creativity and ambition.
I'm not saying change the industry, just to stop wasting people's time with half finished, alpha pandering.
If you can't do backgrounds, character sprites or any worthwhile art, hire people or make connections. If I were Minecraft or Slenderman's dev, I'd be offended that this is what my work inspired.
It's better than the Letter, but so is Superman 64.

NodesforNoids

#11

NodesforNoids commented on Talking Point: The Wii U Virtual Console Has S...:

Funny, the suggestion by some commenters that these games are ROMs being emulated.
Not true.
Each game is a seperate, independent file. It's to limit or prevent piracy.
A year and 8 months later, and Nintendo's biggest issue is the same: limited system selection and lack of cross-buy.
DSi, GB, GBC, Game Gear and NES on the 3DS (lacking GBA and SNES).
NES, SNES and GBA on the Wii U (missing all the 3rd party platforms from the Wii VC, N64 and Gamecube).
Nintendo has been floundering, particularly NoA.
Europe has actually been a bit better, but when there aren't many indie / retail releases coming, Nintendo needs to be hitting with 2-4 VC games.
The PS4 gets more games in a week than Nintendo systems get in a month and that's just pathetic.

NodesforNoids

#12

NodesforNoids commented on Retrospective: The Legend of Zelda: The Minish...:

'Vaati is pretty much the dullest villain of all time'..?
A good wizard's apprentice, corrupted with power.
Shows up constantly through the game (like Ganondorf in Wind Waker and Ocarina or Zant in Twilight Princess).
Has an intense and personal history with Ezlo.
Turns Zelda to stone.
Possesses the king and rules Hyrule from the shadows.
Works without Ganon's interference.
And is basically Link's age (a 10-12 year old evil sorcerer with a dark side? Kind of creepy).
I dunno, I think he's more interesting than half of Ganon / Ganondorf's appearances and introduces some variety into a series that feels very copy and paste at times.
A Minish enemy in the Minish Cap? Good idea.
Better than Ganondorf being shoehorned into TP.

NodesforNoids

#13

NodesforNoids commented on Nintendo Steps Away From The Brazilian Market:

So because Brazil charges huge taxes, tariffs and duties on their stuff, it's Nintendo's fault for not wanting people to get ripped off?
I mean, really, it's reverse piracy.
The country is literally robbing its citizens to sustain the local economy and it's horrible.
Canadian prices are more than the US, because our dollar is weaker now, but whatever the case, it's tough to comment on the situation without being in it myself.
If I'd had to pay 500-600$ for a Wii U and over 300$ for a 3DS, I'd be mad at my government and their terrible customs policies, not the company selling them.

NodesforNoids

#14

NodesforNoids commented on Nintendo Download: 8th January (North America):

All in all, BN2 feels more complete and more polished.
In addition, Chariot looks pretty cool and they could have done so much worse than Adventures of Lolo.
It's cool, I get it.
I'm frustrated too.
Aside from some early retail releases, Europe has been dominating America.
From Ambassador 3DS', better CN rewards and earlier VC releases, it seems like Nintendo wants the region to be stronger, despite the fact Europeans haven't exactly jumped on the Wii U train.
Maybe 3DS support is better but Nintendo needs unity right now and this division is costing them sales.

NodesforNoids

#15

NodesforNoids commented on Nintendo Download: 8th January (North America):

@Sinalefa
I'd say MMBN2 is far superior to the original.
The story is still random school kid fighting adults using Mega Man and his random villains.
The gameplay is vastly similar, just not as frustrating outside combat.
Very accessible, with some challenging end game content and cool nods to both Capcom and Nintendo.

NodesforNoids

#16

NodesforNoids commented on Gallery: Here's What The New Nintendo 3DS Amba...:

Funny how everyone seems to be complaining about Nintendo re-releasing the 3DS with slightly different branding.
Sure, there is at least one game that will not be playable on current systems, but just remember: PSOne, PS2 Slim, PS3 Slim, Xbox 360 Elite, PS Vita (without OLED), PSP 2000, PSP 3000, DSi, Wii Mini and let's not forget all the DS and 3DS iterations (XL and Lite, to be specific).
Personally, I think the increased CPU, RAM, vRAM, battery life, size, enhanced 3D, new C-stick and additional buttons are exactly what the system needed.
We've already seen, on Vita, that super HD isn't necessary for a handheld.
With what they've added, Nintendo likely won't announce the system's successor until E3 '16 at the earliest.
As long as Nintendo keeps rolling out 4-6 key first party efforts annually, they've got the 3rd party support Wii U doesn't.
I'll likely pick up a black or blue XL this summer and that'll be it until the big PS4 system seller hits.

NodesforNoids

#19

NodesforNoids commented on Nintendo Download: 8th January:

Ah, Europe.
Getting Fire Emblem, Golden Sun 2 and 3 DKC games MONTHS before NA, and still complaining about 3 Castlevania games, on a service barely anyone buys GBA games.
It's almost comical how so few people buy the GBA VC games (most just complain they're not on 3DS) and so many complain they're not available in your territory.

NodesforNoids

#20

NodesforNoids commented on Feature: The Biggest 3DS Games of 2015:

Alot of the 3DS' lull at this stage can be contributed to the rather stellar first party efforts planned for the Wii U and rightfully so. I can only imagine Japanese devs are going to continue pushing the portable (considering sales) though Western devs still look at the hardware with disdain.
Apparently, not having a 5'' HD screen is a huge detractor for uninspired devs. Maybe a SM Sunshine 2 could be on the way (no new Mario game for the 3DS announced yet).

NodesforNoids

#21

NodesforNoids commented on Feature: The Biggest 3DS Games of 2015:

Spent the last two hours playing Millennium Girl and Luigi's Mansion 2 and I might get Bravely Second (played the Default demo, not super into it, but SE has me intrigued with town layouts, battle art and improved questing. I just hate job based RPGs. Much prefer stories with purposed, driven characters, competent in their direction and abilities).

NodesforNoids

#22

NodesforNoids commented on Feature: The Biggest 3DS Games of 2015:

Old Zelda and old Xenoblade on 3DS.
New Zelda and new Xenoblade on Wii U.
Between Wooly Yoshi, Zelda, Xenoblade and the truly HD Shantae, I'm thinking 2015 will be spent catching up on backlogs (on the 3DS, mainly).

NodesforNoids

#23

NodesforNoids commented on Feature: The Biggest Wii U Games of 2015:

@Bolt_Strike
And I'd say changing things up just to be different is dishonest and disingenuine. In example, Final Fantasy dropping turn based combat for ATB was smart. Dropping ATB for action RPG is disingeuine. It looks like Final Fantasy, sounds like Final Fantasy and because Square Enix makes it, can be called Final Fantasy.
But I'll be gded if it doesn't play like Devil May Cry.
If it looks like Mario, sounds like Mario and Nintendo makes it but it plays like Call of Duty, why call it Mario? Then again, if it plays like Mario and Nintendo makes it, why not call it Mario?
Naughty Dog made Jak and Daxter and Ratchet and Clank. Different games, similar play styles, control schemes and stories.
But because they were story based games, they could use different characters and sell them as different games (despite the fact that 80% was ripped straight from earlier Crash games).
It's the same way with Star Wars, Star Trek, Transformers, Fast and the Furious and other series (horror is particularly terrible for it). As long as the story is different or continuous, reusing resources and characters is fine.
How many games have released since Galaxy? Two? It's funny how so many complain Mario is in karting games, sporting games and platformers, like the games are that similar.
Mario Kart is as dissimilar to NSMBU as Grand Theft Auto is to Gran Turismo, but because Mario is in both, it's apparently inacceptable. It's called a licensed property and if Sony had anything remotely as interesting, they'd have that front and center too (Crash burned out, Kratos is old and tired and Sackboy has now seen his third entry on the PS3).
The difference between Sony and Nintendo: realism vs timelessness.

NodesforNoids

#24

NodesforNoids commented on Feature: The Biggest Wii U Games of 2015:

@Quorthon
Sony WANTS to franchise those IPs (the Jak and Daxters, Sly Coopers, Uncharteds, God of Wars, LBPs) but Naughty Dog, dev for most, doesn't write disconnected stories like Nintendo does. They write interconnected tales that hearken back to earlier events.
Like Halo, MGS, Gears of War, Dragon Age, Mass Effect, Batman: Arkham, Assassin's Creed, Splinter Cell and dozens of other games have done. The only difference is, in order to be 'immersive enough', those games have piggybacked other series' in order to remain relevant.
Assassin's Creed on next gen systems is a horrible game, the 7th or 8th in a series that branched off story wise from an identical premise in Prince of Persia (a series that saw 6-7 releases itself before interest plummeted). Instead of focusing on gameplay and exploration, Ubisoft turned the game into a tech demo, one completely overshadowed by offerings from Konami, SEnix, Naughty Dog and so many others.
If those are the kind of games you feel make PS4 a more viable option, you should get a PS4. I personally haven't seen much more than Bloodborne, 1886 or Ys that I'd even consider and my anticipation for XBCX and Zelda far outweigh the first two, while Ys is playable on the Vita, as most PS4 'exclusives' seem to be. Sony is still riding the PS3, because, like Nintendo, are run from Japan. And in Japan, outside of 5 games that have managed to sell fairly well (3 of them remakes), the rest have been outsold considerably by the PS3 version.
You mention 6 remakes in the Zelda series, despite the fact that the Zelda series is over 27 years old. 2 on the NES, 1 on the GB, 3 on the GBC (1 remake), 1 on the SNES, 2 on the N64, 2 on the GBA (1 remake), 3 on the GC (1 rerelease), 2 on the Wii (one rerelease), 2 on the DS, 3 on the 3DS (1 remake, 1, a pending remake), 2 on the Wii U (1 upmake and 1 pending release) and 13 Virtual Console rereleases.
In total, 36 Zelda games.
23 retail releases.
As in, 23 full priced releases (something you seem to think, in the case of remakes and rereleases, should be basically given away, despite the fact that discs cost money to make).
23 full priced rereleases over 27 years.
Assassin's Creed. Debuted no earlier than 2006 (the PS3 was released in November 2006).
Assassin's Creed
Assassin's Creed II
Assassin's Creed: Brotherhood
Assassin's Creed: Revelations
Assassin's Creed III
Assassin's Creed IV: Black Flag
Assassin's Creed Rogue
Assassin's Creed Unity
Assassin's Creed Victory
Assassin's Creed: Altaïr's Chronicles
Assassin's Creed: Bloodlines
Assassin's Creed II: Discovery
Assassin's Creed: Project Legacy
Assassin's Creed: Lost Legacy
Assassin's Creed: Recollection
Assassin's Creed: Multiplayer Rearmed
Assassin's Creed III: Liberation
Assassin's Creed: Utopia
Assassin's Creed: Pirates
Assassin's Creed Memories
Assassin's Creed Chronicles: China
Assassin's Creed Identity
In 8 years, not counting multiple versions of the same game across multiple platforms (as you've included in your Zelda list), 22 seperate titles, with 10 full priced, retail releases. Including multiplatform versions (don't go back on your statements now, counting Ocarina on the 3DS as seperate from the N64 version), Ubisoft has released over 40 Assassin's Creed games in 8 years.
5 AC games ANNUALLY.
Including VC, Nintendo has released fewer than 2 Zelda games annnually.
You look at Nintendo milking their flagship titles and have this narrowminded attitude towards their business philosophy.
It's clear you don't understand the concept of 'milking it'.
And, further more, while Nintendo has had Zelda graphic novels and a TV series, Assassin's Creed has had more graphic novels, more comics and more films in those 8 years than every Nintendo property combined, minus Pokemon (that isn't a first party license itself).
My point is simply this: if you're gonna get mad at the frequency of Nintendo's release schedule and saturation of top properties, focus your anger on the ENTIRE industry, as it's not just Nintendo doing it.
At the same time, companies like Wayforward, Level 5, Atlus, Monolith, Platinum and Capcom have created some excellent Nintendo exclusive content (and many brand new game series. I'm not sure if you've noticed this or not, but Sony DOESN'T make many of it's own games (if ever). They outsource all their new IPs, just like Nintendo. Everything is second party now. Nintendo is very hands on and have no fewer than 8 licenses that have made them money these last 3-4 years. Realistically, when your games redefine the standards in platforming, adventure, action and exploration, focusing on building those properties into multimillion dollar ventures is smarter than discarding them entirely.
Disney does it with Mickey and friends, Saban does it with the Power Rangers and Game Freak does it with Pokemon. The PS1 wasn't Sony's big gun, releasing all those new series. It was the PS2 that had all the sequels. One sold fewer than 100 milion systems, the other sold more than 150 million systems.
And that's what you fail so intensively to realize. For games, Sony is years behind Nintendo and tries to fill the niche of the day instead. Nintendo's timelessness and consistency has been held back by technical missteps and shortcomings, not creative vision. As a company, Nintendo is games centric, not an offshoot of a media conglomerate. And their approach to their properties has reflected that, year after year, for over 3 decades now.

NodesforNoids

#25

NodesforNoids commented on Feature: The Biggest Wii U Games of 2015:

Then there's my most anticipated downloadables, namely Shantae: HGH, Cryamore and the eventual NA VC releases of Golden Sun: TLA, MMBN2 and Metroid: Zero Mission.
And who can forget about Oddworld's Nintendo home console debut??

NodesforNoids

#26

NodesforNoids commented on Feature: The Biggest Wii U Games of 2015:

Xenoblade X (bigger and more epic than the original)
Zelda (open world, open play styles)
Yoshi (Kirby's Epic Yarn without obnoxious motion controls)
I'll wait for reviews for Devil's Third, Star Fox and Splatoon, but likely pass on the latter two and the rest of the games in this list.
For downloads, ASA pales in anticipation to Soul Saga, Tale of Two Brothers, ANNE and about a half dozen others. Nintendolife clearly has a strong connection with the devs, but I'm just not feeling it.
Mighty No. 9 (considering the love shown for Azure Striker Gunvolt) is a surprising absence.

NodesforNoids

#27

NodesforNoids commented on Talking Point: Five New Year's Resolutions for...:

If your PS3 up and dies on you and you send it back to Sony, you better hope someone is feeling generous, because (technically) they CAN NOT deactivate that system for you.
What does that mean?
If you want to replace that PS3, you'll have to rebuy everything.
One of each of the 4 systems (PSP, PS3, PS Vita, PS4) is all you get and if you want another, you have to deactivate the old one and (GASP) TRANSFER to the new one OR redownload everything.
Acting like Nintendo is trying to muscle it's customers and that Sony and Microsoft (anti-backward compatible) are saints and trendsetters, you're sorely mistaken.
Apple leads the way, but currently, only Steam is entirely free of hardware restriction. And at that, still has all the prerequisites and circumstance of typically standoffish PC gaming.

NodesforNoids

#28

NodesforNoids commented on Review: Shantae And The Pirate's Curse (Wii U ...:

The fact of the matter is, aside from the slightest few outstanding games, Shantae is right at the top of the eShop on both platforms.
Certain levels, to be honest, are far more frustrating on the handheld (the secret dungeon and the temple escape, in example). The backgrounds are much easier to appreciate on the big screen and the text far easier to read.
The platforming solid and the music is enchanting. Some sections feel a bit unfair, both I'd argue the balance is near perfect.
Harder than Ducktales, more forgiving than MSF!, Shantae is Wayforward's best effort on both systems.
It's just better on the Wii U. And for anyone complaining about using items during boss battles.. either get better and don't use them or set yourself up before the fight starts. Oh and save the super spiked balls you pick up for the boss fights. It makes them alot easier.

NodesforNoids

#29

NodesforNoids commented on Review: Shantae And The Pirate's Curse (Wii U ...:

At the same time, Shantae is full of strong, competent female leads.
Shantae, Sky, Rottytops, Risky Boots and is packed with plenty of ripped, shirtless males as well.
I can't imagine a tropical resort / desert kingdom like the one in these games where everyone would be dressed in baggy clothes.
Unless those people like getting sweaty and smelling terrible.

NodesforNoids

#30

NodesforNoids commented on Review: Shantae And The Pirate's Curse (Wii U ...:

Star Wars is sexist because of the Slave Leia outfit. Oh wait, no it's not.
Shantae is sexist and overrated because characters wear skimpy outfits. Oh wait, no it's not.
Not sure if anyone saw Aladdin, but Aladdin, Jasmine and the Genie were all dressed pretty much exactly how Shantae is dressed.
Oh and for the MM Zero jab, Shantae is a new game. Not a VC re-release of a game in a series that has more sequels and spin-offs than Mario, Zelda and Metroid. COMBINED.
It's funny to me, people know that movies and video games cost tens of millions (if not hundreds of millions) to make. And yet, getting a 6 hour interactive experience with tons of replay value, at the cost of a movie ticket and some popcorn, is somehow a rip-off.

NodesforNoids

#31

NodesforNoids commented on Guide: The Hottest Boxing Day 2014 Deals for W...:

Lol at the 1st party complaints.
Uncharted vs Uncharted 2 vs Uncharted 3
2 of those games barely sell and most Sony first party stuff reduces to half price or less in the first 3-6 months.
Because no one cares to replay them.
Halo. Forza. Final Fantasy. Mario. Zelda.
Games that are so defining when one considers their genres.
Halo still sells for 20$ or more in most used shops.
And the Nintendo titles are the same way.
Because you can tell the difference (easily) between the different games.
Even those MS games don't have that ability.
But you know FF VII from X. IX from XIII. And not just across generations.
The same goes for Zeldas and Marios.
Sunshine vs 64. 1 vs 2 vs 3. World vs World 2.
Ocarina vs Majora. TP vs WW.
Nintendo likes remaking games. But they HATE sequels.
Because it's Miyamoto's expression as an artist, not some programmer's fascination with movies and comics that we see. Nintendo has branched out from there, for sure. But as long as Miyamoto's still on the team, Nintendo's first party titles will be held in reverence and their value will stay strong.
You can talk about Nintendo 'rigging prices', but when you see MK Wii selling for 50$ used, try and tell me it's all Nintendo.

NodesforNoids

#33

NodesforNoids commented on Guide: The Hottest Boxing Day 2014 Deals for W...:

169 is a 'hot' deal??
WOW. You wanna know my hot find??
110 CAD for a red 3DS (not XL) and Luigi's Mansion. With taxes and gratuities.
169?
Get out of here.
20% off all used consoles, 35% off all strategy guides, Buy 2, get one free.
Forget the 'big guys' and find a smaller shop, one where the employees know the difference between a Wii Classic Pro that looks like a GC controller and a GC controller. Where they know the original Xbox requires a DVD playback kit to watch movies. The 3DS CAN handle SD cards up to 128GB (not 32, as suggested elsewhere). And that the Wii U Gamepad is not, in fact, a portable tablet.

NodesforNoids

#34

NodesforNoids commented on Review: Shovel Knight (Wii U eShop):

'Already' on sale? The game will have been out 2 months by the time it goes on sale. Smash was only out for 7 days before going on sale for Black Friday. Early adopters that complain when games they just bought go on sale, as if the developer owes them money or something.

NodesforNoids

#35

NodesforNoids commented on Nintendo Download: 1st January (Europe):

I find Nintendo takes Marvelous AQL's approach to porting and 'emulation'.
What I mean is, when Muramasa was being carted over to the Vita, the devs didn't want it on another console, as they felt like it was wasting resources. They chose portable because they considered that any game they had should be able to be experienced both on a TV and on the go. They chose the Vita for the screen (OLED) and for the improved resolution.
The game could have sold ten times the copies on the PS3, but they argued that, if you wanted the home console version, you would own the console it came out on.
It's the same with Sony and Microsoft. They have many different platforms, but certain titles are platform exclusive. They try and feed as many channels as possible, and the quality of the ports have suffered tremendously in the past (PS1 emulation on the PS3 and PSP, PS2 emulation on the PS3, Xbox emulation on the 360), so much so that Sony and Microsoft have foregone those avenues entirely, instead re-rolling them out with their PS Now and Live services.
Really, everyone's doing it. It's just more noticeable with Nintendo, as there isn't a sea of crappy retail discs to wade through before settling on VC.

NodesforNoids

#36

NodesforNoids commented on Nintendo Download: 1st January (Europe):

Cool. Enjoy the DKC Trilogy, Golden Sun: Lost Age and early access to another Fire Emblem.. while complaining that the sky is blue and that, after dozens of indies decided to swarm the eShop, the first truly inconsequential week of the new year still gives a quality retail release. But yeah, there's NOTHING. I voted nothing, because I'm in NA, where we're still getting jobbed to the Euro crowd.
Nice Club Nintendo gear. Guess I'll try and save enough coins for a grossly overpriced t-shirt..

NodesforNoids

#37

NodesforNoids commented on Year in Development: Nyamyam:

Overly easy, short and 3 to 5 times pricier than on mobile platforms? Yeah, I can't imagine why it hasn't broken the bank on the Wii U.
In all seriousness though, this entire article makes Nyamyam sound like Ubisoft. Tons of 'stress' and 'issues' and 'burnout' just sounds like the team was waiting for a bigger fish to bring more water to the pond.
Gamers don't like being ripped off and to be blunt, Tengami doesn't do enough more to warrant such a price increase.
Maybe the team did more, but I personally find it incredibly ignorant to ask the community the top price they'd be willing to pay, before adding 20-30% to that. That's not a gratuity. That's an attempt to exploit your paying customers because the user base is small. I paid for it. I loved every minute. And I won't look at or touch it again.
Really, what more can be said about the profundity of obscurity?

NodesforNoids

#38

NodesforNoids commented on Hyrule Warriors DLC Costume Sets Now Up for Gr...:

Sell the Link costumes seperately from the Zelda costumes?
Honestly, I wouldn't want to pay more (they would charge more, don't kid yourself) to not get Zelda's best costume and still have to pay for that terribly low res Ocarina skin.
This way, people get to play as their favorite character from their favorite Zelda game. I prefer the Twilight Princess Link, but to have both Skyward Sword costumes and no motion controls? Great idea.

NodesforNoids

#39

NodesforNoids commented on Poll: Which is the Best Super Smash Bros. Game?:

People talk about older games with this gleam or twinkle of nostalgia in their eyes, which is surprising that the Wii U is so preferred.
More so for myself, as I would rank them:
Melee
Smash 64
Brawl
3DS
Wii U
And at that, it's not even close.
As fighting games, they're dreadful.
As multiplayer games, they're all pretty equal.
But for single player, that's where they really seperate.
By that logic, the Wii U version is by far the least fun, the most congested and the least exciting of the bunch.
Nintendo basically removed everything that made any of the past single player modes fun and engaging and has really pigeonholed the series as multiplayer only.
Moving forward, Nintendo will have more difficulty selling systems with the next iteration, seeing as many non-Nintendo gamers are solo or enjoy storylines or cinematics. Keeping options open and not handcuffing themselves would have been smarter.
For what it does, Smash is great. For a full game, it's subpar.

NodesforNoids

#40

NodesforNoids commented on Game of the Year: Nintendo Life's Reader Award...:

Smash Wii U: aka, the most overrated, overhyped game in years, if not decades.
Not only is it not in the top 10 for games of the year, it isn't in the top 25.
Such a shame that fan service for an underachieving handheld and a dead fish could beat out other, genuinely engaging and entertaining experiences.
Then again, as gaming is less about doing anything or accomplishing something significant than ever before, it's not surprising that Nintendo would roll out stuffing over turkey.

NodesforNoids

#41

NodesforNoids commented on Nintendo Download: 25th December (North America):

A guy with Dragon Quest monsters, nude, but with wreaths and candy canes thinks it's impractical for Shantae to go out in the snow in her recognizable costume?
I don't think they're going for incredibly sexy but cute and rather humorous.
Anyways.
Speaking of the half-genie heroine, I spent about 2 hours or so with her on my Wii U today and while 3DS advocates can bemoan a lack of cross buy and whatever else they complain about, I will support Wayforward's continued backing of the Wii U with their solid platformers and fun, modernized, throwback style.
Oh and there are definitely some sales out there.
Many of Activision's games, Knytt Underground, Stick it to the Man, in addition to other, earlier offers.
I'm certain Amazon, Best Buy and Toys R Us' Boxing Day deals would have trumped the eShop (not like half of Wii U owners don't complain about that either) and sold Nintendo a few more systems at the same time.

NodesforNoids

#42

NodesforNoids commented on Reminder: The Nintendo Network Premium Promoti...:

Sorry, 17000+.
JBizzle def takes the cake.
I didn't hit up as many VC games, never got Mario Kart, Wonderful 101, Rayman Legends or MH3 and still ended up with almost ten disc games (in addition to 9 DS games, 7 Xbox, 3 Gamecube, 26 PSP, 20-30 Blu-ray movies, 8 20$+ graphic novels, 2 DSs, a PSP, an Xbox, a new GC, and 10-14 new controllers between all the systems. And over 400$ on Wiiware..)
Yeah.
Good times, but not free.
Alot of time and effort went into earning the money to acquire those codes.

NodesforNoids

#43

NodesforNoids commented on Reminder: The Nintendo Network Premium Promoti...:

14000+ points? Yeah, I hit the eShop pretty hard.
Living in a fairly small town with no game store, no place to buy new games at all and having a good enough job where dropping 40-100$ monthly is hardly noticeable contributed.
Used six codes this month, will get Shantae for less than 10$ cash.
It was a fun promo and provided more benefit than CN (considering that every transaction, whether DLC, VC or full game gave points) and definitely helped some transactions easier to stomach (65$, enough to put you over for 1 and a second on top of that) and upped my VC library more than expected.
With a kid that likes to mess around with my media, whether throwing the cases, sitting on them or generally knocking them over and around, digital is a blessing.
I don't need extra stuff to display. I need to maximize my space.
DVDs, Blu-rays, N64, GC, DS and SNES stuff is all I want to manage.

NodesforNoids

#45

NodesforNoids commented on Nintendo Highlights Great Games in a Rather Pr...:

Nintendo may have a host of great, exclusive retail games on both systems now, but yet another eShop exclusive is about to feed Sony more digital sales.
I'd have bought a Vita for Shovel Knight (and Persona 4, Dragon's Crown, Muramasa Rebirth, Senran Kagura, Virtue's Last Reward, Ys Celceta and the next Ys, etc..) had I known it was a timed exclusive.
Going forward on the steam of Japanese devs, Vita looks much brighter than 3DS, which is getting into remake season with Xenoblade and Majora.
To be frank, the Final Fantasy X, X-2, Jak and Daxter, God of War and Sly Cooper remakes / collections are much more appealing. As are the smoother, more detailed, easier to play versions that are on both handhelds.
Hopefully, the enhanced 3DS helps Nintendo close the gap.
With the focus turning further toward the Wii U, I think the 3DS might be Nintendo's last dedicated handheld.
So.. kill both systems next year (retail wise) and drop the next system, a Fusion of both handheld and home console, in early 2016. Encourage indies to support with digital content that can be played on all 3. And for god's sake, Nintendo NEEDS to learn to build a significant online presence.
I hate online gaming (it's a convenient way for extroverted, poor people to meet new 'friends' and keep in touch with old ones) but it's undeniable Nintendo's rep has suffered by keeping gaming in the 80s for 30 years.

NodesforNoids

#47

NodesforNoids commented on Shantae And The Pirate's Curse All Set For Fes...:

PAL versions..? Try mandatory subtitles in many more languages, and voice acting.
From a smaller company that doesn't have it's own resources to properly translate.
Or how about the fact that not all PAL releases (not even all European releases) use the same ratings board. Without a rating, they can't sell the game.
It's not North America's fault for having a larger audience and a streamlined ratings board.

NodesforNoids

#48

NodesforNoids commented on Pokémon Omega Ruby and Alpha Sapphire Set Sal...:

I have never owned a Pokemon game.
That said, I did play a borrowed Gameboy Color and Pokemon for 10-15 hours over a weekend and Gale of Darkness on GC for 20-25 hours when that was still fairly new.
Not a big fan, don't mind them though.

NodesforNoids

#49

NodesforNoids commented on Best Buy and Walmart Pitch In With Festive Wii...:

Low stock probably just means low interest in the first place.
I know, given some of the upcoming games on PS4 and with the New 3DS XL pending release, if I didn't have a Wii U, I wouldn't buy one.
Not even for 150$.
Maybe when Zelda or Xenoblade came out, but 2014 was incredibly sparse (once again) filled with polarizing games like Smash and Mario Kart and terrible 3rd party games like Planes, Watch Dogs and Just Dance.
The future looks better for gamers and much worse for Nintendo, if sales numbers are any indication going forward.
I saw the UK data. This generation is already over.