User Profile

Nintendood

Nintendood

United States

Joined:
Thu 20th October, 2011

Recent Comments

Nintendood

#1

Nintendood commented on Review: Tappingo (3DS eShop):

I like how the trailer is updated for the sale (5/1-5/15), but it still says
"Over a 100 puzzles to solve!"
(cuz that's read - over a one hundred puzzles...)
@Kitsune_Rei I haven't played it yet, but it seems you're the only one that noticed (and mentioned) that you could finish puzzles with pieces in the wrong place. Did you figure out why it does that or how to prevent it?

Nintendood

#4

Nintendood commented on Review: Kung Fu Rabbit (3DS eShop):

That's why I really wish the screenshots were viewable in 3D for ALL of the 3DS games that utilize the 3D effect (like 95% of the 3DS eShop games). I don't understand why it's been years and still only a minority of the games properly display their screenshots in 3D!

Although that doesn't really apply to this game (since it's all 2D), if they simply fixed the three screenshots in each games' descriptions to look 3D like they do in the actual game - people would know, by the lack of 3D in the screenshots, when a game like this or Crazy Construction disregards the 3D capabilities entirely. How the games look in 3D and how well it's implemented is important to lots of people, and can definitely affect their decision on whether or not to make a purchase - especially with the higher-priced games.

Nintendood

#5

Nintendood commented on Review: EDGE (3DS eShop):

@C-Olimar You thought the 3D was atrocious? That's the opposite of what he said in this review... Can you explain what you think is so bad about it?

And does anyone else care to comment on the 3D effects?

Nintendood

#6

Nintendood commented on Review: Crazy Construction (3DS eShop):

@StephenKelly180 I just bought this game and to my surprise, it has NO 3D effects! I would think that you'd at least mention it in the review (unless I missed it somehow), considering how rare that is for a 3DS eShop game. I'm also surprised that no one has mentioned it in the comments...

As far as I know, Fractured Soul is the only other eShop game that scored as highly as this one and didn't utilize the 3D at all (except for Bomb Monkey and Fluidity: Spin Cycle, but those require you to turn the 3DS so the 3D wouldn't work right anyway). Plenty of people pointed out the lack of 3D in the comments on the Fractured Soul review, and unlike the title graphic for that game (on the upper screen when the game's icon is selected on the bottom), the one for Crazy Construction is in full 3D with the four characters rotating under the title!

I was a little worried when I saw that the demo had no 3D, but then I figured it was like all the screenshots and videos on the eShop that don't show up in 3D - even though the games themselves are entirely. What's up with that, anyway? Some games get it right, but so many of them don't. I can understand with the videos, but how hard would it be to fix the three screenshots in the 3DS games' descriptions to look 3D like they do in the actual game?

Nintendood

#7

Nintendood commented on Review: Shantae (3DS eShop):

@WinterWarm Of course Risky's Revenge has better graphics! It came out 8 years after the GBC game! That certainly doesn't make it the better game - and very few people prefer it to the original.

Nintendood

#11

Nintendood commented on Review: Bakuretsu Muteki Bangaioh (Nintendo 64):

@Damo Have you also played Bangai-O Spirits (DS)? If so, can you answer my question in the previous post? I've been waiting almost four months, but nobody's replied! It's crazy how many reviews on this site get a ton of comments posted in the first few days, and then NEVER again!

Nintendood

#12

Nintendood commented on Review: Shantae (3DS eShop):

@WinterWarm It is pretty silly to give this game an 8 when Risky's Revenge got a 10... although that review was written by a more reliable reviewer. This reviewer, Mike Mason, gave Epic Mickey: Power of Illusion a 4/10, which is really unreasonable for a quality game - even if it's not your cup of tea.

Nintendood

#13

Nintendood commented on Shantae: Half-Genie Hero:

I've loved Shantae since she got her start on GBC, and I'm a paid backer of this game, but the hair-whipping attack originated with Kabuki Quantum Fighter for the NES!

Nintendood

#15

Nintendood commented on The Nebula of NES Games Is An Infographic Done...:

@onlyaman
@SetupDisk
They've corrected it now, on their site, by adding the 'Super' to Mario Bros.

I like the design and everything, but it's unfortunate that the screenshots aren't from the original genuine carts in an actual NES. I'm basing my judgement on the extra smooth rendering, lack of sharp edges, and totally non-pixelated look.

Nintendood

#16

Nintendood commented on Review: Star Wars Pinball (3DS eShop):

@BulbasaurusRex You would have to turn the 3D off if you turned the 3DS sideways because the 3D effect is achieved by sending separate images to your left and right eyes - which would instead be aimed upward and downward when you turn the 3DS sideways. Just turn it now while viewing something 3D, and you'll see how that wouldn't work.

Nintendood

#20

Nintendood commented on Review: Vegas Stakes (Wii U eShop / Super Nint...:

@baba_944 I also like Hoyle Casino, for the Game Boy Color anyway. It helped that it was one of the GBC games that actually recorded your progress with a battery save.

As for Vegas Stakes, I prefer the Game Boy version (which also had battery save) played on a Super Game Boy... It had some of the coolest custom borders, which would change depending on which casino you visited.

Nintendood

#23

Nintendood commented on Review: Bakuretsu Muteki Bangaioh (Nintendo 64):

In your opinion, is this game different enough from Bangai-O Spirits (DS) to feel like a separately unique experience? What I mean is, for example, the original Sin & Punishment (although I imported it years before its sequel) definitely is to me when compared to the Wii sequel, enough so to be worth the expense of importing the original now. Is this one?

Nintendood

#26

Nintendood commented on Review: Super Pang (Super Nintendo):

I definitely prefer the Game Boy version from Hudson. I especially liked how it showed screens with the character in different poses between levels, and unique comments/tips each time it showed the map screen.

Nintendood

#27

Nintendood commented on Review: Fester's Quest (NES):

What a horrible reviewer ~ I can see why he was only active on the site for about six months, three years ago. The score of 1 was clearly given out of spite.

This game, while not for the easily frustrated, deserves a 6 or 7/10.

Nintendood

#28

Nintendood commented on Review: LEGO City Undercover: The Chase Begins...:

@Guitardude7 Super Smash Bros. Brawl had bad load times? I own the original and Melee, but haven't gotten Brawl yet. I don't remember ever playing a game from a Nintendo franchise with bad load times...

To those who've played Brawl and this game, how does the length and frequency of the load times compare?

Nintendood

#29

Nintendood commented on Review: Hybrid Heaven (Nintendo 64):

I strongly disagree with the review and score. I'll just be sure not to bother reading another written by you.

This game had a few faults, but they could very easily be overlooked considering what an awesome game it was with such a unique sci-fi storyline! There was certainly nothing else like it on the N64, and I strongly recommend it to anyone who thinks it looks or sounds interesting!

Nintendood

#30

Nintendood commented on John Leguizamo: We Were Pioneers With The Supe...:

No one else thinks it's funny how he pronounces Mario, "marry-oh"...?

And I wouldn't be surprised if someone did tell him he was playing Luigi Mario, Mario Mario's brother... but really they've never been given a last name, right?

Nintendood

#35

Nintendood commented on ATV Wild Ride 3D:

javonie17 said:
"sounds really awsome everyone should get it and rate it 5 star"

Seriously? You're trying to get people to give a game a perfect score because it sounds good?!

Nintendood

#36

Nintendood commented on Need For Speed: Most Wanted:

The very good GameCube version and extremely underrated/ignored/unknown Game Boy Advance version (easily the best game in the series on GBA) are definitely worth checking out though!

Nintendood

#37

Nintendood commented on Review: ATV Wild Ride 3D (3DS eShop):

Ridge Racer 3D is an awesome racing game NOBODY mentioned! I bought it the day the 3DS was released (because I knew it would have great use of the 3D) and have never regretted it for a second!

I am gonna get this game too, eventually.

Nintendood

#40

Nintendood commented on Review: Monster Hunter 3 Ultimate (3DS):

@Klinny Wouldn't it be cool if they changed the font in a future DL update?
Apparently, the font is very small on the Wii U version - making it quite hard to read, and extremely difficult if you have a small and/or far away TV.
I can understand that a large font wouldn't look great on a huge and/or close screen, but if they weren't going to include an option to change the size of the text, that's not a good enough reason to choose one that makes it so hard for people that don't have a large TV or sit close to it.

Nintendood

#42

Nintendood commented on Ghouls 'n Ghosts:

Apparently I'm the only one, but I think the Game Boy Advance Super GnG version is by far the best, having the whole SNES game along with levels from the Genesis and others in the Remix mode + cartridge save!

Nintendood

#45

Nintendood commented on Review: Fractured Soul (3DS eShop):

I'm also disappointed that it doesn't utilize the 3D. I'm assuming they either didn't want to put the extra time and effort into adding the effect (considering when it started development, I'm sure it wasn't originally designed with the 3DS in mind), and/or they felt that both screens should have the same look because they're both used in the exact same way with the near constant switching between the two. They probably convinced themselves that it would be too distracting for the player to switch back and forth so quickly from 2D to 3D.

I don't agree with that reasoning though, and considering the game is a 3DS eShop release (not DSiWare) - plus the fact that people who do feel that way can always turn down/off the effect with the 3D slider, it should have been added for all those who still want it.

The only good excuse for no 3D effect in a game (released for the 3DS) is if it's one that uses the gyroscope in every play mode, or requires you to turn the console on its side.