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NintendoN8

NintendoN8

United States

Joined:
Wed 7th September, 2011

Recent Comments

NintendoN8

#1

NintendoN8 commented on Aonuma: "Future Zelda Games Will Use Motion Co...:

I'm not completely opposed to motion controls, but I would like to see them tweaked a little bit. I disliked using the nunchuk for the shield: it seemed to misread any subtle motion as a shield bashes and when I wanted to shield it wasn't 100%. The skyward strike caused problems for me too - especially on the final boss fight - I point the wii remote straight up and Link doesn't move his sword.

NintendoN8

#2

NintendoN8 commented on The 3DS Circle Pad Expansion Comes in This Box:

@62 "Missed Opportunity" seems to be a theme for the 3DS.

@60 That would be great

I think that the price is right for this add-on. As stupid as it sounds, I like the idea of the system being a little bit bigger - my hands feel cramped after playing for very long (especially when using the d-pad).

NintendoN8

#4

NintendoN8 commented on Talking Point: Why No Plans for GBA on 3DS Vir...:

Option D is the most logical answer. But I've completely given up trying to figure out what Nintendo is doing.

@10 LOL
@12 I just now noticed that the wording of that statement doesn't make a lot of sense, "currently have no future plans." Does that mean that they already have the plans right now (and therefore they are not "future plans") to release them? Or is it just a weird translation? Conspiracy theory ftw.

@ 14 Good point, I hadn't thought of that. I'd much rather have Mario & Luigi than an old GB(C) game.

@18 That makes sense. However, in my opinion, most of the 3DS games out right now hurt their own sales ; )

NintendoN8

#5

NintendoN8 commented on Nintendo Explains Lack of Online Play in Star ...:

@64 @69 @82 - I agree with all of you.

@80 You are right about the way businesses look at making decisions with regards to costs. However, I believe that in this case developing online gameplay must be treated as R&D or a sunk cost for the company as a whole rather than looking at online costs game by game. Nintendo needs spend the money upfront to develop the infrastructure and expertise with regards to online gaming ASAP. Once that happens they should be able to reduce the costs of implementing online in future games, which should make the company more profitable long term. While it costs more up front, I believe that Nintendo needs to do this (even though it will probably be rough going at first). The approach you mention is exactly what Nintendo is doing, and I feel that they are ultimately thinking too short term in their analysis.

I agree that not every game needs an online mode, but I'm kind of wondering if Nintendo is even capable of doing online well. I'm beginning to think that it is something that they can't figure out, but aren't willing to admit that they need 3rd party help. The best online game on a Nintendo console (that I've played) was Monster Hunter - and that was done by Capcom not Nintendo. With the Wii U, it sounds like Nintendo isn't planning any sort of structure (a la PSN/XBL), but is just letting 3rd parties run wild.

NintendoN8

#6

NintendoN8 commented on Nintendo Explains Lack of Online Play in Star ...:

I would've agreed with Nintendo if this game had been out at launch. Yet again, I don't understand why Nintendo didn't have Starfox and Zelda available at launch. Even if they had to reprogram the games from the ground up (which I doubt they did), Nintendo still has the resources to get it done in a more timely manner (besides that the creative process should be significantly shorter on a remake).

I guess I just don't understand what Nintendo thought was going to happen when they launched the 3DS with nothing new (especially since the DS phat had a crappy launch line up).

Oh, well. The moral to the story is this: don't be an early adopter. I've learned my lesson.

NintendoN8

#7

NintendoN8 commented on Activision Comes Out in Support of Circle Pad ...:

I am apparently much greedier than many of you who said that they are looking for a unique experience, not a console experience.

I want both. I want both new experiences that take advantage of the unique capabilities of the console as well as the more traditional console experience.

As I've said before, even though it is late (and arguably should've been in the initial design), a second slider is a good thing. It gives developers more options which hopefully means that we'll get a greater quantity of games offering a variety of gameplay experiences.

On the DS some games really made good use of the touchscreen (Nintendogs used everything) whereas others barely touched the unique features of the DS (Castlevania - basically just a map on the bottom). Notice that both the games I listed were quality titles, but they each took a different approach when dealing with the DS.

NintendoN8

#8

NintendoN8 commented on 3DS Second Circle Pad Formally Announced:

@98 I think most people (other than the extreme fanboys) felt that the 3DS needed this before it came out (I know I did). Furthermore, part of Nintendo's job is to have the foresight to include some of these things (not to mention the foresight to actually release games when they release a console instead of releasing lame ports and making us wait 3 months for one decent port). Nintendo should've learned from the original DS launch (which was so lacking that I bought Yoshi's Touch & Go just to have something other than Mario 64 to play). This lack of foresight is why the leadership at Nintendo took the big pay cuts.

It's not a bad idea to include technology that isn't absolutely necessary on a new console. On the original DS they included a touchscreen, which wasn't really necessary (after all we'd been gaming without a touchscreen for over two decades), but proved to be both incredibly useful to both developers and fun for gamers.

As another example, they included both gyroscopic controls and a 3D screen even though you can't realistically use both at the same time. Why did they include both? My theory is that they did it to give developers more options when dealing with the hardware, similar to both the Wii's plethora of control options, and the DS's touchscreen. They certainly left enough space on the 3DS to include another slider, so I'm puzzled as to why they didn't include one.

NintendoN8

#9

NintendoN8 commented on Review: Star Fox 64 3D (3DS):

I agree with all of you that said this game needs online. Am I the only one who doesn't understand why this game and Zelda: OoT weren't launch games?
Seriously, how long does it take to add a little spit shine to an N64 game. I probably would've been suckered into buying this game if it had come out earlier in the summer. Right now there are too many good new games coming out soon: 3DS (Mario Kart, Mario Land) and PS3 (Resistance 3, Uncharted 3, Shadow of the Colossus/ICO, MW3, BF3) for me to toss $40 at a rehash (I almost forgot about Skyward Sword...add that to the list).

NintendoN8

#11

NintendoN8 commented on Mario Tennis Smashing Onto 3DS:

I want it. I also agree that the gyroscope should be an option. (I still haven't figured out how I'm supposed to use a gyroscope and see the game in 3D) I prefer playing in 3D to attempting to use the motion controls.

NintendoN8

#12

NintendoN8 commented on 3DS Second Circle Pad Formally Announced:

I think I'll wait until a 3rd party makes a more balanced version of this. I like the idea of something to make the 3DS feel more comfortable (I wish Nintendo would quit with the square edges) and I have felt from the beginning that the 3DS should've had a second analog, but I'd like the peripheral to be more balanced (it looks lopsided and goofy as is).

I also dislike the AAA battery. That's just annoying.

NintendoN8

#13

NintendoN8 commented on Analogue Stick Add-On for 3DS Revealed:

I'm not sure how I feel about it. I thought that the 3DS should've had a second analog stick to begin with. Furthermore, they still put the second stick in the wrong place. I think it needs to be moved lower on the ad-on (I'd really prefer it was below the ABXY buttons)
If it adds battery life, makes the system more comfortable, and brings more 3rd party support, then I'll deal with the dorky looks of it. The corners of every DS I've owned start to dig into my palms and cramp my hands after extended playing, so maybe this will make the system more ergonomic.