User Profile

NintendoMike

NintendoMike

United States

Joined:
Fri 22nd January, 2010

Recent Comments

NintendoMike

#1

NintendoMike commented on Nintendo Buys Supermario4.com Web Domain:

"Mmmm... The fact that Super Mario World is known as Super Mario Bros. 4 in Japan means absolutely nothing. Remember: Super Mario Bros. 2 is known as Doki Doki Panic in Japan, while their own Super Mario Bros. 2 is known as "The Lost Levels" here and is taken as a sort of "expansion pack" for the first SMB."

It means everything. Not only is Super Mario World Super Bros. 4 in Japan, but that was its internal name while it was being developed.

In addition, the name change in America may not have occurred until shortly before the game was released. Sears actually ran a commercial for Super Mario World showing the title screen with "Super Mario Bros. 4" on it. This may have been gameplay from the Japanese copy, or it may have been a preview copy sent out before the title was changed.

http://www.youtube.com/watch?v=SRUoFu4k8bU

Also, Nintendo went with Doki Doki Panic shortly after Japan's Super Mario Bros. 2 was released because of concerns about the game's difficulty and how similar it was to the first game (as I recall). However, Super Mario World has been out for decades with no issue as to whether it's a sequel to Mario 3 or not.

In fact, the manual for Super Mario World talks about how Mario had just chased Bowser and his kids out of the Mushroom Kingdom before vacationing in Dinosaur Land. That sunken ghost ship in Mario World? Yeah, that's a crashed airship from Mario 3.

Super Mario World is definitely Super Mario Bros. 4. I don't think Nintendo's domain name registration means anything about a new game.

NintendoMike

#2

NintendoMike commented on Feature: The Super Mario Renaissance:

"Not since the original NES did more than one core 'Super' Mario game appear on the same system apart from, of course, the Super Nintendo's Yoshi's Island, which was a sequel to Super Mario World in name only. At least, not until Wii came along."

The Game Boy says hello.

Super Mario Land.
Super Mario Land 2.

NintendoMike

#4

NintendoMike commented on Icon Games: "Nintendo's Policies Put Jobs at R...:

Let me see if I got my facts straight...

1) Nintendo Life reviews some of Icon Games', uh, games, and says why they suck.

2) Icon Games' president, owner, whatever, becomes upset and starts attacking Nintendo Life - on its own website - because of its reviews. So much so, in fact, that a company president has to be BANNED from a website covering games such as his.

3) For some odd reason, and despite this previous hatred of Nintendo Life, Icon Games then reaches out to Nintendo Life and asks them to do the company a favor by publishing confidential numbers that Icon Games isn't even supposed to release. In case anyone hasn't figured this out yet, this presents possible complications for Nintendo Life because Nintendo may become upset with the website and claim that they shouldn't be releasing the numbers either. But Nintendo Life posts the numbers any way.

4) Icon Games later posts the numbers itself via Gamasutra.com, and Nintendo tells Icon Games to take the numbers down. Icon Games takes the numbers down. However, the numbers are still available on Nintendo Life.

5) Icon Games then makes another post on Gamasutra.com and criticizes Nintendo for its policies, despite the fact that it willingly agreed to those policies.

6) Icon Games then makes a post on Twitter and insults Nintendo Life for a review of a game not made or published by Icon Games, despite the fact that Nintendo Life has apparently put its own ass on the line by recently publishing confidential numbers.

Is anyone seeing a pattern here? The pattern is that EVERYONE except Icon Games is to blame for the poor sales of their games. Why, it couldn't be that something is wrong with the games themselves. That would be too simple to understand! No, blame the reviewers. Blame the service. Hell, blame the gamers! Those lousy, ungrateful consumers! How dare they not buy our games!

I will note that there is one stunning problem in Icon Games' latest article about how Nintendo's policies put jobs at risk. And no, I'm not going to be a smartass and say that no bank would offer you a loan anyway based on those sales numbers. No, I'll take the higher ground.

Rich claims that he apparently can't disclose his sales numbers to lending institutions to secure a loan. But this doesn't seem correct. I haven't seen the contract, and I'll certainly retract this point if I'm wrong on it, but it would seem to me that this contract would only prohibit public disclosure of the sales numbers. After all, I'd like to think that Nintendo would have already thought of this and allowed companies to disclose their sales numbers in a confidential and secure manner so they could secure loans and publisher agreements. But again, I may be wrong.

Oh, and Linkstrikesback has the best comment.

NintendoMike

#5

NintendoMike commented on Icon Games Breaks WiiWare Sales Figures Silence:

"@Omega: Given what looks to be their experience with developing for Nintendo platforms in general, there's probably a good chance they don't really care if they're ever allowed to develop for them again, lol. Probably all Nintendo can do is blacklist them."

They can also sue for breach of contract for violating a non-disclosure agreement. This might get real interesting... Hope it doesn't come to that though.

NintendoMike

#9

NintendoMike commented on Review: Moto eXtreme (DSiWare):

"Motorcycle racing games have long been a staple of video gaming over the years, and while we've seen some extremely unique gameplay ideas injected into them, there's probably never been one quite like Moto eXtreme."

Not true. Moto eXtreme is a copy-cat of an old, free PC game called XMoto:

http://www.youtube.com/watch?v=iAugO6DPxTc

I was a big fan of XMoto back in the day, so I might very well pick up this game on my 3DS.

NintendoMike

#14

NintendoMike commented on Nintendo Wins Appeal in Controller Patents Case:

"@NintendoMike: This is a judge's ruling, not a jury's"

I believe you're correct. It was bench trial from what I recall, not a jury trial. I almost always say jury though because I tend to think of trials like that.

In either event it wouldn't matter, for the most part, since either a judge or the jury can be the trier of fact.

NintendoMike

#15

NintendoMike commented on Nintendo Wins Appeal in Controller Patents Case:

"That would be epic if Nintendo got their money back"

Nintendo never paid any money in the first place. Here's how it works. You have your trial. The jury enters a verdict at the end (in favor of one party - in this case partially in favor of Anascape). The verdict becomes a judgment.

The loser(s) then have a limited time period to file an appeal. The appeal stays satisfaction (i.e., payment or collection) of the judgment. However, to do this, the appealing party has to post a civil bond with the appellate court (like when someone bails your ass out of jail). This secures the funds and interest should the appealing party lose.

Nintendo had to post a civil bond to proceed with the appeal, which was likely 1 1/2 times the amount Anascape was awarded.

So, the premise that James Newton (sorry James!) had, that "it's unclear whether this means Nintendo will receive its $21m back," is faulty. Nintendo never had to pay that amount in the first place, just the bond. And yes, Nintendo was awarded costs for the appeal (and other things) which Anascape will have to pay.

OK, so everyone clear now?

NintendoMike

#16

NintendoMike commented on Excitebike Screeches to Europe Next Friday:

"Not to change the subject, but is the N64 one any good?"

Excitebike 64 is single-handedly the best racing game on the system. There is simply no comparison. There are so many modes and tracks (as well as the track editor) that it's busting at the seams with content.

Also, most people don't seem to know this, but Excitebike World Rally is really just an expansion on the Excite 3D mode from Excitebike 64.