User Profile

Ness012345

Ness012345

United States

Joined:
Mon 17th March, 2008

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Ness012345

#1

Ness012345 commented on Capcom: No Street Fighter II HD or Bionic Comm...:

<i>Actually, no you aren't lucky.
Did you even read his post?
He said revolutionary console! He never said anything about any "revolutionary" games.</i>

I would like to know what it is that makes the Wii a revolutionary console? Outside of the motion sensing, I really can't see much else. It's also somewhat hilarious that almost all of the Wii's first party games now, with the exception of the Wii series, supports the classic controller as a way of playing.

The Wii is a alright system, but it's slowly becoming Nintendo's weakest, and with Nintendo's lack of support for the non-casual gamers, as well as our STILL lack of a storage device, it's getting harder and harder to support that phrase "It's an alright system".

Ness012345

#2

Ness012345 commented on Want a Castlevania Remake? Tough, You Get Cast...:

Hows about instead of people whining and moaning about every damn game in X series getting remade, you actually let developers create new games in the franchise/series.

I've never understood the remake garbage people swoon over. Yes, sometimes you get quality ones such as FF3 ad FF4, but do I really need to play Super Castlevania in NES or Pseudo-3D? Unless you're one of those people that are stuck in the past, then the answer is no, you do not. I would rather see IGA work on a game that's based around the 1999 event in the Castelvania universe, or recreate another console-based Castlevania (Yes, that's right kiddies, I'm one of the people who enjoyed Legacy of Darkness, Lamment of Innocence, and Curse of Darkness greatly, and I did indeed grow up on the NES era of Castlevania).

I also think it's ridiculous that people who haven't even played Judgment are already saying it's going to be bad. Hows about you reserve your criticism for the game when it comes out.

Ness012345

#4

Ness012345 commented on Mega Man 9 - New Video, Online Leaderboards, N...:

I'm actually really glad it's not Wii exclusive. I was not looking forward to having to use the Wiimote side ways as a controller. I don't know how many of you actually remember holding a NES controller in your hands, but I do, and the Wiimote side ways is nothing like that. I actually tried using it for awhile when the Wii first came out before I could find a classic controller, and couldn't stand the feel. It's far to wide, elongated, and the B button is in a terrible place when you're trying to hold it side ways.

This gives me the ability to use my preferred controller (The 360) for a game I'm drooling at the mouth for.

Also, to those of you whining that it's not exclusive to Wii (and there are very few of you, which is good), think of it like this:
How is it going to hamper your experience of the game. If you just own a Wii, you can still buy and play it on the Wii, and not glance over to the other systems, no harm done, no reason to complain. If anything, you should be glad it's mult platform: More money for Capcom, which means we can see more games like this coming out from them.

Ness012345

#5

Ness012345 commented on Mega Man 9:

Capcom learned the hard way that the traditional 2D Mega Man games do not adapt well into 3D. And a console downloadable game would have been very iffy if it had indeed been 3D, as their budgets and size limitations are much more strict than a traditional game's release.

Mega Man Legends was the only Mega Man game to function amazingly well in 3D, and Capcom has not been able to re reproduce that. So 2D would be the best bet for Mega Man Classic or X.

Ness012345

#6

Ness012345 commented on Microsoft Befuddled by WiiWare:

Ah... Fanboyism at it's finest. I love how many of these people, as someone said, is now defending Nintendo for it's strict policies of letting indie developers put out their game only because Microsoft is criticizing it, yet no more than a week ago the majority of the people were angry at Nintendo for it.

And keep in mind that the Wiiware is still very new. That does not mean it's excluded from getting crappy games, it just hasn't had the chance yet.

And whose to say that Microsofts new idea isn't going to give way to the next big thing? You all seem to be forgetting that some of Wiiware's titles are also by indie developers, they just have to go through a more difficult entrance to get their game out there. You all are so quick to right this idea off ,yet you have yet to see what may be put out.

Whose to say the next big thing may not service on XNA? It'd be no different than when an indie flash game appears on the net or cel-phone, and suddenly finds it's self on major consoles.

Ness012345

#7

Ness012345 commented on Ninja Gaiden III: The Ancient Ship of Doom:

Well than Damo, obviously our skills are vastly different, because I can complete Ninja Gaiden III within about an hour with very little trouble at all, and no, I have not played this game inside and out. I just never found Ninja Gaiden III to be at all difficult in any way, shape, or form. The lack of enemies re spawning, the hideously simplistic boss AI, and the lack of cheap deaths and pitfalls that plagued the first two games of the series make this by far the easiest. Just because it has continues means nothing, or am I to believe that any game that has continues automaticly makes it a difficult and challenging game?

Oh, and I'm 21, and also in my 20th year of gaming (my brother got me started playing games very early with SMB2. That's not say I was ever good at it at one or two, but you see my point).

But my point still stands that rating this game poorly because it's to hard for you is just plain silly and ignorant. Not to mention the enemies and locals are no more outlandish than Ninja Gaiden 2, or the recently released Ninja Gaiden II on the 360.

Ness012345

#8

Ness012345 commented on Only Geeks And Otaku Want Extra Storage On The...:

Oh Nintendo, how you are going the way of the dodo these days... Ah well, at least Microsoft still loves me. You and Sony can go sit in a corner for time out until you understand that the consumer is the thing that keeps you afloat. Go on, shoo, in the corner, both of you!

Ness012345

#9

Ness012345 commented on ESRB Update: EarthBound Finally Coming To Virt...:

Not to be a killjoy, and I'm hoping to god that it does come out, but don't forget Mario RPG was rated by the ESRB as well, but than went pop.

Granted, I don't think it's going to be the same thing with Earthbound, seeing as the game had a trial version of it in Brawl, but still, just because it's ESRB rated doesn't mean it's 100% coming.

Ness012345

#10

Ness012345 commented on Bionic Commando NOT coming to the Virtual Cons...:

Firebrand, could you be any more of a Nintendo Fanboy? I mean, really, it's almost saddening.

Square wanted to publish FFVII on the Playstation because it had more power for what they wanted to do as a developer. Staying with Nintendo would have held them back, especially with the lackluster sales of the Nintendo 64 in comparison to the PS1.

Nintendo, if I recall correctly, were the ones that took things terribly when they found out that Square was planning to publish the next major installment of Final Fantasy on a different platform, and shut their doors to them. This also lead to one of the reasons for the eventual removal of the then VP of Nintendo.

And you're right, Square DID repair relations with Nintendo because they thought it stupid to develop for just one company, when they could expand their profits by developing for all three. It has nothing to do with them wanting to go back to developing on cartridges. They just saw the GBA and DS as profitable, and went back to publishing for them.

But you should also keep in mind, however, that since the incident between Nintendo and Square, Nintendo has yet to get an "official" title in the Final Fantasy series. All they've gotten have been ports and spin offs. Final Fantasy (Insert Number here) is still remaining Sony exclusive, and if the rumors of FFXIII being the last numeral Final Fantasy prove to be false, than it's most likely going to stay that way.

But stop being a Nintendo fanboy, and look at things objectively. The point that Microsoft is getting a bit of advertising with the release of Bionic Commando on the VC is NOT the point. If it were, than Nintendo shouldn't have allowed Phantasy Star II or III to be on the VC, as it would push the sales of the Xbox 360 and PS2 sales of Phantasy Star Universe. Same deal with Golden Axe, or Sonic the Hedgehog, or Mega Man. Even a Final Fantasy game could, in theory, be said to market towards Sony's continued acquisition of the main series.

What you're doing is being a fanboy, and making it seem that Nintendo has always been the ones wronged in the past. This, to my knowledge, has NEVER been the truth. Nintendo is not the happy go lucky, fun loving, friendly to everyone company you seem to think it is. It has some VERY dark moments in it's past, and in it's present. Nintendo has had a record of treating it's third party developers poorly, and they still are with this kidney shot to Capcom.

Like I said before, third party developers make or break a system, and right now Nintendo seems to be burning every bridge they can with third party devs because, for some unknown reason, they believe that they can support the system all by their selves, which is going to turn around and bite them in the butt.

And lastly, to Adamant, remember that FFVII's cinimatics weren't the only problem. The battle animations (In particular the summons), would have pushed the N64 far beyond what it was capable of. The massive amounts of pre-rendered maps as well would have caused a lot of problems as well. RE2 for the N64 had enough issues as is when it was released on the N64, there would have been no chance FFVII could have been placed on the N64 without severely cutting back major aspects, such as over world size, map quantity, battle animation detail, and the like.

Ness012345

#11

Ness012345 commented on Bionic Commando NOT coming to the Virtual Cons...:

And people wonder why Nintendo has poor third party support. This goes far beyond just upsetting the fans, this is a direct blow to sales for Capcom. Releasing the original game on the VC would have increased Capcoms sales of the remake and new game. Granted, that would have given Nintendo's competitors a boost in sales as well, but that's not the point.

Nintendo, Microsoft, and Sony all have more than enough money to survive their competitors getting more sales than one another, but what Nintendo is doing here is burning yet another bridge with a third party developer, and a big one at that.

Nintendo's starting to go down the slippery slope it did once upon a time with Square way back when. We'll just have to see how it plays out, but this does not bode well for Nintendo and it's third party developer partnership. They ALWAYS come first.

Ness012345

#12

Ness012345 commented on Ninja Gaiden III: The Ancient Ship of Doom:

Ah, the low score due to difficulty, a perfect example of how newer aged gamers seem to only want instant gratification games that they can beat with a blind fold.

Yes, the game has limited continues, and yes, it is a very difficult game, but it is by no means impossible, nor is it deserving of the lower score. The game fixed many of the problems the first two games did (Cheap deaths, the birds, jerky controls, etc.), and added a much more heightened difficulty to the game.

I dont' see why you're criticizing it for being "too hard". As someone said, difficulty should NEVER be a reason to rate a game poorly. Yes, it should be addressed in the review as a warning to the casual player, but it shouldn't affect a game's score.

It's really sad when people rate games poorly almost exclusively for their difficulty. If the game's to hard, don't play it. But don't bash the game for being to difficult.

And as far as the game being to outlandishly goofy:
Ninja Gaiden 1 and 2, with their ridiculous locations, goofy boss names, enemies that ranged from random doves to leperish flea men, and an underground ice world right along side a lava world... yeah, NG3 is way more outlandish than the first two.

Ness012345

#13

Ness012345 commented on Top 10 RPGs We Want To Come To The Virtual Con...:

Just like to point out that the screen shot you showed of Dragon Warrior is, in fact, Dragon Quest.

Yes, I'm that picky. Oh, and I suppose I should let the fact that you called FFVI slide since we are talking about the SNES release, but it's still irritating to see that game called III, just a pet peeve you see.

And I agree with Indigo's comment on how DQ made your list, but Earthbound didn't. You do realize that EB uses the same battle system as DQ, yes?

Ness012345

#14

Ness012345 commented on Talking Point: The State of Play of the Virtua...:

I mostly agree with the article, save for the Xbox Live Arcade comment. People need to remember that the Xbox Live service isn't just geared towards putting out games for people to download. It encompasses new content for 360 games, a means of communication, online play, and others. The Xbox Live Arcade is only a small part of Xbox Live in general, so no, it's not going to get all the attention as the Virtual Console. Also, as the article stated, and which I found to be a wee bit hypocritical of the argument, is that the Xbox Live Arcade consists of primarily of new or remade titles, similar to the Wii ware, so obviously it's going to have less things available for download than the VC.

Another point to make is that NONE of the Virtual Console games are new. They are simply direct ports of the originals. Only Sin and Punishment has been dramatically altered for an English release. It takes far less effort to directly port something than it does to start something from scratch, so there's really no excuse for Nintendo or it's 3rd party partners for slowing down their release numbers.

The truth of the matter is that Nintendo is taking advantage that they more or less have a monopoly with these Virtual Console titles, and now with a nice pay roll from it, really have no incentive to continue releasing quality titles, three by three.