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NESnes

NESnes

United States

Joined:
Tue 12th May, 2009

Recent Comments

NESnes

#1

NESnes commented on Review: Super Mario Sunshine (GameCube):

I don't care what anyone says this was a true sequel to SM64 and I loved it. No it wasn't set in the MK, and yes they added new enemies and locales, that just made it better. Not being in the MK was no drawback... at all. It's not even worth mentioning really, yes it upset some fanboys, but it was never a part of any serious critiques or reviews, after all it wasn't Sonic Adventure either, but do we knock it points for that? There's too much concern for what it could have been, too much consideration for what the ignorant fanboys think, and not enough attention to what the developer's goals were, and the quality of what they created. This is something I wish would vanish from online reviews altogether. Otherwise, good review.

NESnes

#4

NESnes commented on Review: Bubble Bobble Plus! (WiiWare):

I have the cart on the NES, it might be worth a purchase if the original arcade version is completely intact, as far as controls, graphics, and music. I wasn't clear if the review said the arcade port was perfect or not...

NESnes

#5

NESnes commented on Review: Street Fighter II: Special Champion Ed...:

This version does not have E. Honda's 100-hand slap :|

Incidentally, on the Genesis controller, you had to press Start to switch from punches to kicks :| (although the SNES never had more than the 4 attack buttons...)

NESnes

#6

NESnes commented on Review: My Pokémon Ranch (WiiWare):

^I tried the above, with smashing results!

I downloaded Pokemon from one Diamond game to another!
Both games have the same
1)Adventure started date
2)Trainer name & gender
3)trainer ID # & secret ID #

Now My Pokemon Ranch has the same functionality of Pokemon Box!!

NESnes

#12

NESnes commented on Review: Zelda II: The Adventure of Link (NES):

As a hardcore gamer, I love this game, and have beat it many times. WARNING: The learning curve is steep, very steep. Once you get past that, the game is very playable. You need to understand that this is a STRATEGY based game, utilizing the proper magic at the proper time is what allows for success, fighting skills will not get you far. You also need to level up significantly right away. Are you a Zelda fan? Then I would only recommend this if you are ALSO a hardcore gamer. NES veterans should be able to handle it. Everyone else should just walk away with their tail tucked between their legs.

NESnes

#13

NESnes commented on Review: The Legend of Zelda (NES):

If you are a newcomer to NES gaming, or are not yet a teenager, you should probably avoid this game. Although it is a great NES exploration-type game, it definitely claims a specific audience. You will hear people rave about this game mostly on the basis of its superior sequels. ONLY Zelda fans, NES fans, and the more persistent youths need apply. This is a very good game, but it will turn off most gamers from the modern mindset. As a NES fan, and a Zelda fan, I enjoy this game, but it is not the best in the series.

NESnes

#14

NESnes commented on Review: Teenage Mutant Ninja Turtles (NES):

This is one hard game. It is fun if you know what to do, though. Most people should skip this release unless you played it back in the day. Last time I played it (in the 90's) I could never figure out where to go once you reached the city.

NESnes

#16

NESnes commented on Review: Metroid (NES):

Despite the great music, the endlessly repeating background sprites will confuse anyone without a map, and enemies clipping you as you pass through doors is truly annoying. Great for it's time, if you can put yourself in the proper mindset, otherwise go for Zero Mission instead

NESnes

#17

NESnes commented on Review: Kirby's Adventure (NES):

@ 9. Shinnok

Were you born yesterday??? All of these are modern gaming conventions, and while nice, those additions alone will not make the game fun. Fun = gamplay, what the gamer DOES, not what he or she does between levels. Personally, i don't care if voice-overs, story, or anything exist besides great gameplay, because that is all that really matters. "Stories" are just excuses to tear villains a new one.

NESnes

#18

NESnes commented on Review: Kirby's Adventure (NES):

This game was a big deal when it came out, but many of the sequels eclipse this game in graphics and music. In fact most of the sequels are exact remakes of this game, with maybe a few extra enemies or abilities, the Kirby series has really stagnated after this entry

NESnes

#20

NESnes commented on Review: Ghosts 'n Goblins (NES):

Although I can seldom make it to level 4, this insanely hard game is still incredibly addictive to me (you have to be the type that doesn't mind dozens of Game Overs to enjoy this) I only beat this game using an emulator with Save State feature, but it could be possible for uber hardcore gamers to beat this, given the unlimited continues

NESnes

#21

NESnes commented on Review: Galaga (NES):

Buy an arcade-true port instead of this. The bullet pixel size change makes accurate shooting significantly more difficult.

NESnes

#22

NESnes commented on Review: Adventure Island (NES):

You have to keep moving and eating to avoid the starvation time-limit, but this is still quite the fun challenging game, with a fun endearing theme, other games in the series add the fun ability to ride dinosaurs, a great trilogy on NES

NESnes

#23

NESnes commented on Review: Castlevania (NES):

Newcomers beware of hard bosses, and far knock-backs into bottomless pits, otherwise enjoy the monster-busting fun to catchy tunes

NESnes

#25

NESnes commented on Review: The Legend of Zelda: Majora's Mask (N64):

MM is a good game, but was a disappointment to me after OOT. The time-limit could easily have been fine-tuned so that it was a plus and not a minus. I'd like to have saved things like arrows and bombs. Also far too much time ends up being spent on waiting for the clock to rotate to the next timed-event, and if you miss it by just a few seconds, you have to restart. Perhaps you could have been able to choose which hour you wanted the ocarina to take you to...Also on your first play-through, by the time you figure out your next objective, it is too late to do it in that cycle. If the time-system had been fine-tuned this game would go from a 5.5/10 to a 8/10 for me. It IS a good game, just needs tweaking...also much of the music I just find to induce headaches, such as Termina Field...

NESnes

#26

NESnes commented on Review: Mega Man 9 (WiiWare):

@ 108. lockelocke

The Roll costume makes Roll spin around and appear in a different costume (while you are in the store) the first one has suspenders/buttons (kinda lame if you ask me)

Also Mega Man's hair looks different than the sprite in MM2 doesn't it?

NESnes

#27

NESnes commented on Review: Mega Man 9 (WiiWare):

I suppose that the slide and Mega Blast were taken out to increase the challenge, but the loss still baffles me, it is not even optional. Did Mega Man just decrease his abilities for no reason? MM9 is a great game, the difficulty is higher than MM 1-6 and the music, while an improvement from the laid-back nature of MM6, is not quite as 'intense rock' as can be found in MM 1-5. I was disappointed that there was only 1 castle. The graphics are beautiful. While the story was fine, it was overly present. Too many story sequences interrupt the 'choose-a-level-and-start-blasting' feel of the original NES games. Also, isn't the music at the item store ripped straight from the GBC Pokemon Trading Card Game???? One big difference I noticed is that most bosses are designed to make sure you get damaged, while in the originals, the patterns were easier to decipher and avoid. While I can imagine avoiding damage for the whole of the game in Mega Man 5, doing the same in MM9 seems extremely improbable. I was able to beat MM9 in 3 days. This game is almost (and a very close almost) as good as the NES games, with a wee bit more care, the next entry could be just a bit better to equal the originals. Definitely worth the purchase, and I want to see more new 'NES games' on the Wii. Bring on Mega Man 10! (I was wondering if I would see Zero in Mega Man 9, since he is in the 2nd 'Power Battle' game) The inclusion of Proto Man is nice, I always wanted to play a game starring Proto Man (perhaps detailing his solo adventures occurring while Mega Man fights Wily)

NESnes

#28

NESnes commented on Review: Sonic Chaos (SMS):

Are the Game Gear versions any different than the Master System versions? Sound? Resolution? Anything? Because I don't want to re-purchase the Game Gear games that I have in my GCN Sonic Collections.

NESnes

#29

NESnes commented on Review: Super Mario Bros.: The Lost Levels (NES):

This is an example of Nintendo frustration for me. What I really want is a port of the Famicom Super Mario Bros. 2 game with no changes from the original release. Correct me if I am wrong, but the mario/luigi abilities weren't in the original Famicom game were they? The wind probably wasn't either. I am a huge fan of 2-player alternating mode in NES games, and if they took that out, that alone means I won't buy this title. Also, the 'All-Stars' games are not my cup of tea. The revamped graphics altered the sprite size, and made the gamplay mechanics feel very different to me from the beloved originals. I played Super Mario Bros, 'For Super Players' on the GBC, but that did not have the 2-player alternating mode, and I am not sure if anything was added to the original Famicom game, I also am not a fan of playing NES ports unless you have the original aspect ratio. In Super Mario World on the GBA, one of the Star Road levels which used to be very challenging with ricocheting koopa shells became super-easy, because the shells would just exit the screen borders and disappear. I will just have to wait until a perfect port of the Famicom's Super Mario Bros. 2 appears on the V.C. Also, I don't like them adding the mario/luigi abilities, such as the luigi high jump, I want to play on 2-player alternating mode, and I want to have the same skill set as my opponent to see who is better. That is the whole point of 2-player alternating mode for me, to compare and contrast.

NESnes

#30

NESnes commented on Review: My Pokémon Ranch (WiiWare):

Has anyone tried using an Action Replay to:
1: Upload your Pokemon
2: Note your trainer name, ID, and secret ID
3: Restart, using your old name, ID, and secret ID
4: Downloading your Pokemon

If that works, it might be worth a purchase for me