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mullen

mullen

United States

Joined:
Tue 13th July, 2010

Recent Comments

mullen

#1

mullen commented on First Impressions: Tomodachi Life:

@Klunk23 The upper limit is 100, as each Mii needs one room in the Mansion, and there are at most 100 rooms (it starts with 24 rooms, and you will eventually get more rooms as more Miis move in).

mullen

#2

mullen commented on First Impressions: Tomodachi Life:

@mystman12 That's the main function of the streetpass in Japanese version. However, since I live in US, I am really pissed off by this function as all my kids eventually "dead", I mean, streetpassed with someone who may not play this game anymore or couldn't streetpass my kid to a 3rd 3DS or turned of the spotpass function. Thus my kid would be in his/her 3DS forever and not send me any postcard or visit back or update travel information.
So if western versions keep the same manner, I really hope that everyone takes care of others' kids by regularly check and clear streetpass tags and enable the spotpass function of this game.
Btw, another function of the streetpass is to import goods from another islands, including cloths, hats, or even treasures, which are unavailable through regular play.

mullen

#3

mullen commented on First Impressions: Tomodachi Life:

Hi, @Damo, thank you for this preview. Since I've played the Japanese version, I noticed that there is a plane on the sea next to the dock which is new for western version. Could you tell me what's that facility? Is that the image sharing tool (since I don't think Japanese version has such built-in tool)?

mullen

#4

mullen commented on Nintendo Provides Some Context to 2013's Tomod...:

Let me talk about one other aspect. If you're straight, and while you're playing this game, your Mii asks you whether he should fall in love with a boy (or she with a girl), what do you think? You may say to avoid this, each Mii can have one additional property about whether he/she loves boy/girl, but still, many people will not happy when seeing such option every time you created a new Mii.
One fact that I'm sure most players who never played this game misunderstand is that this game is different from animal crossing or the Sims, which you give commands to your character(s). In this game, you can only influence Miis. For example, you can't ask or help one Mii fall in love with another particular Mii. That is totally random, and the only thing you can do is when asked, you can say yes and give some suggestion, or say no can give your reason.

mullen

#5

mullen commented on Nintendo Direct: Nintendo Shows Off The Peculi...:

I created the following pictures to list all the differences between different versions (NA, EU, JP) that I noticed.
I saw some comments above talking about some differences, but you know, everything in this game is random or customizable, and 10 min can't cover everything, so I don't really consider all of them as different. What in my list are those significantly different from JP version.
https://scontent-b-dfw.xx.fbcdn.net/hphotos-frc1/t31.0-8/1796066_710534912322187_624146310232312901_o.jpg
https://scontent-b-dfw.xx.fbcdn.net/hphotos-frc3/t31.0-8/1974058_710534878988857_8003240167279923659_o.jpg

mullen

#6

mullen commented on 3DS eShop-Exclusive Harvest December Visual No...:

Btw, I saw some possibly misunderstanding in the comments. As far as I know, this series, different from what was mentioned above (fsn, lb, clannad, etc.), is a really PURE novel: you don't need to make any decision or play any mini-games, just read. It's all sold by sentences, pictures, music, and stories.

mullen

#7

mullen commented on 3DS eShop-Exclusive Harvest December Visual No...:

I can't believe it. Once them come out, I'll buy them immediately (I already thought about getting them each month one new chapter came out). But don't let me wait until next December (For Japanese version, each month gets its corresponding chapter, e.g., Harvest December released in December, Giving February released in February, etc.)...

But wait, March 31st, that's actually April 1st in Japan considering different time zone...

mullen

#8

mullen commented on 3DS Enjoys a Major Hardware Boost in Japan as ...:

I believe the sales number for 3DSLL mostly thanks to the limited editions of New Love Plus +. Although the software number is not large for this game, I think most of players either got eShop version directly, or chose limited bundle. It's not likely to bought the card version for this game.

mullen

#9

mullen commented on Tomodachi Collection: New Life Tests Western W...:

I can see something different from Japanese version according to these screenshots: BBQ is something new, as well as one new spot on the map (the ship or island southeast to the main island), the salesperson has a totally different hat (or mask? head?). Also, I didn't see any Asia food or cloth from these screenshots, which is very common in Japanese version. I'd say this localization is really a localization than a translation.

mullen

#10

mullen commented on Ace Attorney Creator Wanted to End Series at O...:

I agree. AA4 should be a start of a new series, just like AAI, AA5 is the worst of all 7 games (excluding Layton one, which I have not played yet), because the game itself doesn't know what's its direction. AAI should be a trilogy as well, then followed by AA4, which should have a totally new name, and all new characters, and even new game system.

mullen

#11

mullen commented on Less Than 5% of Those Polled by the Game Devel...:

At the beginning I was surprised the low number 3DS got. But think about it more, I think it's reasonable. Why? (In addition to that someone already pointed out the porting difficulty) Because large company in US can earn more from other systems, and small developers / indie developers can't survive on 3DS totally due to NOA! I mean, does any of you really notice most of the 3rd-party/indie eShop games on 3DS? I know you may be able to name some of them, but still very likely to ignore most of others, not because their quality, but because they have no way to be exposed. They are hide deeply in the eShop, not being recommended in anyway; it's possible that the only way you can locate them is directly searching their names, unless they're just released and you check the recently released channel regularly (I don't know how many of you do that every week; it takes several seconds or even up to minutes loading). Everything you can easily find in eShop are 1st-party or from other large companies. The reason I blame NOA is because JP eShop is much better. They also advertise games from small companies or indie games. There are much more demos (almost more than 3 demos every week) and encourage you to play demos by providing 5 club coins for each demo. There's a release note every week in eShop to let you know the updates (open instantly, no need to wait for loading), not only the newly released games, but also any game info updates before or after it released. You could also notice more channels for such games. To sum up, if a small developer put a game on NA eShop, it's more likely that no one even know its existing. That also explains why there're more developers for PSV in US, which system has poor sales number.
Hope NOA can notice that and do more for those developers and titles.

mullen

#14

mullen commented on Video: A New Bravely Default Trailer Shows You...:

So this is what happened. Before the demo released, lots of comments said that they would not touch the demo because they don't like to play the beginning of the story and then need to wait months for the rest. Therefore, Nintendo tried to tell you that this demo is not about the main story of the game, you would not have such feeling. Now players complains about the demo has no real story. It's a demo, it's not a prologue. It's not something requires every player to play before they start the release version (so it can't be some real side stories). Also, you players don't want to just play the first few scenes and stop there for months. You players surely don't want to play some stories that totally irrelevant to the main game. So what do you want? Please don't ask too much for a demo and make it an impossible mission.

mullen

#16

mullen commented on Western Version Of Bravely Default Features Co...:

@CureDolly I don't know either. Maybe because SE want a good sales number and eShop downloads is not counted by MC or Famitsu. If BDFF was not out of stock almost anywhere at the beginning, it's possible that there's even no eShop version for BDFF. Btw, there is a hidden eShop version of BDFtS, but only available for the players who have BDFF.

mullen

#17

mullen commented on Western Version Of Bravely Default Features Co...:

@kunimitsu This is something I totally agree. When I got my Japanese 3DS, I downloaded all the demos and played one by one. At that time I have no intention to buy this game, but after playing this demo (for 16 hours! I even made 9999 damage in the demo), I made the order immediately. What's more, that's when the game just released and it was immediately out of stock. There's no eShop version at that time as well, so I paid more than it's original price to get one. I think this is the only demo that have such large influence to my decision.
But I don't think that will happen to anyone else here, because I must say at that time, the game is not expected to be success either in western world or in Japan; everyone has very low expectation, and that's why the last demo (there are 4 or 5 demos in Japan) changes lots of players' mind, and result in a out of stock situation. Now lots of players know this game and have higher expectation, so maybe someone will disappoint.

mullen

#18

mullen commented on Western Version Of Bravely Default Features Co...:

@kunimitsu No, unless you start with hard difficulty, but that's still just maybe.
They are simple items you can buy any time with little money. It was useful in original version as a start up, but new version gives out several free items at the beginning, so I don't think it's necessary anymore.

mullen

#19

mullen commented on Western Version Of Bravely Default Features Co...:

@theblackdragon as far as I can say, it means new BP system that related to micro transition. Just never touch it, and the game system is original. I also don't think that's something you must use, nor without it the game be more difficult than original. I think it's already easier, and with BP, it's just too easy (unless you start with hard difficulty). So put it simple, just avoid it.

mullen

#20

mullen commented on Western Version Of Bravely Default Features Co...:

@Aqueous in the demo it's really a big issue. But in the release version, you can connect the server and obtain 1~3 random friends everyday, which have exactly same effects as streetpass. So if you can't streetpass a lot, just make sure to connect the server everyday.

mullen

#21

mullen commented on Western Version Of Bravely Default Features Co...:

@CaviarMeths of course I think it's stupid. Senran kagura's controversial is much more than only about underwear, and more importantly, removing all those controversial elements leaves almost nothing for this game. (Don't think I'm biased. I have already played the Japanese version, and know that all other parts are low quality that can be ignored).
It's not ESBR too harsh for foreign title. As I said, it's CERO D in Japan, which is equivalent to M. If it's just a little above the line, CERO can rate it as C, which equivalent to a rate between T and M in ESBR.
All my above statements based on the assumption that the US version is not censored. If it's censored, I really can't see any reason to play it.

mullen

#24

mullen commented on Talking Point: New Year Resolutions for Nintendo:

@Barbiegurl777 that's tomodachi.
I serious doubt that because the culture of that game is just too different from western world, and Nintendo may be afraid of bad sales / critical because of that difference, especially that localization that game is very difficult, maybe not easier than create a whole new game (I played that game nearly hundreds of hours so I know that).

mullen

#25

mullen commented on Feature: The Biggest 3DS Games of 2014:

I vote for Layton x Phoenix. The game I like most is Bravely Default, but I already have it and have no intention to play a 3rd or 4th time. I also interested in Super Smash Bros., but I'm just afraid the stupid network or region-lock policy may ruin this game like Mario Party. I need more information to make decision.

mullen

#26

mullen commented on Talking Point: New Year Resolutions for Nintendo:

I want to add some controversial and some trivial points
1. Region-free please, or at least give game developers the right to choose whether region-free.
2. Save screenshots to SD card. We know it's possible, as you can post selected games screenshots to MiiVerse. But I want it to be available for all games, without network, and the local files are 3D version.
3. More wireless connections. 3 is far from enough for me (2 home, 1 vpn, 1 university, and I'm a frequent traveler).
4. Better platinum club rewards.
5. Some exclusive 3DS eShop games as club rewards.
5. List all the updates of eShop products in a notification per week, rather than let players to find all by themselves (or means, US eShop should learn JP eShop; I don't know if EU eShop do something like this)
6. More communities in MiiVerse, it'd be best if every important released game has one, and have a specially community to let you post any game's screenshot or communities by genre. I also want to have a specially community to post your 3D photos. It may under more strict control, e.g., every posts need to be reviewed before available to other users (actually there's already a Core D (17+) game in Japanese MiiVerse community that has very strict control)
7. Make Mii Plaza easier for new comers. It's just a nightmare if they know they need to collect 1000+ pieces of puzzles and beat Find Mii 2+3+10 times. Also, if they want to release new mini-games, make sure every game can play as fast as possible, e.g., 1 minute each time (can skip all the useless dialogues). Otherwise during streetpass events or comic cons, your speed of clear out tags may not fast enough, and you can't do anything else other than playing Mii Plaza.

mullen

#29

mullen commented on StreetPass Games Producers Tell Origins of Mii...:

@allav866 I don't play the new Zelda game, but I may understand what you mean. I also want to mention Bravely Default, which have streetpass feature, but you can also just connect the server everyday and get 1~3 random friends, which have exactly same effect as streetpass.
Maybe Nintendo should consider it this way. I don't mean to use such function to replace streetpass, because Nintendo want players to take their 3DS out. Maybe they can at least consider such way to make old games easier, but you still need real streetpass for new games.

mullen

#30

mullen commented on StreetPass Games Producers Tell Origins of Mii...:

@ollietaro I don't know why you think that in this way. I already beat all 6 games (not only the all the hats, but also all the elements you can think about (maxed out the solder number, all colors/flowers/perfect jobs, filled all floors)except the arcade hard mode of Mii Force. However, that's only because I have all the benefits I described and really put lots of hours every day on these games, and I don't know any of my friends can archive that even they are equally or more love these games. I can still remember the days that I just finished the 10th gameplay of Find Mii II and thought I can rest that those 4 games released. I don't know if there will be any new mini games in the coming weeks. If there is, maybe I can still barely catch up the pace, but I think 99% of players can't. That's what I meant.

mullen

#31

mullen commented on StreetPass Games Producers Tell Origins of Mii...:

I live in Arizona where we have a large community that hold streetpass events every few weeks, with usually 50+tags each time. I can get few tags every day from university, 3 tags from my other 3ds, and I travel worldwide several months each year, attend different comic cons, and get more tags. But even with all that benefits that most players don't have, I can just barely catch up the with speed of releasing new mini games and new panels. I think Nintendo should really consider the feelings of the players out of Japan, because I can say most players out of Japan may have no chance to follow that speed, and may eventually give up.
FYI, the no 47 to 55 accomplishments in Mii plaza are obtain 10000 to 90000 tags, which sounds almost impossible. What's more, no 56 to 65 is still unknown. If following that pattern, the no 65 could be 200,000 or 1,000,000 tags. For the later case, even if you can get 100 tags everyday, it will take 27 years to reach that point. Even for the no 55(90000) case, it's two and half years with 100 tags per day, or 25 years if only 10 tags per day.

mullen

#32

mullen commented on Video: Bravely Second Teaser Trailer Goes Live:

@PrincessEevee9 I doubt if SE is the one who should be blamed. I would blame NOA for the delay. Both PAL and NA version of BD is published by Nintendo, not SE, and both contents are the same as BDFTS (only little different, but generally the same, because all versions are multi-language). That means, if NOA want, there is no reason that NA version of BD can't be released at the same time as BDFTS and PAL version (I would also think SE wanted that, otherwise they don't need to make BDFTS and PAL be the same release date). I don't know why NOA want to delay it, maybe they want better sales number for other games, or they just hate JRPG (think about other JRPGs on Nintendo platform in NA).

mullen

#33

mullen commented on Video: Prepare To Be Jealous As Nintendo of Eu...:

@MrGawain I somewhat agree with you. I think it's good that someone can play Japanese games have the right to make decision, because he may personally like some great games, and then influence the localization decision. Also, Layton vs. ace attorney is not a Nintendo game, but he still promote it in this video. Think about there are so many games that Europe got localized version first, may be that's the reason.

mullen

#35

mullen commented on Bravely Default North American Demo To Include...:

I don't have EU 3DS, so I can't comment that version. However I think that what described is same as JP version. If you mean NA has a better demo, does that mean EU have a special simplified demo? Sounds nonsense. Can anyone played EU demo comment it?

mullen

#38

mullen commented on Guide: Using Miiverse And The Nintendo Network...:

Are the game communities region-locked or country-locked? For example, if I post a bravely default screenshot, can my American friends see that within their 3DS? Btw, I assume web version of Miiverse is open to everyone, is that correct?

mullen

#39

mullen commented on Super Mario 3D World Underwhelms on Japanese C...:

I hope Nintendo doesn't find any excuse like what some fans did in the comments. There is no excuse no matter how you compare the number, if you really compare the numbers (without empty assumptions), WiiU is dead in Japan, this is concluded, even Mario Kart can't save it. It doesn't worth any other tries. Nintendo should either just focus on western market, like XO, or prepare their next generation.
Btw, bring Mario 3D world to 3DS, and Nintendo will have my money.

mullen

#40

mullen commented on Review: Mario Party: Island Tour (3DS):

After reading this article, I almost think that I made a right decision to not buy it. No online mode means I seldom have chance to play this game with friend. Short single-player experience means that's not a game for me to play along. Some mode requires 4 human means I may never have chance to play them. Lastly, maybe I will only know it by Jan next year, but if the region-lock policy is same as Mario Kart 7 and Mario Tennis Open, that means I even can't invite my friend without 3DS to play the game with me by using my another 3DS from different region, and can't play with my friends who have 3DS from different region. Overall, no matter this is a good game or not, all those stupid policy or decisions make this game not something I can even play for most parts.

mullen

#41

mullen commented on Bravely Default Demo Hits European eShop Today:

@ferthepoet I think the 1 card that used to see the opening will be included in normal version as well, while all other cards are just optional, you can play the game without them (just can't play the special AR mode). It's also possible that the drama cards will be provided through official website, and you can scan them from your monitor, tablet or phone.

mullen

#43

mullen commented on Bravely Default Demo Hits European eShop Today:

I don't have EU 3DS so I can't test the demo, but if that's same as JP version, the demo is something you don't want to miss even if you already have the game, because you can unlock several items by your demo's save data. The items are not very valuable, but can make you game significantly easier at the beginning when you don't have lots of money to buy any equipment.
Also, by playing the demo, you can have the idea of how to handle the battle system. You can also streetpass & collect villages which can be transferred to the release version, which is another benefits.

mullen

#46

mullen commented on Review: Phoenix Wright: Ace Attorney - Dual De...:

This game does a good job on almost every aspects except the story. I mean, you may only feel that this game may have one of the worst stories in the whole series after you complete the whole game, but most players haven't beat it yet. I know most players will praise this game and don't agree with me at this time point, but disappointment will eventually come after more and more players finished this game.

mullen

#47

mullen commented on Bravely Default Deluxe Collector's Edition Det...:

@Drop-Dead-Fred Hi, since I played the Japanese original version, I can answer your question (If the function is not changed from the original version to this FTS version).
There are generally 3 types of AR cards if my memory is correct. One is used at the very beginning of the game. Use that card and you can see the opening movie, and you can move your 3DS to see it from different angle. You must use this AR card to start the game. Second type is short drama, very similar to the first type, but can be optional. The short dramas give you brief idea of the 4 main characters. The last type is character cards, similar to Pokedex / AR game app on 3DS. The characters also include bosses. You can take photos for these AR cards, here is my example.
http://mullenstudio.net/my3dsalbum/photo/HNI_0004.jpg (3D if you check it on 3DS). The flying fairy is AR character.

mullen

#48

mullen commented on China Removes Game Console Ban:

As someone already pointed out, China has iQue, 3DS and DS, which are legal produced and supported by Nintendo. That's exactly same as what will happen to XBox One, which will be branded under BesTV, and supported by Microsoft. Someone also pointed out that there is only few games playable on i3DS. That's true, but that's Nintendo's fault. They could legally localize games, as they have already done that for several years and have several titles (before 3DS), but they didn't continue that way (when the system was not jailbroken so piracy was not a problem at that time; actually that was Nintendo's best chance, because as I know, at that time lots of Chinese players were already preferred to pay high price for games (even higher than the price in U.S. due to shipping fee)). Meanwhile, I assume BesTV's XBox One will not suffer from lack of games because XBox One will not region locked. However, it's already somewhat too late for 3DS, cause it has already been jailbroken, and you should know that what does it mean in China: either play very limited localized games with high price, or play all games from all regions, free. So, I can't see it as good news for Nintendo, as it has not changed their situation in China at all, but only make their competitors in a better position.
Btw, iDS actually sells well in China, because of warranty, price, and not region locked. But the games are not due to piracy. I don't know if anyone actually buy i3DS so far, I only heard 1-2 out of hundreds, and if they buy, it just because the exclusive Mario theme cover only available in China. Most Chinese players buy JP or NA versions (both versions are equally popular) 3DS instead of i3DS just because region lock, even that means the machine has no warranty, and may be actually second-handed one (but sold as brand new).
Sorry to type so much since I think most readers, and even Nintendo itself, don't really know Chinese video game market.

mullen

#49

mullen commented on Bravely Default: Flying Fairy Coming To Europe...:

@Technosphile You will not. This is a enhanced version. Just modified a few in chapter 7&8, which is not very good in original version. All the other modifications are all about the system, which only add options (e.g., faster gameplay, more save slots, can reply movies, and more languages even in Japanese version, and the last factor propably explains why Europe and US will get this version).

mullen

#50

mullen commented on Junichi Masuda Confirms That the Pokémon X & ...:

I read a comment under another news yesterday (or earlier) asking why there is no 3D promotion video for Pokémon X and Y on eShop. Now here is the answer...
I would say if I rate this game 100 points before I read this news, now the game is only 75 points.