User Profile



United States

Fri 18th February, 2011

Recent Comments



MortalKombat2007 commented on Feature: Time to Vote For Your Game of the Yea...:

It was tough decision. I love Super Smash Bros. and Donkey Kong: Tropical Freeze but I going for Shovel Knight for Overall Game of the Year. I am still torn for Wii U Retail Game of the Year...I think I'll just leave that poll alone for now and perhaps my mind be will made up if I do come back to the poll...if not, oh well.



MortalKombat2007 commented on Rosalina & Luma amiibo Exclusive to Target in ...:

No, she did not sell out as soon as she was listed online. I find that hard to believe considering all of Wave 3 Amiibos are also "sold out" while other major stores such as Best Buy are still taking pre-orders unless Target is go-to store for Amiibos. The PR on Target's facebook was just a representative for Target who probably saw the online listing and did not do any investigating so he assumed the Amiibos were sold out. Target is just obviously having inventory issues. It is still only December and wave 3 does not release until Feburary so hopefully Target can get their stock sorted out after the holidays.



MortalKombat2007 commented on Feature: Ten Games That Are Perfect For Hallow...:

None of those games because they are not scary. Are there any truly frightening games on Wii U and/or 3DS? I suppose I will be playing Outlast on my PC...though I will be downloading Gargoyles Quest II on my 3DS for the fun factor, but it is certainly not on my list of Halloween games.



MortalKombat2007 commented on Video: Let's Play DuckTales: Remastered - Epis...:


I have to disagree...hard mode was easy because that difficulty was way too generous with extra lives. When I reached the final level, I had about six lives to spare. Hard mode does however remove some but not all health upgrades in favor for hidden treasure and health pick-ups seem to more scarce.



MortalKombat2007 commented on Warren Spector Believes Epic Mickey is 'The Be...:

Personally, I think Epic Mickey felt really dark graphically. The game has a lot of colors , but they are shaded in darkness. I guess that was the developers intent but I think games like Super Mario Galaxy, Kirby's Epic Yarn, and Legend of Zelda: Skyward Sword looks much better. While Epic Mickey looks nice, the visuals are not of my preferences.



MortalKombat2007 commented on Wario Land 2 is Japan-Bound:


There is a very low probability of that ever happening There are very few games on the Virtual Boy due its failure. It is really difficult to justify of developing a Virtual Boy emulator just to release two or three games. Chances of third party titles are perhaps lower than first party titles. The most appropriate thing to do is to remake Wario Land and other Nintendo titles as 3D Classics. I doubt that will happen though. Furthermore, there are tons of Game Boy games to be release... especially for the Game Boy Advance which Nintendo have no interest of supporting at this time.



MortalKombat2007 commented on Michael Pachter Suggests That Wii U Could Stru...:

I do not see what Patcher means by "Dreamcast themselves." Nintendo is certainly not going under if the Wii U is not successful as they hope for. In addition, the Dreamcast is not what hurt Sega. During the lifespan the Dreamcast, third party companies were hesitant to support the console due to a poor track record of poor quality products, specifically the Sega CD and 32X.



MortalKombat2007 commented on Talking Point: Your Sonic the Hedgehog Memories:

My first experience with Sonic the Hedgehog was the first game. It was showcased in a store, which the name of it I cannot remember. Anyways, when I saw the game on demo, I noticed the screen had a bizarre rotation which any fan of Sonic today would recognize that part of the game as the Special Stage. That was first time I ever played Sonic the Hedgehog.

Sonic the Hedgehog 3 was a game that drove me into insanity, not because it was difficult but rather not knowing how to pass Act 2 of the Carnival Zone. A family member would assist me to get past a rotating barrel blocking the path by jumping up and down on the barrel to force a small opening below the wall which was very difficult, but little did I know, just pressing on the Up and Down direction button would move the barrel up and down more efficiently and spare much more time for the boss.