User Profile



Male, 20, United States

I play lots of video games, and I like to sing. If I'm not playing video games, I'm probably doing stuff at Church or school, and doing stuff revolving around those things.

Tue 27th October, 2009

Recent Comments



moomoo commented on Poll: Where Do You Stand on Miiverse and Its P...:

I feel like Miiverse only really works for its intended purpose for smaller games that don't have a big audience, and as such don't really have any other places on the internet to talk about them/ask for help. You know, those small, downloadable titles that don't get much exposure. There's not a plethora of posts that bog down everything.

Either way, it's not for me, and the redesign isn't changing that.



moomoo commented on Video: Star Fox Zero - What We Know So Far:

@LUIGITORNADO No, but they seem to minimalize it. There's an option to show what's on the bottom to the TV with the press of a button (basically switches what is on which screen), so you won't have to switch your eyes constantly. So at the very least, there's that. I don't think you'll be able to play it without the gamepad though.



moomoo commented on Video: Star Fox Zero - What We Know So Far:

By the way, you guys are wrong about branching paths. The game is linear, with different mission acting as the replay incentive rather than going to different levels entirely.

"In terms of what you saw in Star Fox 64, with the actual map with the different planets and lots of different branches, this time it will be simpler, but more variety in terms of different missions on the same planet," Miyamoto says. "We want it to be that you can complete the course of the game in the same amount of time you would spend watching a movie, so it's a cinematic experience. While there are still some branching paths, the main thing we are focusing on is having second and third missions available for each planet."

Article also highlights that there are no difficulty levels and such.



moomoo commented on Interview: Image & Form Discusses SteamWorld H...:

@Uberchu By the time this game comes out, Metal Gear Solid V will be out, and other AAA games will be releasing. I won't have trouble waiting.

Nintendo's knows how to make games, but I like the Vita as a device more. If games will be on both systems, I'll always pick Vita. I'll keep my 3DS around though. Fire Emblem Fates will consume me.



moomoo commented on Editorial: Cheer Up, There Are Some Exciting G...:

The only game over the entire course of 2015 that I'm likely to buy for Wii U is Xenoblade Chronicles X. One game.

I don't care how you slice it, that's abysmal. For 3DS it's fine, since it already had a fine run, but Wii U never really got a good library under its belt in my eyes.



moomoo commented on Next Metroid Prime Home Console Title "Would L...:

A part of me wants to think that I will never buy a new Nintendo system after the Wii U, but who am I kidding, I love the games Nintendo puts out. If NX delivers, I'll be there day one.

Hopefully it's not a pitiful pile of disappointment like the Wii U.



moomoo commented on First Impressions: Our Maiden Flight In Star F...:

Hopefully the game turns out much better on release. Although the artstyle woes aren't going to get fixed, hopefully it gets a level of polish that's up to Nintendo's best games.

However, this is looking like a budget game, not a full retail release.



moomoo commented on Talking Point: Metroid Prime: Federation Force...:

I think making a petition for cancellation is ridiculous, but that doesn't stop this game from looking like a soulless, hollow cash-in. If Metroid wasn't in the title, I would have thought it was a low-budget indie game. It reminded me of stuff I'd buy on my phone for a dollar or two. But this is a full price retail game. It's unacceptable.

It's baffling to me how Next Level games could put out a game like Luigi's Mansion: Dark Moon; a game with passion behind it and a heart that could be seen within 5 seconds, and then make this.



moomoo commented on Review: Splatoon (Wii U):

@Chaoz Doesn't change that the game isn't complete. And even then, you can only access two maps every hour. In a game where matches last 3 minutes a pop, that's a lot of repetition over a relatively short period of time.

Utter lack of modes doesn't help matters either. That's honestly the real kicker. Those are what allow the maps to have replayability in other shooters, since it forces players to approach maps in drastically different ways. As it stands, I don't know how I could play this and not get bored dreadfully quickly, especially with the standard set much higher by other shooters.



moomoo commented on Review: Splatoon (Wii U):

The campaign is 3-5 hours long and there are only 5 maps in multilplayer (and they're small to boot).

How is this game $60?



moomoo commented on Feature: The Biggest 3DS Games of 2015:

I'm looking forward to Codename: STEAM. Reminds me a bit of Valkyria Chronicles, which I love.

Outside of that, though, there isn't much. I've already played Majora's Mask, and Monster Hunter and Harvest Moon isn't really my thing. I've already played Titan Attacks on my Vita, and I got all but one of the trophies in the game in a couple of hours. Dementium is pretty archaic if the DS version is any indication.

Hopefully there's more on the way. Thankfully, I have other platforms.



moomoo commented on Video: This Theatrhythm Dragon Quest Trailer P...:

This is unlikely to come westward.

Even if it does, I probably wouldn't get it. Dragon Quest doesn't touch the music quality of Final Fantasy in my eyes.

I wonder if they could team up with other publishers to make Theatrythm games outside their portfolio.



moomoo commented on The Man Responsible For Reviving Nintendo's Re...:

"When people started complaining that I wasn't active on Twitter anymore, it was suggested that a PR person could just post in my name. I thought that was about the worst idea I'd ever heard, so I left it as is and let the silence speak for itself."
Wow. Nintendo continues to prove how backwards they are. Absolutely rediculous.



moomoo commented on Talking Point: The Logic Behind Game Boy Advan...:

No one is going to buy a Wii U to play GBA games. It does not make business sense to not also have these on 3DS, period. Nintendo needs to do what Sony does with their older library of games; make it integrated with one another and simultaneous.



moomoo commented on Nintendo Versions Of Mutant Mudds Have Sold Be...:

For what it's worth, I saw way more advertising for this game on 3DS and Wii U. I didn't even know it was on PSN until I checked the store randomly one day. There also isn't as much competition on either eshop, considering its price point. There's tons of indie games on PSN and Steam that are around the same price point and are also much better (and in the same genre to boot).

Then there's what everyone else said about the appeal retro platformers will have on Nintendo audiences, which I'd have a hard time arguing with too.



moomoo commented on Talking Point: The Watch_Dogs Wii U Delay Demo...:

The idea that a system can be successful without 3rd party support is ludicrous. Loyalties off of 3rd parties is the biggest money-maker for a console maker. To say it's not important is foolish.

At the very least, the Wii had 3rd party support. It was different support, but it was there in tremendously large quantities. With the Wii U, that's not the case, and it's not looking likely to change.



moomoo commented on Feature: Nintendo Games Our Readers Would Love...:

I feel like all of the continuations of series that are on this list have run their course. I don't see much need for a new Advance Wars or Wave Race from a perspective of new ideas. The only cool idea on here would be a Pokémon fighting game.

As for Earthbound, it's pretty much the worst JRPG I've played when it comes to game mechanics, so it can die in a fire. :p

The fact that we don't have a wider variety of VC games really irks me.



moomoo commented on We Cannot Continue Without Winning, But It's N...:

Why not just put VC games on iOS and the like? They clearly aren't a selling point on the Wii U and 3DS; just look at how poorly the service is handled on those systems.

You can still play with buttons on the Wii U and 3DS, and I have a feeling people are going to go for those versions over touchscreens. This just allows for them to make way more money, since they expand their audience while also advertising their franchises.