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United States

Wed 27th February, 2013

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Mommar commented on Feature: The Full Story Behind Star Fox 2, Nin...:

The Mom of a buddy of mine used to work for Nintendo and the game went so far along that they had copies sent to all the merchandisers to be put out in store displays before they pulled the plug. We got to try it out at his house one time, it was pretty awesome.



Mommar commented on Former Castlevania Producer Koji Igarashi's Ki...:

@Artwark Regardless, on the Kickstarter page they say they're using UE4 so that precludes the WiiU, unless something special happens. They're already nearing 1.2 million now. If that supposed "basement" is hit, and there's only ground floor and then ground left, maybe they'll come up with something else. Until then, UE4 is not on Nintendo consoles so don't hold your breath (I wanted it on the WiiU badly.)



Mommar commented on Poll: Did The Splatoon Global Testfire Hit Its...:

I didn't like the concept of the demo at all. I couldn't be around, nor did I want to be around, for the small windows the game worked. Probably a great idea to test server stability really, but didn't fit into my lifestyle/schedule at all.



Mommar commented on Video: Step Inside Classic Home Video Games Au...:

Wow, very cool collection he has. Something I noticed while watching the clips of Shinobi. As he was talking about simplicity of gameplay there's another factor that seems left out. It's a sort of uniform grace to how they play as well. A lot of modern games mimic the look of some of the classics but they forget about getting the feel down. That classy feel that made the old games feel right. A lot of times games look good but just don't feel like a lot of fun.



Mommar commented on Digital Foundry Assesses The Legend of Zelda: ...:

I think the Rogue Squadron games would probably be MASSIVELY challenging to remake. Given the pedigree of the programmers involved there was a ton of very nuanced, hardware specific nitty-gritty tricks used to drag every ounce of power from the GC. You'd have to pretty much redo all of that for the WiiU, that would be practically a full rewrite.



Mommar commented on Rumour: More Super Smash Bros. Code Digging Po...:

I'm kind of surprised they've never included a Wind Waker Gannondorf. With his dual swords he would play a lot different from the regular version. Or even a straight up Pig-Man Gannon instead, the trident would also make for a different type of fighter.



Mommar commented on Take on 3D Streets of Rage 2 With a Pal:

I've honestly never been a fan of the Streets of Rage games but in the absence of ANY SNES games on the 3DS, to say nothing of having something converted to 3D, I'll be buying this just to support Sega for actually doing it.



Mommar commented on Video: Trine 3: The Artifacts of Power is Shap...:

I don't really see anything in these videos the WiiU couldn't handle. But for the love of God, please let me change the controls on the WiiU version. The choice for attacking on ZR instead of regular R is TERRIBLE! I can reconfigure the controls how I see fit on the PC version, why not the WiiU?



Mommar commented on Satoru Iwata Defends Timing of DeNA Deal, Teas...:

@BLPs Actually, this is a smart move. I was just talking to a 26 year old female friend of mine last night who owns a Wii and DS, she doesn't really play console games anymore (though she did play the new South Park game on PC when it came out last year.) When I told her Nintendo was going to start making App games her face lit up, she wants to play more of their stuff. So this is a smart way to hook people back in.



Mommar commented on Iwata: Nintendo NX Will Surprise People And Ch...:

@Quorthon @JaxonH Blah, blah blah. What Nintendo needs is more power, they gave it to you. Oh, no but it what it really needed was power in some other weird form factor and people not pissed off.

You'll find any damn excuse to explain why you hate Nintendo. They've had year after year of people disliking them for one reason or another. By your logic they will NEVER be able to make good again. Even if they released a super powerful console they already have way too many people burned for it to matter.



Mommar commented on Iwata: Nintendo NX Will Surprise People And Ch...:

@Peach64 Really? That's all they did? Analog sticks, rumble packs. Nintendo added lots of little things all the way. The Cube was the only one where they went all-in on being powerful with no other upgrades and they got left behind for the weaker, massive-pain-to-program-for PS2.



Mommar commented on Poll: Where Do You Stand On DeNA, Smart Device...:

As I said in a previous post, I think it's good. DeNA helping them with a backbone for their system, unified accounts that will no doubt help with the console business as well as tying into mobile and to help understand the mobile market, which is new to Nintendo. Nintendo will have a chance to release smaller games, with both their biggest franchises and potentially smaller, and drum up awareness and fandoms for both larger and smaller projects. That could, theoretically, lead to we console gamers seeing more of the smaller titles appear back on handheld and console as the potential for larger fandoms is increased via mobile marketing.

And you know Nintendo is going to start making use of second screen and additional meta-gaming via the phone for the larger console releases. Again, which should work better since DeNA is helping with the backbone.



Mommar commented on Editorial: Nintendo's Heading For a Period of ...:

To be perfectly honest I do not see how any of these announcements means Nintendo is taking a radical shift or that the future will be that much different. Think about Sony and Microsoft, they have MASSIVE consoles, and Sony has a relatively decent hand held. But that's it. Nintendo, adding their IP to a phone, can now make fans of theirs on a third tier that Sony and Microsoft simply can't, because they aren't inherently software businesses (barring the whole PC thing with Microsoft.) Nintendo can have a home console, and hand held and now some super cheap marketing with all of their IP's on another open system. Plus they can start incorporating features from the phones into their games as well, if they want to. It's a good way to have another hook. Other than that, normalizing the innards in their console and handheld is a good idea because companies no longer have to rely on a single middleware to get things done, they can write their own engines for the systems and port the games between the two with relative ease. It also means their infrastructure can remain the same across all of the disparate platforms.

What they can also do is try out smaller mobile games for some of their lesser known titles and gauge interest. Maybe if those titles and popular they can hook new fans and end up bringing more full experiences to the handhelds and consoles too?