User Profile

Mommar

Mommar

United States

Joined:
Wed 27th February, 2013

Recent Comments

Mommar

#1

Mommar commented on One Of The Most Successful Nintendo Games Of 2...:

I do not get the love for that movie. Other than Let it Go being a catchy song (even after the five millionth time my niece has belted it out) I've watched it twice with my Nephew and it felt longer each subsequent time. I could swear the movie was four hours.

Mommar

#11

Mommar commented on Gallery: Gorge Yourself on These Assets For Th...:

@Kirk

I agree, even just tweaking the game with additional geometry and changing things like the single, thin polygon with the transparent fence texture to a real, honest, 3D fence would help to make things look better. The games, and games in general on the 3DS, actually do look better at their native resolution on the little screen with the 3D turned on. It smooths out a lot of those rough jaggies you see in the videos.

Mommar

#16

Mommar commented on Nintendo 64x64: Wipeout 64:

I do get sick of people comparing this game to F-Zero. The type of racing and mechanics were remarkably different. The only similarity is cars in the future. Otherwise they were aiming for entirely different styles of play.

It's too bad they could only fit three licensed tracks on this one. I remember I used to have a stereo with audio in that could play CD audio at the same time it was piping in another audio source. I used to turn off all in game music and throw on other electronic music compilations in the CD player so I could get something closer to the experience on other consoles. Goodnight Lover and Absurd made for great racing tracks but Bang On was a pretty weak effort by the Propeller Heads IMO.

Mommar

#17

Mommar commented on Interview: Still Games Discusses Kickstarting ...:

I like the concept for the game, I like the graphic style and the music in the trailer is very moving/nostalgic as well. However, watching the gameplay I'm concerned it won't feel good. As that's one of the most important parts of the game, and referencing the quality of Nintendo in their interview they should know it has to move/feel good. Something about the walking animation plus speed of walking seems disconnected to me. Same with the attack animations. Maybe they have more to fix there, though. I wish them luck, I don't trust the kickstarter thing but if they finish their game I'll buy it on the eShop.

Mommar

#21

Mommar commented on Rumour: Super Smash Bros. for Nintendo 3DS Dat...:

@Bulbousaur Because the walking speed is touchy and irritating, I'd rather have two speeds I can rely on rather than some inconsistent gradient. And none of the characters I main have tilt moves so it's completely worthless for me.

Don't tell me what I will and won't like. I've used the d-pad for every game in the series and it works better for my play style. Having the option won't hurt you but it will help me and the many people who want the same patched back in.

Mommar

#24

Mommar commented on Feature: The Making of Rocket: Robot on Wheels:

Based on the design of the main character and packaging I can't say I would be immediately interested in this game if I saw it at the store. That being said, I've never heard of this title and it does sound like fun. Too bad.

Mommar

#28

Mommar commented on New Nintendo 3DS LL Outsells Standard Model By...:

I'm more interested in longer battery life, really, and I don't like the color options for the smaller model. However after viewing the regular XL 3DS at the store I don't really want the giant screen as I feel, given the limitation in resolution/graphic performance, the larger screen helps to emphasize the lower polygon models and texture quality. Games actually look worse on the larger screens IMO. So I'm not sure which version I really want. It would also be nice to know how easy it is to reach the secondary buttons on the XL model as I don't have the largest hands for a man.

Mommar

#31

Mommar commented on Review: Castlevania: Dracula X (Wii U eShop / ...:

I do find it ironic that the first thing people say about this game is that it's not Rondo of Blood, and the second thing is that it has super dated/restricted controls... which were lifted directly from Rondo of Blood.

Mommar

#36

Mommar commented on Guide: Everything You Need to Know About Super...:

One more thing, I've not seen anybody anywhere mention this (even after I asked about it) but you can rearrange how you want your buttons laid out and you can have a separate jump button, in addition to turning off jumping by tapping up. You cannot, however, switch movement to the d-pad and taunts to the circle pad. I took a chance hoping you could do this but you can't and I pretty much hate playing on the circle pad so I'll likely only pick up Smash on the 3DS when I'm really bored of other games I have as I absolutely, positively HATE controlling the game with the circle pad.

Mommar

#37

Mommar commented on Review: Super Smash Bros. for Nintendo 3DS (3DS):

Are there options for using different control schemes? To be honest I've never, ever used a stick on a Smash Bros title and I think the circle pad is pretty atrocious for fighting games in general. I've always used the D-pad for Smash Bros. and being forced to use the Circle Pad in the demo was frustrating and uncomfortable. Also, all other releases of Smash Bros used to have a secondary jumping button in addition to tapping up. Is that still the case here, as some quick jumping/downward attacks are easier with the button+down combo instead of having to jam up then down quickly.

Mommar

#39

Mommar commented on B Dasher is Speeding Onto The Legend of Zelda ...:

"The Legend of Zelda X Mario Kart 8 will be the first paid-DLC pack for the Wii U racer this November"

Err, what? Then what are those two DLC packs (Zelda and Animal crossing) on the US eShop that you have to pay for right now? $7.99 each or $11.99 for the combo.

Mommar

#44

Mommar commented on The Keep:

I like the gameplay, it's like those classic AD&D games. I do wish the art direction were better. It's pretty rough looking.

Mommar

#45

Mommar commented on Watch Dogs Wii U Release Dates Confirmed:

Problem is it's severely late AND it hasn't reviewed all that well. We WiiU owners, in general, don't like to be snubbed and it simply isn't as great a game as it was supposed to be. I would have bought it at launch alongside the rest of them but now the game just doesn't sound like it's much fun at all. I don't want it anymore. Maybe if it were heralded as a masterpiece (or just really great) I'd get it just to support Ubi but I'm not buying a mediocre game just to convince them I buy 3rd party. I buy good 3rd party, not so-so and late to the game 3rd party.

Mommar

#46

Mommar commented on LEGO Batman 3: Beyond Gotham DLC Season Pass i...:

This is especially stupid considering the Lego games sell very well on Nintendo hardware and the WiiU still has outsold the XboxOne. They seem to be just randomly be punishing WiiU owners because, hey, Nintendo sux!

Mommar

#49

Mommar commented on Ubisoft Clarifies Reasoning For The Crew Skipp...:

@Discostew You must not understand hardware architecture. It's more than just the amount of ram and "gigs" and stuff like that. The 360, PS4 and XBone are all exactly the same as a PC, and we're talking about hardware registers and things like that where the exact same compiler can be used to optimize the code for all three platforms at the same time. That cannot be done on the PS3 or WiiU as they aren't x86. Things like registers and memory caches work completely different on those two systems and it takes special changes/optimization to make it work.

Mommar

#50

Mommar commented on Ubisoft Clarifies Reasoning For The Crew Skipp...:

I know a lot of people here are complaining, or saying this is just an "excuse", but as a software engineer myself it really does make sense. The 360 was already based on x86 architecture and the XBOne and PS4 are both completely x86 architecture. So it's easier to port to the 360, which is what they said. The WiiU and PS3 both have very different hardware and it's a lot of effort.