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Matthew94

Matthew94

Rest of the World

Joined:
Tue 23rd April, 2013

Recent Comments

Matthew94

#5

Matthew94 commented on Soapbox: The Wii U Virtual Console Needs to Fr...:

>There are processes to follow and resources to be applied, so we can't have a constant flow of all the best games that we want.

Not if they programmed a cycle perfect emulator, a few of which already exist for x86 systems. They could do the same for the WiiU CPU. Then you'd have perfect emulation for every game.

Matthew94

#10

Matthew94 commented on Review: The Wonderful 101 (Wii U):

Sounds like it got a 9/10 for political reasons and not due to merit. No doubt it's great but if it wasn't so heavily endorsed by Nintendo I wonder whether it would have got such a good score here.

Matthew94

#11

Matthew94 commented on Soapbox: Mobile And Tablet Gaming Is Creating ...:

@JaxonH You obviously no nothing if you think Quake players use high sensitivity. They use low sensitivity and large arm movements to be able to get much more control over shots. This is impossible on controllers as there is only 1 turning speed.

>You refuse to accept that four directional keys ARE NOT more precise than 360 degree analogue input.

No I didn't, I said it's better at some genres, I agreed with your racing example. I disagreed with some of your examples as it's just as good in some games.

>dismissing it with tracking issues, even though WiiMotion Plus fixed the problem, or didn't you get the memo

Except M+ still has issues and will often go out of sync, need to be set down and recalibrated.

>a skilled player could be just as precise with motion OR gyro as a mouse and keyboard

That's why you see all the Pro CS players using gyro controls

/s

All you need to do is look at the Pro PC scene where you can use a controller as well as KB&M to see that KB&M is outright better.

You're hilariously ignorant.

Matthew94

#12

Matthew94 commented on Soapbox: Mobile And Tablet Gaming Is Creating ...:

@JaxonH

>says he won't repeat himself
>repeats himself

Also dude, use paragraphs, I just skimmed that wall 'o text. If you seriously think that the difference between a mouse and controller is negligible then you are downright ignorant.

http://www.youtube.com/watch?v=iPfaQJuWGvU

Watch a minute of this and retract your statement. From the ridiculously fast aiming, to the speed of the player running around and the instant weapon switching between 9 guns, you can easily see how much better the M&K is. There is no way in hell you could do this on a controller.

Matthew94

#13

Matthew94 commented on Soapbox: Mobile And Tablet Gaming Is Creating ...:

@GreenDream Yeah, I said it was better for some things, racing games was mentioned. Analogue movement is a great boost to it but it's idiotic to say the mouse isn't more precise.

I just had a look at BAM, how could you not play that accurately with a mouse and keyboard? Use the mouse 99% of the time then use arrow keys when you need to line things to the exact pixel, just like in Peggle.

TPS, FPS, RTS, MOBA, Sim games like Theme Hospital, Games like Super Hexagon, Tower Defence, Adventure games, RPGs, ARPGs, MMOs, I could go on...

Saying a 3rd person RPG game is better on a controller is bull. Movement isn't key in that game, it's aiming and in some, item management. Those things are much better with a mouse. Ever wonder why the much better grid inventory has pretty much died off these days? Controllers.

Compare Morrowinds great inventory to oblivion and weep, that was the result of controllers.

Matthew94

#18

Matthew94 commented on Soapbox: Mobile And Tablet Gaming Is Creating ...:

@JaxonH The accuracy of a mouse cannot be argued with, it's pure fact. Prepare to get destroyed.

Do you ever wonder why twitch shooters like Quake and Tribes never came to consoles? It's because people couldn't handle them with controllers.

Seriously, you can use a controller on PC. Download those games, they're free. You wouldn't get a single kill with a controller.

With a controller you simply push the analogue stick in the direction and you have to wait, that's a huge delay. With the mouse you have instant feedback, at any speed and you move the mouse to exactly where you need it. This is the crux of the argument. The controller is not 1:1 feedback, you have to hold it and wait, with the mouse the arm provides all the movement and there is no delay, YOU set the rate of movement, not the controller.

This is why modern games on console have auto-aim, have no vertical gameplay and are extremely slow. Arena shooters nearly died off because console kids couldn't handle them.

You complain about buttons. If you put your hand in the traditional WASD area, you have 21 buttons that can be accessed easily (going from q - r), more if you include 5,t,g,v which are easily accessed.

On a 360 controller you have 16 buttons total.

No, it is your ignorance that is embarrassing

http://www.techspot.com/news/39738-microsoft-killed-cross-platform-project-because-pc-gamers-wrecked-console-gamers.html

MS was going to have cross platform play but in a contest between the best console players and medicore PC players, the console players got wrecked every time..

Also, the Wiimote is not more accurate. The thing has delay and tracking issues. You also only have about 7 buttons for easy access (A,B, Down,+,- and the 2 on the Nunchuck), the rest you have to stretch your hand to access.

So there you have it. Controllers have their place, with games like driving games and third person shooters that don't require accuracy.

But don't go around spouting poopoodoodoocacapoodles like a controller is more accurate, you'll just look like a fool.

Matthew94

#20

Matthew94 commented on Soapbox: Mobile And Tablet Gaming Is Creating ...:

>Can you truly have hardcore games on a touchscreen device, games which demand precision, ultimate control and super-fast reflexes, all based on the instant feedback afforded by a physical controller?

Is this a joke? Controllers aren't precise at all. I mean, sure, relative to touchscreens they are but compared to a mouse they are a joke for any game requiring precision.

Street fighter is also a terrible example as most higher end players don't use controllers, they use fight pads.

>A different kind of skill is needed for touchscreen games, and they're the future of gaming

That last bit is just poisoning the well. People might agree with the first part but most won't with the second. Way to "win" the arguement.

It's like having a poll.

Nintendo is the best
or
Each console has merits, and being racist is great.

Matthew94

#25

Matthew94 commented on Review: Metroid (Wii U eShop / NES):

@Assassinated It's pretty awful to be honest, it's a disgrace that they gave it an 8, 5 at most I say.

Certain items are needed to beat the game like in Super but the locations have no rhyme or reason, every surface can potentially be destroyed so you end up bombing every surface forever.

On top of this, you respawn with 30 health and there is no way to refill it without grinding for many minutes.

Avoid at all costs.

Matthew94

#26

Matthew94 commented on Soapbox: Why We Should Expect More From The Le...:

Sounds like the OP is full of poopiedoodledingdongs.

What about the fact that the game is expensive as love and people who haven't played it before (i.e a lot of people) might want to buy it just to play it, hence the reason for a re-release.