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Masterjoe116

Masterjoe116

United States

Joined:
Fri 15th July, 2011

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Masterjoe116

#2

Masterjoe116 commented on Feature: The Joy of Gaming Together:

@StarDust Dude. My soul. It weeps. For I too am a post-grad gamer. Oh how I miss that good 'ol college community... Is there nothing for us now? The degree-wielding gamers of the world? Are we now doomed to a life of responsibility and priority? As I reflect on this from my full time job, I grow ever more disheartened. My soul. How it weeps.

Masterjoe116

#3

Masterjoe116 commented on Feature: The Joy of Gaming Together:

@Scarkaiser You sir, have put into words my feeling exactly about online multiplayer. As much as it was broadened the multiplayer experience, it has equally destroyed it imo. Everyone is playing something but no one is playing together. Even when I play with my friends online in games like cod or halo, we're all playing, but not in that sense that we are together. It's more like we're all just in the same game playing as we would play if we were playing by ourselves, if that makes sense. We're not really playing together, we're just in the same lobby/game at the same time... That's why online < local.

Masterjoe116

#4

Masterjoe116 commented on Miyamoto Having a Ball Working on Pikmin 3:

I Can't Wait! ^_^
I love the first Pikmin game. For some reason the 2nd one was really difficult for me so I never spent much time with it when it launched and now I can't find it anywhere to try to play through it! But the first one was just magical to me. Such a fresh, new concept for gameplay, having little minions go and collect parts of your ship to make your way back home. It blows my mind to think about what Miyamoto could be cooking up for Pikmin 3's gameplay with the Wii U controller 8)

Masterjoe116

#5

Masterjoe116 commented on Feature: Zelda and Link's Romance in Skyward S...:

Skyward Sword was perhaps the only Zelda game that literally had me emotionally connected to Zelda. It's a very good point laid out in the article that the game flips the script a bit, changing the focus of "saving the world" because IT IS YOUR DESTINY to just wanting to save your lady. I've beaten the game and it was brilliant but I can distinctly recall being motivated to travel to each dungeon as quickly as I could not to try to stop the bad guys from doing stuff but to try to catch up and reunite with Zelda. As a core gamer I really should know better because there's always a script, but I honestly felt like if I just get there fast enough, maybe I can save her at the next dungeon, which in my opinion says a LOT for how well they engage the player into the storyline through the relationship between Link and Zelda.

Masterjoe116

#6

Masterjoe116 commented on Review: 3D Pixel Racing (WiiWare):

I'll be trying out the multiplayer today so that's good news about the frame rate. To sum up the novel I wrote above (sorry about that), this game deserves a chance.

Masterjoe116

#7

Masterjoe116 commented on Review: 3D Pixel Racing (WiiWare):

I've gotta admit I'm pretty disappointed, not with the game, but with this review! It makes it seem like there's Sooo many things wrong with the game and that it's a total waste of money. I downloaded 3D Pixel Racing last night and quite honestly I think it's Fantastic. I will agree that the controls are a little loose when it comes to turns but I've definitely seen much, much worse (Excite Truck anyone?). It's one of those games that will Punish you if fall behind. But as far as "flawed gameplay mechanics" go, that would be the only offense, and a minor one at that. Some of the "frustration" may be in part because it come across as a kart racer but has Some of the same characteristics attributed to more hardcore racing games like GT. It's got pit stops for crying out loud!

The AI is refreshingly challenging for a racing game and more difficult to catch back up with once you fall behind (much like my college GPA). However I found that a lot of my failures were self inflicted because I took too many turns too wide or went off the course. I haven't gotten a chance to check the options to see if you can turn down the tilt sensitivity but I'm sure there's something you can do about that.

Can't say anything about the music since I had the sound down but all in all I think this game is relatively well done. Much more deserving of a 6 or 7 than a 4 if only because of the learning curve for the tilt mechanic. Still a decent buy IMO so Please don't just read this one review, see the 4 and think "wow, this game must really suck". This is LIGHT YEARS away from Enjoy Your Massage (no I didn't buy that crap lol).