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MNCDover

MNCDover

United States

Joined:
Mon 2nd January, 2012

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MNCDover

#1

MNCDover commented on Learn More About 'Swapnote RPG':

@43 Hey. My friend list is already full, but I'll be glad to talk with you via my email. Anything you want to know about SCAD I'll tell you. The email address is in the video description.

MNCDover

#2

MNCDover commented on Learn More About 'Swapnote RPG':

@27: Nice artwork! For monster stats, simply start with what your gut tells you, or what the players have. Typically, most monsters should be less powerful than the players, mostly because the players are outnumbered. So, for weak monsters give them no bonuses to hit/def and low hp (like 4). As monsters get stronger, start incrementing up their values. Another thing to do is base monster's design around stats. Make a Rock monster that has a high Def (again, like a 4) and HP. Ultimately, you're the DM and have the final say. Don't be afraid to throw some numbers out there and see what happens. Adjust the stats later based on if the players did well or had it too easy.

@29: LOL! You don't have to give me a blow-by-blow account. A simple email overview of what you think would be great. :D

@30: my email is in the video description, but here: bosshogx@gmail.com

@32: I'm not sure I quite follow your idea. Could you re-explain it? Maybe give an in-game example? Loving the brain storming though. :)

MNCDover

#3

MNCDover commented on Learn More About 'Swapnote RPG':

@22: No problem man. Remember, this is supposed to emulate table-top D&D, so a lot of the rules are up to interpretation of the DM. You can let the players go through as many rooms as they like if you choose. I put doors in places to section of areas for smaller, bite-sized, swapnote action. Game design behind the scenes! :D

Also, a guy on the Penny-Arcade forums suggested inserting pictures of monsters into your notes. Use the 3DS camera and take a picture of some DQ monsters (straight off your monitor). Now open a note and insert a that picture. The image will always be on the left, which leaves the right as a perfect place to drop stats or comments. Experiment!

MNCDover

#4

MNCDover commented on Learn More About 'Swapnote RPG':

@18 Tell your DM to give you some more details about your motivation, environment, background, etc. Presumably, this is a 1 player w/DM game only. Multiplayer would be possible, but a giant headache. Are you using my introduction adventure?

MNCDover

#5

MNCDover commented on Learn More About 'Swapnote RPG':

@8: I agree, creating adventures can be very tiring. That's why I was usually the player instead of the DM. It can be rewarding though!
@11: Instead of making your own adventure, use the one I provided. Three levels, monsters, and treasure included. Finish that, then try your own. :D
@12: Awesome!
@13: From a weird guy. But hey, it works, right?
@15: Great! Give me updates on your progress via my email. I might use player feedback for one of my classes this quarter.
@16: Heh. Yeah, I just annotated that. :P Send me updates on your thoughts, likes, and dislikes. Research and playtesting is always good.

MNCDover

#8

MNCDover commented on There's a Swapnote RPG Waiting to be Played:

@34: Money, lots and lots of money. :) I kid, sort of. I have absolutely zero art talent, but I got in. Build a portfolio and submit your application. Know what you want to major in and focus your submitted work around it. You can change your mind later. Always here to answer questions.

@35: Awesome! Please email me the results of your testing so I can use your feedback to improve the game. :D

MNCDover

#9

MNCDover commented on There's a Swapnote RPG Waiting to be Played:

@26: I suggest you be a player then and let someone else be the DM. It actually is very easy to play any D&D like RPG. A big game of let's pretend, only with dice and stats and stuff.

Anyone wanna volunteer to play with Aqueous? Come on, it'll be fun!

MNCDover

#10

MNCDover commented on There's a Swapnote RPG Waiting to be Played:

@12: I pile up coins and spend them in bunches. Problem is that I kept maxing out coins again. The new puzzles will help drain my stash though.
@13: You flatter me. I'm just a tool that helps deliver the genius that is D&D to the masses.
@17: be afraid...be very afraid.
@18/19: my FC isn't that hard to find, but I'm not adding anyone until I get a dedicated website up and running for SNRPG
@20: that is one of my hopes. D&D 4 Life.
@22: you should match codes with 18 and 19. Each of you take turns making a dungeon, DMing, and playing. :D
@23: again, add the people from this thread. I need a lot of testers for feedback. Make a quick dungeon and give it a try.

MNCDover

#11

MNCDover commented on There's a Swapnote RPG Waiting to be Played:

Hey everyone, this is Ben, the guy who made the video. A friend of mine tipped my video here. Thanks! Also to answer some questions/comments:

@1: That's true, but I'm sure people in this very comments section might swap friend codes to play with you. Never know, right?
@4: LOL. It is a nice diversion from the odd and perverse notes. Then again, you could encounter a wang-monster! :)
@6: NO! I just make sure to carry it every day to class...and well basically everywhere I go. Coins add up.
@7: I'm going to make a clearer tutorial video in the future. Basically, you use the template above to draw out rooms. Sprinkle in details like monsters, treasure, etc. As the DM, you simply reveal the starting room to the player and wait for their response. Reveal more areas as they uncover them. Make more sense?
@10: Maybe you and Geonjaha could each take a turn being the DM/Player. You know, a quick draw run to see how it works. :)

Thanks to everyone else for the kind words. Please keep the comments coming, especially ideas to make the game work faster and smoother.

-Ben "MNC Dover" Gray