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Thu 21st Jul 2011

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KoruSensei commented on Capcom Blames the Fans for Mega Man Legends 3 ...:


Let's analyze the tweet, shall we?
"it's a shame the fans didn't want to get more involved if we saw there was an audience for MML3 people might change minds"

Based off of this quote, it's clear that Capcom had a deciding factor placed into the audience participation. How this can be identified is through the facts that the quote ALSO iterated that, if there were more participation from the audience, then "people might change minds". Thus stating that there was an insufficient amount of participation to fulfill the quota derived by the executives at Capcom to continue onward with this project.

If audience participation was a necessary factor, and not an OPTIONAL one to just gather ideas and fan feedback during the developmental process, then it comes to reason that at least Capcom should have notified the public to their ploy and not just spring it on all the fans who had been anticipating this title's release while all together placing the blame on said fans for there not being a larger quantity of participants.

Finally, since I do assume that you couldn't reply with anything but a sort of ad hominem argumentative quip, I'll expect no more than another one of the sort if you actually choose to reply again. But i can't say i wouldn't be too surprised if multiple sentences are involved in the follow-up.



KoruSensei commented on Capcom Blames the Fans for Mega Man Legends 3 ...:

Capcom, you are quite stupid.

1.) You did NOT mention, even once, that user participation was a deciding factor into whether you were going to continue this project or not. We ALL thought that the "Prototype" version of your title was going to be for that very reason, not the forum voting and discussions... fools...

2.) You never took into account all the fans who didn't want to participate in the decision-making process but were still avidly pursuing the purchase. Mistake on your part again, morons

3.) I personally didn't want to take part in the community project that much because i didn't want to go through another user generation with registering to participate. I figured there were plenty of people out there chipping in enough that you'd get a gist of what fans wanted. I'm sure MANY people felt this way as well. Yet another mistake from you dolts.

4.) You've just pissed off MANY of your fans, including myself because... being the childish little finger-pointers you are, you can't even take the responsibility for your own moronic decisions and try to pin the blame on your loyal fans for not speaking up loudly enough PRIOR to its release. Will you be doing the same for RE: Revelations? Because I refuse to participate in any sort of creation and decision-making process... that's what YOU get paid for, not me. Which segways into my final point--

5.) Don't you have a staff of employees, who are PAID, to develop and make final decisions for your developmental process? Hell, I'd be PISSED if I was developing a game and had to be subservient to the opinions and lack there of in an internet forum!!!! Wouldn't "I" and "my paid development crew" be the ones making the game, not the public? Way to try to pass the buck, losers.

Don't expect my hard-earned money any more, you certainly don't deserve it.