User Profile

KeeperBvK

KeeperBvK

Joined:
Sun 20th January, 2008
Location:
Germany
Website:
http://www.nintendowiix.net

Recent Comments

738

#7

KeeperBvK commented on Review: Zuma's Revenge (DSiWare):

"The gameplay will be instantly familiar to anyone who's played one of WiiWare's earliest titles, Magnetica Twist (known as Actionloop Twist for those of a European persuasion). That's because that game was inspired heavily by PopCap's earlier release Zuma."

Nope, Magnetica by Mitchell is the original, having been released in Japanese arcades as Puzz Loop before PopCap copied the concept for their Zuma.

  • Mar 11, 2012
738

#8

KeeperBvK commented on Feature: Nintendo’s Biggest Blunders:

@Usagi-san: That has to be worst comment I've read in a long while. "Something bad happens, it's happening often, so just let it happen and never mind." Wow. Can I come around and kick you in the nuts? This kind of stuff happens, so deal with it.

  • Mar 04, 2012
738

#9

KeeperBvK commented on Feature: Nintendo’s Biggest Blunders:

@ThreadShadow: Now for YOUR information, you just misinterpreted everyone's comment. Nintendo surely hasn't censored Binding of Isaac, but in not allownig the game to appear on 3DS they censored the 3DS's games library. And this doesn't have anything to do with not allowing bad games to be released, since they allow them to come in all the time. That decision was purely out of fear of having content inapproriate for some feeble-mindeds. This is pure censorship, just like a newspaper not publishing certain articles or a TV station not airing content they simply disagree with.

  • Mar 04, 2012
738

#22

KeeperBvK commented on Review: Kirby & The Amazing Mirror (3DS Virtua...:

"and exploration quickly becomes more of a joy than a reward"

Is this supposed to be a negative point? I don't get it. Wouldn't a reward just be a way of deriving joy from something, anyway? So getting joy out of it in the first place is better than it to be a reward...

  • Jan 05, 2012
738

#24

KeeperBvK commented on Review: Metroid Fusion ( / Game Boy Advance):

To me this is by far the worst Metroid game, which isn't to say it's really bad. Just more like a 7/10 game and nowhere near a 9/10. It's just too easy and takes the player too much by the hand, resulting in not only a weaker experience, but also a drastically shorter play time than the other Metroid games.

  • Dec 20, 2011
738

#30

KeeperBvK commented on BlazBlue: Continuum Shift 2:

Pretty much all BlazBlue games have been released in Europe...
And luckily this has one gotten a European release date by now as well.

  • Sep 30, 2011
738

#31

KeeperBvK commented on Review: Cut the Rope (DSiWare):

So, one of the big questions surrounding this release hasn't even been touched: What about the levels requiring you to make use of the iPhone's multi-touch display? Were those levels exchanged for others? Are all levels new? Did they just port every level? Have slight tweaks been made to those stages?

  • Sep 27, 2011
738

#38

KeeperBvK commented on Review: Metroid Prime (GameCube):

@ 9: Metroid Fusion near perfection? Now THAT one was rather average, short, shellow and too easy.

Metroid Prime on the other hand is nothing short of a 10/10

  • Aug 07, 2011
738

#39

KeeperBvK commented on Review: Burn the Rope (WiiWare):

I don't even care about the price when I say it's medicre AT BEST. The mechanics are utterly boring and the whole game simply isn't all that much fun.

  • Aug 05, 2011
738

#44

KeeperBvK commented on It's OK Mega Man Fans, Dr Wily's Revenge is Im...:

1-4 aren't just ports...they use the NES versions' bosses and enemies to create entirely new levels, which makes them absolutely worthwhile in my opinion. Lost Levels isn't regarded as a "port" of the original SMB to the NES, so why are these looked upon differently?

  • Jul 19, 2011
738

#45

KeeperBvK commented on Mega Man: Dr. Wily's Revenge:

The first GB MM is actually kinda weak especially in comparison to the stellar sequels. It is rather bland, sometimes quite frustrating and it's shorter than the others.

  • Jul 08, 2011
738

#46

KeeperBvK commented on Review: Moto eXtreme (DSiWare):

And Trials HD of course. And actually, I fail to see what's unrealistic about the controls, except for the hook. Turning around your bike isn't unrealistic and leaning forward or back for balance is crucial in this kind of stunts (in real life). Never seen any footage of those contests where people use their bikes or motor bikes to cross obstacle courses high and low?
Seems to me like the review didn't only miss a lot of games that did the same thing before, but it also missed the real life activity and completely misinterpreted the controls therefore.

  • Jul 06, 2011
738

#47

KeeperBvK commented on Radar Mission:

Are you serious? This launched with the eShop? I loved this back in my childhood and I can hardly believe it's been rereleased. Great stuff indeed!

  • Jun 07, 2011
738

#48

KeeperBvK commented on Review: Puzzle Quest: Challenge of the Warlord...:

@ SKTTR: I despise the Wii version's controls. I couldn't stand playing it for more than 5 minutes, despite having spent endless nights and days on the PSP version, so, yeah, I wouldn't want to see another terrible version (WiiWare) of this. ;)

  • May 31, 2011