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Wed 29th May, 2013

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KTT commented on Pokémon Jukebox Arrives For Free on Android D...:

@BLPs I think removing the 8-directional movement caused actually more glitches and made the games more cumbersome at times. Like those trainers spotting me even if they were turned the other way, or the character amazingly sliding to the grid when using D-pad, and all those invisible hit boxes that felt too big (as it looked you could go between e.g. walls). But on the other hand Pokemon feels more natural now. If only they added rotating camera to enjoy those "breathtaking details" (but I guess there is much more unfinished planes behind the camera so this will likely never happen, at least not in this, and maybe next, generation).

@Zombie_Barioth Yes, there were their first 3D games and they indeed could have problems with developing it, I agree. XY/ORAS would never be perfect anyways, and I didn't excepted them to be like, dunno, ground breaking beautifuly looking sandbox game. But we are in the middle of the second decate of XXI century. Mistakes were made in 90's, now we learned how to do 3D environment. By now GF should learn on others mistakes and create much better 3D environment. Or at least optimalize the current generation so it won't loose fps and can screen 3D effect.

(I don't say the game should blow everyone with its graphics and all. I say they should do something that doesn't look like a modified DS pokemon engine. By now I would give them 5/10 for their 3D)



KTT commented on Review: Comic Workshop 2 (3DS eShop):

I bought it out of curiosity. The first Comic Workshop didn't pleased me and I wanted to give the newest app another chance. I find the application hard to use and ridiculous in design. I think it actually restricts my creativity. I can't do full page sized panels (unless I should try with a tiny tiny page?), I can't do bubbles "connecting" pannels (or rather: I can but doing it backwards), the amount of option makes me think I can do stuff but it is actually quite limited. Zooming in/out causes terrible pixelation unless you are really "close"/"far" to the canvas (and there are interface issues I have but you can get use to the interface, so no big deal). On top of that there is a glitch that causes panels go invisible when editing them (I must try repeat it to be sure what exactly caused this). Good luck to align them without seeing them!

On the other hand it has impressive set of tools [for a 3DS] (which are very well explained in tutorials) and I think the 'straight curve' (sometimes when you quickly draw a circle it ends as an axew rectangle) problem is better resolved here. Comic Workshop 2 may be indeed a fun application for those with some time in their hands.

@khululy Colors! 3D is like the best drawing/painting app on the 3DS. It is simple and effective.
@JLPick I think they did an update for the first software that will allow you to use Miiverse. CW2 can connect to Miiverse and alos has few new tools. Nothing groundbreaking, though. You can also get this app cheaper if you bought the older one.



KTT commented on Pokémon Jukebox Arrives For Free on Android D...:

@BLPs I agree with the good ideas. There were many of them in the past. Some however did 'survived' and even evolved, like berries for example.

This is also what I meant by 3D graphic. I didn't elaborate. All 3D pokemon models (which look most of the time beautiful in the game) were made by Creatures. The overworld, I belive, was made by GF. Which isn't that amazing and honestly, we [me and my boyfriend] are thinking of the possibility that they just modified DS engine for it (instead of doing a brand new one that would fully use the capacity of 3DS). To summarize: we have high poly models done by Creatures that were used by GF (who couldn't optimalize them well) and decent average to uninspired ugly overworld done all by GF (which shown even more how little skills in 3D programing they have).
Personally I prefer apparence of sprites and battle animations in gen 4 (attacks and sprites are colorful and backsprites are nice to look at) over gen 5 but I get your point and I can sympathise with that. However, I belive both, 6 and 5, generations use similar way to showcase status aliments and low HP. Pokemon moves slowly, closes eyes etc. I would like to see a sleep animation however (as those that are being used in Amie (haven't had luck to see them personally)). I think the maximum of offense moves of a pokemon is 4 (3 being the mean (physical, special and status)) (also, I'm not sure if Mega Rayquaza got 5th animation), which in my opinion is enough for about 720 3D models. But not all pokemon use the "4 slots" of movements. I think there were few Pokemon that got as little as just 1 offensive animation (no clue if they didn't think about anything else for the said pokemon or the pokemon suppose to be so... immobile(?)).
That said, I wish GF the best. Maybe someday they will get everything right Pokemon games.



KTT commented on Nintendo Download: 25th June (Europe):

Each Monday I check NL for upcoming games. I'm allways curious what new things will appear on the 3DS eShop. And like each Monday I'm dissapointed because there is no Virtual Console. Eh, eh.



KTT commented on Tablets Stole The Wii U's Thunder, Laments Shi...:

@Peach64 Personally I think gimmicks starts from N64, but yeah, I agree with you.

This and lack of important games, game drought at the beginning of the release of Wii U, bad campain (people didn't even know that Wii U even exists), and of course it's less technologicaly advanced than its rivals: PS4 and XBone, etc etc.



KTT commented on Editorial: Nintendo's Approach to amiibo is In...:

@Varathius 1. This is a figure worth its price. Amiibo is a piece of not so good painted plastic with a really trivial ability to unlock small and usually irrevelant things in some games. Raising the price would kill the point of the toys as they SHOULD be easy to pick in stores - the target audience is young players after all, and young palyers usually don't have a job with a good salary. If they [Amiibo] will be more expensive we would have a situation similar to 3DS, when it sold poorly until they cut the prices. The small stock would be actually advised in such situation (because no one would care about such expensive Amiibo [that do not allow to have a valid gameplay] (except from hardcore fans and collectors)).
2. The point is made. But this still doesn't change that they SUPPOSED to be avaiable here where you live. They are advertised to Western audience and the audience should easily buy them form Western market. Amiibo should be easy to acess, not easy to be lost on the Internet. Look at the Mewtwo above. It's a collector's item. To preorder it you had to use a Japanese site. Now look at Amiibo. This should be a (semi) common item, just like Skylanders and Infinity. You buy it and play it immediately. Searching for it and then waiting a week and then finally get it (and the Amiibo will be still more expensive due to shipping cost) is missing the point and DOESN'T help to gain any new fans and it even repels old fans to buy more (as you can see from the comments above).

That being said I must clarify I don't really have interest in Amiibo and they allways seemed to me as a silly -cash grabbing- idea done by a company that seems to be sinking more and more and which grabs anything that will make the profit. I looked forward to see how they will utilise the concept but they seems to fail at now. Unless they create a nice, complex, game where the Amiibo really comes to life I can't think of any other else reason for them than to put them on a shelf (at least that is what I think). Yet, just for collective purposes, I will try buy one Amiibo later this year.



KTT commented on Poll: What Did You Think of Nintendo's E3 Digi...:

So I decided to share my thoughts, all in one place, and there will be a lot of them, so this may end as a wall of text :O To be clear I can't call myself as a loyal N fan but I am interested in Nintendo's doings. Also I haven't watched anything regarding Microsoft and Sony, because they interest me even less (nowadays). Simply the games changed during all those years and now it seems only the big N can give me at least some games I can enjoy.
I'm not that interested in E3 (other than that I hoped for special Mii to appear just like about 2 years ago (I belive no one in my country has all the puzzles in Puzzle Swap - there simply aren't enough 3DS owners here and StreetPass Relay is nonexistent (even if our country WAS shown to have a Relay point in the Direct back then) so I can finally finish last panels. I haven't seen a special Mii for a long long time). Usually I get notes from the E3 via this site and Tumblr etc. However this time I managed to actually see the Direct couple minutes past its beginning. And I must say, for someone who didn't have ANY expectations and hopes (I'm kind of casual here), this was pretty bad, haha.
First, I saw a multiplayer Zelda game that appeared to me as a quick cash grabbing rehash of existing game and engine of LBW that kinda plays like 4 swords (this looked fun but no way this should be put on a Direct like this).
I saw Hyrule Warriors for 3DS (which in my opinion is a weird decision to make a port of such game to 3DS) which, to my knowledge, is just Zelda themed hack and slash game.
Then I think a really, really weird Metroid game appeared that even I can't call a Metroid game, (perhaps Nintendo wanted to add more multiplayer shutter tittles just like CoD is popular now? But then, don't we have Splatoon? Maybe they wanted something for 3DS owners to enjoy? Then why show something that look quite bad on E3 anyways?). I saw spin-off board game done just to utilise more expensive Amiibos (seriously, they ARE expensive here), which I can only imagine how it dissapointed AC fans. I can't see the point of the game to be honest as you already have mario party and I think there are other REAL board games that you can play for cheaper price (and with NO expensive and hard to get Amiibo). This shown Wii U as a platform that is used for this kind of games so uh. What's next? Donkey Kong game like this (with Amiibo reqiired to play it)? (One could argue here what is the point of Amiibo, is it good they have so little usage (we can enjoy the games as they are without worring of minor adjustments that the figurines can provide) or bad because they should give more content to justify their existence (then some will argue they would preffer a paid DLC)).
There were trailers for upcoming games I already knew it will come, moreover some of them were Japanese trailers (I don't have anything to different languages but I bet Xbox and PS users gets their games translated/localised often (as oposed to what Nintendo does) and probably majority of E3 watchers are English speaking people, so this must put non N-fans off), and some of the games could look too... "oriental" for a standard nowadays gamer.
By oriental I mean I belive that E3 reveals supposed to be shown to major base of the West gamers. So when the gamers see something that looks like weird anime stuff with J-pop and lots of mini games with cutesy graphics looking like it was created as a smartphone app, they must have a big WTF written on their faces. (There ARE of course people who DO look forward for such Japanese games, jrpgs etc. but I don't think this is what a nowodays modern common gamer look for. In case of E3 such Japanese fans could be a niche).
I saw wayy too much Mario in the video, Mario Maker here, Mario cutscenes there and a really really weird Mario err video thing. They got a good idea for the last one but they executed it [in the Direct] poorly and it almost made me turn off the tablet as it seemed very random. Good that I waited because there was a nice reason behind this. But back to Mario himself. It's Nintendo, okay, I get it. But daaaamn, Mario is like EVERYWHERE, and when I show Nintendo's handbills to others they say there are only Mario games there (and Pokemon). Oh and there was a Mario Tennis announcement. Because that is surely what will make the crowd stare in awe.
I admit Mario Maker insght video, with all those level layouts shown, was interesting from artistic point of view, even the Yoshi "behind the scenes", however didn't we get enough Mario Maker and Yoshi stuff for the last few months? Is something that is a level editor (created for N-fans) trully such a big deal to show it on E3? Is a game that was already released so important to talk about it again?
It striked me there wasn't any focus on a major new tittle/franchise. Except for Star Fox, a game that many people actually wanted. But the game in fact, according to many, doesn't look that good (my boyfriend said it looked like a Wii game with better resolution, I read comments comparing it to GameCube quality) and lacks multiplayer. I watched some part of the treehouse event but the Star Fox showcase was quite boring and I thought there will not be anything more important to announce so I closed the video just after the guy beat the giant red boss machine.
Hey, I liked the puppets thingies though!
Aaaand... I think that's pretty much it. In short: too much spin-offs, Mario, games that looked cheap, games that were dissapointing and made fans angry, too much focus on games we already know A LOT about and too little new content that actually matters (except maybe for Star Fox), which supposed to be major thing on E3. All the stuff was put in a quite random way but the puppets managed to bring some smile.
Edit: Hey! At least they are preparing better things for NX! Right? ;]



KTT commented on Feature: Nintendo Franchises We Want to See at...:

I would love to have Pokemon Snap sequel! Never played it in my childhood but got a chance to check it up few months ago. It's definitely a game I would love to have and play. I do like taking snapshots in games and I do that in many games. But I doubt Pokemon Snap 2 will happen now.
For the main series games, I think we will get an announcement in early 2016 (Zeta Emerald or Hoenn Z I suppose? There are way too much things connecting Kalos and Hoenn) and I'm anticipating it. Though I'm rather dissapointed with the 6 gen. Graphic weren't that good, battle animations were lagging, almost no 3D effect and when it does appear it is badly utylised, storyline the same as allways or perhaps even more nonsense. While the beginning of XY was splendit, somewhere in 1/3 of the game it got boring, linear, unispiring and the game felt rushed, althrough the music was decent. Pokemon simply stopped be a good RPG series and became a walk through the rainbow park (or should I say route?). Oh, and don't forget bugs and game breaking glitches. And PokeBank release drama (btw, Pokebank keeps randomly deleting our pokemon so the software isn't that great either). Hoenn remakes didn't fix anything, looked even worse and aside from being remakes-done-right, didn't put anything new in the generation/pokemon in general (I'm almost sure Lati@s soaring will be skipped because that's what allways happen when something nice, but trivial, is added to remakes). They better have something good in the next main series game because the amount of repetitevenes and dullness is getting ridicoulous.
For the PMD, I only played those on GBA. They were decent. Gameplay was getting boring, especially later in the game (99 floors of the same looking maze???), but the story was the strenght of the games. Played 3DS entry demo and I felt it was bad. Looking at the Super trailers I think this should be a better entry in this spin-off series. I may even get it if the reviews will be favourable. I can see this one on E3.
I can also see Pokken being anounced.



KTT commented on Review: Dr. Mario: Miracle Cure (3DS eShop):

Personaly I allways prefered GameBoy iteration of this game. The original colors always confused me while the GameBoy viruses and capsules are nice and clear to me. As I own the game, both for GB and for 3DS, I can't justify bying the same game again, especially if I find the colors confusing. Some modes seems to be interesting however.



KTT commented on Europe, You're Getting Three More New 3DS Cove...:

FINALLY new cover plates... and they are "meh" (except Splatoon). I don't think we got anything new since the launch of the N3DS. I got tired of waiting for my fav plate that I've seen in Japan (importing is costly) and I just bough the black Zelda one because I really wanted to change that default plate. Hey, at least I can use the cover plates, unlike those unfortunate Americans! If I lived in US I would never buy N3DS XL because it's too huge for me while the standard size is just perfect (and those cover plates are cute) and I imagine there are more people like me so NoA is missing he target.



KTT commented on Chibi-Robo Platformer and amiibo Coming to Jap...:

I like Chibi Robo on 3DS though haven't even got in the middle of the game (I have hard time to find a can here as we don't drink canned drinks lol) and I must say this is one really nice Amiibo. I like it!



KTT commented on The Latest Miiverse Update Has Users In An Uproar:

I rarely use MiiVerse but when I use it I allways check the activity feed to see what other people drew. Now the activity feed seems to be more or less useless as I will have to go and see each person's individual profile, which, in fact, elongate the navigation process. However this may be a good news for those who followed a lot of people, just to see who is active more.



KTT commented on Review: Fullblox (3DS eShop):

Liked both previous entries on 3DS. I almost finished Fallblox and I'm in the middle of Pushblox. I may consider this game when I'm done with the other two.



KTT commented on Get Inked With This New Nintendo 3DS Splatoon-...:

I like checking NL in the morning and evening or during more boring part of my work and it's funny to notice the sudden shift. Around like yesteday: Yooka-Laylee everywhere and I check NL today and Splatoon took over the entire website x]

But to the main point, I think this coverplate is uber sweet. It matches the Black N3DS nicely and the White one looks good too! I'm not interested in the game since I don't have Wii U but this coverplate is tempting. It is realy nice! Adds something "edgy" to the system apparence.



KTT commented on Yooka-Laylee Character Designer Spills on Crea...:

@liveswired I don't need to share anything, and there is no any other superior or inferior design because this one is good as it is.
The article at the end asked what we think about the designs so I described my opinion and my thoughts. I said I liked it but (as with everything) there seems to be some issues. While the bat being creepy is my personal feel, which you don't have to agree with, the gender issue seems to be supported by what I've seen on the Internet. I heard many people being confused by they genders so I think I can assume the point about their gender is actually valid. Even if I just simply theorized about that in my previous comment.
And I said I have nothing against it (as I like when characters don't show stereotypical gender traits, and also this makes them more animal-like, simplified) though it may be unclear who is who for younger players.



KTT commented on Yooka-Laylee Character Designer Spills on Crea...:

The general idea and design is nice and clever, the colors used are nice as well, I like it. But there are few things I have problem with.
One is the bat itself. Chameleon is pretty decent but the bat is kind of creepy with this constant emnotionless artificial grin and huge staring eyes. I know what they tried to do but the model - cute big eyes, curiousity and smile but... This is a little bit creepy to me. It may that be because all the footages shows the grin.
Also the character's genders don't seem to be clear: the bat seems to be the guy while the lizard - the girl (but's opposite!). I'm okay with that but I can imagine it could perhaps confuse younger players who didn't yet hear their voices/who know nothing about them.

@BakaKnight Bats have fur too. I belive it was an artistic style choice to make the characters look more "plastic" as oposed to "furry". Or maybe they wanted use the computer power for something else than to create a realistic hair effect and physics? Who knows? So generally, the said tiger would also look like a toy.



KTT commented on Collavier Corporation Explains How Comic Works...:

"The solution to the problem was found during the development of Comic Workshop 2 (available in Japan) and seeing this, I personally asked if it could be possible to make a patch for the previous Comic Workshop and for Painting Workshop. " That's a good attitude.



KTT commented on Review: Fossil Fighters: Frontier (3DS):

I may give it a chance when it gets to Europe. Waited for it since I saw the trailer. The only thing I'm affraid is that it may be too easy for me. I'll have to read more reviews before making the decision.



KTT commented on Reminder: This is Your Last Day to Register Pr...:

I'm actually glad the Club Nintendo will be over. Badly thought service where like half of the Europe cannot obtain items mentioned there (making the stars useless).
And even if they could obtain those items, recently added NNID made things worse, forcing their system to lock on one region making it impossible to link eShop with Club Nintendo if they live in one of those countries that Club Nintendo doesn't support. That means no stars for digital downloads.
At least, unlike DSi eShop, 3DS eShop seems to be working in the whole Europe - making purchases much easier and without swapping regions.



KTT commented on Poll: Vote For Your Ten Must-Play Games On Nin...:

Ace Combat - because it's a good game, ok?
DKCR 3D - that's a good platformer,
EOIV - Dungeon Crawler for variety, a new entry (and with overworld) instead of a remake,
Luigi's Mansion 2 - buggy but essential,
Mario Kart 7 - don't have but I think at least one racing game should be on the list,
MGS: Snake Eater 3D - an excellent game,
Pokemon ORAS - because it has more pokemon and stones than in XY,
Super Mario 3D Land - an ok 3D platformer,
TLoZ: ALBW - an okay-ish Zelda game, I put it here because of the top down perspective,
TLoZ: OoT 3D - essential, a perfect game.

I didn't vote for Smash and Monster Hunter because I don't own the games and all the demos I played aren't enough to make me buy the games. I feel too unexperienced to vote for them. I played MK7 via Local Play and I think it's an ok game. I would recommend MM 3D only for those who already played OoT 3D. Personally I think XY were slighty better than ORAS but ORAS has more content - more advised for newcommers. Some of you mentioned VLR. I think 999 was better, the 3D models and voice acting killed it for me and the story and puzzles weren't that good as the previous one. And don't forget about save breaking glitch that occurs in the 3DS version. As for Tomodachi Life, It's hard to call it a game - it's basically one big RNG, but done in a right way. I enjoy the game but I wouldn't recommend it to anyone, especially to one who want to experience something serious, not cheap.

For those who has problem with the eShop tittles being excluded - read the description. They will do a separate list for that. This list contains retail games, to be more exact, retail games released in the West. I'm perfectly fine with dividing eShop games from retail ones. Gives more variety.



KTT commented on Video: Know Absolutely Nothing About Pokémon...:

@Nicolai If I would be a kid I would be pretty dissapointed by the reveal of the... "pokemon". In fact, I am dissapointed right now; a girl owning said pokemon in a plush form would be much better. I know it's real world and friendship and all but let's be honest - all kids watching this will be like "OMG WHAT KIND OF POKEMON IS THAT?!?!".
The (a little bit too long (about 3 minutes!)) buildup is basically wasted. I have seen better advertises for younger audiences.

I would say this video is dedicated to people who knows very little about the franchise, that's why it shows all the Kanto starters, and explains some basic stuff (that every pokemon fan knows), not for the already existing pokemon fans. In that way the video gets slighty better... But they should shorten the video and add a pokemon plush at the end to make it more... accesible.



KTT commented on Angry Video Game Nerd Adventures Looks Set For...:

@Inkling Personally I enjoyed the game. It's kind of a parody and it's indeed difficult. Some says it's NES hard. However there are many checkpoints which I think makes the game much easier than 'NES hard' and beatable. A good platformer and quick to play, I would say. But beware, a NSFW game it is, haha, I wouldn't suprised if it get +18 rating for some content. It also has many references to Nerd's episodes. Definitely for fans of platformers and the Nerd.

Anyway I have this on Steam and had beaten it quite a time ago. I don't think I will ever download it on 3DS when it come to Europe, but who knows, maybe if there will be a price drop or a new content?



KTT commented on The Nintendo 3DS is Now Four Years Old in Europe:

I have my own since April 2012. Recently moved to New. Thanks to Activity Log I am aware of the time pass but it still amazes me how fast years can pass. It's kind of melancholic, memento mori and such stuff.



KTT commented on Review: Ace Combat Assault Horizon Legacy+ (3DS):

Y u no updating the previous game?
Ace Combat on 3DS is my first retail game I bought for the system. Actually it was an istant buy as soon as I found it's a remake of my fav Ace Combat 2.

I really enjoy the game and I was waiting for an update that make playing with CPP possible (because original Japanese version of the game does support CPP), as never understood why 'the west' got the game with such limitation.
The game is so good I probably could buy it twice (someday when it get cheaper), for the CPP/N3DS support (I assume the controls would be simliar to the Playstation version). But I spent way too much time unlocking stuff to just abandon the game and start everything over.

Well... I guess those who didn't have the chance to experience the game... Now it's best time for that. Give it a try, it's pretty good.



KTT commented on Poll: Do Video Game Reviews Need To Have A Score?:

Personaly I think 10 points scale is the best. 1 - do not buy, 5 - average, 10 - must buy. I do read reviews and compare what was said with the score and labeling isn't that effective. Unless you have bunch of labels, which in fact, simply replaces the numbers (so what was the point of changing it?).

While I do see the problem with DLC content I would prefer have the review from the time the game was fresh and 'unpatched'. Review of the core of the game. Then, if DLC would be crutial for the gameplay, I would like to see (below the original review) what kind of changes were made in the game, maybe with an upgraded score. In that way I can choose between the older unstable version or the newer with updates (some people like exploring glitches or don't like something in a recent update).

Of course if a game would have like a new update each week (if there are some really broken games) this would be hard to maintain.