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Kirk

Kirk

United Kingdom

Joined:
Sun 20th January, 2008

Recent Comments

Kirk

#1

Kirk commented on Nintendo's Quirky amiibo Video Shows How They'...:

I'm still not entirely convinced with the value of the Amiibos in this particular game. They're cool in their own right though, just as nice little collectible Nintendo figurines, so it's not a huge problem. Still; I'd like to see some better and more exciting uses for them in future games. Although, I might be being a little unfair on them because I'm still kinda clueless as to how everything works anyway to be honest.

PS. You know how it keeps saying "Lighting effect added" in video... Well maybe it would have been a nice touch to add some kind of similar lighting effect to the base of the figures or something; so that when you touch them on the pad they do actually light up and glow slightly or whatever. Then faking such and effect in the video to make the process of transferring in your figure look more exciting wouldn't be necessary. Just a thought.

Kirk

#2

Kirk commented on Review: Donkey Kong Country (Wii U eShop / Sup...:

It's a very solid platform game but to me it doesn't hold up as well as the very best of the best 2D platformers like Super Mario Bros 3 (specifically the Super Mario All-Stars version), Super Mario World and Yoshi's Island imo.

PS: I used to work for Rare and I even worked on the Game Boy Color version of Donkey Kong Country as one of only two artists working on the game at the time. If you ever printed any of the DK Alphabet letters using the Game Boy Printer (just as an example); that was me who drew those. I also animated the Rare logo that draws in as a green line at the start of the game (as another random example); a few pixels at a time :-D Twas all so many years ago lol

Kirk

#3

Kirk commented on Review: Shantae And The Pirate's Curse (3DS eS...:

@DarkCoolEdge

If this were simply professional journalistic criticism then you'd surely find similar warnings to parents about potentially offensive sexual content in every game this person has reviewed (where ANY kind and level of sexualisation exists), going back to before it was the currently trending hop topic of the moment in the media and in social circles, and I bet you if you actually go look at all their previous reviews, prior to this whole recent "any kind of sexualisation in video games is bad" media circus, that that's not the case...

I think you aren't understanding the difference between simple professional journalistic criticism, with genuine consistency and integrity, and basically unwittingly spreading sensationalist propaganda based on currently trending and totally exaggerated and erroneous accusations floating around the video games industry right now. One is totally fair and professional and the other is unprofessional and dangerous [to the industry and indeed the broader perception of male gamers in general] imo.

In my opinion the reviewer only mentioned the "issue" with sexualisation in this game because they were unwittingly socially pressured into making an issue/point of it due to recent trends in the gaming media and on various social network sites etc. That's certainly more worrying to me, something people actually need to be made aware of imo (how the media and indeed we are being manipulated to think and say what others want us to think and say), than having some cartoony genie/belly-dancing type characters wearing pretty accurate representations of genie/belly-dancing type attire in this game.

Kirk

#4

Kirk commented on Review: Shantae And The Pirate's Curse (3DS eS...:

@sketchturner

Exactly.

As long as no laws are being violated, or let's be conservative and say even slightly stretched, then creators should be free to create basically whatever they want, without fear of either direct or indirect recrimination, and consumers should be able to consume basically whatever they want, without fear of either direct or indirect ostracisation.

This particular review was not the place to advocate the hot topic of the moment and currently trending "there's too much sex, sexualisation and misrepresentation of females in games" view, that is being spread by sensationalist journalism and social media proliferated propaganda; especially alongside warnings within the review that basically advise that some parents might actually want to avoid buying this game for their kids.

A person would need to believe this game was basically filled with images of semi-naked women or overtly-overly sexual imagery, which would be a massive distortion of reality, if they actually took that warning seriously.

In fact; the game has already been given an Everyone 10+ age rating: "Content is generally suitable for ages 10 and up. May contain more cartoon, fantasy or mild violence, mild language and/or minimal suggestive themes." - ESRB Everyone 10+ age rating description.

The reviewer really didn't need to include their own additional warning; just like they more than likely haven't done a hundred times before in a hundred reviews prior to everyone jumping this whole currently popular "Any kind of sexualisation of females in video games is bad and wrong!" bandwagon.

A bunch of supposedly professional journalists, across the entire industry, are being unwittingly brainwashed into thinking and acting exactly like a bunch of misguided moral crusaders want them to think and act.

Kirk

#6

Kirk commented on 8 Player Smash Mode Confirmed For Wii U Super ...:

This mode is probably really only good for drunken parties because I can't imagine you could actually try and have a serious competitive battle with that many player jumping around all over the place.

That's not a criticism but just and observation.

Kirk

#7

Kirk commented on Feature: Five 'New Things' We Want in Super Sm...:

So did you basically get everything you hoped for then?

After watching the recent Smash Bros Direct and quickly skimming your list it looks like you pretty much did, correct?

If so, I'm happy for you all.

Kirk

#8

Kirk commented on Talking Point: Platinum Games Has Secured a Go...:

I can very clearly see why Platinum's games have all largely flopped at retail but it's a very hard job trying to explain it to those people who can't see it themselves. It's absolutely there though.

The games continue to surprise me with the scores they receive, which always seem a little generous to me and quite forgiving of a lot of visible issues based on what I'm seeing, but the fact that they aren't massive sales successes doesn't shock me in the slightest.

Platinum often makes highly ambitious and solid but flawed games, that almost always have quite a limited (niche) visual appeal and a similarly limited (niche) overall design appeal, if you look at things objectively. It's yet to make the kind of game that I could see selling in the numbers I guess most people in here think it's games deserve.

Kirk

#9

Kirk commented on Review: Shantae And The Pirate's Curse (3DS eS...:

@AlexOlney

There's no reason it should get out of hand as long as we are both free to express our perfectly reasonable opinions in response to the actual content of the review.

You might not like what I'm saying but not liking it is very different from it not being true or not being valid.

I know you'd rather I talk about the lovely pixel art or whatever but something bigger happened in this review, something I think is very important to the current state of this industry and indeed to society in general, and I think that's a far more important point to address than some random game's pixel art or whatever.

Like I said; I'm not the one who raised this issue about there being cartoony depictions of basically fully covered contextually accurate boobs in this game (and actually basically told parents this game isn't suitable for their kids, which goes to potential loss of sales). In fact, if I were reviewing the game it wouldn't have even had a single word uttered on the matter. It's was a non-issue that didn't need to be created imo. It was the reviewer who saw fit to create a mountain out of a molehill and I'm now compelled to point out that don't think that mountain needed to be built; both as a game developer and a male gamer; both of which have had some pretty serious and imo erroneous accusations thrown at them in the last few months that are for the most part entirely unwarranted. Now, additionally, it also seems they have to contend with this type of "professional" reviewing where parents are basically being warned away from buying a game that has pretty much the tamest level of "sexualisation" that could even be attributed to said word.

I'm simply providing fair criticism of his criticism of this particular aspect of the game.

Kirk

#10

Kirk commented on Review: Shantae And The Pirate's Curse (3DS eS...:

@SUBTERRANEANguy

I AM a game developer and it certainly is a relevant debate in today's gaming climate and this review definitely brought it up.

I think the content of the review is what created the forum for this debate, when it really shouldn't have even existed in the first place in this particular case imo, and that is exactly my point and the thing I have the problem with.

@AlexOlney

The fact you think I'm the one making the fool of myself tells me a lot about your rationale on this one.

If the guy didn't want anyone to debate his comment then he shouldn't have made such an erroneous assertion and accusation in his review. But he did and here we are.

Are we not allowed to discuss the content of reviews now? Is that what you are saying?

I mean it's perfectly on topic given the very written words and point raised in his actual review. As much as it would be talk about the sprite art for next five hours back and forth.

Or should we only be allowed to debate the parts of the review that people like you deem acceptable? Should we all just talk about ultimately meaningless drivel, like frame rates and resolutions or how the game should be a tiny bit cheaper, or is this maybe a good time to raise a point about a currently hop topic issue that's been raised in this particular review? One that is of pretty big importance to the future of this entire industry and in some ways goes beyond the industry and into our every day lives. That touches on our basic freedom of expression and right to express our creativity without fear of being unfairly judged and potentially ostracised by the gaming media, gamers and even the wider public.

I'd like to think Nintendo Life's comments section isn't quite a police state.

Kirk

#12

Kirk commented on Review: Shantae And The Pirate's Curse (3DS eS...:

@ThomasBW84

It's kinda irrelevant that he added "If that doesn't bother you then fine". It's already been implied that some wrong has been committed. He basically said "These guys are guilty of overly sexualising their characters but hey; if you're the type of person that finds that kind of perversion acceptable then...". The accusation and implication is already out there and it can't be taken back.

My problem isn't with people having differing views. It's the implication of the comment and the venue in which it has been expressed.

If the reviewer has a problem with the overly sexual depiction of females in games, as a broad generalisation of this hot topic of the moment, then raise it at the appropriate time and place and don't unfairly single out a game that isn't really guilty of such a crime.

He simply picked the wrong developer to "punish" for the "crimes" of some other random developers and I'm simply calling it out. I believe he unprofessionally wronged these particular game developers and this particular game in his review commentary, to serve his own little socially programmed agenda that's he's probably only half even aware of (whether you understand how that actually fits into this debate or not), and I'm simply calling out that erroneous accusation and unfair judgement.

I think that's fair; he unfairly creates and emphasises potential [false] negatives with their game in his review as I see it, that will probably have an actual effect on a few people reading the review (who now might judge this game and indeed it's designers in a slightly unfair negative light as a result), and I'm quite fairly calling his review out for what I see as a false and unfair accusation.

Kirk

#13

Kirk commented on Review: Shantae And The Pirate's Curse (3DS eS...:

@SUBTERRANEANguy

That's why it's important to be very careful that we judge and criticise those games that do actually objectify and overly sexualise women, rightly so, and at the same time it's totally wrong, unprofessional and unfair to criticise those games that actually really don't.

In this case I think the reviewer was totally and utterly wrong in visibly criticising this game for something it's not really guilty of. Once you throw that kind of accusation out there you can't really take it back. The damage is already done.

Kirk

#14

Kirk commented on Review: Shantae And The Pirate's Curse (3DS eS...:

@SUBTERRANEANguy

So the point is that this game isn't in any way "dangerous" to these kids, it was not necessary in the slightest to make a [negative] point of the fact that these females have boobs [like there's something inherently wrong and corrupting with even showing the basic shape of the female body, even when it's a pretty fair representation of the real world equivalent), and to do so is just a bunch of twisted adults forcing their distorted and impure world views on the innocent children.

Raising any issue of boobs in this review caused an issue that otherwise doesn't really exist and that's what I find offensive; both as a game designer who at some point will possibly have to deal with this kind of unprofessional sensationalistic misplaced and heavily media influenced criticism and social criticism of my games, when I might not have done anything wrong in the slightest, and as a gamer in general who just think creating mountains out of molehills is bad game (no pun intended) and not good at all for the general perception of our industry.

These reviewers are basically assigning negatives to a game that simply don't really exist, if we're being truly fair and reasonable here, and that's unfair misplaced criticism and just bad reviewing imo. All because they're sheepishly following currently popular but totally transient social trends that they probably aren't even fully aware they've allowed themselves to be caught up in and influenced by.

I'm just calling them out for it.

Kirk

#15

Kirk commented on Review: Shantae And The Pirate's Curse (3DS eS...:

@Kaze_Memaryu

"Everyone thinks even the slightest sliver of skin objectifies sexes and degenerates kids, yet kids only think that way because it's all over the news, and paranoid parents and moral-obsessed white-knights won't shut up about it."

Exactly.

It's those people on their own personal crusades along with a whole lot of recent sensationalistic journalism and a very large group of easily manipulated social media addicts that have created a huge issue where in most cases, the vast vast majority, one simply didn't exist.

Right now if you just happened in on our industry as a casual outside observer you'd genuinely think it was full of sexist misogynists who hate women, objectify them at every opportunity and say they are going to rape them, and apparently it's not just the gamers but the game designers themselves that are guilty of this. Which is a load of total and utter bullsh*t and anyone that's not a total mental case knows that I'm actually speaking the truth here.

So, I ask you; who's really the cause of the troubles in this industry... a mass of hateful, perverted, sick and twisted gamers and game designers or a slightly broken gaming media and the weak minded and the easily manipulated social media masses?

There's certainly something poisoning and corrupting the minds of our kids that we need to afraid of, something that's distorting their innocence and forever warping their world views, and it's not the game creators or gamers...

Kirk

#16

Kirk commented on Review: Shantae And The Pirate's Curse (3DS eS...:

@sketchturner

There's a big difference between me saying that it's wrong to try and indoctrinate us all to one way of erroneous thinking and behaving (by conscious intention or otherwise), where some [non] issue has basically been grossly exaggerated and then disseminated into popular culture and the social conscience by sensationalist journalism and manipulative social media (with the weakest minds immediately jumping on the bandwagon), and people (games developers in this case) being allowed to freely express their perfectly reasonable creative visions without fear of [any level of] recrimination and ostracisation by these easily conditioned mindless sheep.

If we were talking about these games designers basically glorifying porn, violence, racism, sexism, terrorism, or some other adult only or illegal act/behaviour...then there'd be some leg to stand on here but this is a couple of totally cartoony sprites that represent pretty accurate representations of the genie/belly-dancing type characters they are portraying.

What's next; are we going to suggest that somehow kids shouldn't be corrupted by the sight of real genies and belly-dancers? Think of the poor children. Should we ban kids from watching the likes of Aladdin, The Little Mermaid or I Dream of Genie? There's dangerously corrupting images of similarly covered boobs in all those examples. The horror!!!

These "professional" journalists should at least be trying to keep their writing somewhat objective and not trying to peddle their recently acquired social agendas that have only recently become their social agendas because it's suddenly the popular thing to make them so; as a result of a few outspoken people on their own personal crusades, backed up by an influx of ignorant "me too" sensationalistic journalism and a whole lot of people brainwashed by social media. That's more dangerous than some cartoony game characters with slightly rounded but basically fully covered boobs.

If you're genuinely worried about your children's future then you might want to start fighting to addresses some of the genuine issues and problems in this world (there's lots of them), that actually have a real affect on their lives, their wellbeing and their happiness; not artificial, media constructed non-issues like this.

Kirk

#17

Kirk commented on Review: Shantae And The Pirate's Curse (3DS eS...:

@treeofmana

I'm sorry to be judgemental here but if as a parent someone honestly thinks they need to withhold this level of sexualisation from their child then imo I think they have a much bigger problem to worry about in their family than the level of sexualisation in this game.

Kirk

#18

Kirk commented on Review: Shantae And The Pirate's Curse (3DS eS...:

That's two reviewers I've seen that have now mentioned the boobs in this game and brought it up like it is some kind of ACTUAL issue and I'm finding it very offensive. I expect to see more of this too because there's a lot of easily led people in this world who jump on whatever bandwagon is popular at the moment.

It is abundantly clear that a lot of people have been caught up in this whole sensationalistic journalism and social media influenced movement about sexualisation and the representation of females in videos games and it's leaking across into places where it's just totally unnecessary. In my opinion these boobs were brought up as an issue only because it's currently pop culture to do so and I find it completely forced and offensive. It's got to a point where it's just ridiculous now. This is not actually a serious issue to be singled out like some kind of epidemic, despite all the media hooha around it at the moment, and most certainly not in this case. Stop making it one.

Here's what REAL genie/belly-dancer types wear just to educate the ignorant: https://www.google.co.uk/search?q=belly+dancers&espv=2&biw=1280&bih=579&source=lnms&tbm=isch&sa=X&ei=NrpHVPDbC4bV7Aad5oCgCQ&ved=0CAYQ_AUoAQ

I don't think a few cartoony representations of boobs on some genie/belly-dancing type characters, dressed in those types of costumes, is going to be considered offensive by any young kids in the slightest but I do think highly sensationalist journalism and propaganda being ignorantly spouted out by clearly one of the weak minded socially influenced sheep is offensive.

Stop trying to brainwash us all into thinking and believing that what you have clearly quite effortlessly been brainwashed into thinking and believing, and in turn spouting yourself, by the media and mindless social masses.

PS. Apart from a few personal grips with the actual design and execution of the game, I think this is looking really good.

Kirk

#19

Kirk commented on Yoshi Circuit From Double Dash!! Makes A Comeb...:

You know; the more I think about it the more I realise I kinda preferred Mario Kart when it was about actual go-karts being raced in tracks that looked like they actually belonged in the actual Mario kingdom.

Now it's starting to look less and less authentic to the Mario universe it's actually supposed to be set in, in fact it's actually looking more and more like it's set in some kind of "real" world with a bit of a Mario theme, and as a result it's starting look less and less appealing to me and just kinda wrong.

I actually prefer the overall look of the recent Namco arcade Mario Kart game to be honest and I think that's much closer to how an authentic Mario Kart game should look and feel (at least from what I've seen in this trailer): https://www.youtube.com/watch?v=htU__erZyZ8

Kirk

#21

Kirk commented on These GameCube-style Mario Bros. Controllers O...:

@KeithTheGeek

Well I think the main point I was making was that I believe Nintendo could have done more with its own Wii U GameCube controllers. It could have added the extra shoulder button and Home and Select buttons. It could have even added an option to switch on wireless (similar to how the Xbox One controller can be used both as a proper wireless and proper wired controller) and use it as basically a Classic Controller, so you could have used it for all Wii U games along with the old GC games etc. It just could have done more than make it a controller that's limited to being used for basically only one thing and none of that would have made it a worse GC controller for Smash Bros.

Kirk

#22

Kirk commented on These GameCube-style Mario Bros. Controllers O...:

They look better than the actual Nintendo one for Wii U. It's the little things like adding in that second shoulder button and the Home and Select buttons. I'm presuming you can even use them on more than just Smash Bros too.

Now, whomever you may be, make up some crap excuse/defence for why Nintendo couldn't have at least done similarly with it's own Smash Bros GC controllers and actually made them more than just money grabs aimed at gullible tools...

Kirk

#23

Kirk commented on Oddworld: New 'n' Tasty Wii U Delay Seems to b...:

Just one more example to show that Nintendo goofed when it specced the Wii U system. No wonder it's not seeing third party support when it's just so much hassle for these developers to get their games on the system. No reasonable person can expect that all developers can simply afford the money and manpower to go off and make completely different versions of its games just to support one system when the normal versions works perfectly fine on multiple other platforms without needed to change lots of stuff. Nintendo really should have known better.

Kirk

#25

Kirk commented on Download: Pokémon Omega Ruby & Alpha Sapphire...:

Well isn't this a little bit of marketing genius by Nintendo; turning a demo into a kind of rare and exclusive word of mouth meme and special gaming media sponsored event. It's surely going to create much more hype and press than if the demo just became available on the store for everyone on a set date. Probably not fair on those people who aren't lucky enough to receive a code but probably great marketing and a great additional hype generator for the game.

Kirk

#29

Kirk commented on Video: New Nintendo 3DS Unboxing And Hands On:

It's a pity there always has to be one or two little niggles with these systems (Nintendo just can't see to nail everything), like the slightly yellow tint to the screens with these New models (most noticeable on the whites), the need for a screwdriver to change one of the faceplates, same goes for the awkwardness if you have to switch SD cards, the slightly fugly layout of the ports and stuff on the bottom of the system (personally I'd have put the cartridge slot in the centre and moved the headphone jack and stylus slot to the left side), the lack of a power supply in the box in UK models (so unless you had a previous 3DS system it's an additional "hidden" cost)...

Looks pretty sweet overall though.

Kirk

#30

Kirk commented on Hardware Review: The New Nintendo 3DS Is The B...:

There's a couple of things I'd tweak, like moving the cartridge slot to the centre and the headphones and stylus slot off to the side instead for a bit more aesthetic balance in the design and removing the awkward screws that are bizarrely on one of the faceplates yet not necessary at all on the other along with a couple of other minor things, but I really want a New 3DS at this point. If only I could afford one and the cost of the games :-(

Kirk

#31

Kirk commented on Nintendo 64x64: Conker's Bad Fur Day:

A little bit overrated in terms of actual gameplay imo because it was often just a series of collect-a-thons, mini-challenges and puzzles that you often interacted with via simple context sensitive actions, activated by pressing a single button, which when you think about it is kinda just as much fun as pressing a button to watch a cutscene. At least that was how it felt to me a lot of the time. It is however not overrated in terms of how it pushed the N64's graphics for the time or the quality of the music and sound which was just brilliant (despite some slightly dodgy/amateur voice acting at times). I just didn't think it was actually that much fun to play ultimately.

Kirk

#33

Kirk commented on New Nintendo 3DS Videos Show Off Compulsory Sc...:

It's a real pity they've designed it so that you need a screwdriver for one of the face plates. Not very intuitive for younger kids and a bit of a hassle for most people imo. Still, it's very cool that there are a whole load of changeable face plates to be sure.

Maybe you can just take out the those little screws and do without them...

Or maybe someone can come up with a little nub you can insert in their place that sort of does a similar job, so you can remove the screws entirely and use the little nubs to cover up the holes for a more pleasing aesthetic finish...

OR...maybe someone could even come up with a stylus variation that has a little screwdriver head build into it...

Maybe I should try to invent and sell that solution (one or both of those)...

If only I could be bothered and had the resources to do just that.

Kirk

#34

Kirk commented on Nintendo 64x64: Perfect Dark:

In many [most] ways this game is technically superior to GoldenEye and it's a genuinely brilliant and seminal FPS game in its own right but I still think that overall GoldenEye is just a little more pure fun for whatever reasons. There's still a crap load of stuff in Perfect Dark that I find impressive even to this day, like the amazing selection of really creative weapons for example, or the fact you could shoot out the lights and it would actually have an effect on the world and the enemies etc.

Kirk

#35

Kirk commented on Nintendo Confirms GameCube Controller Adapter ...:

Well then...Wouldn't it have made sense to add in the missing shoulder button, the Select and Home buttons, the clickable thumb sticks too and made it properly wireless like the Wavebird?

Then it could have been an ACTUAL alternative to the Wii U Pro Controller and if I were choosing between the two I'd actually pick it.

Otherwise it really is just ANOTHER controller to add to the convoluted mess that is the multiple Wii U controller(s) "solution".

Kirk

#36

Kirk commented on Feature: The Biggest Wii U Games of 2014 - Fal...:

I'd honestly be more interested in Captain Toad and Art Academy than any other games on that list. I know Smash Bros is going to be great but I've just never really taken to those games so it's not a game I'd personally be particularly excited about playing to be honest. It looks like it will probably be the best Smash Bros game to date though.

Kirk

#37

Kirk commented on Nintendo 64x64: GoldenEye 007:

It's a 10/10 and that's about the truth of it.

Sure, the graphics are all old and blocky but if you just squint your eyes a little and accept the slightly different controls as a result of making this game work with the old school but still awesome N64 controller, then playing this game is as much fun today as it's ever been.

It's still one of thee very best movie licensed games ever made.

Kirk

#41

Kirk commented on Modder Shows How to Play the 3DS With a GameCu...:

If Nintendo made a simple dongle you could plug into your TV and another for the 3DS to let you use external controllers via bluetooth, or something like that, then I think that would be an awesome feature and it would make it work much like the PlayStation TV. It would add so much value to the system if it could work both as your dedicated portable console and also a simple console system on your TV too. Of course; Nintendo's never going to do something that cool.

Maybe with Nintendo's next console it should combine both it's handheld and home console into one super system that basically does what I have described above. It would probably look very much like a slightly upgraded 3DS, since it would need to be compatible with all the previous gen 3DS games obviously, be maybe somewhere above Wii U level in terms of graphical power and along with functioning as a next-gen handheld you'd be able to link it to your big screen living room TV and connect various wireless controllers from the Wiimote to the Wii U GamePad to it and use it as a home console too. A home console that in an ideal world would basically be able to play at least digital versions of all of Nintendo's vast library of games from every single one of it's previous consoles, both home consoles and handheld.

Now that would be something very special imo. It would take it out of direct competition with Microsoft and Sony in the home console multi-media space and it would without doubt be the greatest single handheld of all time. I mean think about it...A dedicated handheld console that plays EVERY SINGLE game from EVERY SINGLE one of Nintendo's past consoles, home and portable, and can also connect to your TV for full home console style play...

Kirk

#43

Kirk commented on Wii U System Update 5.2.0 Brings Folders, New ...:

Those folders, while useful, look fugly. Maybe they could look at their own 3DS folders for a little bit of inspiration.

It would also be a very smart decision to offer themes similar to those they are now offering on 3DS imo. I think a lot of Wii U owners would absolutely love this and it would make Nintendo quite a bit of easy money in the process too.

Kirk

#44

Kirk commented on Nintendo 64x64: Killer Instinct Gold:

I like the original Killer Instinct better and particularly the arcade version. I didn't think the character designs overall were as strong in the sequel and some of the new characters just looked weird, like Maya who looked a bit like a transvestite or something with that oversized head and weird body shape. I'd guess that the main female character artist possibly changed between the two versions.

It's still a good fighter for sure but I think the original is the probably the most pure and best of the bunch.

Note: The comment about Maya's looks isn't a judgement on transvestites. Just a judgment on the look of the character.

Kirk

#45

Kirk commented on Nintendo 64x64: F-Zero X:

@Yellowtails

Oh it's a whole order of magnitude better than Mario Kart 64 imo.

Unless it's all just about messing around in half luck based races with your mates of course and then MK64 could be considered the better game I guess.

Kirk

#46

Kirk commented on Nintendo 64x64: F-Zero X:

I think the original is the most pure and flawless (still plays absolutely perfectly even today), followed by X next (which did do a few things better than the original to be fair) and then GX after that.

The slightly OTT sliding out of your tail end when turning at high speeds on X, unless you press some shoulder buttons or whatever (can't quite remember), and the obviously VERY dated looking graphics (even at the time) with some bland patterned textures, a lack of geometry in the backgrounds and a bit of pop up, is about the only real complaints I have with this game. I can let the graphics off however because that was pretty much the only way you could get a fully 3D racing game with 30 vehicles on the track running at 60fps back in those days, which was a very impressive feat.

GX didn't have as good music as the first two main games imo (not quite a catchy and a bit too rocky/heavy-metal at that point, straying too far from the original's very cool and slightly futuristic sound). The tracks were often slightly badly designed with blind corners and drops etc as well as just being hard to read visually at times to the point you'd often drive straight into track obstacles because they were hard to see until you were right on them. There was those TERRIBLE rendered cgi cutscenes for each character (sooo bad and cheesy). The menus were over designed and very tacky looking imo with the brushed heavy metal look all over the place; once again straying a bit too far from the more sci-fi futuristic look that I think makes more sense with the series. Itw as a solid game at it's core but I think those things really detracted from it.

X would probably get a 9 from me.

Kirk

#49

Kirk commented on Super Mario World Speedrun Record Is Broken:

@Yiffy

I thought "Low%" just meant it doesn't require you completing all the levels and finding all the items or whatever but not necessarily without using any glitches/bugs or tool assists.

It's actually really convoluted to figure out what is what and just find a clean run of the game from start to end, taking whatever shortcuts and skipping whatever parts, AS LONG AS it's done with using glitches/bugs or tool assists.

A bit sad that it's SO hard just to find one nice video of someone legitimately playing through the game in the fastest time possible.

Kirk

#50

Kirk commented on Super Mario World Speedrun Record Is Broken:

This kind of stuff is just brilliant to watch.

What I really want to see with all these games however is the best ever speedrun without using any glitches, bugs or tool assists etc.

Might go look for that online now...

Edit: Does anyone know what the official world record is using zero glitches or tool assists and where I can actually find footage of it if there is any...?