User Profile

JaxonH

JaxonH

Jesus is Lord

Male, 31, United States

I love everything Nintendo, but also enjoy gaming on other consoles. My first game was Mega Man 3, and my all time favorite is MH4U. Also a HUGE fan of DKC and Fire Emblem. I own a Wii U, PS4, X1, 3DS and Vita. And of course, a Gamecube and Wii.

Joined:
Fri 15th February, 2013

Recent Comments

JaxonH

#2

JaxonH commented on Rumour: Nintendo NX Won't Be As Powerful As Pl...:

@aaronsullivan
I have no idea why the Fanbase isn't interested- because personally I bought every single AAA game that was brought to Wii U. I love any game as long as it's good.

But a lot of gamers (and people in general) don't like to step out of their comfort zones. They play certain games and that's what they like to play and they don't want to try anything else. That's why third-party games fail on Nintendo nowadays (The few gamers left who play other types of games own another console and buy them there, which is why exclusives are so important because nobody can buy them anywhere else). It's also why 90% of the current gaming populous refuses to get their toes in the water and try a Nintendo console.

Comfort zones. It's why Nintendo gamers only play Nintendo and it's why Sony/Xbox gamers will never try out Nintendo.

JaxonH

#3

JaxonH commented on Rumour: Nintendo NX Won't Be As Powerful As Pl...:

@aaronsullivan
I wouldn't say I'm championing anything. Nintendo can do what they want, I'm just here along for the ride. Analyzing their strategy and making sense of it, yes. Championing it? Eh, not so much.

And I should be more specific- Nintendo definitely need some third parties to help fill out their library- but western megabudget AAA's are not the answer. They're barking up the wrong tree there. The reason the support came to a sudden halt was because nobody was buying those games. And nobody was buying those games because the fanbase doesn't want those type of games.

They should be chasing games like Persona, Monster Hunter, Dragon Quest, etc. More exclusives like Lego City Undercover, MH3U, Bayonetta 2, W101, Devil's Third, Sonic (hopefully a good one next time).

So when I'm referring to third parties I'm referring to the conglomerate of Western powerhouse publishers and their portfolios.

@ashrafkk
Who needs shoulder buttons, just a buncha gimmicks I tell ya! In fact anything that is not VER BATIM a simple collection of plastic buttons and one screen is a "gimmick". Dude I'm sorry but people like you really need to get a new perspective. Day one costume DLC = gimmick. Putting a screen on the controller, when a screen is one of the two vital components needed to even play video games? That's not a gimmick. That is called innovation. That is called progress. That is called advancing with technology. Consoles evolve. Video games, and how we play them, evolve. Consoles have touch pads, and screens on the controller, and motion-enabled controllers, and all kinds of things that weren't around 20 years ago. But the two screen concept has been established and tested since before the NES.

GAME & Watch, 2 screens. Gamecube and GBA with link cable, 2 screens. DS, 2 screens. 3DS, 2 screens. Wii U, 2 screens. Dual screen gaming is embedded in Nintendo's blood. Is superior in every way. And I don't think it's going to go away anytime soon.

JaxonH

#4

JaxonH commented on Poll: Does Nintendo's Drive Towards Multiplaye...:

So glad they're tossing us a few co-op games finally. I'm really not a big fan of competitive multiplayer- I like Splatoon, and Mario Kart, and even the occasional bout of Smash, but that's as far as I go. I don't play Halo online, or CoD, or any of that jab. But co-op I could live on. Splinter Cell Blacklist was amazing for its co-op missions. And I hear the new Black Ops 3 has 4 player campaign co-op, so I put in a pre-order to play with a few friends. Same for Battlefront.

But I really love co-op on the 3DS. Resident Evil Revelations RAID mode was an absolute joy to play, and I've been longing for more experiences like that on the 3DS. Now I get to play Zelda with friends AND Metroid! I really have no complaints. Co-op has been sorely lacking on all platforms lately. This will help scratch the itch

JaxonH

#5

JaxonH commented on Poll: Does Nintendo's Drive Towards Multiplaye...:

@zool
I know you've probably already made up your mind on this, but Kirby is a really, really fun game, be it played on the gamepad or not. Personally I love playing games on the gamepad anyways, and this one has an art style that really looks 99% as good as the TV anyways. Heck I put up with 3DS visuals so Kirby on the gamepad is like futuristic graphics in comparison.

Anyways though, it's a very fun game, and different too. It's nice to play a different type of game from time to time...

JaxonH

#6

JaxonH commented on Rumour: Nintendo NX Won't Be As Powerful As Pl...:

@MightyKrypto
"Learned nothing from mistakes with Wii U"

Power wasn't one of those mistakes. Power increases the cost of the hardware, increases the potential graphical fidelity of games which indirectly increases the man hours needed to make those games, which results in longer development cycle times or higher cost for more staff. It also benefits Nintendo in no way. Their games look about as good as they're ever going to.

The only ones that want/need more power are 3rd party megabudget developers. And those games don't sell on Nintendo platforms anyways. Those games won't come to the platform anyways, power or not. The only thing a powerful console will achieve is taking more cash out of your wallet to buy the system.

When your platform is supported by the third-party industry then sure, make a powerful console, it only makes sense. People like high graphical fidelity. But when your library is going to be filled with 99% games developed internally that do not focus on realism, where's the advantage?

I think the problem is people look at the other two consoles, and expect the same rules to apply to a platform that has a completely different type of library and completely different base of consumers with different tastes in games.

Now, that's not to say I'm against them making a powerful console because I really don't care either way. Sure, I'd be happy to see Nintendo's games in higher graphical fidelity. Most certainly. That would be awesome. But the vast majority of them utilize an art style that will not really showcase that bump in power.

I do think all consoles should be more powerful than their predecessors, but now that we've reached the HD era, at least for Nintendo's platform, Power is no longer an issue to me.

@Samurairu
Since when is it all about having the latest tech? Cell phone technology has been around for a decade, but that doesn't stop hundred dollar phones from being made that people eat up. A console is about the gaming experience it offers- you don't need the latest technology to offer fun games that are visually appealing.

This isn't the space race. It's OK to use technology that is not fresh out the mint.

JaxonH

#7

JaxonH commented on F-Zero 'Spiritual Successor' Kickstarter Makes...:

@DarthNocturnal

Exactly. A lot of people are wrapped up in this whole "image" thing, and they won't be happy until their Nintendo console is widely accepted and acknowledged by others in the gaming community. They buy consoles like its a fashion statement.

Wii U isn't perfect- it's missing both Metroid and F-Zero. But Wii was missing Star Fox and F-Zero. No platform has every single game you're going to want. I choose to focus on what it DOES have rather then on what it doesn't. And it DOES have a heck of a lot of fun games I love. And more on the way. Just having Splatoon, DKC Tropical Freeze, Pikmin 3, Star Fox and Xenoblade is enough to bump it to legendary status in my book.

But seriously though, that fall 2015 lineup has got it goin on.

JaxonH

#8

JaxonH commented on The Animal Crossing amiibo Range is Bigger Tha...:

@Reusinck
Limited collector items are one thing, but when you're talking about 12 million Amiibos shipped to stores in 6-8 months, I think any arguments for intentional stock shortages fall flat.

I understand that keeping limited stock is a technique used for certain limited items, but at this point amiibo do not need limited stock to drive interest. Nintendo knows that. They've even come out and said as much.

I know people don't want to acknowledge this because it means there's no one to blame, and people love pointing the finger when they're upset, but this is just a case of an extremely popular item, globally popular item, where manufacturing can't catch up with demand. But progress is being made. I'm very much in tune with Amiibo stock levels- I own every single Amiibo released to date, both open and sealed US versions, and over 40 rare extras from US, JP and EU.

I've seen the stock levels first hand, day in day out for months and months. They have been pushing massive restocks in every region, while new waves have been released in at least twice the quantity of previous waves.

A lot of "Rare" Amiibo are now becoming common in certain regions. The thing is, the U.S. accounts for 66% of the global demand. Every other country in the world combined makes up the remaining 33%. So it's understandable that they're successfully restocking the other regions first. That's not to say the US and Canada hasn't seen its own fair share of restocks- it most certainly has and those restocks are in effect as we speak. At the moment Canada is receiving an onslaught of stock- last week their Best Buy got restocks of every major rare Amiibo up through wave 4. As did Amazon CA 2 days ago. And Walmart CA announced their restock is going live this Wednesday at 9am Eastern. GameStop US gets King DDD and Ike next week, which follows Wii Fit Trainer, Pit, Marth, Shulk, Ike, and numerous others that have already been restocked in the last month or two, and not just at GS, but all US retailers.

To someone who doesn't pay much attention and simply checks online stock once a month and sees "oh nothing's available" it's easy to believe they're not doing anything about it. But to someone who monitors these websites 24/7 and witnesses first hand all the stock that is been pushed out recently, it's frustrating to see all the people who believe this is a conspiracy, when they're clearly making as many of these as humanly possible.

In fact I've accumulated so many extras of rare amiibo, after I check with my Amiibo hunter LINE group for first dibs (which I doubt anyone will want anything because we all have extras up the yin yang) I may open a thread and sell them all off at cost. Ironically enough, imported Amiibo from other regions cost much more than NA versions- it's roughly $15 to ship from Europe and $20-25 to import from Japan with a forwarding service- but when you buy in bulk (like all of wave 5 at once or all 3 Yarn Yoshi's at once) it mitigates the shipping cost by dividing among each individual Amiibo.

I may just start capping screenshots every time something gets restocked so people actually believe me when I tell them rare Amiibo are being manufactured until people stop buying them. Which, funnily enough, goes against what we were told at first when Iwata said "some amiibo will only be available for a limited time and once they sell out they're gone forever".

JaxonH

#9

JaxonH commented on F-Zero 'Spiritual Successor' Kickstarter Makes...:

@TwilightAngel
I could see saving games for a few months but not for a year and a half ahead of release. And I can see Nintendo doing it but not others. Nintendo might have a vested interest to get off the ground but third-party developers have no such interest.

I will of course be buying it day one with a preorder- I just play the games. I have experienced no BS from anyone. I'm just a gamer who likes playing video games and when the next console comes along with video games I'm going to buy it so I can play them too. I think I've been more satisfied with the games on Wii U then any other Nintendo platform to date. Especially once the lineup is complete with Star Fix, Zelda, Xenoblade and the rest.

Had there been a proper Metroid and F-Zero also, it would've truly had an untouchable library.

EDIT: And personally I don't care what they do. The can support Wii U for 5 more years or launch NX next year. Makes no difference to me. It's not going to change their games. And it's their games that I love so much. If they come to Wii U I'll keep buying them on Wii U- if they put them on the next system then I'll buy the next system. I go where the games are- because when you enjoy playing video games that's what it's all about. Playing the games. I don't care how successful Wii U has been or how successful NX will be. All I care about is the next game that's coming out.

JaxonH

#10

JaxonH commented on F-Zero 'Spiritual Successor' Kickstarter Makes...:

@TwilightAngel

A) We don't know there's a new console releasing next year. All we know is they're going to announce information next year. And if history is any thing to go by, they typically announce information a year prior to release.

B) It's not about fixing a sinking ship- it's about selling games and profiting off of them. Look at Splatoon- over 1 million sold in less than a month, on a "sinking ship". I don't care which way you slice it, that's money to be made.

C) We don't even know what shape or form NX will take. But what we do know is that they said Wii U support will continue. Could they be lying? Sure. But even if they don't, that doesn't mean other developers can't release games on the system. There are still 10 million consumers to sell to in the Wii U base- compare that to zero on the NX. So game developers are probably going to be more apt to bring games to Wii U for a while.

JaxonH

#11

JaxonH commented on Hands On: Blast Ball Brings Crude Button Mashi...:

@GraveLordXD
I know it wasn't nearly as epic (or difficult) as Prime, especially Prime 2 which is my favorite of all time (Quadraxis = epic boss fight).

I just liked the puzzles and gameplay a lot, the crux of any good Metroid game are some good environmental puzzles.

JaxonH

#12

JaxonH commented on Hands On: Blast Ball Brings Crude Button Mashi...:

@GraveLordXD

Seemed no more linear than any other before it. Well, I won't go that far because Prime seem to be pretty open. But you could still venture off throughout the map to explore whatever you wanted. Which in classic Metroid fashion was required a lot of times to go find your next objective or power up. But it seemed perfectly reminiscent of Super Metroid or Fusion in that respect.

As for the dodging, I never paid much attention. Maybe I'm just not as good as you but the combat seem to be challenging enough

JaxonH

#13

JaxonH commented on Hands On: Blast Ball Brings Crude Button Mashi...:

Federation Force campaign? Lookin' good.
Blast Ball? Eh, I'll reserve judgment but I'm not hopeful.

@GraveLordXD
All that is true but in the larger scope of the whole game, those were just minor inconveniences in an otherwise enjoyable experience. Ya I wish it used Wiimote/Nunchuk so the Wiimote was already pointing at the TV for missiles. Sure I wish it used a control scheme with more buttons. Absolutely. But does that mean the entire game was garbage because of it? Not a chance. The game was incredibly fun- and I particularly enjoyed the third person view despite my love for Prime. There were a few questionable design choices but that is not enough to bring down an otherwise fun, enjoyable, well-designed Metroid game. In fact I wouldn't mind Team Ninja working on a 2.5D sequel for the 3DS or something

JaxonH

#16

JaxonH commented on Review: G.G Series ALTERED WEAPON (DSiWare):

I bought Mercenary Saga 2. Looks like some of these games are actually pretty decent. A little more polished and production value and they might actually rival some of the better indie games out there.

JaxonH

#17

JaxonH commented on The Animal Crossing amiibo Range is Bigger Tha...:

@DeltaPeng
Like I said, if it bothers you that much, then fine. They are releasing "the equivalent of" nearly 70k a day. Either way makes no difference. Doesn't matter if they made 1 million a day and none for the next two months, what matters is the long-term average.

And with the long-term average, they are averaging close to 70,000 a day being shipped to stores.

It's six in one, half a dozen the other. The bottom line is the total output.

JaxonH

#18

JaxonH commented on The Animal Crossing amiibo Range is Bigger Tha...:

@DeltaPeng
http://www.nintendolife.com/news/2015/05/nintendo_has_shipped_105_million_amiibo_worldwide

Mathematics does wonders. Take total and divide by number of days. I can assure you they did not manufacture 6 months of stock ahead of time and release it slowly over six months. Long-term averages are much more accurate than short-term. Taking the total number shipped over a period of half a year is a very accurate way to estimate the number they are manufacturing. You can argue semantics all you like, i'm not here to prove a point of exactly how many they ship per day- that's not the issue at hand. The issue at hand is that they are not purposely limiting stock- which is more than evident by the millions they have produced in such a short amount of time and by rare Amiibos becoming less and less rare. Second hand value is plummeting for every Amiibo which receives a restock.

Even wave 5a- Palutena, Ganondorf, Zero Suit and Dark Pit flooded the market. So much so the price has dropped to just over $20 each from foreign retailers- and they haven't even released in the US yet. Compare that to 3 months ago, when wave 4 Amiibo consistently sold for $50 apiece on the secondhand market. Prices are dropping. Why? Because supply is been cranked up and cranked out a pace that is actually catching up with demand.

The larger point is this: it doesn't matter if it's 70,000 a day or 50,000. The point is they're making as many as they can- contrary to conspiracy theorists who repeatedly claim that simply because they want an item they cannot obtain it is intentional- some grand conspiracy to short stock and limit their revenues? Because limiting revenue is obviously the best way to make money.

If they were trying to limit stock, none of these restocks would've happened. GameStop wouldn't be getting restocks on Wednesday, Walmart wouldn't be getting restocks on Tuesday, Best Buy wouldn't have gotten a restock of every single rare character up through wave 4 last week. Because it kind of defeats the purpose of limiting stock intentionally.

If it makes you feel better, then fine- they have produced "THE EQUIVALENT OF" nearly 70,000 a day. Doesn't change the total amount they shipped to stores since they launched.

JaxonH

#19

JaxonH commented on The Animal Crossing amiibo Range is Bigger Tha...:

@Danrenfroe2016
I think Nintendo has released more games per year on Wii U than 3DS. Every generation is missing a franchise or two that people want. We got no Star Fox or Pikmin last generation, and there were 100 million Wii owners. Yet we are getting both of those this generation.

I actually think they've made more worthwhile games for Wii U in 2.5 years then they made for the Wii its entire lifespan.

Not really sure what you're basing that statement on. This fall is one of the biggest lineups on Wii U since it launched. Let's not get carried away here by pretending they're not making games for the system or something...

JaxonH

#20

JaxonH commented on The Animal Crossing amiibo Range is Bigger Tha...:

@Reusinck
So you're telling me anytime something sells out it's because the companies doing it on purpose? Sony must've conspired with the PS4, and Nintendo with the Wii. Amiibo are extremely popular- it's a verified fact they're producing nearly 70,000 a day. Per DAY. But you "just know" they're doing this on purpose?

Right, because 70,000 a day is clearly an attempt to short available stock, which is also beneficial to them because selling less somehow rakes in more money now?

You guys need to get off the conspiracy theories. Been watching too many movies or something. This is not some grand master plan to short stock- they're just really popular and manufacturing can only make so many per day.

But if you look restocks are everywhere! Everywhere! Amiibo everywhere! Amazon and Best Buy just had MASSIVE restocks in Canada, Walmart restocks on Wednesday, and the US has been getting flooded with restocks lately. DDD and Ike at GameStop next week.

You really don't know what you're talking about. I'm sorry but you just don't. Wave five is available so much people can't even get rid of them. They're STILL available in Europe, weeks after they released.

Pretty soon they're going to have to scale back production because they're making too many. Mark my words on that

JaxonH

#27

JaxonH commented on New Skylanders SuperChargers Trailer Plays Up ...:

@DarthNocturnal
Lol, are they doing all this exclusive crap up there too? I have multiple sets of wave 5 from EU and JP, but of course I'll need one good sealed NA version for the set. Unfortunately they're selling online less and less here, and shifting toward in-store only exclusives.

I can't burn the whole vacation day just to go to Best Buy in hopes of ONE Dark Pit (they don't even let you buy two, otherwise I could have a friend grab me one).

They're not doing that kind of stuff up in Canada are they? Was Jiggly Target exclusive, Ninja TRU exclusive and Ness ebGames exclusive for you guys?

JaxonH

#29

JaxonH commented on New Skylanders SuperChargers Trailer Plays Up ...:

@rjejr
I do hope they sell them separately because I really don't feel like popping $130 for those 2 Amiibo. And I'm definitely not buying any separate Skylanders just to play the game. Can I play the entire game with just those two characters?

But hey! Good news! Me and the Amiibo goon squad figured out how to import from Canada finally. After the announcement Dark Pit is BestBuy exclusive, IN STORE ONLY, on a workday, we had to figure out a way to beat the system.

Well, we did exactly that. The border to the land of plenty has been torn down- Amiibo and maple syrup for all!

JaxonH

#30

JaxonH commented on Video: Watch Acclaimed Manga Artist Kozaki Yu...:

What's up with the hate on his character designs?

This guys got to be one of the most talented character artists alive today. Awakening had some of THE best character art I've ever seen- And I'm so glad they brought him back for this game.

Oh well, most people love it so...

JaxonH

#31

JaxonH commented on New Skylanders SuperChargers Trailer Plays Up ...:

@WaveBoy

Nice list! But I have to ask, why no Xenoblade X or Devil's Third? Also Legend of Kay is supposed to be good I hear, some remake of a PS2 game? I had never heard of it but I'm buying the game based on others' recommendations.

I'm actually kind of interested in this, admittedly it didn't happen overnight. I'd always ignored Skylanders, Disney Infinity, Lego Dimensions, all that crap. But the Star Wars got my attention in Infinity, which in a way tore the wall down to the point I started paying attention to stuff like this Skylanders game.

Plus I really want an excuse to get those Amiibo. The other one comes with the 3DS racing version- I wonder how that one's going to turn out...

JaxonH

#32

JaxonH commented on ​Fire Emblem Fates Birthright Edition Is The...:

All this news of Fire Emblem is making me really anxious to play the game.

I wonder if they'll release a Limited Edition new3DS in the west,nif nothing else than maybe a new3DS XL like MH4U and MM...? I hope so.

In any case, I ordered the face plates from Japan just to hang on my wall lol

JaxonH

#37

JaxonH commented on Rumour: Nintendo NX Shipping This Time Next Ye...:

@Nintend0ro
"If Nintendo does drop support for Wii u we won't even notice any difference".

Um, I beg to differ on that. We just got Splatoon, one of the best new games to be released in years. That game alone would be noticeable if absent. Then you figure all the Wii U games still coming as a result of either 1st party development or partnership- Mario Maker, Yoshi's Wooly World, Fatal Frame, Devil's Third, Star Fox Zero, Mario Tennis, Xenoblade Chronicles, SMT x Fire Emblem, Zelda...

You're telling me it would go unnoticed if none of those games were coming to the system all of a sudden? The Wii U is getting a ton of support from Nintendo right now. In fact I don't think any other developer or publisher in the entire industry is releasing as many games on any platform as Nintendo is on the Wii U.

JaxonH

#39

JaxonH commented on We Can't Release Virtual Console Games Any Fas...:

Obviously more releases = more money. Obviously the company likes making money.

They're telling us point blank they can't make them any faster.

And they actually have released a crapload now. It's not like it's 2013 with 6 games to choose from. Once Shadow Dragon hits US, and Metroid Zero Mission, I'm good. Anything past that is bonus.

Now that's not counting GC/Wii of course. GC seems unlikely at this point, but Fire Emblem radiant Dawn, DKC returns and Sin and Punishment 2 would set me nice and proper...

JaxonH

#42

JaxonH commented on Talking Point: It's the Community That'll Put ...:

@rjejr
This game comes with 100 levels? That's almost more than you see in a full retail release. Heck, it is more.

I'll be honest- I wasn't that interested in this game at first. Don't get me wrong I was going to buy it just on principle alone- this is a piece of gaming history any collector should own, should one have the desire to craft a Mario level themselves. Which is bound to happen sooner or later.

But after the E3 presentation my interest shot through the roof. I'm not really one to create, although I have dabbled in Pushmo World from time to time, but something makes me want to create at least one masterful level- A true piece of work worthy of even Miamoto himself.

JaxonH

#43

JaxonH commented on Blast Ball is Actually the Tutorial in Metroid...:

Good grief are we going to have to listen to this moaning all the way up until release day?

You people of made your point- you hate the game and wish it doesn't exist.

Duly noted.

Now, can we move beyond that to some anticipation and constructive criticism? Rather than just whining "this isn't what I wanted"? There's a lot of games out there I didn't want. Get over it. Or don't get over it, but at least have the courtesy to not troll the article for those who are interested in this game.

JaxonH

#44

JaxonH commented on Fire Emblem Fates Storms to Number One in Japan:

This game, in just its opening week in ONE COUNTRY, has already surpassed Shadow Dragon lifetime sales, and Path of Radiance and Radiant Dawn's lifetime sales COMBINED.

That's pretty impressive considering where this franchise was just a few short years ago...

JaxonH

#45

JaxonH commented on Reggie Fils-Aime Asks for Fan Trust With Metro...:

@khaosklub
Dude, it ain't rocket science.

You still shoot missiles, you still shoot your arm cannon, it's not like the combat was TOTALLY DIFFERENT.

Whatever, believe what you want. I really don't care. It's like pick out the common items- you have blue, red and green. Sure, one might be a little lumper and not as tall, but they're still all blue, they're still all wooden, they're still all the same size.

Perspective is just the manner in which you perceive the game. It's not something that gives credence to being a spinoff. ESPECIALLY since a 3D Metroid had never been done before.

By your estimation, everything is a spinoff. Oops, Mario has a new acorn suit! That's a new mechanic! That changes the "core gameplay"!

Good grief

JaxonH

#47

JaxonH commented on Reggie Fils-Aime Asks for Fan Trust With Metro...:

@khaosklub
Perspective is irrelevant. The platforming was still there, in 1st person view.

Perspective can change. Combat mechanics can change. It's the core formula of "person in Chozo suit exploring areas and upgrading weapons to reach new areas to progress".

That has stayed the same.

And yes, like I said, SUPER Mario 2 is an absolute horrible example for you to give. Precisely because it was a different game. But they did still change it to fit the mold of Mario, to a degree. It's still a horrible example.

JaxonH

#48

JaxonH commented on Reggie Fils-Aime Asks for Fan Trust With Metro...:

@khaosklub
Super Mario Bros 2 was a unique situation. But still followed the main platforming blueprint, to a degree.

Hunters was a spinoff because it didn't follow the staple Metroid formula. Prime and Other M are not spinoffs because they do still follow that main blueprint.

JaxonH

#49

JaxonH commented on Reggie Fils-Aime Asks for Fan Trust With Metro...:

@khaosklub
SMB2 was most definitely not a spinoff. Neither was Other M.

All games will be different from title to title. But main series entries follow the same formula. And besides Prime, there hasn't been any other 3D Metroid games to even spin off of.

You can argue this point all day but Metroid Other M was no spinoff.

Federation Force, Metroid Prime Pinball, Metroid Prime Hunters... Those are spinoffs.

JaxonH

#50

JaxonH commented on Reggie Fils-Aime Asks for Fan Trust With Metro...:

@bubby444
Understood, but consider some of these realities that ppl choose to ignore.

The fan backlash at Other M, which wasn't a great Metrod game but certainly wasn't bad, really brought slot of negative press and lost investment. Over a game that was actually pretty good. I think they wanted to give the franchise some space. Also, by the time it came around for them to consider making one, perhaps there wasn't enough time left with the Wii U soon transitioning to NX due to it's failure to catch on.

And maybe, just maybe, they do have a 3DS title in the works that isn't ready to be revealed. Maybe not.

Point is, they're gonna do what they're gonna do. I'm sure they have reasons for it, not just spin the bottle on our next entry. Remember the outlast wanting Majoras Mask? Then we find out the game had been in development for years?

They're gonna do what they're gonna do. They know ppl like Metroid, so just leave it at that. But this kind of outlast isn't helping matters. It will only serve to show them the franchise only brings bad publicity, and maybe it's better off buried for good, especially since there's only ONE region in the world that even buys Metroid games in any meaningful numbers anyways...