User Profile

JaxonH

JaxonH

Jesus is Lord

Male, 31, United States

I love everything Nintendo, but also enjoy gaming on other consoles. My first game was Mega Man 3, and my all time favorite is MH4U. Also a HUGE fan of DKC and Fire Emblem. I own a Wii U, PS4, X1, 3DS and Vita. And of course, a Gamecube and Wii.

Joined:
Fri 15th February, 2013

Recent Comments

JaxonH

#1

JaxonH commented on Preview: Unraveling the Truth in Yoshi's Wooll...:

I've been saying it from day one- this game is going to rival the likes of platforming masterpieces such as DKC Tropical Freeze and New Super Mario Bros U (and say what you will about NSMBU, but one thing people cannot deny is that the platforming was excellent).

This game very well could be the greatest platformer of the generation. I'm a huge platforming connoisseur, and fairly good at judging games in advance. And I'm telling you this game is gonna be one to remember...

And great video @AlexOlney, really good stuff...

JaxonH

#3

JaxonH commented on Treyarch Isn't Working on Call of Duty: Black ...:

@IceClimbers
Exactly. Hardware power solves nothing. All that does is gives us an uber powerful console with a fanbase that still has no interest in these games. And guess what the deciding factor is in porting? Interest in the games, which equals SALES POTENTIAL.

Hard fact of life is, we will never see more than a handful of multiplats on Nintendo platforms. Not now, not on NX, not ever. Better to swallow that pill now than later. Just being powerful solves nothing. Why on earth would a publisher port a game just because the platform is "capable"? Knowing no one is going to actually buy the game? I don't understand the thought process behind power = games (games that no one cares about or wants to play).

The Wii U was built with the "power = games" philosophy in mind. Right on par with PS3 and 360, which at the time were getting the most games in the industry. And a few publishers were sold on this crummy logic and were deceived into porting their games, where they utterly crashed and burned, left to rot in the bargain bin. Now people say "but the PS4, if it were just as powerful as the PS4" as if the outcome is somehow going to be any different.

The statistics show only 1-2% of Wii U owners actually buy western 3rd party games when they're ported. Which means for every 1-2 people on this site complaining about not getting those games, there's 98 Wii U owners who couldn't care less.

JaxonH

#4

JaxonH commented on Natsume Suggests That Nintendo's Moving Away F...:

@BulbasaurusRex
I was born in the early 80's so I never had those transitional flat screen fat TVs. I only ever had the old school, OLD OLD school fat TVs, before HD was ever a thing, and then jumped straight to HD flatscreen about 8 years ago.

I have never noticed input delay on any TV, system or game in my life. I always hear people talking about it but it's just one of those things that have been too negligible for me to notice. Only exception would be playing PS4 games streaming to Vita- that's just an awful experience that I'd rather never experience again. Oh, and PS Now had like full 1 second delay when I tried that, but both of those examples involved the Internet.

JaxonH

#5

JaxonH commented on Review: Pokémon Rumble World (3DS eShop):

Ok, so up until now I have always been staunchly anti-F2P, but after playing this game I'm warming up to the concept. Maybe it's because this game is so much deeper than your average iPhone game (not that the game is extremely complex or anything, but it is a quality title and not just some cheap $2 game), and has a much higher free play to pay ratio than most I've seen up until this point.

Basically, you know they did a good job if they got ME to like a F2P game. And I'm not even into Pokemon!

JaxonH

#7

JaxonH commented on Natsume Suggests That Nintendo's Moving Away F...:

@BulbasaurusRex
The practical truth is I played video games growing up on a standard res TV from about 1989 to 2007. And in those 18 years, those games were always blurry because the resolution wasn't sharp enough.

Ever since I got a high definition television and have played virtual console games that are displayed on a high definition screen,I''ve loved it because the difference is night and day. The games aren't blurry anymore.

That's the advantage I was referring to. I think people are overthinking this and/or trying to make it more complex than it should be. It's just the simple fact that high definition TVs display things in high definition, and that looks better.

JaxonH

#8

JaxonH commented on Talking Point: Mario Kart 8 DLC is a Winning F...:

Mario Kart 8 nails it in every respect, EXCEPT for battle mode. That's the one draw back to the game. Which sucks because the game really is better than all it's predecessors in every other area. Mario Kart 8 would be hands down the best Mario Kart ever made if it had a proper battle mode. Heck, it might still be anyways. But regardless it would be perfect if it had a traditional battle mode.

Bring back Block Fortress from the N64. That was the best battle mode stage ever created. And the other one that had 3 levels of height on N64. That was a close 2nd...

JaxonH

#9

JaxonH commented on Natsume Suggests That Nintendo's Moving Away F...:

@BulbasaurusRex
Well of course it doesn't create pixels, but what it does do is displays the ones that are there is crystal clear perfection. After playing NES games on Wii U I really wouldn't want to play them in standard res again- each pixel is just so clean and sharp. Especially N64 games- wow do they look good when it's crystal clear and not blurry.

EDIT: I do love the Gamepad for VC though. The res is good enough (especially with the smaller screen) and it feels like playing the games on a handheld (a big screen handheld, the 72 incher of all handhelds lol)

JaxonH

#11

JaxonH commented on Natsume Suggests That Nintendo's Moving Away F...:

@BulbasaurusRex
Not sure what you mean by saying it's worthless to have a game in HD? The original resolution shouldn't matter- that's just because high definition didn't exist back then. But it exists now, and the games most definitely look better on HD display than standard. Especially with the older games-it's so crisp. The only time that I think HD works against the game is with some of the GameCube and Wii games that look better in SD because it allows the pixels to kind of blur together. I know my brother keeps an old school fat TV just for playing GC games...

JaxonH

#12

JaxonH commented on Natsume Suggests That Nintendo's Moving Away F...:

@BlackSpy
I would be interested to see sales numbers for some of these VC games actually. I notice a lot of people getting angry when a game they want doesn't come (of course games like DKC being justified because those are obvious classics that will sell) but I'm guessing Nintendo has a lot more sales data to go on this time around than they did last generation when they first debuted Virtual Console.

They seem to be sticking to the bigger name and critically appraised titles, and tbh I'm ok with that. The only GBA game I still actually care about getting is Fire Emblem Sacred Stones, which will undoubtedly come since it's already released in Europe. And as long as they hit the top games for N64(F-Zero X, MK64, GoldenEye, etc- heck they already nailed it with DK64) I'll be pretty happy with the library.

All things considered, no other current gen console offers back catalogue like Nintendo does through Virtual Console, and with them covering new ground not seen before last gen with titles like Duck Hunt, Earthbound, Metroid Fusion, Fire Emblem and DK64, I'm pretty satisfied with the selection on offer now that they finally gave me my most wanted titles (DKC trilogy mainly).

JaxonH

#13

JaxonH commented on Natsume Suggests That Nintendo's Moving Away F...:

I've recently changed my mind about VC (and maybe it's partly from finally getting my DKC games, but here it goes...)

I think it's one of those situations where we've been complaining about virtual console for so long we haven't noticed the gradual improvements. I'm not saying it's perfect, not by any means, but it's not half bad anymore. We've actually got a pretty diverse selection of some of the best titles of the last two decades. It's not going to ever match the Wii's selection (then again maybe it will by the time this generation is over?) but we are getting games the Wii never saw, and considering you can still buy the entire WiiShop catalog on the Wii U, I think it's important that they focus on new games that have not debuted.

And I do recall people complaining every single time a virtual console game released for a system that was on the WiiShop. Now that they've moved on to GBA, DS, and Wii (and broke ground on N64 which was another huge complaint, even though it's not new), I noticed people start complaining that Nintendo is not releasing SNES games. But when they were releasing SNES games, it was all "move on to something new already". So I really feel like people are going to complain regardless of what happens.

But what I really like is the diversity in controller options compared to the Wii. No more plugging in a classic controller with a 12 inch cord to a Wiimote. No, we've got a solid pro controller this time around- completely wireless, we've got Wiimote if you like, Gamepad if you prefer, off TV play, multiple viewing options and pixel smoothing and all kinds of stuff we never saw on the Wii. And, it's high definition (most important part).

I've just noticed how many VC games have piled up in my menu folders- and it's a crapload. 89 games now spanning the NES, SNES, GBA, N64, DS and Wii. As long as I have another 89 by the end of the next two years, spread out across the latter 3 platforms, I'll be more than satisfied.

JaxonH

#14

JaxonH commented on Mario Kart 8 DLC Pack 2 Available to Download ...:

I like it. I like it a lot! F Zero Big Blue... Ah... The perfect course.

I silvered both cups- just goes to show how out of practice I am. And my goodness- is it just me, or are some of the turns in Neo Bowser City just flat out impossible no matter what cart you're driving? I remember having trouble with that course on the 3DS... I thought playing the course in this game might rectify that but it didn't. Those turns are just really freaking sharp.

JaxonH

#15

JaxonH commented on Call of Duty: Black Ops III "Ember" Tease Sets...:

@AVahne

Pretty much my thoughts. Once the new console comes out there will be no more support for its predecessor, save perhaps a lingering game or two. I don't know if NX will combine both handheld and console (only reason I think it might not is the cost factor- WE have no problem shelling out for a console/handheld duo because we buy both of them anyways and love great games- we fans are gaming connoisseurs, but if they're aiming for a large user base next generation I'm not sure how many people are going to warm up to a $400-$600 hybrid), but whatever NX ends up replacing, support for it is sure to stop after the NX release.

With that said, Nintendo always supports their hardware for the entirety of the generation so we've still got a couple years to go.

JaxonH

#16

JaxonH commented on Tales of More Super Smash Bros. amiibo Pre-Ord...:

@MyBodyIsReggie
That's not exaggerating either. We monitor Amiibo pre orders 24/7 in our N-Life LINE chat and most of us have to have our phone browsers remember our login, with a page open for each major retailer's site, and CC info stored for 15 second checkout the moment the alert rings. Otherwise you're left in the dust. And many of us have been- several times now we were on the final checkout screen within 45 seconds of the Amiibo going live and still had it go OoS befire we could finalize the transaction.

I had to get a special Amazon link that adds all of wave 4 to your cart and takes you to the finalize order screen just by clicking the link. It takes those kinds of extreme measures just to ensure you're not one of the ones left wanting.

JaxonH

#17

JaxonH commented on Xenoblade Chronicles X Nintendo Direct Confirm...:

@Ryno
Maybe, but judging by the fact its' predecessor sold over 1 million copies in limited supply on a dying console, and the fact the game has received so much awareness since then through praise and critical reception, I wouldn't be surprised if Nintendo wants to make this into a major franchise and wants to give this game the spotlight. Final Fantasy is a JRPG, yet has reached mainstream success. It may be much less common to see a JRPG hit that level of success but it's not unheard of.

JaxonH

#19

JaxonH commented on Xenoblade Chronicles X Nintendo Direct Confirm...:

I remember them airing the Smash Bros Direct around this time last year, and the game came out in November. I suspect this has become the big November game- all that work put into XCX- I'm sure they want to take full advantage and hype it as much as possible. Especially if it's a really good game.

(Some bad script on N-Life keeps crashing Safari, new ads in place?)

JaxonH

#21

JaxonH commented on Famitsu Unleashes Xenoblade Chronicles X Score:

@mjharper
They docked the game for having too many cutscenes in the beginning (seriously?) and for not explaining all the mechanics to the degree they felt it should have been explained.

So basically, it's a perfect game (and by perfect I mean as close to perfect as a game feasibly can be) with the exception of cutscenes and a few mechanics not covered in the tutorial.

If that's the worst they can dig up against this game, I think it's fair to say Xenoblade X is going to be one of the all time greats.

JaxonH

#22

JaxonH commented on Editorial: Nintendo's Problems With Trends and...:

Here's my take.

Nintendo could benefit from online videos and by crunching down they only hurt themselves. With that said, it's their right to do so.

I don't think there's really anything Nintendo can do at this point to draw in the younger crowd. They're in a catch 22 with multiplat developers- they'll never come to the system until an established sales record is on the books, but the established sales record will never happen until the games come. Bottom line- it's never gonna happen. Ever.

And young kids, as a gentleman above so finely explained, don't appreciate the finer points of gaming. They just want what's popular and cool, and that means high production value western games that follow the industry wide blueprint. Bottom line, they're not gonna convince anyone to play their games no matter how good they are or how much they advertise them, at least, not in any significant numbers anyways.

Really, they're kind f stuck where they're at no matter what they do. The Wii U isn't doing well, but, I don't think there's more than 25-30 million people who will ever buy their home console. It just doesn't have that "western Hollywood appeal" everyone seems to drool over these days. So all they can hope for is to keep making good games and shoot for a 30 mil install base next gen.

Handheld should at least maintain 50 mil any give gen. They do that and they'll be alright. They won't be the top rated Fortune 500 company, just an average profit and average success. But that's enough. As far as I'm concerned, as a gamer, I just need their games to continue, not for them to outsell Sony or MS.

So ya, they could remove their YT policy, but it won't make a split of difference anyways.

JaxonH

#23

JaxonH commented on Bravely Second Offers Over 100 Hours Of Gamepl...:

Square Enix: "We used every last idea we can think of. We're scrapin the bottom of the barrel here. But guess what, we already have plans for another!

Facepalm lol... No doubt this will be a good game though. I did like Bravely Default, er, at least the 20 hours of it I played.

JaxonH

#24

JaxonH commented on Gallery: Feast Your Eyes On FullBlast, An Old ...:

Ya I think I'll get this. There's not much out there schmup-wise. What was that schmup that released on 3DS a few years ago by some remnant of the team who did Ikaruga... Was that Kokuga? Maybe I'll go grab Kokuga and check that out.

JaxonH

#25

JaxonH commented on Hacked Passcodes Leaked For 3DS eShop Microtra...:

@rjejr
Lol... Only you would encounter such a problem :)

So uh, I'm starting to play Xenoblade- any tips for a Level 10 noob just getting started on his journey? I got the basics of "Break-Topple-Daze" and gems in my equipment (though I can't craft them yet). I guess mainly what I'm wondering is, is it better to upgrade the pink, green and yellow arts used for the break combo? Or are there other arts that should be prioritized like the side attack and backslash?

EDIT: I also started playing Pokemon Rumble World. It's actually very addictive, and I don't know my Pokemon whatsoever. Makes me wanna go back and play Pokemon Rumble U- for which I own all 20 NFC figures anyways...

JaxonH

#27

JaxonH commented on Best Buy Nabs Exclusive Splatoon Wii U Hardwar...:

@HollywoodHogan

But there's also a difference between a game specifically tailored to kids, and a game simply designed to not offend them but still offer satisfying gameplay (and thus appeal to) for older gamers.

All Nintendo's games avoid blood, not just Splatoon. Almost all Nintendo's games don't have voice chat (only 2 exceptions in 30 years?). So sure, some games are for kids. Nintendo games are for everyone though. It's not that just a few adults happen to also play it- the truth of the matter is adults almost exclusively are the ones playing Nintendo games. And Nintendo knows this. Part of the appeal to adults is charm- something children can't and usually don't appreciate.

Meanwhile those games with blood, sex and violence are predominantly played by children. And 3rd parties know this. As backwards as it may sound, games with blood, sex and violence are more designed for kids than Nintendo games. It's not just a few kids playing those vulgar games- it's almost all kids play.

JaxonH

#28

JaxonH commented on Best Buy Nabs Exclusive Splatoon Wii U Hardwar...:

@Akira_1975
Nintendo has always been kid friendly, dating all the way back to the NES. If that bothers you, or makes you feel insecure enjoying their games, or somehow makes you think you can't enjoy their games because kids also enjoy them (might I remind you most kids are more hardcore gamers than you, I, or anyone on this site), maybe it's time to reflect on why you even play games in the first place

JaxonH

#29

JaxonH commented on Best Buy Nabs Exclusive Splatoon Wii U Hardwar...:

@HollywoodHogan
Hold up. This game is an online shooter for children? This is an online shooter for ANYONE, not just children.

Idk what it is with people nowadays, think if there's no sex, guns and violence it's automatically not for adults. In case you haven't noticed, this is the style of most all Nintendo games, which are all games for everyone. That's Nintendo's appeal. Their games are non-offensive so kids can play yet have enough depth and required skill for even the hardest of the hardcore gamers.

JaxonH

#31

JaxonH commented on Video: Did You Know Gaming? Tackles the Monste...:

A lot of this stuff is true. A lot of outsiders complain about segmented areas, not understanding that's a core mechanic of the game (just like outsiders complain of using tells over health bars and earned progress over leveling up). Separate arena-like areas provide safety which always lies right outside the zone. Open world a monster could chase you to no end. And it allows diversity in landscape- nothing demonstrates that better than Misty Peaks in MH3U and Heaven's Mount in MH4U, heck even Ancestral Steppe. It's harder to have such abrupt changes in a contiguous environment. As they said, I'm sure it could be done but it's so heavily intertwined in the gameplay formula now it would require some serious overhaul to accommodate. And I like it how it is anyways.

I really hope they bring over their MMO for Wii U. They've been hinting at it for years.

JaxonH

#32

JaxonH commented on Video: Did You Know Gaming? Tackles the Monste...:

@DEAD
I never liked MH3U on 3DS after having played it on Wii U- and I was a little bummed that MH4U was 3DS exclusive. But it's turned out to be excellent on the handheld. Now don't get me wrong- I'd prefer a Wii U version without question- I'm all about evasion and perfectly timed rolls through tail swings and dragon breath, and I can time with so much more precision when I can see everything on a big 42" screen in high definition. With that said, I'm just happy the game exists, on any platform. But I'm definitely thankful it's on Nintendo where I can enjoy it with dual screens. I loathe the day I have to play Monster Hunter without a secondary screen...

JaxonH

#34

JaxonH commented on Official GameCube Controller Adapter for Wii U...:

@DarthNocturnal
The restock is already in motion. GameStop already sold restock pre orders of Shulk, YesAsia is currently taking pre orders for restocks (and some normal in-stock and normal pre order release) for every Amiibo released to date (including Lucina, Robin, Ness, Captain Falcon, Little Mac, etc), and many other Japanese retailers. Seems Japan is getting the restocks first, but it's coming. I'd go to YesAsia RIGHT NOW. They may still have some available ($20 each with free shipping worldwide, a steal for some of the rarer Amiibos)

JaxonH

#35

JaxonH commented on ​New FAST Racing Neo Footage is Set to be Re...:

@MussakkuLaden
Idk if you ever played Art of Balance, but it's way better than Nano Assault Neo. I also liked FAST Racing League. The controls weren't perfect like F-Zero (no futuristic racer has ever nailed the controls of F-Zero) but it was a solid game. And the personality, to me, came from the color pads matching your ship's color. You go faster in a matching color, but slow down in the opposite color (somewhat reminiscent of Ikaruga mechanics).

JaxonH

#36

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kaze_Memaryu
It's like New Super Luigi U. Based off the game, but sold as DLC or a separate release. The only difference is they planned it ahead of time and told us about it.

Keep in mind- you and I are entitled to nothing. This business- they make a product and sell it. They can make the product however they desire. There is no right or wrong way- it's their product and they can design it and sell it however they want. You are not being ripped off- you make a conscious choice whether or not you buy the game. It sounds like you're saying "because developer X, Y and Z gave me this for my money, they must do the same". No, they don't.

JaxonH

#37

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

This is the problem with cliches and the simple minded gullibility that takes them at face value.

Additional content included on disc was only ever a POTENTIAL issue because of developers known for abusing it. It was just one INDICATOR that content MIGHT have been stripped from the game. Combined with other indicators like a short campaign and poor-value DLC, only THEN do we start to question whether the content was stripped. But using just one single indicator as sole, definitive, conclusive PROOF the content was stripped (despite all other evidence pointing to the contrary) not only insults the integrity of the developers and, by extension Nintendo, it's also ignorant.

Come release day if this game is half the size of Awakening I'll be the first to speak out against it (though I'll still buy it- even half a 100 hour campaign is still 4x what you get with most other games, and the quality of fun is second to none). But until then- until there's some tangible evidence to actually support this accusation, this is nothing more than conspiracy theory.

JaxonH

#38

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kaze_Memaryu
"Splitting this game in half"

You mean making a double size game and splitting it in half. There's a difference between making a normal size game and splitting into 2 halves with 50% content, and making 2 games worth and splitting it into a full game and an extra path as DLC.

Just cause you say it's half a game doesn't make it true.

This is why we can't have cool stuff or nice things or innovative design. If they were REALLY trying to sell half a game, they'd have already been doing it for years now. You don't need DLC to skimp a game's content and sell a short game to make more money. Use some sense here people.

Or if you insist on accusing them of scamming everyone, at least get some hard evidence first and actually wait til the game releases so you can say "See! The game has half as many maps as Awakening did!" But people don't wanna wait for evidence- they'd rather make baseless accusations simply because Intelligent Systems developed well more than a full game for us.

Ya know, it would be different maybe if the last 3 Fire Emblem games were only 12 hours long with $100 worth of DLC. But good grief people we're talking about a game that will likely take 100 hours and has a mere $15 of DLC. Get a grip...

JaxonH

#39

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@unrandomsam
I've heard of PowerSaves (Monster Hunter players using it). You really think Awakening broke the series? I loved Awakening. It did things a little differently but it wa still a heck of a lot of fun. Pairing got OP end game BUT they gave some incredibly tough Epilogue and DLC maps that basically required fully maxed out pairs. Idk- a lot of people had fun with the game and it saved the series from nonexistence so...

JaxonH

#40

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kaze_Memaryu
But the difference is, this has to release in conjunction otherwise you can't make the choice. That's why it's included and that's why the game isn't releasing until all the different path/storylines are finished.

It's a legitimate reason that we simply haven't encountered before because no developer has ever done what they're doing before.

JaxonH

#41

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kyranosaurus
No, I'm dead serious. If they explicitly state beforehand that you will get this content for your purchase and not that, then they can do whatever they want with the rest of the disc space. Doesn't make it yours. That's why it's locked- so you can't access what doesn't belong to you.

Including it is for the sake of convenience and maintaining a cohesive storyline. So it has a purpose being there even though you don't own it. It's there because you MIGHT own it if you choose that path. You can't choose a path that isn't on the cart, right?

EDIT: When you own a Windows 8 installation disc, you need a product key to UNLOCK the content. Simply owning the disc doesn't mean you own the content on the disc. Same principle.

JaxonH

#42

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kyranosaurus

What on earth are you talking about? Self destruct and buy another copy? Are you not following the notion that it's two games combined, you pick the one you get for your money and which one will be the DLC? I don't get what's so hard to grasp about this. If game is full game, ha same amount of content as previous games, there is no issue.

It's amazing the somersaults people will do to insist they're being ripped off even if the game has more content than the last one. On disc content DOES NOT = AUTOMATICLY ENTITLED TO BE YOURS. This is a bold new design choice where YOU pick what game you buy and what game is sold as DLC.

This ain't the 90's anymore. Get used to these awesome new design methods cause we're only gonna see them increase.

When the game comes out and it's half the length of Awakening, THEN you have a right to complain. Not before.

JaxonH

#43

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kyranosaurus
It's much cooler to make a choice that permanently affects the rest of the game. If they want to double the games content and lock half if it off after you choose, that's their right to do so. Doesn't change how much content you get for your $40.

An sure, Splatoon amiibos unlock costumes, but they are additional costumes above and beyond what you get in the the game. People throw wild accusations of stripping content without any forethought or consideration. Before accusing a company of selling half a game, I would hope one has more evidence than simply "other content exists and I want it for free".

Yes, business practices change. But business ethics do not. Just because they're embracing DLC (the right way- all amiibo content is above and beyond what would have been included had amiibos never existed, season passes are affordable with heaps of content, many games even get free content and free DLC) it doesn't mean the content wa stripped from a game.

Basically, using the logic on display I've seen in this thread, if IS wanted to develop a 2nd game's worth of content and sell as DLC instead of map packs, and wanted to do something cool with it like an in game choice where YOU CHOOSE which game's worth of content is yours with purchase and which is the extra that will be sold as DLC, they're basically screwed because people will just automatically accuse them of selling a short game, good ethics as morals for 20 years be da***ed.

Idk what else to say. Some are going to accuse any additional content as being stripped no matter how much content the game is bursting with. When this game releases, and the reviews come in that it's just a robust as Awakening, I wonder are people going to recant these outrageous accusations or even then continue to claim the game is short? I wonder...

JaxonH

#44

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kaze_Memaryu
Yes, they could have included on one cartridge and sold as one game. Just like Naughty Dog could have fit The Last of Us DLC on one disc on the PS3 and sold as one game. And Mario Kart could have had the season pass fit on the disc and sold as one game, and just about every other game that has ever sold additional content. Point is, just because something can feasibly fit onto the same cartridge and be sold as one game doesn't mean we're entitled to it. There has to be a line drawn in the sand for how much money these conmpanies make in return for their investment. That's why full retail releases only get X amount of content and after that you pay above and beyond. I assure you, we're gonna get every last crum for our money's worth in the $40 release. It will be no less a game than Awakening- mark my words.

JaxonH

#45

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kyranosaurus
But you don't make a choice. You get one path, period. There is no choosing. There is no 2nd half locked way after choice. You get the one half, like it or not. The other half is only available through separate purchase.

With that said, if Intelligent Systens decided to go the extra mile and include their 2nd game's worth of content on the cartridge and lock half of away after you choose, in the interest of allowing players to actually make a meaningful choice, who's to say that's wrong? Simply including it doesn't make it part of the $40 game.

I do think had the content released later, after release, we wouldn't be having this discussion. But that would mean no LE and (if by some chance you're right and they do include both on disc and lock the other choice off) it would mean no choice in the game. Including it from the get go is the only way to accomplish that. But just because other companies have set a poor precedent by releasing sectioned off game content, we shouldn't blame IS for the sins of EA, Capcom and Activision. Included content above and beyond the game is not inherently bad, it's simply become cliche is all, all that's affecting people's judgement.

Keep in mind, the day one content sectioned off by other companies was always things smaller and obviously absent from the main game. This is an entire game's worth of content we're dealing with here. I sincerely doubt if this was truly sectioned off, that they'd be able to pull a fast one and just sell half a game. I mean really? Do you really think they said "hey, let's just sell everyone half the game for full price!" From a company known for packing content? Or is it much more likely they had a cool idea for DLC this time instead of map packs, and decided to develop twice the game and allow a choice to play both sides of the fence? Context is key. We're talking about a developer an publisher known for ALWAYS selling full games.

I don't think this being a full game depends on anything other than whether or not it's a full game, as determined by decades of precedent. Otherwise anyone could say every game is short that has additional content, simply because there's additional content above and beyond the game.

I think people are not thinking clearly here. When have we ever not gotten a jam packed full Fire Emblem game? When have we ever been sold half a game by Nintendo? And since when is having the same content as every other Fire Emblem all of a sudden a problem (I'm gonna go out on a limb and make the bold assertion that this game has every bit as much content as Awakening).

It's like agreeing to work for 10 hours in exchange for $100. Then noticing your neighbor being offered that same $100 for just 5 hours work, and accusing your boss of short changing you. No, what your neighbor gets is irrelevant. You agreed to work for 10 hours because you seems it worth doing. How does someone else's pay nullify your pay and your agreement? It doesn't. Likewise, just because they want to add twice the content to give us a choice, doesn't nullify that we've always deemed Fire Emblem games with a single story and 50 maps as crammed full of content. This 2nd and 3rd path doesn't make the $40 release any less worth it than it has been for the last 20 years.

JaxonH

#46

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kyranosaurus
I'm not being an apologist any more than you are hating without reason. I'm just trying to explain how I see things, logically. As I'm sure you are.

The problem is people automatically labeling it as part of the main game simply because they're including it on a special edition cart in Japan. Since when do these rules apply?

Last I checked, a full game is a full game regardless of any additional content sold or included. Either the $40 release is a full game worth $40 or it's not. The other paths are irrelevant. The only reason (I would assume) it's beig included on one cart is because it's a special edition, much like Bayonetta and Bayonetta 2 being included together, or LE that include a soundtrack (and let's not forget the art book that comes with it, and the cards). I just don't see how their decision to bundle it as an LE automatically means it's sectioned content.

If the game comes out, and there's half as many maps as Awakening had, then I'll say ok, you're right. But if we get a full game just like Awakening, there's no merit in labeling this as "belonging with the main game for free". They are still a business- their job is to sell us $40 worth of game for our $40. So a long as we get $40 worth of Fire Emblem, then what's the issue?

Granted, their presentation of the choice was misleading. HOWEVER, they promptly clarified well before release. It would be one thing if they showed that presentation and then said nothing, let everyone buy the game only to find out it's extra DLC after the fact. That would be one thing. But when they clarify a year before release exactly how it's structured, then there is no misleading.

JaxonH

#47

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@outburst
I'm not sure what those games are.

This should not be compared to any other game, because this isn't that game. The only game this should be compared to is previous Fire Emblem entries. And in 20 years, we have never, not once, been sold a short game.

People just jump on the hate bandwagon- slap a label on this that says "it's half a game because I say it is" without even knowing what's included in the $40 release. Nor do most seem to care- they could be getting twice as much game for their money in the $40 retail release, and it wouldn't make a difference because most made their minds up this was a short game without having any shred of evidence to support it.

Not to say I know for a fact it will be just as robust as previous entries- none of us know yet. BUT, there is 20 years of precedent to support evidence that it will be.

Anyone who is labeling this game as being "half a game" is simply making assertions based on emotions and not factual evidence.

JaxonH

#48

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Spoony_Tech
But people claim even amiibos are stripping content. Nintendo fans say anything is stripped content nowadays IMO. In Fire Emblem Awakening, how many maps and storyline a did we get for our $40? About 50 total maps and one storyline. And that was considered by most to be jam packed with content. Therefore, if we get 50 maps and one story for our $40 here, what's the problem?

I wish people would be a little more flexible with their preconceived notions of how a game should look, or be, or be sold. I think this is a great idea. We all knew we'd be getting DLC- but last time people complained it was incohesive piece meal maps. Well, what is better than the DLC actually being a separate storyline! That's the best kind of DLC I can think of! It's either this, or back to piece meal maps- and nobody boycotted the game for that...

JaxonH

#49

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Punished_Boss_84

How so? I see 100% of the game there, and an additional 200% on offer for those who want it. In 20 years I've never seen a Fire Emblem game that stripped away content and sold a partial game- don't know why anyone would think that's gonna change now.

Unless one is under the impression all DLC is bad, all additional content is bad and automatically stripped away from the game simply because.

Nintendo has an emasculate record in NOT selling 66% of a game. Idk why anyone would think this is Activision or EA. This is IS- that means you're getting 200% game for your $40, another 200% game for the DLC. Heck, you spend the full $80 you'll probably have 5 games worth for your money.

Does anyone doubt this? 100 hours in Fire Emblem Awakening- one play through?

JaxonH

#50

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Spoony_Tech
You don't have to pay for this anymore than you have to pay $200 for Batman Arkham Knight limited edition. If money's an issue, just buy the normal $40 standard release and get a normal $40 game in return. Then, if you so desire, basically get an entire 2nd game as DLC for $15-20. We know this is above/beyond the full game- cause when has a Fire Emblem game ever skimped on content?

Me though, I'm buyin this 7 ways to Sunday. Limited Edition, Separate releases, digital copy- I want it all. I got $200 for Fire Emblem IF right here- I want this game digital on the go, I want it on the shelf, and I want all 3 paths. No prob!