User Profile

JGer

JGer

United States

Joined:
Wed 2nd March, 2011

Recent Comments

JGer

#1

JGer commented on Video: This Live Action Street Fighter Web Ser...:

@MASAHIROSAKURI
Are you serious with this? I think the only way that one could come to that conclusion is if they've never played Street Fighter, or understood its nuances to fully appreciate it.
I get it - they're releasing another Street Fighter IV expansion pack this summer, and it only contains a few new characters. But you have to understand fighting games. Let me make a metaphor. Imagine that a company came out with a new version of soccer (or football, if you prefer) since the old one was boring, people were getting sick of it, or whatever. This might make some people happy, but the majority of people would be upset. After all, why fix something that isn't broken? This philosophy applies to SFIV as well. It's a sublime game engine and I still regularly play the game, attempting to master my character, other players, and every other little nuance that can be imagined. If they "innovated," I'd be a little upset, since that would mean I'd have to relearn everything. Eventually, this will happen, as new technology becomes more prevalent, but trust me, SFIV has at least 5 more years of life yet.
If you truly want to appreciate fighting games, please check out any commentary-backed videos, such as highlights from last year's EVO fighting game tournament. This is precisely what got me into the Street Fighter craze (although I had dabbled in it since SFII waaaaaay back when). The commentators helped me to understand the intricacies and beauty of the game.
Storyline is a matter of opinion, but what Street Fighter has always done very well is have really likable, cool characters. I happen to love the storyline of Street Fighter, particularly the relationship between Ryu, Ken, their master, and Akuma.
For those who are still on the fence, I was blown away by this web series. They nailed it. There were so many awesome moments, and the ending was powerful. If you're a fan of Street Fighter in any way, you will love this. If not, you may not fully get into it.

JGer

#2

JGer commented on Talking Point: For Better Or For Worse, The Wi...:

@Iggly

I'm not sure anyone here actually dislikes the gamepad in and of itself. In fact, I think most people would agree that it's useful and has some great features. However, the point is that Nintendo should not force us to buy it. For some gamers, it's worth the extra money. For some, it is not. Although E3 might change my mind on this, I haven't seen anything that - for me, personally - would justify spending an extra $100 for. So why should I forced into buying one?

Look, I understand the difficult logistics. The OS would need to be changed, and some games would be unplayable. But you know what? Fine! I wouldn't play those games. And I understand that dropping the gamepad would divide the user base in two. But what's more important here? Keeping the user base as a single entity or turning the Wii U and its dismal future around?

JGer

#3

JGer commented on Talking Point: For Better Or For Worse, The Wi...:

@Chris720 "[The gamepad] is [Wii U]'s main selling point."

I hope you don't believe that. The reality is that First-party Nintendo games are the Wii U's main selling point. For all of Nintendo's gimmicks, the main reason people buy a Nintendo system is for their games. The GamePad, as has been established, is a nice extra feature. But it is in no way a selling point. Don't believe me? Try persuading a non-Nintendo-fanboy into buying a Wii U by talking up the gamepad. Let me know how that goes.

No - Nintendo needs to drop the gamepad so more people buy the system. $200 would be a perfect price for the Wii U, and for those who are really interested in Off-TV play or having an extra map to look at, they can buy the $100 gamepad on their own.

JGer

#4

JGer commented on Video: Dixie Kong Struts Her Stuff in This New...:

@gefflt This was the first time I saw/read that Dave Wise was doing the music for this game. That elevates this game from a must-have to whatever comes after that.

Seriously. If you've not heard the soundtrack to DKC2, do yourself a favor and listen to it (YouTube it, of course). It's one of my favorite soundtracks for anything (game, movie... anything!)

JGer

#5

JGer commented on Talking Point: Warren Spector Asks, Where Are ...:

(Super long post warning!)
Actually I completely agree with Mr. Spector.

First of all, I thoroughly enjoy any old-school games like Mario, if only for nostalgia's sake. And I hope and pray that these cartoony, whimsical, and completely unrealistic games continue to get produced. They're fun, and that's all they need to be.

But I've played three games in particular that make me yearn for something else to come out in addition to that.
(Spoiler alert!)
Braid, To the Moon, and Dragon Quest V.
Braid is a super simple game (get to the end of the level, collecting stuff only if you want), but what makes it one of my favorites is the very well-written diaries throughout the game. The whole concept of time, looking back, and regret... It was very moving, and I found myself relating to so many of the things that were written. In addition, although the story seems to be about a guy losing his former love, there's a different thread hidden underneath the more obvious narrative. And it's never completely revealed... Only hinted at. I love that... Any book, movie, or game that makes me stop and just ponder upon completion has done its job.

To the Moon is less a game and more a novel, sure... But it's so wonderfully put together. Again, the script is so well written, the plot takes some great turns, and the music is just spot on. But I really enjoyed this game for the simple, yet very realistic love story. It's heart wrenching, delightful, and so frequently makes you just stop and think. It's one of the few games I picked up and played straight through. I could not stop until I found out how it ended.

And finally, Dragon Quest V, which is super old, I know - but there are some true mature themes in this game. Watching your father die, breaking free from slavery, reuniting with old friends, getting married, having children... I can't think of any other game that pulls you through multiple generations like that. And when it was over, it was one of the most bittersweet moments I've every had during any sort of movie, book, or game. I was totally overcome.

I want more experiences like that.

JGer

#6

JGer commented on Reaction: Doom and Gloom Merchants on Wii U Be...:

@luminalace That's just it though. Only 2 games have been published (Nintendo Land and New Super Mario Bros.) and we know about - what? - coming in the future? Wind Waker remake, Pikmin 3... and as for anything else gamers will have to wait until at least 2014. It's completely insane that Nintendo only had 3 - 4 games ready for the first year of Wii U's launch. The only reason to pick up a Wii U is to play the next Zelda, Mario, Metroid, or other Nintendo AAA title, but as of right now, there's not a whole lot in sight, is there?

And look, I get it, some of you on here will be quick to reply to this comment and post a long list of obscure games. But the reality is that if Nintendo does not bring the big guns, people will not buy a Wii U.

On the other hand, I've been listening to stories like this for well over a decade now, and Nintendo always seems to silence those critics. Time will tell.

JGer

#7

JGer commented on Talking Point: Wii U Direct - Tell Us What You...:

I'll be the first to say I've been awfully disappointed with Nintendo over the past 4 - 5 years...

But I was very excited about all of this news. I had no intention of buying a Wii U, but now I'm strongly considering it. Pikmin 3 was the only game on the radar that I had any interest in... Now I've got a few more to add to that list.

Also, side comment - Completing duengons out of order is not a new concept in the Zelda series... You could do that in the original Zelda!

JGer

#8

JGer commented on Feature: In Defence of Super Mario Sunshine:

Although my least favorite 3D Mario game, this one is still one of my favorite games of all time.

I actually really liked the "Secret of..." challenges the most. I love a good, old-school, no mercy kind of challenge, and those provided it in kind.

My least favorite part of the game is the lack of real variety in the level design (I get that they had to stick with the tropical island motif, but it wore thin on me. I really wanted a snow world or something like that just to break up the sunniness). That said, some of the levels I really enjoyed (Noki Bay,Rico Harbor, and Pianta Village being my favorite), and some challenges were just a great deal of fun.

It also loses points for the blue coin challenges. Not many points, mind you, but I would have liked to see another world to bring the total star count up to 120. The blue coins felt a wee bit tacked on.

In the end, still one of my favorite games of all time.

JGer

#9

JGer commented on Talking Point: What Games Are You Playing This...:

@expa0 Oh man, I have to tell you: Stick with it! The first five or ten hours of Chrono Cross are not good, but it gets better!

The music and overall storyline are fantastic! It gets very complicated (which is something that I enjoy) and at times, very personal. Truly one of my favorite video game experiences.

And yeah, the battle system and character growth system are pretty dumb. Just avoid the battles as best you can, since there is never really a need to "level up."

On-Topic: Civ V: Gods and Kings and The Amazing Spiderman

I'm surprised no one here plays Civ V... I cannot get enough of this game! And The Amazing Spiderman - which is a flawed game - makes a long-overdue return to the open-world format debuted in Spiderman 2 the video game. For all of its underwhelming qualities, I just cannot get enough of slinging through Manhattan and collecting useless trinkets!

JGer

#10

JGer commented on E3 2012: Iwata and Friends Enjoy a Job Well Done:

@aaronsullivan

I discredit Super Mario Bros. and I'll tell you why. It is glorified DLC from the last New Super Mario Bros. game. It's Mario, sure, and it will undoubtedly be enjoyable, but we're talking about a brand new system with improved capabilities, and the game looks and (for the most part) plays exactly like it did on the Wii. Not that they need to make it 3D or like the Galaxy series, but they could at the very least add a new coat of paint. Furthermore, what does this game bring to the table in innovation, fresh gameplay, or excitement? I would wager that this game is not going to convince people to buy a Wii U.

I feel not many will agree with my sentiments, and you're certainly entitled to disagree, but this is what has frustrated me with Nintendo since the Wii took off way back in '06. Nintendo is a developer chock full of talent (my favorite games of all time include Mario Galaxy, Twilight Princess, and the Metroid Prime series), and unfortunately, they have made it a habit to take the cheap, easy shortcut. For the Wii alone, you had games like Wii Music, Animal Crossing: City Folk, missing franchises (No Star Fox, F-Zero, Pikmin, Wave Race, Pilotwings, or any new, meaningful franchises for that matter), Wii Play, that Mario Collection (which was just a disc of ROMs! You kiddin' me!?) and more. In my mind, a "true" game ought to be a true follow-up, like Pikmin 3 is a true successor to Pikmin 2, or how Skyward Sword was a (brilliant) follow-up to Twilight Princess. Not some recycled engine (from a system that was outdated the second it was released, no less!) with some new paint on it.

Anyone remember this article? http://wii.ign.com/articles/105/1054621p2.html
How prophetic it appears two and a half years later! Nintendo is a fabulous company and have proven time and again that they can make the best games in the world. When they choose to make games that purposely have poor graphics, ancient audio (midi as opposed to actual real instrumentation), and no innovation or fresh gameplay, I become disappointed.

JGer

#11

JGer commented on E3 2012: Iwata and Friends Enjoy a Job Well Done:

@Onett If it was over that one single reason, then yes, I would agree with you, all the haters could be considered "spoiled brats."

My expectations were quite high since Nintendo has done very little with the Wii in the past - what? - two and half years? We received Galaxy 2 and Skyward Sword. Any other first party titles worth mentioning? Maybe the Kirby titles? So what has Nintendo been working on? I, for one, thought they had been preparing a good 4 - 5 launch (or launch window) games for the release with their Wii U system. Unfortunately, it appears we are only going to get one true game. (And I purposely do not include games like Nintendo Land, Warioware, etc., which certainly serve a purpose, but are merely mini-game mash ups).

I have no intention of "disowning" Nintendo, but I am thoroughly disappointed with Nintendo's showing. We all know they can do better. Honestly, if you believe they did a great job, then that's your opinion, but as for me (and, it seems, many others) I was let down quite a bit.

JGer

#12

JGer commented on Talking Point: Reviewing Nintendo's E3 Press C...:

@JimLad "This years conference told me all I needed to know...
That after two whole years of virtually no Wii support, they're launching a new system with nothing even on the horizon that gets me excited" My sentiments exactly.

@Ducutzu: "The self-professed "biggest Nintendo fans ever" come out to complain about the new platform.
It happened with the Wii, it happened with the DS, it happene with the 3DS..."

You can't please everyone, so I'm sure that some people were disappointed with those platforms, but actually I was genuinely excited about all three of those platforms when they were initially revealed. I cannot say the same of Wii U. And it disappoints me to no end! I'm practically begging them to reinitiate me as a token Nintendo fanboy - but they keep going away from what makes them so great. I don't want another "game" based on Miis, I don't want another "game" based on fitness, I want something with some actual substance. Look, I realize that worked so well for them with the Wii, but it's a different world in 2012. The casual audience may not be willing to buy another home console, especially with all the "games" they could want on their smartphone (and don't get me started on that rubbish).

IGN put it best: The conference was good... but it felt like a missed opportunity. Sony and Microsoft's conference were equally (if not more so) as weak as Nintendo's, and had Nintendo trotted out some big guns, Wii U would be a surefire success.

JGer

#13

JGer commented on Talking Point: Reviewing Nintendo's E3 Press C...:

Disappointed is an understatement. I seriously asked out loud if that conference was a joke.

It's not a matter of who won E3 either, because all the other conferences were disappointing too.

This is precisely what has frustrated me about Nintendo for the past 5 years. They're a fantastic company that has produced some of my all-time favorite games. I know they are capable of greatness, but then I see this. The Wii had so much potential, and although I absolutely loved games like Mario Galaxy, Skyward Sword, and Smash Bros., just about everything else disappointed me.

Look, Pikmin 3 and New Super Mario Bros. will undoubtedly be "good" games. But let's be honest - Nintendo is capable of much more than good! And that's what gets me! It's like they're content to shovel mini games on us. I don't want diversions or distractions, (and Wii was chock full of them), I want experiences. Mario Galaxy was an experience.

Not to say that Microsoft or Sony did much better, (read: They didn't) but I don't care about them. I'm disappointed because Nintendo did not show its best. And if this is what we can expect at launch for Wii U, I'm expecting a repeat of the 3DS.

JGer

#15

JGer commented on E3 2011: Corbie on the Show Floor - Day 1:

@Wave Boy

I disagree. They showed at least one instance when the WiiU controller was being held inside a gun peripheral. This would allow you to use pointer controls. In addition, it would allow you to quickly access your menu in RE4 (I died more than once due to "live menus" in RE5, and I think this option would help) or allow to quickly switch visors/weapons using the touch screen. Plus you could have other options, such as pressing a button to switch into zoom mode (as shown in the video), have a high res always on map, and so much more.

In short, I see the WiiU controller being that much better for shooters.

JGer

#16

JGer commented on GameCube Tech Demo Shows Banjo Threeie in Action:

Is this article serious? This video is absolutely nothing new. I remember seeing this demo when the Gamecube was first announced - it was a mere tech demo.

I do not deny that Rare was probably working on a Banjo 3 for GC at some point, but this is not that game in action. It is no more a "game" than the original and highly controversial tech demo of The Legend of Zelda.