User Profile

HugoSmits

HugoSmits

I make Nintendo DS/3DS games!

Male, 28, Netherlands

I'm the endboss of Goodbye Galaxy Games! Making awesome DS/3DS games!

Joined:
Fri 19th June, 2009
Website:
http://goodbyegalaxygames.blogspot.com

Recent Comments

HugoSmits

#9

HugoSmits commented on Tappingo 2 Release Pushed Back a Week on Ninte...:

@Stuffgamer1

I know exactly what you mean. And I’m really honored you want to play something I made so badly :)

The problem is that ‘real’ gamers only make up a small portion of my sales. A big chunk is coming from the casual group. Since I really need the money to spend on development of other games, I think we are all better off with delaying the game :)

HugoSmits

#10

HugoSmits commented on Tappingo 2 Release Pushed Back a Week on Ninte...:

@Zodiak13 thanks for the support man!

@Stuffgamer1
It’s not so much that those games compete with each other, but they compete over space. There are only so many spots on the ‘Nintendo 3DS spotlight’ bar at Nintendo.com. Nintendo can only talk about x-number of games in their newsletter. There are only so many slots on the eshop home screen.

Tappingo 2 is smaller than Layton or Gunvolt. So naturally this week those spotlight positions will go to those games. Next week though; all spotlights are on Tappingo 2.

Nintendo.com and the eshop reach a lot of people that don’t necessarily read gaming websites or magazines. But they are probably still interested in a fun puzzle game.

So having those spotlights on Tappingo 2 can be really crucial for sales.

HugoSmits

#14

HugoSmits commented on Goodbye Galaxy Games Reveals First Teaser Imag...:

@LunaticPandora @gage_wolf

It’s fun to see how you guys think this game is garbage solely based on visuals. Now you might not like pixel art as a style, that’s fine. But when it comes to actually pushing the FPS gerne forward it’s a really helpful style.

One of the key things I want to break away from are those linear levels. Instead I want to offer something complex with a certain flow. At the same time, I want to let the player battle out epic gun fights with many different enemies at once.

Pixel art style helps with this because it makes enemies and powerups really readable. We give each item and enemy its own palette this means that when you’re running down a level and you see something purple in the corner of your eye, you will know instantly what monster that is.

So the art style really helps to give the player a better overview and grip on the more complex and chaotic world.

HugoSmits

#19

HugoSmits commented on FIFA 15 Is Lacing Its Boots For A Wii And 3DS ...:

@TheRealThanos sorry, thought they skipped a year. But still, I’m happy to see the biggest third party developer/publisher to hang in there with Nintendo.

Sure, I would love to see games of better quality. But with the market totally down, small user base and high investments, that’s unlikely to happen at this moment.

HugoSmits

#20

HugoSmits commented on FIFA 15 Is Lacing Its Boots For A Wii And 3DS ...:

This is probably a unpopulair opinion, but I think it’s great what EA is doing. It’s not their fault the WiiU has such as small userbase, that’s something Nintendo should solve.

You cannot expect a public company to invest into a platform or product they cannot make a profit on.

This however does show that Nintendo is moving in the right direction; because one of the biggest third party developers/publishers is back on the system!

HugoSmits

#22

HugoSmits commented on Interview: Goodbye Galaxy Games on Tappingo 2 ...:

@sinalefa @Frapp I actually did spend a small fortune David, however upon discovering that my studio was actually my bathroom he walked out.. I vaguely heard him mumble something about ‘standards’

Because I spend a considerable amount of the budget on David, half of the puzzles in Tappingo 2 will not be colored in ;)

HugoSmits

#23

HugoSmits commented on Interview: Goodbye Galaxy Games on Tappingo 2 ...:

@Froggievilleus don't worry! I'm not offended.. I know you liked the game and all :) I was just wondering if you thought you felt like you should have gotten more content for the $2,99

@Nintendojuenger it seems there are two groups, one who loves more like the relaxing zen-like puzzles (which Tappingo offers) and the other group who really want their brains to crack on the puzzles!
Tappingo 2 is more of the same. However, I am working on a new puzzle mechanic. I’m not sure If I will put this eventually in Tappingo or make it a game on it’s own. It’s basically like Tappingo but you have prismas on the grid, when hit by colored lines it will mix the colors and spit out a new colored line!

HugoSmits

#33

HugoSmits commented on Review: Turtle Tale (3DS eShop):

@vonseux @Dezzy Because Nintendo does not Judge on style/taste, and hopefully they never will. You guys might think this art style doesn’t look good, other people might really like it!

Also, I have been playing this game for quite some time.. and it’s actually really good. Plays like classic Megaman and Castlevania!

HugoSmits

#41

HugoSmits commented on Goodbye Galaxy Games' Hugo Smits Unveils Gomba...:

@gurtifus No, you do not need a devkit. All you need is a standard retail 3DS and the eshop app.

@NintendoMonkey yes, it will come to EU and US

@Liquid_ice It is not a emulator. It’s a simulator. Best way to explain this to non-technical people would be; If you create a movie/game in Flash, you can run it on any platform that has the flash player installed. So imagine Adobe would release a flash player for eshop, now you’ll be able to run flash movies/games on your 3DS. Even though the actual flash movie format has nothing to do with the 3DS.