User Profile

HugoSmits

HugoSmits

I make Nintendo DS/3DS games!

Male, 28, Netherlands

I'm the endboss of Goodbye Galaxy Games! Making awesome DS/3DS games!

Joined:
Fri 19th June, 2009
Website:
http://goodbyegalaxygames.blogspot.com

Recent Comments

HugoSmits

#2

HugoSmits commented on Goodbye Galaxy Games Reveals First Teaser Imag...:

@LunaticPandora @gage_wolf

It’s fun to see how you guys think this game is garbage solely based on visuals. Now you might not like pixel art as a style, that’s fine. But when it comes to actually pushing the FPS gerne forward it’s a really helpful style.

One of the key things I want to break away from are those linear levels. Instead I want to offer something complex with a certain flow. At the same time, I want to let the player battle out epic gun fights with many different enemies at once.

Pixel art style helps with this because it makes enemies and powerups really readable. We give each item and enemy its own palette this means that when you’re running down a level and you see something purple in the corner of your eye, you will know instantly what monster that is.

So the art style really helps to give the player a better overview and grip on the more complex and chaotic world.

HugoSmits

#7

HugoSmits commented on FIFA 15 Is Lacing Its Boots For A Wii And 3DS ...:

@TheRealThanos sorry, thought they skipped a year. But still, I’m happy to see the biggest third party developer/publisher to hang in there with Nintendo.

Sure, I would love to see games of better quality. But with the market totally down, small user base and high investments, that’s unlikely to happen at this moment.

HugoSmits

#8

HugoSmits commented on FIFA 15 Is Lacing Its Boots For A Wii And 3DS ...:

This is probably a unpopulair opinion, but I think it’s great what EA is doing. It’s not their fault the WiiU has such as small userbase, that’s something Nintendo should solve.

You cannot expect a public company to invest into a platform or product they cannot make a profit on.

This however does show that Nintendo is moving in the right direction; because one of the biggest third party developers/publishers is back on the system!

HugoSmits

#10

HugoSmits commented on Interview: Goodbye Galaxy Games on Tappingo 2 ...:

@sinalefa @Frapp I actually did spend a small fortune David, however upon discovering that my studio was actually my bathroom he walked out.. I vaguely heard him mumble something about ‘standards’

Because I spend a considerable amount of the budget on David, half of the puzzles in Tappingo 2 will not be colored in ;)

HugoSmits

#11

HugoSmits commented on Interview: Goodbye Galaxy Games on Tappingo 2 ...:

@Froggievilleus don't worry! I'm not offended.. I know you liked the game and all :) I was just wondering if you thought you felt like you should have gotten more content for the $2,99

@Nintendojuenger it seems there are two groups, one who loves more like the relaxing zen-like puzzles (which Tappingo offers) and the other group who really want their brains to crack on the puzzles!
Tappingo 2 is more of the same. However, I am working on a new puzzle mechanic. I’m not sure If I will put this eventually in Tappingo or make it a game on it’s own. It’s basically like Tappingo but you have prismas on the grid, when hit by colored lines it will mix the colors and spit out a new colored line!

HugoSmits

#21

HugoSmits commented on Review: Turtle Tale (3DS eShop):

@vonseux @Dezzy Because Nintendo does not Judge on style/taste, and hopefully they never will. You guys might think this art style doesn’t look good, other people might really like it!

Also, I have been playing this game for quite some time.. and it’s actually really good. Plays like classic Megaman and Castlevania!

HugoSmits

#29

HugoSmits commented on Goodbye Galaxy Games' Hugo Smits Unveils Gomba...:

@gurtifus No, you do not need a devkit. All you need is a standard retail 3DS and the eshop app.

@NintendoMonkey yes, it will come to EU and US

@Liquid_ice It is not a emulator. It’s a simulator. Best way to explain this to non-technical people would be; If you create a movie/game in Flash, you can run it on any platform that has the flash player installed. So imagine Adobe would release a flash player for eshop, now you’ll be able to run flash movies/games on your 3DS. Even though the actual flash movie format has nothing to do with the 3DS.

HugoSmits

#44

HugoSmits commented on Guest Blog: Shut up! Nothing is Wrong With The...:

@Banacheck I don’t have a game out for Wii U (currently I only develop games for DS/3DS).Me saying Nintendo needs to go indie is only because it’s pretty clear by now triple A is not going to happen.

Technically I have nothing to gain with Nintendo going indie. I already I’m a licensed developer and ,as stated in the article, have regular contact with Nintendo; from a business sense point it’s much nicer for me to be one of the ‘few’ games out there.

HugoSmits

#46

HugoSmits commented on Guest Blog: Shut up! Nothing is Wrong With The...:

@Doma Not alone. But put all these indie games together and they will. Just look over at Apple or the tablet market in general. More than enough parents are buying tablets for their children because they can play games easily for a very reasonable price. In fact, that market is going so well that most toy stores (at least in the Netherlands) are selling tablets now.

I’m not saying triple A isn’t important. But it’s clear by now it is not going to happen on WiiU. So why not at least try to tap into the indie/casual market?

HugoSmits

#48

HugoSmits commented on Guest Blog: Shut up! Nothing is Wrong With The...:

@bizcuthammer Well, I think you need to look at it from another angle. I agree that gamers are not buying WiiU and instead opt for PS4 or Xbox One. And I agree with the three points you cite.

Especially point three is not fixable. So even if Nintendo would be able to get those games on their systems, hardcore gamers will not be interested since it’s always a less optimal version.

In other words; stop trying to appeal to a market that does not exist on your system. Instead they should focus on casual and indie games.

HugoSmits

#49

HugoSmits commented on Guest Blog: Shut up! Nothing is Wrong With The...:

@MysticX Nintendo should at least have the multiplatform indie games to not fall behind. And at best they would invest in some exclusive indie titels for WiiU.

The masses are currently playing more indie and casual games then big games. Just compare Call of duty (with all its advertisement) against for example Angry Birds (who had zero advertisements in the beginning).

The thing is; Call of Duty is a game that appeals to a really specific part of the market. Indie games and casual games have a much broader appeal. So you can market Call of Duty all you want, but my dad is not going to play it. He is however going to play Tetris or Angry Birds.

Please note I’m not saying triple A is not interesting for Nintendo. It would be great to have those games aswell...I just don’t see triple A happing on Nintendo WiiU. They tried that but EA and Activision are not intrested. So now move on, and get the indie front covered.

HugoSmits

#50

HugoSmits commented on Guest Blog: Shut up! Nothing is Wrong With The...:

@Yorumi Agreed, a hardcore gamer is somebody who plays game hardcore. Whatever those games might be.

But in the context of EA and triple A games, I think it is pretty clear I meant the Call of Duty type of players. WiiU is lacking behind in the hardware department, so as developers get more comfortable with PS4 and Xbox One hardware there will be a gap in gameplay and graphics for those specific games. And thus PS4 and Xbox are better options for those hardcore players.