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Highlar

Highlar

United States

Joined:
Fri 19th February, 2010

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Highlar

#1

Highlar commented on Swords & Soldiers 3D Arriving In The North Ame...:

Nothing I have read about this game...anywhere...says anything about any kind of multiplayer on this version. So no...I won't be buying. I have it on my Wii (now Wii U, of course). The multiplayer is what made this game fantastic...one on one battles to the death!

Highlar

#2

Highlar commented on Erutan Beautifully Sings 'The Hunter's Mark' i...:

I am actually a bit scared to say that Capcom is becoming one of my favorite devs/publishers again. Monster Hunter 3 Ultimate is a great game and Capcom is obviously listening to fans of the series about it. Ducktales and D&D games both in the works. MH4 lurking off on the horizon. Possibly a new Mega Man games in the works. And promises of further Nintendo support??? I'm not sure how Capcom has turned things around but they are doing it for me!!!

As for this trailor, it is beautifully well done. It does a great job of capturing the heart and spirit of the MH series.

Highlar

#3

Highlar commented on Team Meat: We'd Work With Nintendo If Meat Boy...:

@SkywardLink98: Its not a trade. Anytime someone says "You give me what I want, and I'll CONSIDER doing something for you." with no definitive answer, that's a demand. In their own words from the last paragraph here:

If Nintendo or Sony or Microsoft - well, we'll cut off Microsoft at this point - but if Nintendo or Sony came to us and said, 'we have a minimum guarantee of X, Y, Z, we really want you to develop a game for our next system that's coming out in year whatever, if you have something to work on we want to work with you, here's a free kit to develop for us and here's a minimum guarantee or advance,' then we'd be way more inclined to develop for them, but it wouldn't be an exclusive deal. That's an important thing for us.

The key is "we'd be way more inclined". That's not saying "You give us what we want, and we WILL develop a game for you." That's saying "gimmee...and I'll think about it!" That is arrogance on a plate.

Highlar

#5

Highlar commented on Team Meat: We'd Work With Nintendo If Meat Boy...:

I'm with those that would say "no" to Meat Boy in SSB. While I think the character has a lot of charm, he's never been on a Nintendo platform. Also, I rather think Nintendo fans who would BUY SSB would in many instances feel burned by having Meat Boy in there...since these guys hyped the heck out of Super Meat Boy for WiiWare...then said "whoops...no...its not going to be exclusive after all!"...then just up and trashed the WiiWare version altogether after getting us excited for it. It left a really bad taste in my mouth for these guys at that time. I also think their attitude about developing for Nintendo/Sony sounds a bit arrogant: "Give us free stuff (development kits)...here's a bonus just for making a game for us...oh and here's another bonus minimum amount of revenue you'll get from us whether your game sells or not!" I don't think so. If they were a big, well-established development house like EA of Ubisoft...sure...they could maybe work something like that out with Nintendo/Sony. But coming from a small Indie developer who already burned Nintendo once on a game? No thanks!

Highlar

#6

Highlar commented on Talking Point: Early Flirtations With Wii U "F...:

It appears to me that these two games over in Europe are trying to adapt a regular disc/downloadable game to the MMO F2P style. Of these games, I have quite a bit of experience, as all I play on PC's these days (separate from consoles, which I prefer for gaming) are F2P MMO games. Yes, they prey upon the compulsive buyer, but for the best of them you can actually download and play the whole game, beginning to end, low level to high, albeit with some restrictions. Personally, I prefer Sony's and a couple of companies methods for F2P. You get the whole game...totally free...with some pretty heavy restrictions on chat modes or what your character can carry in inventory. But for a one-time fee (generally about $5), you reach a middle-tier of the F2P game, where the restrictions are greatly reduced, but there are still some advantages for those that would pay a full monthly fee for an account. Basically, you get the basic games for free...and then pay for any additional content you'd like...any extra particular races/classes you'd want...expansion/extra areas to play in...etc. For me, I personally love this F2P model. It lets me try out a game...and if I like it...I can invest in it. I never feel like I"m investing too much at a time in something I wind up not being interested in. To my mind, this also makes me wonder if these type of MMO F2P games could find their way onto the Wii U, as the infrastructure for them is starting to come into place. I'd love to see that!!

Highlar

#7

Highlar commented on New ZombiU Hardware Bundle Shuffling Towards N...:

@bluecat: This is exactly what I plan on doing. :) With the economy and downsizing of my paycheck, I've not been able to afford either a Wii U or 3DS. That is all about to change on Feb 17 (or after, if my refund comes in later than that, but its supposed to be direct deposited before Feb 25). My daughters love my plan as well. I'm going to get this ZombiU Wii U deluxe bundle...and pass my older Wii on to them in their room. I am also going to pick up a 3DS XL...and MH3U for the Wii U and 3DS pre-orders. MH3 on the Wii has been one of my favorite games on the Wii...and being able to carry my save back and forth between the two...at home and on the road...is going to be great. Come on, tax refund and Feb 17!!!

Highlar

#8

Highlar commented on First Impressions: Wii U Panorama View:

When I first saw this in videos of E3, it brought back memories for me as a child: going to Epcot Center with my father and brother, and certain of the World Showcase experiences. In particular, in the Canadian experience. It was a 360 degree movie...a circular movie theater...where you could turn and view the scene from all angles. That is the first thing I thought of when seeing this, and I was extremely excited for it and the possibilities. Being able to view a movie in 360 (or almost) like this really is an amazing experience. Even as a full retail "game" I'd probably get this, from a personal perspective.

Highlar

#9

Highlar commented on Hands On: PlayOn:

I've been using PlayOn for months now. While I agree with the article that its not necessarily the best solution, it DOES allow me to watch Hulu on my TV (to catch up on shows I missed) while using my laptop to play MMOs or other games on. One thing which I think should be mentioned, though...you really need a comp/laptop with decent specs to really get this to run well. If you have an older system, the videos will run really choppy and sluggish, if at all. As long as you have a decent system with a good wireless speed, you should be able to watch things just fine.

One of the few complaints I have about PlayOn though is the inability to click and skip through a video file. You HAVE to watch it from the beginning, so if you were in the middle of a video (especially a movie) and the video cuts out back to the menu, you have to start the vid all over again. You CAN press a forward button, but it only skips ahead a second or two with each click, so you have to keep click click clicking to try to fast forward. This is the biggest annoyance I have with the program; other than that, being able to watch Hulu and the vids from my laptop on the big screen...while still using my laptop for other mattesr...is great. :)

Highlar

#10

Highlar commented on E3 2010: Wii's Upcoming Line-up:

Yeah, I don't know what someone is talking about, trying to say the Wii line-up looks bad through the rest of the year. I just clicked over and read down the list, and found myself thinking: "I want that...and that...that looks good...that's going to be great...another one I want.." etc. The list is strong from both first and third parties. No, there's no Bulletstorm, but...you know what? What I see in that list suits me fine because it looks like FUN for a lot of things. Heck, I'm even interested in Jeopardy and Wheel of Fortune since they are reported to use Wii Speak and voice recognition so you can call out the answers! How much better for a game show can you get? From the top of the list to the bottom, and from almost every publisher on it, there are games I want to get. And this is just ONE console. I think if I owned anything other than the Wii I'd NEVER have any money. The Wii line-up suits me just fine through the rest of the year. For me, this year is ALL about the Wii. :-D

Highlar

#11

Highlar commented on Sims 3 for Wii Goes Multiplayer, Loses Constru...:

@longtimegamer: Sorry, I didn't mean to make it sound like I was offended at you. The storage argument just urks me these days. lol... And yes, MySims has building construction, so I really don't know why they would drop it from the Wii version. I agree with others, it makes no sense to do that with the pointer control of the Wiimote. That's one of my girls favorite parts of the game, constructing the houses, then decorating them, of course. I'd really like to hear EA's reasoning behind taking house construction out of the Wii version, if they are leaving it in the other console versions.

Highlar

#12

Highlar commented on Sims 3 for Wii Goes Multiplayer, Loses Constru...:

@longtimegamer : I kind of get tired of that argument these days. So the 360/PS3 have a hard drive. Who's to say a person's hard drive on those systems isn't already filled up? What to do then? And the Wii DOES have the SD card slot open now and fully functional, so why couldn't that be used for extra storage if necessary? People seem to forget about the SD slot, unless its a music game for downloading songs. Its rather sad, I think, that the hard drive argument is still popping up; people just don't take advantage of the storage that IS available on the Wii now.

As to this game, I'm not sure. They has Sims 2 running on the PS2, for crock's sake. I don't know why they didn't add house construction to the Wii version, and if enough people complain, maybe they'll explain why. Hopefully, the internal design of the houses still uses the Wii pointer to make life easier dragging furniture around the rooms, etc. I'm on the fence about this game and will wait until more news comes out to decide upon it.

Highlar

#13

Highlar commented on New Nintendo Video Reminds You Wii has Great G...:

Who cares if they aren't "top notch" games? Many of those games, if not all of them, are great in their own ways. The video just goes to show that the Wii has a wide variety of games, covering all kinds of game genres.

I agree with some of the above comments, though, that NoA is pretty bad these days. As much as I think Reggie is a great face for NoA, the way he's running things with advertising, importing games from overseas, etc. is quite on the "not good" side these days. Reggie needs to wake up and listen to gamers...yes, we want games like Disaster Day of Crisis over here, and Captain Rainbow, and Fatal Frame 4. We WANT that variety over here. Come on, NoA...you really need to wake up. I hope you show us at E3 that the waking has begun!

Highlar

#14

Highlar commented on Classic Controller Pro Now On Sale in North Am...:

@ Koto:
Yeah, I had to ask for my points card, too. The sales clerk at GS hadn't even OPENED any of the Tri points cards. They are a pretty reflective card, too. lol... As for the controller, I never picked up a regular CC. I got one when I picked up my Tri bundle yesterday. After trying them both, I have to agee...the CCP is a better controller because of how its reconfigured.

Highlar

#15

Highlar commented on Review: Monster Hunter 3 (Tri~) (Wii):

When playing online, I could see my mic was on, but because everyone who I ran across had their mic off I don't know if I was being heard or not. lol... Thanks for the help, Prosody. Its greatly appreciated. :) I've spent most of my time just with the single player game so far, and I have to agree with you. There IS a hypnotic feel to town...upgrade...farm...fish...hunt...town...repeat...quest...town...hunt...etc. Its a game that gives you that "just one more quick hunt before going to bed" kind of feeling, and then you end up just running around the world farming items. I also think the world is a beautiful one. I've done a couple of the arena fights with my girls, and those are just as much of a blast. Being able to save your character to a Wii remote and take it over to a friend's house for arena play is also a really nice touch, I think. The little I've tried online ran perfectly smooth, as well. It was slick and easy, logging into the lobby, and choosing a gate to warp to. The lobbies were also plenty full, which I hope stays that way and even gets more players as the game has been out for a while.

Highlar

#16

Highlar commented on Review: Monster Hunter 3 (Tri~) (Wii):

Got mine this morning. GS told me wrong last night, and it was available at 10AM not PM. Sheesh...anyway...been enjoying it so far! Playing single player, and in a lot of ways it plays like any other action/rpg. You talk to NPCs...buy items...go out and kill...bring back goodies and complete quests...in order to build up bigger and better (just with armor/weapon instead of levels). I really like how the single player is easing me into playing, and into the different aspects of the game. I dipped into multiplayer just to check it out, and was a bit disappointed that there are only 4 people allowed in a city at once, so only ever 4 people to communicate with at one time. Unless you can sometimes find other people at the lobby sometimes? Also, I got Wii Speak just for this game, but no one seems to be using it!! :( Oh...and another thing...James, the book says that its speaking with friends only...is the book right, or is what I've been told right, and that you can talk (voice) with anyone else that has the mic and it is enabled? Really curious on this part. Thanks!!

Highlar

#17

Highlar commented on Review: Monster Hunter 3 (Tri~) (Wii):

Being a beginner, and from trying the demo, I liked the quickness (albeit low damage) of the sword/shield combo. I also liked the switch-axe, but it sounds like that will take a while to get, and then have to learn it. I'm usually for quicker weapons than heavier outright damage. I also liked the bowgun, even if there isn't a lock-on. I like the idea of using healing bullets to keep teammates alive. :)

Highlar

#18

Highlar commented on Review: Monster Hunter 3 (Tri~) (Wii):

Can't wait to get my copy...but...ugh...just got a call from Gamestop saying that it won't be available in the morning. The game isn't coming out here until 10pm tomorrow night. cry I had to call back and verify that because it was so upsetting. But...oh well...I'll be there tomorrow night at 10pm to grab this up. Its already fully paid for, so I just need to snatch it and run. lol...

Highlar

#19

Highlar commented on Review: Monster Hunter 3 (Tri~) (Wii):

Never tried a Monster Hunter game before, although I wanted to back on the PS1 when the first game came out here, but couldn't afford it. Gamestop has assured me that the game will come in tomorrow morning. I have my CCP bundle pre-ordered and fully paid for, so I just need to pick it up. I don't know if I'll even wait for the call, though, before heading down there in the morning and hanging out until my game comes in. lol... This game is getting great reviews overall so far. Metacritic is showing scores of 93, 93, 91, 90, 90, 88, 85, and a bizarre 70 (which is holding the average score back some), with an average score showing of 89. And then you can add another 90 from here...this is certainly coming out so far as a must have for the Wii. Yay for Wii!

Highlar

#21

Highlar commented on Wii Least Connected of U.S. Consoles:

I would be happy with these numbers, if I were Nintendo. As others have said, this means that there are more Wii's online in some form or another than the number of PS3/360's. Remember, the larger the install base, the smaller a percentage it takes to still have the actual number of systems beat out the others. Sure, I'd want even more systems online if I were Nintendo, but they still have more of their systems doing things online than the other companies, even with a more gimped online system. I think the biggest problem that Nintendo has with their online isn't the friend codes...its the lack of connectivity between friends even after exchanging codes. Instant messaging is the wave of communication now. You can do it on the 360...and on the PS3...but not on the Wii. THAT is what holds Nintendo's online back, if you ask me.

As far as Wii games and how they play online...I've never really had any problem with it. I've played Mario Kart, CoD:WaW, CoD:MWR, Conduit, Onslaught, and other games online, and they all work just fine! Sure, you are playing against strangers, but...so what? They still connect and play fine. No lag. Get in and out of games easily. And some games (those that don't run on Nintendo's servers) even have easily accessible friend add systems. So, what kind of problems have people had actually playing Wii games online, besides Brawl?

Highlar

#22

Highlar commented on American Wii Owners Can Stream Netflix Now:

I just signed up for Netflix recently because of this. Got my Wii disc yesterday and have been watching things since then. As to the playback looking bad on an HDTV...I don't think I can agree with that. I'm watching on a 51" DLP, and it looks as good as any regular DVD I put in my player. I get no lag or load times beyond what it takes to first load up a movie. I love the menu system, and how it shows the DVD box covers to represent movies. There's a large selection of movies (could certainly be better, but that's what time is for). I like how you can add things to your "instant que" to to essentially make up a personalized online DVD collection. I've watched a few movies, several episodes of Firefly, and halfway through Lost Season 5 (which I never got to see), and it all looks, loads, and plays great. I like the ability to fast forward or rewind, and how it breaks the whole thing down into screens a few seconds apart, that can be moved through a minute at a time by pressing the + or - keys. I also love the resume feature, if I have to stop watching in the middle of something. Altogether, I am quite satisfied so far with my new Netflix account purchase (got my stepson a PS3 DVD too, so he can use the account for himself in his room). Maybe Netflix did the exact right thing, and will pick up millions of new subscribers from this business decision?

Highlar

#23

Highlar commented on Capcom Elaborates on the Monster Hunter 3 Onli...:

Just 8 more days...next Tuesday and this game WILL BE MINE! :) Also, looking forward to checking out the Classic Controller Pro, as I never picked up a Classic Controller and think it will be great for my collection of VC games.

Highlar

#24

Highlar commented on Monster Hunter 3 to Feature Regular New Online...:

@Sean: Thanks Sean, I appreciate the answer. This game just gets to sounding better and better with everything I learn about it Next Tuesday can't come soon enough! I even went down to the GameStop today to make sure that the game was available then, and not just shipping on the 20th (which I ran into with the release of Conduit...it shipped but wasn't available for pickup until the day after). They verified that will be in and available Tuesday morning, and I'll be picking it up as soon as I get the word.

I also went and read your blog after your answer. That was a great write-up, and just got me even MORE excited for the game. Especially since it sounds like the single player game is just as engrossing as the online mode sounds like it will be. I also bookmarked your blog for future reading too. Thanks for the tip! :)

Highlar

#25

Highlar commented on Monster Hunter 3 to Feature Regular New Online...:

I would say anyone who enjoys action style RPGs would have a great time with this game, from the demo and remarks from others I've heard who've tried it. Also, it definitely seems to have the MMO flavor to it, only on a more bite-sized scale. I can't wait for this to come out, as I'm an MMO junky. lol

Highlar

#26

Highlar commented on Monster Hunter 3 to Feature Regular New Online...:

I've had this pre-ordered from right after the Nintendo event where they announced the GameStop deal and demo disc. Went out and paid for it the day after it was announced. I've got the demo, and being the first MH game I've ever tried, I really enjoyed it. So did my girls. I cannot wait for 10 more days to play this, its going to be awesome. This news is just icing on the cake. Was the Japanese game treated in such a great fashion, with limited time downloadable quests? I don't seem to remember hearing about that before. If its something new for the US version, it just goes to show how much MORE Capcom has upped the ante for the western audience. This game is going to be epic. And from reading the IGN online preview, it sounds like the this game is going to offer up the biggest and best online (and offline) experience for Wii gamers yet. I just have one question which seemed to be answered by the IGN preview, but not quite: can Wii-speak be used by anyone at any time during a group, without swapping friend codes? Or do you have to be friends for it to work, ala Conduit? It sounded like anyone at any time can activate Wii-speak, which I hope is the way it is. I got Endless Ocean 2, not only because I wanted the game, but also because it basically came with a free Wii-speak, which I wanted JUST for this game. :) Can anyone answer this Wii-speak question?

Highlar

#27

Highlar commented on Review: Rune Factory: Frontier (Wii):

I've read several reviews on this game, all positive. I finally had a chance to pick it up today. I was in Gamestop, and their New Game sales are still going on. I was idly browsing through the Wii games, and happened to see ONE copy of this game on sale for $20. With a price like that I couldn't pass it up any longer (not to mention this was the first time I had seen a copy in months) and picked it up. I haven't played it yet, but now I am really looking forward to. :)

Highlar

#28

Highlar commented on Review: Fragile Dreams: Farewell Ruins of the ...:

I just got Fragile yesterday, and finished it today. It truly is a beautiful and thought provoking game that is hard to put down once you get started with it. I played it through the first time in English because I played while my girls watched and enjoyed the story with me. What shows me how touching and emotional some of the scenes are: my 7yo daughters were tearing up and sniffling at some points of the game. Fragile Dreams is just that good when it comes to mood, atmosphere, and story. The controls I found could be a little on the rough side, but never so much as to be a total hindrance or really get in the way of the meat of the game: the story (except for possibly one part near the end in the hospital corridors...grumbles). The graphics are some of the most beautiful I have seen on the Wii, or personally for most any game this year so far (beautiful I say...not "realistic" and "high-def"). The music also makes the beautiful mark, with haunting melodies and a wonderful intro song. My only complaint? I wish the game were longer, as I would have loved to have spent more time in Seto's desolate world. Now I just need to go back and play the game in Japanese...and play it slower...because I know I missed some memory objects in the game, and I loved learning about the world through the memories. It is a great concept and works well for the game. All in all, I am perfectly happy with my Fragile Dreams experience, and will look forward to experiencing it again soon. I also wouldn't mind an anime built around the Fragile world. :)

Highlar

#29

Highlar commented on Review: Diner Dash (WiiWare):

I was actually pretty interested in this, because my young girls love the Diner Dash/Beauty Boutique computer type games. They are pretty good at them too, and are only 7. I thought this sounded like a perfect game to download for them, but...now I'm just not sure. What puts me off? The controls. When these kind of games get hectic on the computer, you absolutely need the simple "point and click" control style, just to keep up the pace. Not to bring that over to the Wii controls, which have a perfectly fine "point and click" interface already, is just an atrocious misstep.

Highlar

#30

Highlar commented on Review: Military Madness: Nectaris (WiiWare):

Even though I have the original on WiiWare, once this hits I'll be snapping this up in NA too. I've been a huge fan of Military Madness since I first had it way back on the TG16. The game is difficult, especially on the latter stages, and takes a lot of strategy. As KrazyKain said, with how they take everything into account with the circular structure of the hexes (support, terrain, etc.) it makes MM one of the best hex based strategy games I've ever played. Can't wait!

Highlar

#31

Highlar commented on Report: Monster Hunter Tri Event Australia:

@Token Girl:
Its not a problem in the US for the Wii. I recently had to send mine in for repair, and they had to replace the motherboard and disc drive in a 3 year old machine (launch system for me...yay). When I got it back, none of my VC/WiiWare games that were on my SD card would work, and I'm having to redownload them all from the Shop Channel. But, I still CAN download them again. The games (for the Wii in the US at least) appear to be locked to a particular Wii when downloaded, but the ability to download each one is locked to a particular account, not system. At least, that's how it looks to me.

Highlar

#33

Highlar commented on Order Your Limited Edition Monster Hunter 3:

@ReZon:

I know this one for a fact. A couple of days after the NA Summit, I went to Gamestop to ask about the demo discs. I was told by the employee that the demo discs ONLY come with a pre-order. The full pre-order (according to the employee) was the demo disc, $5 off the game, and a 500pt Wii card. I was planning on doing it anyway, so I put in a pre-order for the classic controller pro bundle, since I don't have one of those yet. :) Going to head out on Monday to pick up the demo and check this bad boy out (after my Wii gets back in the mail from repair, that is...supposed to be here on Monday sometime).

Highlar

#34

Highlar commented on Trailer: Metroid: Other M FMV Teaser:

@Digiki:

Ummm... You aren't a robot in the Metroid games. You are Samus Aran, the girl in the video clip, who wears her specially made Varia suit (basically a suit of upgradable power armor). This is what she looks like when the suit is off.

Highlar

#35

Highlar commented on Trailer: Metroid: Other M FMV Teaser:

@MrPinguy:

Good call! I didn't even think about that. Contrary to what others have said on here, I like that they are going back and filling in her story. I think that can tie a player more emotionally to a character, be it in an RPG or an action game like Metroid. Its kind of like how you got a feel for Jack in MadWorld, from the story bits between missions.

Highlar

#36

Highlar commented on Trailer: Metroid: Other M FMV Teaser:

@MrPinguy:
Yeah, I had read that it takes place after Super Metroid. What I'm kind of curious about is just when this particular clip happens. What part of Samus time line is it from? I am really interested in seeing Nintendo finally flesh out Samus' story some more, her back story and her life from before she became the bounty hunter we all love to play as.

Highlar

#37

Highlar commented on Trailer: Metroid: Other M FMV Teaser:

I was actually pretty intrigued by this teaser, for one particular reason: its told from the first person of Samus, but NOT the Samus in the clip. With the way she talks about how "I WAS young and naieve." it makes me think that this clip could be from an intro scene to the game, and Samus is the one telling the tale. Or, the whole story is going to be narrated by Samus from an "after the fact" standpoint. I don't think the wistful looking waif in this clip is exactly the Samus you'll be playing through the adventure, buts its more of Samus imagining how she was "back then" when she was "young and naive" and hadn't turned into the balls-to-the-wall space pirate bounty hunter that became. I am quite interested in learning more, as I'm always a sucker for a good story in a game.

Oh, and from above, I agree: This kind of makes me think of a Metroid RPG as well. :) Give it to Squenix. After all, SquareSoft did a pretty damn good job with Super Mario RPG. :-D

Highlar

#38

Highlar commented on First Impressions: Metroid: Other M:

While I'm very excited for this game, and I think the control scheme is unique and could be a blast to play...I have one concern about it. Is it awkward, shifting your grip on the Wiimote from 2 hand button control to the first person view? Or does the view in 1st person still use the 1 and 2 buttons for actions? I've been trying to imagine what it would be like, thumbs on D-pad and 1/2 buttons...then having to shift the grip to the middle of the Wiimote to swing quickly into first person and use A/B buttons...then dropping back to sideways control and shifting buttons on the remote again. Does it take away precious seconds to shift around, or does it seem to flow smooth and natural from 1st to 3rd person? Not the time it takes to shift views...but how smooth and natural does the control shift feel to the hands?

Highlar

#39

Highlar commented on Trackmania Building Speed:

First just want to say hi to all the other Wii fans out there. Just started reading Nintendolife recently, but this looks like a pretty nice place!

As to this game...from the info above and the brief video clip, TM looks like it could be the Wii's answer to ModNation, with the slick track editor. I can't wait to be able to try this out (I know my 7yo girls will love it...they absolutely love level editors like in SSBB). Gotta get my Wii repaired first and some extra money, but I'm going to do so as fast as I can! The Wii is loaded the start of this year with great software rolling out, and it looks to continue through 2010. It makes me feel a little sorry for the 360 crowd, with the Wii and PS3 both getting what look like great racers with slick level editors and level sharing. (Yeah, last comment wasn't necessary, but its true...360 needs something like this to make them all even.)