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Henric

Henric

Sweden

Joined:
Tue 7th July, 2009

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Henric

#1

Henric commented on Review: Art Style: AQUITE (DSiWare):

@SirNova - That's the thing, I actually have more success randomly mashing blocks in level 5 than I do trying to play the game properly, as I end up not being able to see anything.

My point is that immersing your playing field in darkness is frustrating/rubbish game design as all it prompts is panic and haphazard block shifting. Some posters here have said that the only way they could beat it was by pausing the game and observing the playing field - that, to me, proves my point that this game is a failed experiment and in no way worthy of a 9 (an almost perfect score.) Compare this with the great PictoPict or Kubos etc.

Henric

#2

Henric commented on Review: Art Style: AQUITE (DSiWare):

This is a pretty lame review - and game - in my opinion. There is literally no depth (harhar) to the gameplay, as randomly mashing A actually makes it easier to score higher.

Initially I thought the concept of diving deeper whilst busting blocks sounded cool, but here it's the other way around. Why are you being pursued by darkness? It just doesn't make much sense. I should also add that since the game engulfs your screen in darkness, part of the playing field is often pitch black - meaning that randomly pressing A is actually a viable tactic for success since you can't see.

It's not an awful game by any means, just very very dull and I have no idea how a 9 out of 10 (a nine out of ten!?) can be justified for a game with such a nonsensical core mechanic. Sure, it's cheap, but WTF. There are much better ArtStyle games on DSiWare, like PictoPict or Kubos.

Trust me, if you get this on the basis of this review, prepare to be disappointed. It's pretty dull, and like I said, randomly mashing A is actually a higher scoring tactic than playing the game properly. Broken.