User Profile

Harrison_Peter

Harrison_Peter

@Harrison_Peter

Male, United Kingdom

Gamer, writer, evo lab rat, magic consultant, stand-up comedian, occasional sit-down comedian. Skeptic. Reality is my religion. 3DS code: 4055-3525-4443.

Joined:
Sun 15th May, 2011
Website:
http://peter-harrison.com

Recent Comments

Harrison_Peter

#3

Harrison_Peter commented on First Impressions: Yoshi's New Island:

@bahooney Apologies, my memory failed me. I was thinking of the DS game. You're absolutely right.

Yoshi's Island (original) is my favourite Mario game. As far as gameplay goes, I felt it was Nintendo at their most creative. I'm sad to see the new one looks so similar. The appeal on the SNES was that the game was so different from the other Mario platformers. It was fresh.

Harrison_Peter

#5

Harrison_Peter commented on First Impressions: Yoshi's New Island:

Tom, who is playing in the video? I ask because the user wasn't sure how to play (jumping at clouds rather than shooting them) and I'm just making sure this opinion piece isn't based on that play.

I've been worried about how similar certain sections looked to the original. It's a shame the original used a special cart as I'd love to see it emulated on the Wii U or 3DS virtual console someday. I feel the same about the new 3DS Zelda too. Seems lazy to do a sequel using the same overworld.

Harrison_Peter

#8

Harrison_Peter commented on Xbox 360 Sales Set to Pass the Wii's in the UK:

@BestBuck123 Completely agree with you. I started out with a 360. Switching to PS3 was one of the best gaming decisions I've ever made. The 360 exclusives (Halo, Gears of War) are massively overrated in my opinion. If you have a 360 you can play AMAZING games, no doubt about that, but almost all of them are also on the PS3, which has superb exclusives now. It's like Sony realized the weaknesses of Nintendo (3rd party support) and Microsoft (exclusives) and copied the best of both of them. I do think Sony is the way to go if you can afford one system because of that balance. In saying that, I'd always want a Nintendo console though so two systems is the way to go for me ;)

(plus 3DS)

Harrison_Peter

#9

Harrison_Peter commented on Xbox 360 Sales Set to Pass the Wii's in the UK:

I never understand the draw. I did at first, when the PS3 had a rocky start, but I just can't understand why people would choose a 360. Nintendo is awesome, has great exclusives, but yeah you'll miss some of the latest and greatest 3rd party games if you only have a Wii. But the PS3 also has all those huge multiplatform 3rd party titles (including FIFA) while also having a fantastic catalogue of exclusive titles, many of them game of the year contenders and winners. With Nintendo or Sony you get some of the world's greatest exclusives, including unmissable gems, and with Sony you also don't miss out on the massive multiplatform titles that make up the best of what the 360 has to offer. I just don't get it. And the PS3 is getting cheaper by the day, and still has massive, critically acclaimed exclusives being released.

So far I'm playing this generation out like the last. Nintendo first (since they release out of sync) and watch to see what happens with the other two and maybe get a second console. My money is on Sony again, but it's safer to wait it out and I'm more than happy with all the Nintendo goodness while the other systems build their games catalogues.

Harrison_Peter

#12

Harrison_Peter commented on Pikmin 3 Featuring In The Latest Japanese Nint...:

The Wii U does have some good games already, but this is the first system seller in my opinion. It's an incredible series, it seems to put the GamePad to good use as a controller (with scrolling map and touch to command features) or as a handy map while using the Wii Remote, and it's exclusive to the Wii U. My body is ready!

Harrison_Peter

#14

Harrison_Peter commented on Ubisoft: Watch_Dogs Single Player Can Be Playe...:

It seems a lot of people aren't really getting the multiplayer feature of this game. A summary:

  • If you turn it off, you play single player like any other single player game. Sometimes on story missions, sometimes other tasks you've decided to do in the open world.
  • If you turn it on, you will never be interrupted during a story mission. Your game is entirely closed to other players during story missions.
  • While wandering the city though, through crowds of various people, some aren't NPCs. Once in a while, one will be another player. They see you the same way, as a hackable character in their game.
  • If you hack someone, you have to spot them, hide near them while doing the hack, and they will be alerted to your attempt and start trying to locate you. Once the hack is complete, you have to make a getaway. Once you've escaped, you've essentially "won".
  • All this only ever happens with the mutliplayer feature turned on. It can be turned off at any time.
  • The more often you choose to hack someone (essentially causing a multiplayer situation), the more often you will be available for others to hack. So this means if it's something you only do once in a while, you'll also only be hacked once in a while by others. If you love this aspect of the game and want to achieve as many contracts as possible by hacking people often, you will also be vulnerable to be hacked more often. So you'll only get more players playing with you if you choose to play multiplayer often.

But here's the important point... rather than feel like a separate deathmatch mode or some multiplayer event, it's designed to feel like part of the same game as the single player campaign. You aren't the only person who has hacked ctOS. A few others in the city have as well. As you explore the city, interact with story characters etc, you could be hacked by another hacker, or you may choose to hack someone. The gameplay is also designed in such a way that you can't really grief someone. You have to hide or you will be detected, killed, and you will lose. Some people are afraid that others will ruin their game, but it's not really possible to do that. This is an exciting feature. It's not brand new, but it is different and an approach to multiplayer that not many games have taken. It's tied into the story, it seamlessly happens between other single player events. It's a great idea in my opinion.

To those who want to play alone, I would suggest playing with it turned off most of the time but once in a while giving it a go. To use another open-world game as an example, some people enjoy doing missions in Grand Theft Auto games, others just enjoy doing whatever they want and searching for the next fun thing to do in the city. I like both, alternating between them. Sometimes I want to progress, other times I want to just enjoy the unscripted gameplay and see what happens. I'd suggest that during a play session, if you're in a mood to wander the city and just enjoy the game without playing the story missions, try turning it on for just an extra bit of function during the exploration and interactions. With it turned off, you might spot a teacher about to be attacked and get a chance to save her. With it turned off, you could come across this same situation, or you could find that a hacker somewhere nearby is trying to attack you. You have to think on your feet, hack nearby cameras to get an idea where the attacker could be, then catch them before the damage is done. If you're just in the mood for wandering around and doing activities, it seems a great feature to have turned on. You can always turn it off when you want to get stuck in to the story.

I love the idea that the other player appears as a random city dweller, and to them you appear the same way. It's fantastic. It's a hybrid of single and multiplayer that will make it feel like the people in your single player game are exceptionally intelligent and have motives... because they will do, they're real people.

Another argument from people is that they want the game to feel real, and the atmosphere will be ruined by some idiot jumping around doing stupid things. The way this game works is that the multiplayer forces you to play realistically. To avoid being hacked, you need to appear like any other city dweller, so you need to blend in, remain unseen, which is what the character should be like anyway! It all fits in with the story really nicely. The key to not getting caught during a hack, or not being hacked yourself, is looking natural and hiding in plain sight.

Harrison_Peter

#15

Harrison_Peter commented on Ubisoft: Watch_Dogs Single Player Can Be Playe...:

It seems a lot of people aren't really getting the multiplayer feature of this game. A summary:

  • If you turn it off, you play single player like any other single player game. Sometimes on story missions, sometimes other tasks you've decided to do in the open world.
  • If you turn it on, you will never be interrupted during a story mission. Your game is entirely closed to other players during story missions.
  • While wandering the city though, through crowds of various people, some aren't NPCs. Once in a while, one will be another player. They see you the same way, as a hackable character in their game.
  • If you hack someone, you have to spot them, hide near them while doing the hack, and they will be alerted to your attempt and start trying to locate you. Once the hack is complete, you have to make a getaway. Once you've escaped, you've essentially "won".
  • All this only ever happens with the mutliplayer feature turned on. It can be turned off at any time.

But here's the important point... rather than feel like a separate deathmatch mode or some multiplayer event, it's designed to feel like part of the same game as the single player campaign. You aren't the only person who has hacked ctOS. A few others in the city have as well. As you explore the city, interact with story characters etc, you could be hacked by another hacker, or you may choose to hack someone. The gameplay is also designed in such a way that you can't really grief someone. You have to hide or you will be detected, killed, and you will lose. Some people are afraid that others will ruin their game, but it's not really possible to do that. This is an exciting feature. It's not brand new, but it is different and an approach to multiplayer that not many games have taken. It's tied into the story, it seamlessly happens between other single player events. It's a great idea in my opinion.

To those who want to play alone, I would suggest playing with it turned off most of the time but once in a while giving it a go. To use another open-world game as an example, some people enjoy doing missions in Grand Theft Auto games, others just enjoy doing whatever they want and searching for the next fun thing to do in the city. I like both, alternating between them. Sometimes I want to progress, other times I want to just enjoy the unscripted gameplay and see what happens. I'd suggest that during a play session, if you're in a mood to wander the city and just enjoy the game without playing the story missions, try turning it on for just an extra bit of function during the exploration and interactions. With it turned off, you might spot a teacher about to be attacked and get a chance to save her. With it turned off, you could come across this same situation, or you could find that a hacker somewhere nearby is trying to attack you. You have to think on your feet, hack nearby cameras to get an idea where the attacker could be, then catch them before the damage is done. If you're just in the mood for wandering around and doing activities, it seems a great feature to have turned on. You can always turn it off when you want to get stuck in to the story.

I love the idea that the other play appears as a random city dweller, and you do to them too. It's fantastic. It's a hybrid of single and multiplayer that will feel like the people in your single player game are exceptionally intelligent and have motives... because they will do, they're real people.

Harrison_Peter

#17

Harrison_Peter commented on Talking Point: Nintendo's Curious Decision to ...:

Nintendo can choose to make services, games, features etc free or not. But these new StreetPass games are made by other developers, so obviously they need to be paid for their work. Nintendo can choose to make some things free as an incentive for buying their hardware, such as the first few StreetPass games. In a time when we're talking about Nintendo needing more support from other developers (especially on the Wii U), we should welcome projects from other developers and support them.

Harrison_Peter

#19

Harrison_Peter commented on Shigeru Miyamoto Explains Structure To Ensure ...:

Folks, this is really good news for Nintendo gamers. It's also something we can see has been a massive success for Sony. They've taken this approach, working with many studios but overseeing quality and they bring out exceptional exclusives fairly regularly. I mean game of the year quality for the most part. Nintendo providing the resources and backing to the trusted devs like Retro Studios is a great thing and means we should see more Nintendo games, but hopefully without sacrificing quality.

We won't see the effects of this for a year or two, but it's good news!

Harrison_Peter

#20

Harrison_Peter commented on Video: Reggie Shows Off Wii U to Jimmy Fallon,...:

That was funny, and I enjoyed it. On the other hand, they both don't seem any good at 3D platformers (have you seen Miyamoto, that boy can play!) and while the publicity is good I don't think that will have won over anyone who isn't a Nintendo fan. The appearance on the show was a positive thing, definitely, but I think it will just make Nintendo fans more excited for Mario than make anyone sitting on the fence think "man, I need to get a Wii U".

Showing Game & Wario makes sense since the Wii was known for being a great party game console, but they probably could have picked a better minigame. Gamer would have been hilarious as Fallon craps himself!

Harrison_Peter

#21

Harrison_Peter commented on Poll: Are You in the DLC Brigade?:

I like that the DLC on the Wii U and the 3DS tends to be new levels, new maps, new things to do as opposed to extra items that make the games easier. I wrote about Nintendo encouraging DLC shortly after the Wii U was revealed ("Nintendo will welcome DLC in the future. Should they?" - http://nintendoscene.com/2011/08/18/nintendo-will-welcome-dlc-in-the-future-should-they/).

The prices seem quite high for a lot of people, but the eShop prices are high in general.

Harrison_Peter

#24

Harrison_Peter commented on Talking Point: What Games Are You Playing This...:

I'm also playing some non-Nintendo system games but because it's Nintendo Life I'll share what Nintendo goodness I'm playing this weekend. Mostly Animal Crossing New Leaf (http://kakarikolife.tumblr.com), Mario Kart 7 occasionally, the original Metroid, and 9 Hours, 9 Persons, 9 Doors. I have a bunch of great games to play, like Fire Emblem: Awakening, but I don't like having too much on at once and I'm saving the rest of Awakening (I did start it) for after I've finished 999.

Harrison_Peter

#26

Harrison_Peter commented on Review: Columns (3DS eShop / Game Gear):

I played this game to death on the Game Gear. Really addictive and I honestly think it was as good if not better than Tetris. Tetris came first, yes, and inspired so many other games including this one, but it was great.

Harrison_Peter

#28

Harrison_Peter commented on Feature: The Big Nintendo E3 Survey:

I'm still not after a Wii U just yet, and I've been saying for a long time that releasing out of sync with the others is a massive problem and the main reason there's a lack of third party support. I sold my first 3DS when the games catalogue was poor for a while. I'm happy to admit that right now the 3DS has a brilliant catalogue and it's the best time to grab a 3DSXL (I'm glad I did).

I still think Nintendo have messed up a little with the Wii U in terms of both marketing and also timing of release... but after this E3 it's the first time I've actually considered getting one, so I guess it worked! I think one of the poll answers says it all: first party titles will make the Wii U sell. There are loads on the way, and huge ones like Pikmin 3, so I'm sure the Wii U will do well. Especially given other events. Amazon sales for the Wii U increased 875% after the Xbox One announcement (Sony does a slow clap for Microsoft).

Despite my issues with the Wii U and Nintendo recently, the first party titles on the way and the success of the 3DS (which was struggling at first) fill me with more confidence. I'm not writing it off yet.

As for no live presentation, it WAS the best thing to do this year, but not all years and not in general. It was worth it because the highlights were gameplay footage of things like Smash Brothers and Pikmin 3. These videos don't need a stage. It probably saved Nintendo a lot of money too.

Harrison_Peter

#29

Harrison_Peter commented on New 3DS Firmware Update 6.0.0-11U Now Live:

@catsrnice "Paying homage" is a weird way of putting it. Nintendo really want people to go for download versions. More profit for them, less impact from used sales etc. The primary reason I've heard from people picking up the retail version is that they don't want to lose it all if they were to break their 3DS. If they allowed AC:NL backups, then a lot more customers will go for the download.

I downloaded it because I always prefer digital and having everything on the system. Disappointed by this. Maybe they can update AC:NL to allow it if there are enough complaints.

Harrison_Peter

#31

Harrison_Peter commented on Review: Animal Crossing: New Leaf (3DS):

AC is an acquired taste. I appreciated the previous games for what they were, but they just weren't for me. But I've played a bit of the Japanese version (I borrowed it) and loved it. Maybe it's because I've changed, but I love this game for relaxing, being creative, and using the social features. From what I've seen, the game will be 10 times better if you have (or make) friends that also play the game so you can interact with them and visit their towns.

It's the kind of game that would be almost impossible to make a useful demo for. It's a shame, because I know there are a lot of people sitting on the fence.

Harrison_Peter

#33

Harrison_Peter commented on Fire Emblem: Awakening Could Have Been The Swa...:

@FantasiaWHT I strongly disagree. Obviously Advance Wars is loved, but by a smaller fan base. FE:A has brought many new gamers to the idea of turned-based strategy games with a background story. If anything I think this will inspire them to make a new Advance Wars that pushes for what has made FE:A so popular with new gamers and veterans (increased accessibility without sacrificing depth).

Harrison_Peter

#34

Harrison_Peter commented on Video: Eight Reasons to Avoid The Walking Dead...:

I hope people don't get this game mixed up with the excellent The Walking Dead episodic adventure games. Fantastic. They've been voted by a lot of people as game of the year up against the likes of Journey, Bioshock: Infinite, Dishonoured etc.

Harrison_Peter

#38

Harrison_Peter commented on Ubisoft: Watch_Dogs Single Player Can Be Playe...:

Good to know. Giving people the option is always the best way to go. Also, "Watch_Dogs"? Pleeeease don't start typing it that way :p That's how it is on the box art but nobody types it like that elsewhere, not even Ubisoft in any official material.

Harrison_Peter

#42

Harrison_Peter commented on Insomniac Not Working On Wii U, Considers It M...:

@therealmario101 Good grief, that's sad. We all have different tastes, but garbage? I bet you're annoyed at buying a console with so many garbage games! Or did you not buy it (and therefore can't judge)? I love Nintendo games, especially the magic and creativity, and for that reason it shocks me that a fan of Nintendo would describe games like the Team ICO games as garbage. Wow.

All I'm saying is that the PS3 has the best of both worlds, great exclusives and great multiplatform titles. I think Nintendo are shooting themselves in the food with their decision to release out of sync with rivals. I'm a Nintendo fan, I love Nintendo games, but if the console played the best multiplatform games AND great exclusives, it could rival the PS3.

Harrison_Peter

#44

Harrison_Peter commented on Insomniac Not Working On Wii U, Considers It M...:

@Sentinator Uncharted series (seriously!)? Infamous? The Team ICO games? The Quantic Dream games? PSN exclusives like Journey? GT series? Think of upcoming games, The Last of Us, The Last Guardian, Beyond... Sony have become a powerhouse for exclusives. That was the best thing about Nintendo, and Sony have caught up with them. Microsoft is behind. An Xbox 360 plays some amazing games that Nintendo doesn't get, but you can get most of them on the PS3. But the PS3 has absolutely stunning exclusives AND plays the latest and greatest multiplatform titles. Nintendo has the franchises, they have the fans... I want to play Zelda etc. But I really think they need to look at Sony. Sony has the quality and quantity of exclusives to make them the top choice now (especially over the Xbox 360), but they also play the multiplatform games that the Wii couldn't play. If Nintendo release in-sync with the rivals, and focus on making incredible Nintendo exclusives, they can get the best of both worlds like Sony have done recently. The Wii U will have incredible games, I have no doubt, but it won't be as a good as it could have been.

I'm with Nintendo for portable gaming, and Sony for home consoles for now. Because: games.

Harrison_Peter

#45

Harrison_Peter commented on Insomniac Not Working On Wii U, Considers It M...:

The Wii had the same problem, releasing so early and being a barely upgraded GameCube (but with the awesome, revolutionary motion controller, which we all know was a success). When the Wii was out, people had realised what the problem was, getting spin-offs and lesser games while other systems got the world-class multiplatform titles. How didn't Nintendo realise!?

If the Wii U is a current-gen console, it's a fine console, shame it came out at the very end of the generation for the rivals and is now the underpowered console. If the Wii U is a next-gen console, like the Wii it's underpowered from the beginning. It will still get good games, but it won't be considered by many of the biggest devs working on multiplatform titles.

To sum up: Nintendo, what are you doing? I really want to see Nintendo continue to dominate the handheld market with hardware and software, but for the home consoles to go software-only. I liked Nintendo back when their consoles were just boxes that played games, and Nintendo used their creativity on incredible gaming experiences. Less time trying to be inventive with the console, more time working on the games please. If Nintendo won't go software-only, then I hope they at least learn that TWICE they've tried releasing a console out of sync with recent rivals and it's caused a lack of 3rd party support.

Harrison_Peter

#47

Harrison_Peter commented on Talking Point: DLC's Increasingly Important Ro...:

@manu0 Some PC games have spam DLC, and some PS3 games have digital expansions packs. The Elder Scrolls series provides examples for both of these. I think both types are common on PC and PS3, just depends which games. I agree by the way, I'm not a fan of costumes and skins etc.

Harrison_Peter

#48

Harrison_Peter commented on Talking Point: DLC's Increasingly Important Ro...:

@Kurtis_the_Red If this was true, the Wii U would be a success story. Sadly, it really doesn't have the 3rd party support a console of its quality deserves. And, just like the Wii, it's only going to get worse by once again releasing out of sync with the rivals. Sure, some 3rd party devs will want to work with Nintendo but when a company like R* is making Grand Theft Auto 6 (for example) they will have the options of the next-gen Sony and Microsoft consoles, but not the underpowered Wii U. Just like many excellent multiplatform titles never made it to the underpowered Wii. By releasing out of sync, it's only able to keep up for a short time. This means that it either gets ignored, or some devs offer spin-offs and lesser versions of games.

Sure, there ARE great 3rd party devs that often work with Nintendo and will continue to do so. But this is why Sony beats Microsoft in my opinion: Both play the latest and greatest 3rd party multiplatform titles, but Sony has become a powerhouse for 1st party exclusives, a crown usually reserved for Nintendo. Sony has the best of both words, world-class exclusives, and all the best 3rd party games. Nintendo have such amazing exclusive franchises that people still want Nintendo products. I do. But if they kept up with the times, they could provide a system with the latest Nintendo magic AND the latest and greatest 3rd party offerings. Games sell consoles.

Harrison_Peter

#49

Harrison_Peter commented on Talking Point: DLC's Increasingly Important Ro...:

I wrote a bit about this in 2011 when it was becoming clear that Nintendo would begin making DLC more readily available on their newest systems: http://nintendoscene.com/2011/08/18/nintendo-will-welcome-dlc-in-the-future-should-they/

Basically, I'm not against DLC altogether, but I disapprove of some forms of DLC. I'm not a big fan of purchasing a weapon or vehicle for use in a game (but if you like it that's fine). For me, I prefer DLC to be a considerable extension of the game, like extra levels. For years PC games have offered expansion packs that lengthen the main game. That's the next problem... If the content has merely been kept from the main game, and then offered later, I'm not happy paying for that. But if the developers spend considerable time after the release of the game to create more content, then I'll support them financially. Bethesda are good with lengthy DLC to expands their games. They did try to sell small items like armour but that was a publicity nightmare and they became a laughing stock. But DLC that adds 30 more hours of quests and story to a game? Yes please.

For games like Mario Kart, I wouldn't pay for extra karts, but I would pay for a pack of new tracks. For games like Fire Emblem: Awakening, I'd buy extra chapters if they are affordable. So it really depends, but I don't think all DLC is evil. I'm just wary.

Harrison_Peter

#50

Harrison_Peter commented on Tomodachi Collection: New Life Features Same-S...:

Disappointed by some of the responses, but only a minority, which is nice :)

Always worth asking yourself a question that gay people are asked all the time. www.upworthy.com/watch-these-straight-people-answer-a-question-gay-people-have-been-asked-for-years-6