User Profile

GreenDream

GreenDream

United States

Joined:
Tue 15th February, 2011

Recent Comments

GreenDream

#1

GreenDream commented on Nintendo Provides Some Context to 2013's Tomod...:

in b4 Japanese guy marries his Tomodachi "Life Partner" ;P

That reminds me, I saw an anime recently which describes the first androids/"algorithm people" as being highly discriminated against, ESPECIALLY human-android relations. I wonder if such issues will escalate to this level someday?

GreenDream

#2

GreenDream commented on Nintendo Provides Some Context to 2013's Tomod...:

"If anger be the basis of our activities, the excitement tends to become an end in itself, at the expense of the object to be achieved. Side issues then assume an exaggerated importance, and all gravity of thought and action is lost; such excitement is not an exercise of strength, but a display of weakness."

-Rabindranath Tagore

GreenDream

#3

GreenDream commented on Nintendo Provides Some Context to 2013's Tomod...:

@hiptanaka I'm offended by people who suppress others due to their beliefs instead of keeping those beliefs to themselves. As long as they keep it to themselves, no problem. Once they start making life difficult for others, that's when those people start becoming a problem. The suppressors are the problem, not the suppressed.

GreenDream

#4

GreenDream commented on Nintendo Provides Some Context to 2013's Tomod...:

Well, this discussion devolved into argument quickly...

In my state of Maryland, I voted "Yes" for a piece of legislation a couple years ago which legalizes gay marriage in this state. HOWEVER, the condition of it being passed was that any institution which disagrees with the ruling reserves the right to refuse service to those who go against their beliefs. There just has to be somewhere in the state that LGBT community can go to.

I believe this ruling is a logical and happy medium: the religious can keep their beliefs to themselves and deny service to those who seek them in privacy, but no one else has to necessarily abide by those same rules.

It is when the fundamentalist mentality of "No one else can adopt this position because I believe it's wrong!" begins to contribute towards suppressing other people that a religious person starts to become a serious problem who must be dealt with.

GreenDream

#5

GreenDream commented on Weirdness: This Chart and Range of Tips May He...:

About the question of simplification... The Pokemon TCG is about as simplified as you can get for this type of game. If you've ever seen how it works, it's definitely one of the easiest games of it's type to play, while still offering plenty of possible strategies. (Although maybe too much reliance on coin tosses...)

For example, Rock, Fighting, and Ground Types can all be part of a unified "Fighting" type, but each creature has their own strengths/weaknesses, rather than every creature of the same type sharing a unified set of expectations. All individual "types" could be allocated into unified "type groups" depending on the affinity of the creature's role in the world.

Every creature only ever has 1 Super-effective and 1 Resistance (or none of either), which varies by creature, regardless of type. Thus, you have much less chart work to memorize. You would only need to memorize what your own team can handle, rather than play the internal chess game of guessing what someone else's team can handle. It also helps to balance the game out more, by making sure no type gets overwhelmed or overpowered.

(For example, imagine any one Grass/Poison type creature only ever being to weak to just Fire or Psychic, not both; and almost never being weak to Ice, Flying, Bug, or Poison.)

If they go the simplification route next gen, I think taking inspiration from the card game would be a good idea.

GreenDream

#6

GreenDream commented on Weirdness: This Chart and Range of Tips May He...:

@DarkKirby Interesting, isn't it? The one who directs the art styles of the series prefers his earlier work, despite changing styles in later generations... It certainly brings up a lot of questions. I can see why he, of all people, would be a "genwunner". (Which seems like kind of a silly accusation, due to his history with the series)

GreenDream

#8

GreenDream commented on Talking Point: Nintendo's Resilience Against W...:

@SneakyStyle The Wii U release kind of reminded me of the Sega Saturn release... Nintendo tried to one-up their competition, but in doing so, stumbled and lost a lot of ground by not having enough preparation. It seems whoever was in charge of moving forward didn't heed the ever-present lesson of Miyamoto... "A delayed product is eventually good , a rushed product is bad forever."

GreenDream

#9

GreenDream commented on Talking Point: Nintendo's Resilience Against W...:

There is a good short article related to this on the front page of GameFAQ's Top 10 Lists: "The Top 10 Things That The Next Generation Of Gamers Won't Get To Experience"

http://www.gamefaqs.com/features/top10/2645.html

Notice the #1 and #2 spots... The raw graphics jumps between generations have gotten astronomically smaller since the 6th gen started, with this 8th gen culminating in the tiniest "noticeable at a glace" differences in graphics jumps yet.

The diminishing returns between each gen has gotten to the point where the once-superior price/performance ratio of consoles to PC's has shrank too much to be economically prudent- consoles used to outperform most PC's upon release, but now they're weaker than PC's upon release.

Leave the newfangled graphics to the PC, and focus on gameplay. PS4 and XB1 will be outdated 2 years from now, why bother trying to catch up to PC? Change the rules, don't play by them.

GreenDream

#10

GreenDream commented on Talking Point: Nintendo's Resilience Against W...:

It figures that the most logical and expansive analyses come from the likes of GamesIndustry.biz, Gamasutra, Digital Foundry, and Edge/Next Generation, because these sites are THE source to go to for industry specialists and employees. It's mind-boggling that so many tabloid sites like CNET.com use inaccurate and shallow sources... I know they want money, but it's hitting below the belt to not use the full arsenal of information available. (And yes, CNET has practically become a tabloid site at this point. There are better places to find tech reviews and analyses...)

Nintendo Life has done well to work with and align themselves with THE sources of industry information on the Web. (At least for the Western continents.) (No sarcasm in this post, I'm quite serious.)

GreenDream

#11

GreenDream commented on Full Screen Mario Web Game Closed Down Followi...:

If he wanted to emulate Super Mario Bros., he should have used the base game as a foundation/inspiration, branched off into something else, then officially copyleft the resulting source code. He must have known he was going to run into copyright issues- he has the skills, why not develop a copylefted product instead? (Unless he had the intention of directly profiting... there was no purpose for charging into a copyright risk.) It's not a problem to ask for donations if people like his work, just don't rely so heavily on using other people's properties for your own work.

GreenDream

#12

GreenDream commented on Former Video Game Destination Blockbuster Vide...:

@2Sang My sister and I used the Pokemon Snap machine plenty of times! Probably have about 6 of those Snap machine cards still laying around... It was discontinued before I could use it for Pokemon Stadium, though...

I'll never forget seeing this one kid using the machine who couldn't even figure out how to hold down the Z button to aim the camera... he just kept mashing the A and B buttons...

GreenDream

#14

GreenDream commented on Former Video Game Destination Blockbuster Vide...:

I have... more than a few memories of Blockbuster.

There was a store called Erol's Video when I was about 4, that's where I began with renting NES games at the time... Then Blockbuster took it over nationwide around 1990-1991. I went there with my parents once a week or once every other week for years...

There was a "Blockbuster World Tournament" sponsored by GamePro magazine, from which I learned about them, and prepared for them... there were two such tournaments, in 1994 and 1995. You could choose which game you wanted to participate in for either SNES or Genesis, and your score world be tallied with all the locals who tried to get a high score in specialized tournament edition copies of the games. In 1994, I played Clay Fighter for SNES. In 1995, I played the Donkey Kong Country 5-minute Tournament Edition. Out of all the children, teenagers, and adults who participated, as a 7- and then an 8- year old, I got in about 8th place on the local SNES leaderboards both times. I still have an old photo of one of those leaderboards...

My parents did get one of the few thousand limited edition copies of the DKC 1995 Tournament Cartridge through Nintendo Power Supplies Catalog for me after the fact... It was about $30. To think it's now worth about $3,000... I've held onto it, needless to say. If no one else does, I hope to donate it to a video game museum someday.

When the N64 came out, I was so desperate to play Super Mario 64 and Pilotwings 64, I begged my parents to let me rent an N64 with the games... multiple times. Blockbuster would continue to be a frequent spot for my family to spend 20 minutes or more, every week or every other week throughout the 90s, to look for things to rent.

During about 1998, that single Blockbuster location finally got enough money to buy a storefront outlet location 10 times the size of their location at the time; in a huge, yet-to-be finished shopping outlet bar that was being built. When it was finished around 1999, Blockbuster moved there, and the old location became... a county liquor store...

That then-new location would last until about 2011. My family continued renting there throughout the 00's, and I watched as the Dreamcast faded, the GCN and PS2 and Xbox faded, the new PS3's sat on shelves for years at a time, and the Wii got just as much attention and rentals as the 360... And now, that place is a pet store...

Ultimately, their downfall was the same as elsewhere- their business model did not keep up with the times, their stock planning was fit for the earlier decades, not for the coming ones, and they were forced to sell used copies of items that almost never got rented. (Gotta admit, though, many of their used game sales were on par with holiday Steam sales, Gamestop sales had nothing on these... PS1 RPG's for $5 back around 2002 FTW)

In hindsight... Blockbuster was "a product of it's time". It was well-suited for that particular point of history... but the franchise was owned by someone (Michael Kelly, the President of Blockbuster? I forget...) who also owned a football team in Florida. They spread their arms too widely and too thinly, and eventually became overwhelmed by debt and internal power struggles and power feuds, especially relating to the movie industry. (It's notable that Blockbuster heavily influenced the American consumers' decision to go Blu-Ray over HD DVD...)

A pitiful, whimpering end for Blockbuster, but 1990-2010 felt like an almost magical time to be a kid... if you were lucky enough to participate.

GreenDream

#18

GreenDream commented on Federal Aviation Administration Lets Passenger...:

Ever since I learned about the process of anodized aircraft-grade aluminum a year ago, I've been wondering why this was ever a concern. Regardless of where a plane is or whether it's powered on or not, the anodized aluminum prevents ingoing and outgoing RFID communications. If they limit the cockpit band frequencies to limited encrypted channels outside of the usual 2.4 Ghz or 5 Ghz range, there should not (usually) be any interference issues.

In hindsight, I have to wonder if there were other issues involved with implementing such a hair-brained policy... Paranoia? Ignorance? Politics? Who knows... It makes me feel stupid, knowing that so many people, including myself, thought nothing of the fact that aircraft grade anodized aluminum would render the issue moot...

I still call it the Washington, D.C. National Airport... the name "Reagan" applied to it makes me cringe...

GreenDream

#19

GreenDream commented on Soapbox: Mobile And Tablet Gaming Is Creating ...:

@Matthew94 Agreed on your points, mouse + keyboard is better than a controller for many types of games. Especially many types of CRPG's and first person perspective games. Definitely a good point about Oblivion going downhill from Morrowind! As for BAM, I'm really bad at puzzle games xD

GreenDream

#20

GreenDream commented on Soapbox: Mobile And Tablet Gaming Is Creating ...:

@Matthew94 Games that are more comfortable or more precise with a controller over keyboard + mouse:

most 2D platformers (especially Rayman Legends) with the exception of games like Trine, pretty much every 3D platformer ever (especially mascot / character titles), pretty much every racing or car battler game ever, pretty much every 3rd person action RPG ever, fast paced aiming puzzlers like Bust-A-Move (I DARE YOU to try playing Bust-A-Move precisely with a mouse)...

Need I go on? Keyboard + mouse is great, but it's less comfortable for a lot of things...

GreenDream

#21

GreenDream commented on Soapbox: Mobile And Tablet Gaming Is Creating ...:

I'm not sure "talentless" is the best term to blanket upon mobile platforms... Certain popular so-called "core" series such as Call of Duty (casual posing as hardcore), Grand Theft Auto (schizophrenia fest), Wii Sports (arguably), God of Quicktime (War), and World of Warcraft (now, not in the past), are all "talentless" in that they require no significant skill to succeed, just time investment. However, their goal planning is no better than a tablet/phone game's, and their game design patterns do not promote a robust learning environment.

They all do what they do well, don't get me wrong, but good teachers of various talents they are not. And no, I don't consider running a Guild in the World of Warcraft of today a talent- though I definitely consider running a Dynamis / Hard Notorious Monster Linkshell in the old version of Final Fantasy 11 a talent.

GreenDream

#22

GreenDream commented on Soapbox: Mobile And Tablet Gaming Is Creating ...:

Interestingly enough, the 2D/3D Mario Bros. series and Angry Birds series are both what I would consider "casual" titles. You can fully learn to play any of them within an hour, and be no less worse for the wear after a week of not playing. Whereas the Metroid series, Zelda series, Card Battler type games, or even Tower Defense games could be considered "hardcore" due to the considerable amount of time needed to fully understand and enjoy them. (From a first timer's perspective)

GreenDream

#23

GreenDream commented on Soapbox: Mobile And Tablet Gaming Is Creating ...:

Granted, I do think a DS/3DS XL using either a pen stylus or a thumb stylus, depending on the game, does solve a lot of control scheme problems between the Game Boys, PSP's, PS Vita's, and tablet/phones. They don't rely on one single method of controls (Game Boy/PSP), get confused about what they really are (Vita), or haphazardly insert traditional control schemes into an untraditional interface (Tablet/Phone).

Using a variety of handheld tools, the DS/3DS gives the best of both worlds: digital and tactile. (With the 3DS adding analog that doesn't risk getting harmed when you've jogged/biked with it in your pocket for over 2 million steps, without needing a protective system case just to pocket it safely!)

GreenDream

#24

GreenDream commented on Soapbox: Mobile And Tablet Gaming Is Creating ...:

To me, a "casual gamer" is someone who only plays games for a few minutes/hours here and there, but not consistently. A "hardcore gamer" is anyone who consistently plays any games for at least several hours every week. A "nongamer" is someone who only occasionally plays games with their friends, but otherwise doesn't play them. The type of game is not important, if it's any type of game at all, they are a "gamer".

As for the specific type of game, I would consider a "casual game" one that can be taught how to play it within an hour, come back to it a week later, and still be no less worse for the wear. I would consider a "hardcore game" one that might take several hours to completely learn all the basic concepts, but might still offer insights that you did not know about weeks after your first play time, because you learned a great new trick, or new skill pattern. (From a first timer's perspective)

For example, Baldur's Gate can be considered "hardcore", because whether it is played on PC or tablet/phone, it is a complex game that cannot be learned within a few hours- you absolutely need many hours worth of play time to fully understand and enjoy it. On the other hand, Super Mario Bros. can be considered "casual", because even though you can certainly get better at the game and achieve amazing feats of skill, doing so is not necessary to learn how to fully play and enjoy the game within an hour. (From a first timer's perspective)

Regardless of the hardware or control scheme, I would say that "casual" or "hardcore" is defined not by platform, genre, or difficulty, but rather by time investment, goal planning, and game design patterns.

GreenDream

#25

GreenDream commented on Wii U Version Of Beyond Good & Evil 2 Looking ...:

On that note, if they do make a PC version, then that means they will have a minimum recommended specs requirement, which if it is attainable in relative computations by Wii U, considering having no overhead, then we will know if it is feasible to make a Wii U version that is not half baked.

GreenDream

#27

GreenDream commented on Pachter: Without Third Party Support Nintendo ...:

I wonder why Pachter didn't say the Xbox360 and PS3 were on the verge of "life support" back during their first year, when they had terrible lineups, half-decent sales, or rampant hardware failures... Oh yeah... It's because Pachter is a paid shill for Microsoft... Since GameTrailers has business partnerships and accepts $millions from Microsoft to favor them...

Seriously... please stop treating this guy as if he were a legitimate analyst... It doesn't matter that his comments relate to Nintendo.

The only reason this person's comments would be posted here at this point is if there were some monetary benefit or reward for doing so. Please favor ethics over dirty money.

GreenDream

#28

GreenDream commented on Nintendo's Scott Moffitt - Upcoming Wii U Line...:

@AceTranerAndy That's funny, I thought Mario Kart sells astronomically more than Zelda... I think you must have one of those cases of "recurring amnesia" that's so popular right now...

http://www.vgchartz.com/article/250157/mario-kart-a-sales-history/

http://www.eurogamer.net/articles/2011-12-07-japan-chart-mario-kart-7-soars-zelda-plummets

As for Pikmin...

http://www.ign.com/articles/2002/01/19/pikmin-sales-surge-in-japan

Historically, it hasn't sold the most, but it's been profitable.

And why not have a portable Smash Bros? I'm not interested, but there's surely many people who are. There's no reason to intentionally hamstring oneself if you've got good legs.

GreenDream

#31

GreenDream commented on Retro Studios: "After Donkey Kong Country Retu...:

Don't forget, not all of the original Metroid Prime team is even at Retro anymore, so they wouldn't be able to make the same scope of game right now. New team members need to work together on relatively smaller projects before moving onto bigger ones. This is a pragmatic example of reality, a lot of Nintendo fans are asking for the impossible without realizing it right now.

GreenDream

#32

GreenDream commented on Retro Studios: "After Donkey Kong Country Retu...:

Aren't there two different teams at Retro? Isn't it possible an "offload team" is designing another game while the "onloaded team" is working on Donkey Kong? This is a newish strategy that independent studios have found to be effective for keeping all of their workers active, without too much downtime or wasted efforts. Having all of your workers only focus on a single project at a time is often a recipe for preventable layoffs.

Also, it's better this way, this team can practice by making Donkey Kong, then pull out all the stops with their next project. The best games always take longer than a year from console release to be produced. ;)

GreenDream

#34

GreenDream commented on Iwata: More Unannounced Third Party Titles Wil...:

Nintendo will get plenty of 3rd party support when Xboned flops around like a fish out of water. ;)

Don't forget, Nintendo has $billions of spare cash in the bank, while Microsoft is flopping around and Sony is selling off their assets and going for broke because they're managing money so poorly. Nintendo can afford to be conservative with 3rd parties.

GreenDream

#35

GreenDream commented on Reggie: Publishers Should Create Great Games T...:

"Used games hurts developers" is just the mythical boogeyman illusion constructed by publishers and industry marketing executives this time around. In the past, it was "quirky games will never sell" and "rentals hurts attachment rates" and "cartridges are not worth the price premium over discs" and "piracy will crash and bankrupt the industry".

All of those things have been dead wrong, and once again, this is just another ploy to trick people into believing them.

GreenDream

#37

GreenDream commented on Miyamoto: Consumers Should Have Access To Thei...:

One of the best anti-DRM policies I've ever come across is on GOG.com.

Once you buy a product, (they have sales and promos very often), you can download them as often as you like, and you don't have to be logged onto the internet to use them. You can back up or even burn the DL'ed games to drives/discs/carts/cards as many times as you want. You also get lots of extra goodies, depending on the product! You can't sell the product, but many of them are so cheap from sales, that you don't really need to do that!

The only catch is, most of their products are older.... They do have an increasing amount of new titles for fair prices, though!

GreenDream

#40

GreenDream commented on Talking Point: Nintendo Should Aim to Produce ...:

I think allowing the developer to decide whether or not they implement achievements is fine. For example, Rayman Legends has a Challenge Mode that has a ranking system with trophies. Nintendo doesn't need to implement anything on top of that, Michel Ancel's team did enough there. Combined with Miiverse, it's an inclusive community surrounding the game right now, rather than an exclusive one.

GreenDream

#41

GreenDream commented on Talking Point: Nintendo Should Aim to Produce ...:

Based on the screenshots, I would say The Walking Dead did a better job of making it's environments look grim for humanity, while not seeming to effect any other natural creatures or surroundings. The Last of Us looks... TOO pretty...

GreenDream

#42

GreenDream commented on Talking Point: Nintendo Should Aim to Produce ...:

One of the most mature themes for any game I've ever played is Breath of Fire 2 for the SNES. How many other games are there which have the guts to be so blunt about discussing genocide, mentalities of industrialized nations, and the foibles of organized religion competently?

Most game stories really play it safe with their stories, and The Last of Us seems to be no exception. Rarely is the bar pushed for honestly discussing and expressing along the boundaries of real issues, even if it must be done in a fantastical environment.

If you're looking for "mature" themes in computer games, then you usually need to look at PC games like Planescape: Torment and Wing Commander. PC games are much more likely to tell straight up competent stories than console games. That being said, if you know where to look, there are some hidden console storytelling gems.

Historically, I feel that Japanese designed titles tend to be more competent storytellers than Western designed titles.

GreenDream

#43

GreenDream commented on Talking Point: Nintendo Should Aim to Produce ...:

There's an elephant in the room that I haven't seen too many people mention... My mother noticed this about recent media trends, too...

Why are people so fascinated with zombies? The Walking Dead made sense with how it handled zombies, and so did Resident Evil, but in general, the whole zombie idea is now overdone and pedantic. Why do people like zombies so much these days? I don't understand that...

When I first read about The Last of Us, it looked very interesting. When I found out that it was going to be yet ANOTHER zombie story (except this time caused by fungus instead of bio-engineered viruses), I lost all interest. It wouldn't matter to me what system or console it came out on.

At least in similar types of gameplay oriented games, there are different mechanics which set each game apart. For storytelling, once you've heard one story of it's kind, you've pretty much heard them all. If that The Last of Us image featured Lee and Clementine from The Walking Dead, I wouldn't be any the wiser for it being a different title. There was a father-daughter story mechanic going on there, why do we need another title which does that?

GreenDream

#45

GreenDream commented on Pachter Predicts Wii U Price Cut, Feels Ninten...:

@Peach64 "Wii U is selling worse than any console since the Sega Saturn"

That is patently FALSE.

http://www.gamasutra.com/view/news/183276/The_Wii_U_launch_by_the_numbers.php

http://www.technobuffalo.com/2013/02/08/wii-u-sells-3-million-since-launch/

http://www.ibtimes.co.uk/articles/446576/20130315/wii-u-sales-outperform-playstation-3-xbox.htm

The Wii U is not doing great, but considering the situation, it's not doing bad.

Pachter is not using any logic at all. Assumptions are non-professional acts based on personal beliefs, predictions are professional acts based on raw, accurately aggregated data from multiple reputable sources. To say predictions cannot be made, just because no one can tell the future, is a cop out.

He is not even attempting to accurately aggregate data and construct a well laid out blueprint of trends and conditions throughout the industry, past and present. That's something other analysts do all the time for industry professional sites, yet Pachter is not nearly as meticulous as any other analyst reporter I have seen on sites like Gamasutra and GamesIndustry.biz.

Can you imagine if the international weather service suddenly stopped predicting hurricanes, tornadoes, tsunamis, extreme lightning storms, and blizzards, just because "predictions cannot be made, too many things can change"? They don't have the luxury to joke about making assumptions. Human lives are at stake in that case, and in this case, millions of dollars are at stake. Pachter shouldn't be joking around about "I don't make predictions, I make assumptions" when you've got millions of dollars on the line. Most people would be fired for talking like that.

GreenDream

#46

GreenDream commented on Pachter Predicts Wii U Price Cut, Feels Ninten...:

http://www.gamesindustry.biz/articles/2013-05-29-3ds-buoyed-by-shin-megami-tensei-iv-in-japan

The 3DS is tearing up the sales charts in Japan, and it will do so even more come this holiday season. The Wii U will probably continue to not do too well there until Monster Hunter 4 releases.

http://www.gamesindustry.biz/articles/2013-05-23-game-trader-why-you-should-buy-nintendo-apple-and-take-two-now

If you want to report on an analyst's comments in an article, make it this one by Asif Khan, it is far more interesting than anything Pachter offers.

GreenDream

#47

GreenDream commented on Pachter Predicts Wii U Price Cut, Feels Ninten...:

It is disingenuous to say that analysts these days do not have ample access to insider information upon which to base their predictions. With the advent of digital markets, sales metrics are increasingly being hidden from public view, and are increasingly becoming privatized.

There is no reason to believe he would not be privy to direct lines to Microsoft and Sony intel reports. He's just acting as their mouthpieces.

GreenDream

#48

GreenDream commented on Pachter Predicts Wii U Price Cut, Feels Ninten...:

http://www.gamesindustry.biz/articles/2013-05-24-sony-slashes-profit-margin-on-games-business-to-just-2-percent

Pachter should be more concerned about Sony, they are hemorrhaging money nonstop, and they are struggling to bandage the wounds. The Vita is failing everywhere outside of Japan. The PS3 is not earning them as healthy of profits as they need. They are completely banking on the PS4 for their games business. They are even going as far as selling their assets, and consolidating the rest of their entertainment related businesses into a separate organization, because they can no longer afford to operate as they have been. Those are signs of crisis.

Sony is the one in trouble, not Nintendo. If they don't pull themselves together, the 8th generation is going to be their last in the games industry.

GreenDream

#49

GreenDream commented on Pachter Predicts Wii U Price Cut, Feels Ninten...:

http://www.gamesindustry.biz/articles/2013-01-11-wii-u-has-stronger-first-six-weeks-than-wii

http://www.gamesindustry.biz/articles/2013-03-15-wii-u-sells-66-000-in-february

Check the comments section of these articles, too. There are some inconvenient truths that Pachter is completely ignoring.

Wii U is struggling, but this is generally a time of struggle within the industry as a whole. Considering the situation it's in, the Wii U is doing better within it's first few months than the Xbox360 or PS3 did, even though they launched at a time of enormous growth within the industry as a whole.

Anyone remember the terrible launch window lineup for those two? The PS2 was selling better than the PS3 when it launched! That situation is probably going to be relatively repeated for the Xbox 360 and Xbox Boned!

GreenDream

#50

GreenDream commented on Pachter Predicts Wii U Price Cut, Feels Ninten...:

No, there is no logic at all in Pachter's statements. Once again, he is just pulling numbers, events, and figures out of thin air to suit his tastes. He is not even making any educated guesses. He's also likely paid by Microsoft to steer investors towards them, and feigns neutrality to make him seem legitimate.

He was a shill ten years ago, and he's still a shill now. The general media thinks he's a reputable source of information just because he is a celebrity.